Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 18:05:05 Player: BlobtheGreat Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (668) 668 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 1270 Bonus ------- Follower Combat Kills 42 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 9% Temperature Cool (0) Movement Rolling (175) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Treads Aluminum Leg Aluminum Leg Structural Scanner Sensor Array Seismic Detector Seismic Detector Improved Targeting Computer Improved Targeting Computer Light Armor Plating Hacking Suite Small Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Seismic Detector Seismic Detector Improved Targeting Computer Improved Targeting Computer Hacking Suite Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 7 11 8 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 3 | 2 1 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 4 | 1 1 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 7 | 2 1 4 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 6 | . 6 . Parts Lost 13 | . 9 4 Power 3 | . 2 1 Propulsion 3 | . 3 . Utility 1 | . 1 . Weapon 6 | . 3 3 Highest Loss Streak 4 | . 4 4 To Critical Strikes . | . . . Average Backups 9 | 3 8 11 Power . | . . . Propulsion 2 | 2 3 2 Utility 3 | . 2 5 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 9 | . . 9 Power . | . . . Propulsion 2 | . . 2 Utility 4 | . . 4 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 93 | . 89 99 Engine 12 | . 10 13 Treads 13 | . 13 14 Wheel 11 | . 10 14 Device 11 | . 9 13 Storage 14 | . 14 14 Energy Gun 1 | . 2 . Ballistic Gun 21 | . 19 24 Launcher 5 | . 6 3 Peak Build Rating 9 | 7 8 9 Average Rating 7 | 5 6 8 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 91 | 11 90 91 Greatest Support 40 | 40 40 16 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 4 | . 3 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 7 21 25 Most Carried 18 | 7 13 18 Average Carried 9 | 3 8 11 Final Capacity 25 | 8 25 25 Final Carried 18 | 7 13 18 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 787 | 298 270 219 Remotely . | . . . Salvage Created 958 | 168 640 150 Parts 67 | 9 42 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 15 6 Guns 15 | . 12 3 AOE 6 | . 3 3 Classes Destroyed 9 | 2 6 1 Worker 1 | . 1 . Builder 3 | . 1 2 Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Swarmer 7 | . 4 3 Grunt 13 | . 11 2 Demolisher 1 | . . 1 Best Kill Streak 6 | 2 6 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 134 | . 111 23 Missed 34 | . 29 5 Hits 100 | . 82 18 Projectile 100 | . 82 18 AOE 11 | . 1 10 Critical Strikes 3 | . 3 . Damage Taken 1509 | . 1043 466 Core 255 | . 87 168 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 123 | 14 90 19 Largest 2 | 2 2 2 Hottest 60 | 40 60 50 Shots Fired 226 | 28 164 34 Gun 219 | 28 160 31 Cannon . | . . . Launcher 7 | . 4 3 Special . | . . . Kinetic 188 | 28 129 31 Thermal 31 | . 31 . Explosive 7 | . 4 3 Electromagnetic . | . . . Robot Hit Streak 17 | 8 17 9 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 158 | 20 115 23 Core Hits 66 | 8 40 18 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1805 | 163 1277 365 Guns 1392 | 163 1033 196 Cannons . | . . . Explosions 345 | . 194 151 Melee . | . . . Ramming 68 | . 50 18 Kinetic 1101 | 163 742 196 Thermal 291 | . 291 . Explosive 345 | . 194 151 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 9 9 Average Corruption 8 | . 7 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 44 | . 15 29 Message Errors 10 | . 5 5 Matter Fused 9 | . 1 8 Heat Flow Errors 5 | . 2 3 Energy Discharges 5 | . 3 2 Data Loss (minor) 7 | . 3 4 Data Loss (major) 4 | . . 4 Misfires 2 | . 1 1 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 2 | . 2 . Projectiles . | . . . Explosions . | . . . Melee 2 | . 2 . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 99 | . 94 5 Shots 2 | . 2 . Rammed 4 | . 2 2 Targets Rammed 4 | . 2 2 Kicked . | . . . Crushed . | . . . Highest Temperature 266 | . 219 266 Average Temperature 47 | . 39 72 Received Heat Transfer 516 | . 474 42 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 625 | . 625 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 86 Level 1 5 | . . 13 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 236 | 10 118 236 Initial . | . . . Average 39 | 1 32 53 Influence Increases 766 | 20 403 343 Destroy 0b10 Robot/C 540 | . 300 240 Destroy 0b10 Robot/NC 55 | 20 25 10 Destroy Leader 92 | . 52 40 Allied During Kill 23 | . . 23 Successful Hack 5 | . 5 . Disable Machine 15 | . . 15 Destroy Structure 36 | . 21 15 Influence Decreases 573 | 20 403 150 Time Decay 483 | 20 333 130 Lost Part 70 | . 70 . Lost Ally 20 | . . 20 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 33 8 Peak Tracking Total 6 | . 6 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 7 | . 