Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 09:36:14 Player: Lava Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (1380) 1380 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 5854 Bonus ------- Follower Combat Kills 110 Met Imprinter 300 Was Imprinted 300 Friendly Fire -186 Cogmind --------- Core Integrity 0/850 Matter 125/300 Energy 54/100 System Corruption 15% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Advanced Targeting Computer Utility Shielding Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Beam Rifle Beamcaster > --- INVENTORY -------- Improved Deuterium Engine Armored Medium Treads Improved Heat Sink Medium Storage Unit Visual Processing Unit Signal Interpreter Transmission Jammer Heavy EM Shotgun Plasma Cannon Light Assault Rifle Shotgun Heavy Battle Rifle Grenade Launcher Maul Makeshift Spear [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 6 | . . 2 . . . 4 . . Weapon . | . . . . . . . . . Parts Attached 76 | 7 14 20 2 2 6 6 7 12 Power 8 | 1 1 4 . . 1 . . 1 Engine 7 | 1 1 3 . . 1 . . 1 Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . 5 . . 1 1 2 1 Treads 11 | 2 . 5 . . 1 1 2 . Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 3 8 . . 2 4 2 6 Device 11 | . . 3 . . 2 1 2 3 Storage 3 | 1 1 . . . . . . 1 Processor 4 | . . 2 . . . 1 . 1 Hackware 2 | . . . . . . 2 . . Protection 6 | . 2 3 . . . . . 1 Artifact . | . . . . . . . . . Weapon 30 | 3 10 3 2 2 2 1 3 4 Energy Gun 7 | 1 . . 1 1 . 1 1 2 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 17 | 2 9 3 . 1 1 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 1 . 1 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 28 | . . 10 . . . . 7 11 Power 3 | . . 2 . . . . . 1 Propulsion 6 | . . 1 . . . . 4 1 Utility 11 | . . 3 . . . . 3 5 Weapon 8 | . . 4 . . . . . 4 Highest Loss Streak 9 | . . 4 . . . . 3 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 95 99 95 100 85 60 40 Engine 10 | . 14 6 11 11 11 6 3 3 Treads 22 | . 28 21 22 22 22 20 11 . Device 8 | . . 10 11 11 11 8 7 12 Storage 11 | . 14 11 11 11 11 6 3 3 Processor 8 | . . 10 11 11 11 9 9 5 Protection 10 | . 13 8 11 11 11 6 6 5 Energy Gun 5 | . . . 8 8 11 13 4 . Ballistic Gun 14 | . 27 21 11 8 10 . . . Peak Build Rating 37 | 6 10 15 14 14 21 36 37 28 Average Rating 12 | 4 7 12 13 12 15 31 24 17 On Entrance 12 | . 6 10 12 14 13 21 36 2 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 13 32 35 35 33 39 41 42 33 Greatest Support 60 | 40 40 40 40 40 40 60 60 18 Greatest Overweight (x) 6 | . . 1 . . . . 1 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 Average Capacity 14 | 6 14 15 15 15 15 15 11 7 Most Carried 15 | 6 15 15 15 15 15 15 15 5 Average Carried 13 | 4 14 14 14 13 14 13 11 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 10 Final Carried 15 | 6 15 15 15 14 15 15 5 1 Class Distribution -------------------- 65% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Matter Collected 1539 | 270 325 625 95 20 71 . 105 28 Remotely . | . . . . . . . . . Salvage Created 1889 | . 453 873 125 . 41 . 310 87 Parts 111 | . 27 63 12 . 2 . 1 6 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | . 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . 1 8 . . . Prevented 4 | . . . . . 4 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Combat Hostiles Destroyed 37 | . 9 19 6 . 1 . 1 1 Guns 34 | . 9 19 5 . . . 1 . Cannons 1 | . . . . . . . . 1 AOE 2 | . . . 1 . 1 . . . Classes Destroyed 11 | . 5 3 1 . 1 . 1 . Worker 1 | . . 1 . . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . Operator 3 | . 1 1 . . . . . 1 Watcher 6 | . 2 4 . . . . . . Swarmer 9 | . 2 3 4 . . . . . Grunt 20 | . 7 11 1 . . . . 1 Brawler 2 | . . 1 1 . . . . . Sentry 4 | . . 4 . . . . . . Behemoth 1 | . . . . . 1 . . . Compactor 1 | . . . . . . . 1 . Thug 1 | . . . . . . . 1 . Best Kill Streak 4 | . 2 4 4 . 1 . 1 1 Combat Bots Only 4 | . 2 4 4 . 1 . 1 1 Max Kills in Single Turn 3 | . 