Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 00:27:53 Player: slowdive Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (649) 649 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 2024 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 42 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 79/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Weight Redist. System > --- WEAPON (2) ------- Grenade Launcher Plasma Flamer > --- INVENTORY (8) ---- Improved Heat Sink Signal Interpreter Autogun Grenade Launcher Datajack Welding Torch Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Experimental Sensor Array > --- WEAPON ----------- Plasma Flamer > --- INVENTORY -------- Signal Interpreter Welding Torch [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor 0b10 Alert Chip Protection Propulsion Shielding Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 57 | . 27 10 3 17 Power 4 | . . 1 . 3 Engine 3 | . . 1 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | . 13 2 . 3 Treads 8 | . 6 2 . . Leg . | . . . . . Wheel 6 | . 5 . . 1 Hover 2 | . 2 . . . Flight 2 | . . . . 2 Utility 12 | . 5 1 3 3 Device 3 | . 1 . . 2 Storage 6 | . 3 . 2 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 23 | . 9 6 . 8 Energy Gun 3 | . 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 9 | . 5 3 . 1 Ballistic Cannon . | . . . . . Launcher 10 | . 3 3 . 4 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 9 | . . 1 . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 2 | . . 1 . 1 Weapon 3 | . . . . 3 Highest Loss Streak 8 | . . 1 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 99 100 93 67 Engine 12 | . 14 14 14 5 Treads 12 | . 14 14 14 5 Wheel 12 | . 10 14 14 6 Device 2 | . 7 . . 7 Storage 13 | . 14 14 13 7 Processor 1 | . . . 2 5 Protection 6 | . 6 14 5 . Energy Gun 2 | . 9 . . . Ballistic Gun 22 | . 17 27 28 10 Naked Turns 19 | . . . . 19 Heaviest Build 211 | 12 94 94 211 91 Greatest Support 40 | 20 40 20 16 16 Greatest Overweight (x) 13 | . 5 5 13 5 Average Overweight (x) 4 | . 2 4 7 1 Largest Inventory Capacity 35 | 8 25 25 35 25 Average Capacity 23 | 8 18 25 29 13 Most Carried 26 | 6 25 25 26 25 Average Carried 20 | 6 15 24 24 12 Final Capacity 25 | 8 25 25 25 8 Final Carried 25 | 6 25 25 25 6 Class Distribution -------------------- 83% | Mutant 16% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 1028 | 200 342 203 200 83 Remotely . | . . . . . Salvage Created 778 | . 477 267 . 34 Parts 56 | . 32 22 . 2 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 30 | . 7 12 . 11 Guns 10 | . 3 6 . 1 AOE 20 | . 4 6 . 10 Classes Destroyed 8 | . 7 . . 1 Builder 3 | . 2 . . 1 Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 7 | . 2 5 . . Grunt 12 | . 5 7 . . Assembled 11 | . . . . 11 Best Kill Streak 12 | . 3 5 . 12 Combat Bots Only 11 | . 2 5 . 11 Max Kills in Single Turn 5 | . 3 1 . 5 Gunslinging . | . . . . . Exploded 5 | . 2 1 . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1634 | . 433 436 . 765 Core 253 | . 75 7 . 171 Absorbed by Shields . | . . . . . Redirected to Shielding 37 | . . 37 . . Regen/Repaired (Parts) 103 | . 103 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 85 | . 49 25 . 11 Largest 2 | . 2 2 . 2 Hottest 115 | . 63 53 . 115 Shots Fired 144 | . 89 41 . 14 Gun 120 | . 83 31 . 6 Cannon . | . . . . . Launcher 24 | . 6 10 . 8 Special . | . . . . . Kinetic 82 | . 47 31 . 4 Thermal 38 | . 36 . . 2 Explosive 24 | . 6 10 . 8 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 10 . 3 Robot Miss Streak 4 | . 3 2 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 90 | . 56 28 . 6 Core Hits 72 | . 30 19 . 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2796 | . 1260 753 . 783 Guns 1017 | . 689 269 . 59 Cannons . | . . . . . Explosions 1755 | . 568 482 . 705 Melee . | . . . . . Ramming 24 | . 3 2 . 19 Kinetic 751 | . 436 269 . 46 Thermal 532 | . 519 . . 13 Explosive 1457 | . 270 482 . 705 Electromagnetic 32 | . 32 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 71 | . 3 5 . 63 Projectiles . | . . . . . Explosions 71 | . 3 5 . 63 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 285 | . 43 36 . 206 Shots 9 | . 2 2 . 5 Rammed 4 | . 1 1 . 2 Targets Rammed 4 | . 1 1 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 160 | . 159 94 . 160 Average Temperature 46 | . 62 30 . 39 Received Heat Transfer 523 | . 198 225 . 100 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 762 | . 725 . . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 495 | . 204 495 . 123 Initial 76 | . . 76 . . Average 159 | . 81 329 . 47 Maximum Alert Level 2 | . 1 2 . . Low Security (%) 71 | 100 99 19 . 100 Level 1 26 | . . 74 . . Level 2 2 | . . 5 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 20 14 . 25 Peak Tracking Total 14 | . 5 3 . 14 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 3 | . 3 . . . Max in Single Turn 2 | . 2 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 10 | . 7 . 3 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 20 . 14 . Successful 24 | . 10 . 14 . Failed 10 | . 10 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 11 | . 9 . 2 . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 2 . 14 . Record 14 | . . . 14 . Prototype ID Bank 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 1 . 2 Largest Group 2 | . . 