7 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 1 | . 1 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 17 | . . 17 Total Damage 119 | . . 119 Kills 7 | . . 7 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1963 | 19 985 959 Sensors 2 | . . 2 Structural 24 | . . 24 Seismic 1937 | 19 985 933 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2508 | 134 1411 963 Spaces Moved 1137 | 53 666 418 Core 3 | 3 . . Treads 189 | 50 139 . Legs . | . . . Wheels 945 | . 527 418 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 175 Average Speed 172 | 153 172 175 Slowest Speed 320 | 160 320 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 66 | 5 97 97 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 19 | . . 19 Terrain Destroyed 39 | . 20 19 Melee . | . . . Projectile . | . . . AOE 39 | . 20 19 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1482 | 80 788 614 Wait 161 | . 3 158 Move 1135 | 52 665 418 Hop . | . . . Pick Up 27 | 7 13 7 Fast Attach 11 | 7 2 2 Attach 11 | . 7 4 Detach 2 | . . 2 Swap 8 | . 5 3 Drop 1 | . 1 . Fire 123 | 14 90 19 Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 10) 529 | -10/Materials | Discovered new exit (range 15) 602 | -10/Materials | Discovered new exit (range 8) 739 | -10/Materials | Lost 3 parts (2p1w) 780 | -10/Materials | Discovered new exit (range 6) 939 | -10/Materials | Discovered new exit (range 13) 1014 | -10/Materials | Lost 4 parts (2n1u1w) 1202 | -10/Materials | Discovered new exit (range 16) 1546 | -10/Materials | Entered Mines 1549 | -10/Mines | Assembled infested the area 1554 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1745 | -10/Mines | Core integrity fell below 50% 1790 | -10/Mines | Lost 4 parts (1p3w) 2061 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2134 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2283 | -10/Mines | Core integrity fell below 20% 2369 | -10/Mines | Discovered new exit (range 11) 2409 | -10/Mines | Discovered new exit (range 6) 2509 | -10/Mines | Core destroyed Last Messages --------------- 02436_ System corrupted: Matter fused (-5). 02461_ U-05 Engineer lays Concrete. 02463_ U-05 Engineer builds a Wall. 02486_ Searching scrap... 02486_ Found Sml. Laser. 02486_ Found Lgt. Treads. 02486_ Found Lgt. Armor Plating. 02486_ Found Grenade Launcher. 02486_ Found 47 Matter. 02487_ Acquired 44 matter. 02491_ Acquired Lgt. Treads. 02492_ System corrupted: Substantial component data lost. 02494_ Acquired Grenade Launcher. 02496_ Acquired Lgt. Armor Plating. 02499_ Acquired Sml. Laser. 02505_ U-05 Engineer builds a Door. 02509_ Slammed into U-05 Engineer. 02509_ U-05 Engineer destroyed. 02509_ Destabilizing: Core damaged (-7). Map ----- +----------------------------------------------------+ | ?????# # #??????????????????? | | ?????####### [ ###??????????????????? | | ???????????## = #????????????????????? | | ???????????# #????????????????????? | | ##?????????## #????????????????????? | | #??????????## #????????????????????? | | #??????????## #########?????????????? | | #??????##### #?????????????? | | ##????## ####### #?????????????? | | #???## """ #?????# #?????????????? | | #???# """ ##????## ######????????? | | #???# """ #?????# #????????? | | #???# ##?????# < #????????? | | #???# # #??????# #????????? | | ##???# ## #??????# #????????? | | ?????## #?# #??????# #????????? | | ??????###??# #??????# #????????? | | ???????????# ##?????#########????????? | | ??????????## ##?????????????????????? | | ??????????# #?????????????????????? | | ?????###### #?????????????????????? | | ?????# =% ########??????????????? | | ?????# ##### #??????? #?????? | | ?????# #???### #????? ####??? | | ?????# #?????######### ####! #?? | | ?????# #?????????????#g |@/% #??? | | ###### #?????????????######! #??? | | #???####?????????????? #??? | | ########??## ##???######?????? #??? | | ########### ##### ####????? #??? | | ##########= %=%== ######??#??? | | % * =% =%*%==% #?????? | | #######%= #### % #?????? | | ########[ ###?# #### #?????? | | ???????# ####?## #??# #?????? | | ???????## ##?????## ##??# #?????? | | ####????####???????### #???# #?????? | | #?????????????????## ##???# #?????? | | ## #??????????????????## #????# #?????? | | ?# #???????????????????# #????# #?????? | | ?# #???????###???????### #????# #?????? | | ?# ######## ##?????## #????# #?????? | | ## #?????# #????# #?????? | | # #???#### ###### #?????? | | # ###???# ## #?????? | | ## ######## ## ####?????? | | ?## ## # #????????? | | ??#### #### #????????? | | ?????## ## ## ##???????? | | ??????##### ## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionLauncherBlaster Manual? 0 Play Time 00:16:19 Cumulative 54.1 hours Start 2025.07.01 @ 17:52:22 End 2025.07.01 @ 18:05:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de5bf185-5cee-4959-88d6-cfd017424bdb