1 2 3 . 1 . 1 1 Gunslinging 1 | . . 1 1 . . . . . Exploded 1 | . . . 1 . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Hostile Shots Fired 356 | . 51 141 8 . 5 . 8 143 Missed 88 | . 13 30 3 . 2 . 2 38 Damage Taken 3942 | . 416 1317 59 . 98 . 282 1770 Core 1062 | . 75 102 . . 30 . 196 659 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 91 | . 34 4 1 . . . 17 35 Regen/Repaired (Parts) 210 | . . . . 210 . . . . Core Remaining (%) 79 | 100 70 . . . 67 . . . Volleys Fired 176 | . 61 78 8 . 2 . 18 9 Largest 2 | . 2 2 2 . 2 . 2 2 Hottest 130 | . 40 46 79 . 86 . 105 130 Shots Fired 326 | . 122 148 14 . 4 . 26 12 Gun 308 | . 122 148 12 . 3 . 18 5 Cannon 7 | . . . . . . . . 7 Launcher 11 | . . . 2 . 1 . 8 . Special . | . . . . . . . . . Kinetic 277 | . 122 148 6 . 1 . . . Thermal 29 | . . . 6 . 2 . 15 6 Explosive 11 | . . . 2 . 1 . 8 . Electromagnetic 9 | . . . . . . . 3 6 Robot Hit Streak 16 | . 8 16 5 . 1 . 7 4 Robot Miss Streak 7 | . 7 4 2 . 2 . 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 4 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 203 | . 70 96 8 . 2 . 20 7 Core Hits 97 | . 32 37 8 . 3 . 9 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . Critical Strikes 3 | . 2 . . . . . 1 . Burn 1 | . . . . . . . 1 . Destroy 2 | . 2 . . . . . . . Melee Attacks 5 | . 5 . . . . . . . Impact . | . . . . . . . . . Slashing 5 | . 5 . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3764 | . 674 1564 285 . 66 . 959 216 Guns 2608 | . 660 1512 100 . 20 . 254 62 Cannons 154 | . . . . . . . . 154 Explosions 886 | . . . 135 . 46 . 705 . Melee . | . . . . . . . . . Ramming 116 | . 14 52 50 . . . . . Kinetic 2249 | . 660 1512 71 . 6 . . . Thermal 420 | . . . 29 . 14 . 249 128 Explosive 886 | . . . 135 . 46 . 705 . Electromagnetic 93 | . . . . . . . 5 88 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . 4 4 4 . . 15 15 Average Corruption 5 | . . 4 4 4 . . 7 15 Corruption Purged 5 | . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . Effects 61 | . . 22 16 1 . . 7 15 Message Errors 12 | . . 5 2 . . . 3 2 Matter Fused 14 | . . 6 3 . . . 2 3 Heat Flow Errors 9 | . . 1 5 1 . . . 2 Energy Discharges 9 | . . 3 1 . . . 1 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . 4 . . . . . 1 Data Loss (major) 5 | . . 2 2 . . . 1 . Misfires 3 | . . . 3 . . . . . Misdirections 1 | . . . . . . . . 1 Weapon Failures 2 | . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . 18 . Shots 2 | . . . . . . . 2 . Rammed 19 | . 3 9 7 . . . . . Targets Rammed 20 | . 3 9 8 . . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 239 | . 18 196 239 171 32 . 60 238 Average Temperature 43 | . 6 27 81 87 16 . 20 85 Received Heat Transfer 1191 | . 180 573 6 . . . . 432 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 879 | . . . 74 . 37 . 518 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Peak Influence 283 | . 167 283 190 . . 29 27 20 Initial 30 | . . 4 30 . . 29 10 . Average 71 | . 60 118 77 . . 29 7 10 Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 97 | 100 100 91 100 . . 100 100 100 Level 1 2 | . . 8 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 1 . . . . . 3 Investigation 1 | . . . . . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . 1 1 . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Distress Signals 3 | . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 84 | . 29 27 6 . 7 . 6 9 Peak Tracking Total 6 | . 4 5 4 . 4 . 4 6 Tactical Retreats 8 | . 8 . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Traps Triggered 2 | . 1 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Machines Accessed 10 | . 6 4 . . . . . . Terminals 9 | . 5 4 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 15 14 . . . . . . Successful 11 | . 6 5 . . . . . . Failed 18 | . 9 9 . . . . . . Catastrophic 3 | . 3 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . 4 . . . . . . 1 Terminals 28 | . 