1 1 2 Highest-Rated Group 41 | . . 31 31 41 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 17 | . . 13 . 4 Total Damage 169 | . . 128 . 41 Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 4052 | 8 1107 845 1602 490 Spaces Moved 2161 | 7 545 427 742 440 Core 343 | . . . . 343 Treads 38 | . 37 1 . . Legs 52 | 7 45 . . . Wheels 1639 | . 374 426 742 97 Hover 89 | . 89 . . . Flight . | . . . . . Fastest Speed 50 | 120 56 175 100 50 Average Speed 159 | 120 138 175 209 85 Slowest Speed 480 | 120 320 480 295 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 2 61 73 93 65 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug 16 | . 6 10 . . Terrain Destroyed 176 | . 22 82 . 72 Melee . | . . . . . Projectile . | . . . . . AOE 176 | . 22 82 . 72 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2628 | 6 807 487 791 537 Wait 209 | . 138 9 . 62 Move 2157 | 6 544 426 741 440 Hop . | . . . . . Pick Up 84 | . 30 8 42 4 Fast Attach 9 | . 3 . 3 3 Attach 11 | . 1 2 . 8 Detach 2 | . 2 . . . Swap 37 | . 23 8 . 6 Drop 30 | . 16 8 5 1 Fire 85 | . 49 25 . 11 Melee . | . . . . . Ram 4 | . 1 1 . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 11) 277 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 578 | -10/Materials | Repaired Lgt. Treads 606 | -10/Materials | Repaired Assault Rifle 1047 | -10/Materials | Discovered new exit (range 8) 1116 | -10/Materials | Entered Mines 1302 | -10/Mines | Escorted by a lone wolf Derelict 1463 | -10/Mines | Learned location of Zion (-6) 1537 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1696 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1698 | -10/Mines | Discovered new exit (range 5) 1801 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1961 | -10/Mines | Entered Exiles 1961 | -10/Exiles | Accompanied by 1 ally 1986 | -10/Exiles | Discovered new exit (range 15) 2003 | -10/Exiles | Met 8R-AWN 2045 | -10/Exiles | Met EX-HEX 2173 | -10/Exiles | Met EX-DEC 2228 | -10/Exiles | Visited The Gauntlet 2769 | -10/Exiles | Discovered new exit (range 14) 2849 | -10/Exiles | Build established: Hauler-Mutant 2993 | -10/Exiles | Met EX-BIN 3052 | -10/Exiles | Aligned with FarCom system 3055 | -10/Exiles | Given EX-Vault access code 3211 | -10/Exiles | Opened EX-Vault 3257 | -10/Exiles | Found Prototype Processor 3257 | -10/Exiles | Identified 0b10 Alert Chip 3354 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3533 | -10/Exiles | Build established: Mutant 3563 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3563 | -10/Exiles | Entered Mines 3717 | -9/Mines | Assembled infested the area 3722 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3751 | -9/Mines | Core integrity fell below 50% 3764 | -9/Mines | Core integrity fell below 20% 3767 | -9/Mines | Released all parts (4) 3777 | -9/Mines | Destroyed 11 combat bots 3794 | -9/Mines | Lost 8 parts (1p3n1u3w) 3812 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3813 | -9/Mines | Found Prototype Device 3813 | -9/Mines | Identified Exp. Sensor Array 4053 | -9/Mines | Destroyed self with Grenade Launcher Last Messages --------------- 03972_ K-01 Serf collects debris. 03972_ U-05 Engineer lays Concrete. 03973_ U-05 Engineer builds a Wall. 03974_ Acquired Grenade Launcher. 03974_ U-05 Engineer builds a Wall. 03984_ System corrupted: Heat flow error (+178). 03987_ U-05 Engineer lays Concrete. 03989_ The unstable cave ceiling collapses. 03990_ U-05 Engineer builds a Wall. 03990_ U-05 Engineer lays Concrete. 03993_ Acquired Sml. Storage Unit. 03996_ U-05 Engineer lays Concrete. 03996_ Acquired Imp. Heat Sink. 04000_ U-05 Engineer builds a Wall. 04001_ Acquired 45 matter. 04007_ Acquired Grenade Launcher. 04009_ System corrupted: Energy discharge (-44). 04011_ Acquired 7 matter. 04013_ U-05 Engineer lays Concrete. 04027_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????? | | "??? ?????????????????????????????? | | "? #?????????????????????????????? | | "" #??????????????????????????????? | | #???????????????????????????????? | | #????????????????????????????????? | | ###????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????#####??????????? | | ????????????????????# ###???????? | | ???????? gsgsg ##### ##??????? | | ??????????????# ss @ #??????? | | ??????????????# #### #??????? | | ???????????????????#### ## ##??????? | | ??????????????? ??????##?# #???????? | | ??????????##### ##???????# #???????? | | ??????????# #???????# ###?????? | | ??????????# """ #???????# ##????? | | ?????##???# """ #???????# ##???? | | #???? ##??# """ #???????# ##??? | | ##?? ##?# #???????# ##?? | | #?? #?# #??????## = #?? | | #?? #?# #??????#] ! #?? | | ### #??# #?????## ##?? | | #???# #?????# ###??? | | #???# #?????# ##????? | | # #???### ####?????# ##?????? | | # # #?????# ########## ###??????? | | # #?##?????# ## #????????? | | # ############## ## #????????? | | # #???# #####?###????? | | # #???#### ##???? ##???? | | #### ##### #??????# ###??? #???? | | ?### #??# #??????#% # #??? #???? | | ?## #### #?????## # #??# #???? | | ## # ####### ! #??# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleBeamCore Manual? 0 Play Time 00:47:29 Cumulative 61.6 hours Start 2022.04.28 @ 23:25:11 End 2022.04.29 @ 00:27:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7665f990-01d5-4f34-8b63-97e08cfda499