14 14 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 5 5 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Alert Level 2 | . . 2 . . . . . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 6 4 . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Total Allies 14 | . . . . 13 . . 1 . Largest Group 13 | . . . . 13 13 6 3 1 Highest-Rated Group 389 | . . . . 389 389 181 96 20 Highest-Rated Ally 40 | . . . . 40 40 38 38 20 Total Orders . | . . . . . . . . . Ally Attacks 78 | . . . . . 49 . 29 . Total Damage 1313 | . . . . . 859 . 454 . Kills 7 | . . . . . 6 . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Turns Passed 8033 | 74 1925 1377 657 2490 688 258 269 295 Spaces Moved 4584 | 38 1038 657 379 1536 399 152 229 156 Core 238 | 3 . . . . . . 147 88 Treads 4278 | 35 1038 657 379 1536 399 152 82 . Legs 68 | . . . . . . . . 68 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 50 50 Average Speed 156 | 151 160 163 160 160 161 163 93 133 Slowest Speed 350 | 160 160 240 160 160 165 163 240 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 5 99 60 48 89 55 3 93 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . . . 2 2 . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 2 | . . . . 1 1 . . . Spaces Dug 4 | . 4 . . . . . . . Terrain Destroyed 56 | . 4 . 20 . 2 . 30 . Melee 4 | . 4 . . . . . . . Projectile . | . . . . . . . . . AOE 52 | . . . 20 . 2 . 30 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Total 5128 | 53 1189 811 414 1571 441 163 257 229 Wait 165 | . 29 21 13 29 26 . . 47 Move 4577 | 37 1037 656 378 1535 398 152 228 156 Hop . | . . . . . . . . . Pick Up 66 | 9 22 15 3 1 4 5 2 5 Fast Attach 11 | 3 3 1 . . . . 1 3 Attach 35 | 3 1 10 1 2 . 5 4 9 Detach 3 | . . . . 2 . . 1 . Swap 30 | 1 10 9 1 . 6 1 2 . Drop 40 | . 18 12 2 2 5 . 1 . Fire 176 | . 61 78 8 . 2 . 18 9 Melee 5 | . 5 . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 20 | . 3 9 8 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 16) 844 | -10/Materials | Discovered new exit (range 15) 1083 | -10/Materials | Discovered new exit (range 15) 1632 | -10/Materials | Discovered new exit (range 7) 1951 | -10/Materials | Discovered new exit (range 16) 2000 | -10/Materials | Entered another Materials area 2000 | -9/Materials | Evolved 2 slots: Utility x2 2470 | -9/Materials | Discovered new exit (range 7) 2534 | -9/Materials | Build established: Scavenger-Mutant 2779 | -9/Materials | Discovered new exit (range 5) 2924 | -9/Materials | Lost 4 parts (1p1u2w) 3280 | -9/Materials | Discovered new exit (range 15) 3309 | -9/Materials | Identified exit to Mines 3375 | -9/Materials | Lost 3 parts (1p2w) 3377 | -9/Materials | Entered Mines 3383 | -9/Mines | Met a Derelict bent on vengeance 3723 | -9/Mines | Discovered new exit (range 6) 3769 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3776 | -9/Mines | Identified exit to Zion 3789 | -9/Mines | Learned location of Zion (-7) 4034 | -9/Mines | Entered Zion 4108 | -7/Zion | Gained Derelict followers 4129 | -7/Zion | System corruption cleaned by Quarantine Array 4243 | -7/Zion | Learned location of 1 exit from Factory 4304 | -7/Zion | Gained Derelict followers 4698 | -7/Zion | Gained Derelict followers 4909 | -7/Zion | Met Imprinter 4982 | -7/Zion | Imprinted 4984 | -7/Zion | Declared Zion's savior 5262 | -7/Zion | Learned location of Storage (-7) 5285 | -7/Zion | Visited the Megawrench Repair Shop 5285 | -7/Zion | Megawrench repaired 9 parts 6403 | -7/Zion | Discovered new exit (range 12) 6420 | -7/Zion | Identified exit to Proximity Caves 6524 | -7/Zion | Entered Proximity Caves 6524 | -6/Proximity Caves | Accompanied by 13 allies 6893 | -6/Proximity Caves | Lost 3 allies 7025 | -6/Proximity Caves | Spotted B-75 Beast 7054 | -6/Proximity Caves | Destroyed B-75 Beast 7084 | -6/Proximity Caves | Lost 4 allies 7183 | -6/Proximity Caves | Discovered new exit (range 13) 7201 | -6/Proximity Caves | Identified exit to Factory 7212 | -6/Proximity Caves | Entered Factory 7212 | -6/Factory | Accompanied by 6 allies 7212 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 7213 | -6/Factory | Identified exit to Lower Caves 7214 | -6/Factory | Identified exit to Extension 7470 | -6/Factory | Sucked down chute 7470 | -6/Factory | Entered Waste 7471 | -6/Waste | Met a frightened Derelict 7485 | -6/Waste | EMP discharged 7520 | -6/Waste | Spotted C-40 Crusher 7546 | -6/Waste | Destroyed C-40 Crusher 7567 | -6/Waste | Spotted C-40 Crusher 7573 | -6/Waste | Spotted C-40 Crusher 7585 | -6/Waste | EMP discharged 7596 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7605 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7625 | -6/Waste | Allies destroyed C-40 Crusher 7636 | -6/Waste | Lost 3 parts (2n1u) 7642 | -6/Waste | Spotted C-40 Crusher 7645 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7656 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7659 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7667 | -6/Waste | Spotted C-40 Crusher 7668 | -6/Waste | Lost 3 allies 7668 | -6/Waste | Spotted C-40 Crusher 7685 | -6/Waste | EMP discharged 7685 | -6/Waste | System corruption reached 10% 7690 | -6/Waste | Lost 3 parts (2n1u) 7693 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7727 | -6/Waste | Discovered new exit (range 16) 7739 | -6/Waste | Entered Factory 7749 | -6/Factory | 6 allies followed down the chute 7953 | -6/Factory | Build established: Mutant 7987 | -6/Factory | Core integrity fell below 50% 8010 | -6/Factory | Core integrity fell below 20% 8015 | -6/Factory | Lost 9 parts (1p1n4u3w) 8034 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Deuterium Engine destroyed. G-50 Soldier destroyed. Acquired Imp. Deuterium Engine. Plasma Cannon destroyed. Reaction Control System destroyed. Utility Shielding destroyed. Hvy. EM Shotgun destroyed. Imp. Carbon-fiber Leg destroyed. Hrd. Light Armor Plating destroyed. Hpw. Shock Rifle destroyed. Critical hit (Burn: +37). System corrupted: Seismic Detector rejected. ALERT: Rogue bot located, Programmers report to Factory Zone 4A. System corrupted: Energy discharge (-18). S-27 Virus destroyed. System corrupted: Energy discharge (-34). Visual Processing Unit destroyed. Proton Cannon destroyed. System corrupted: Energy discharge (-13). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? ?????????????? | | ??????????????????????????? #????????????? | | ??????????????????????????? +????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# ######### ???? | | ??????????????????######### ???? | | ?????????????????? # ???? | | ?????????????????""""" # ???? | | ?????????????????""""" # ????? | | ?????????????????""""" # ?????? | | ????????????????"""""" # """?????? | | ????????????????"""""" # """?????? | | ?????????????# """""" # """""???? | | ?????????????# """""" # """""" | | ############## """""" s# | | # """"" ## """""" [g/ "T??? | | # ""T"" ## g=# ""??? | | # ## @ s # ##########???? | | # ############### #????????????? | | # # ############## | | # """ """ # # # | | # """ """ + = ! # # | | # """ """ # *%! + # | | # # [ % # ! # | | # """ """ #####+#####"### # # | | # """ """ ## = # # # | | # """ """ ## / ####### # | | # ## ! #?????# # | | #######+###### ]] #?????# # | | ??????# #????# ] #?????# # | | ??????# ###### #?????# # | | ??????# + #?????# # | | ??????######## #?????############## | | ?????????????# """ """ #??????????????????? | | ?????????????# """ """ #??????????????????? | | ?????????????# """ """ #??????????????????? | | ?????????????# #??????????????????? | | ?????????????##############??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonLongswordPod Manual? 0 Play Time 00:52:51 Cumulative 18.2 hours Start 2025.03.17 @ 08:45:28 End 2025.03.17 @ 09:36:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bc1a5663-7022-4d62-955c-dfe8f47254fb