Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.16 @ 18:26:37 Player: HeartGrenade Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (282) 1410 Value Destroyed (14697) 14697 Prototype IDs (226) 4520 Alien Tech Used (7) 1400 Bonus (30307) 30307 TOTAL SCORE: 62434 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1416 Follower Combat Kills 477 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1078 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 2000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -764 Cogmind --------- Core Integrity 919/1600 Matter 265/300 Energy 188/450 System Corruption 6% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Improved Quantum Reactor Large Storage Unit Experimental Energy Well (600) Helical Railgun Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Leg Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Phase Shifter AEGIS Remote Shield Antimissile System > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Improved Quantum Reactor High-capacity Storage Unit Experimental Energy Well Heavy Regenerative Plating SHELL Armor Advanced Hacking Suite Compact HERF Cannon Helical Railgun Helical Railgun Helical Railgun Compact Linear Accelerator Phasing Sabre [Rating: 234] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Advanced Myomer Leg Treads Advanced Treads Leg Advanced Myomer Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility System Shield Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Phase Gun Energy Cannon Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Slots Evolved 18 | . . 2 . 2 . 2 . . . . 2 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 5 | . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 1 Utility 10 | . . 1 . 2 . 1 . . . . 1 . . . . . 1 . . . . 2 . . 1 . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 371 | 6 1 20 3 24 21 10 6 7 6 4 9 19 2 14 9 13 8 14 5 22 8 26 4 8 39 23 34 6 Power 31 | 1 . 2 . 3 . 1 . 1 . . 1 2 . . 1 1 . . . 1 1 1 . 1 7 1 5 1 Engine 8 | 1 . 2 . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . 1 2 . . . 1 . . . 1 . . . . 2 . . . Reactor 16 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 5 1 5 1 Propulsion 68 | 2 . 5 . 3 4 1 . 2 4 1 3 4 . . 3 1 1 1 . 5 . 4 . . 15 5 3 1 Treads 23 | 2 . 5 . 3 3 1 . 2 . 1 1 . . . . . . . . . . 3 . . . 2 . . Leg 38 | . . . . . 1 . . . 3 . 1 4 . . 3 1 1 1 . 5 . 1 . . 10 3 3 1 Wheel 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Utility 120 | 1 1 6 . 11 4 2 3 2 . 1 4 7 . 8 1 4 6 9 3 5 3 11 1 4 12 3 6 2 Device 70 | . . 3 . 5 3 1 . . . 1 1 5 . 7 1 4 3 7 2 2 3 7 . 3 5 2 3 2 Storage 6 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Processor 10 | . . . . 2 . . 1 1 . . 2 . . . . . . . 1 . . 1 1 . 1 . . . Hackware 7 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . 2 . 1 1 . . . Protection 27 | . . 2 . 3 1 . 2 1 . . 1 2 . 1 . . 2 2 . 3 . 1 . . 4 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 2 . 7 3 7 13 6 3 2 2 2 1 6 2 6 4 7 1 4 2 11 4 10 3 3 5 14 20 2 Energy Gun 32 | 1 . 3 . 1 1 . . . . . . 4 1 3 1 1 1 2 . 2 . 2 . 2 . 2 4 1 Energy Cannon 12 | . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . 1 4 3 . Ballistic Gun 51 | 1 . 3 2 5 8 3 1 1 1 1 . 1 1 . 1 1 . 1 1 3 . 2 . . 2 7 5 . Ballistic Cannon 9 | . . . . . . . . . . . 1 . . . . 1 . . . 2 . 1 . . . 1 3 . Launcher 12 | . . 1 1 . 2 . 1 1 . . . . . 2 . 1 . 1 1 . . . . . . . . 1 Special Weapon 10 | . . . . . . . . . . . . . . . 1 1 . . . 2 2 1 . . 2 . 1 . Impact Weapon 10 | . . . . . 2 3 1 . . . . 1 . 1 1 1 . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . . . 1 1 . . . . . . . . . 2 2 2 3 1 . . 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 4 3 . . . . . . . . . 1 . . . . 1 . . 1 4 . 4 2 1 Corrupted Parts 7 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 2 . System Corruption 45 | . . . . . . . . . . . . . . . . 32 . . . . . . . . . . 13 . Parts Lost 114 | . . 7 . 7 2 . 4 1 10 . 1 13 . 4 . 3 2 4 . 5 . 17 . . 18 6 10 . Power 17 | . . 1 . 1 . . . . 1 . . 2 . 1 . . . . . . . 2 . . 4 1 4 . Propulsion 33 | . . 1 . . 2 . 1 . 5 . 1 4 . . . 1 . 1 . . . 6 . . 4 4 3 . Utility 36 | . . 2 . 4 . . 3 . 2 . . 4 . 1 . . 2 3 . 2 . 4 . . 7 . 2 . Weapon 28 | . . 3 . 2 . . . 1 2 . . 3 . 2 . 2 . . . 3 . 5 . . 3 1 1 . Highest Loss Streak 10 | . . 3 . 1 1 . 4 1 10 . 1 10 . 3 . 2 2 2 . 2 . 7 . . 7 5 3 . To Critical Strikes 5 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . 2 . . . Average Slot Usage (%) 88 | . 85 92 100 98 99 98 96 94 92 82 95 85 88 84 75 98 95 93 100 98 90 80 56 72 67 85 71 72 Engine 3 | . 14 9 11 9 9 5 7 7 6 . . 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 4 6 11 9 5 5 5 5 5 5 5 . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 6 . 3 3 11 8 9 Treads 12 | . 28 33 33 26 25 30 28 29 27 7 5 2 . . . . . . . . . 1 14 13 2 1 6 . Leg 12 | . . . . . 1 . . . . 23 18 17 17 17 22 28 29 30 31 31 31 19 . . 11 19 7 16 Device 7 | . . 7 . 10 9 7 5 . . 6 6 6 11 10 11 11 7 5 10 7 6 13 9 9 4 4 5 21 Storage 6 | . 14 11 11 9 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 3 . . 2 4 4 7 Processor 8 | . . . . 4 9 7 6 12 14 7 13 11 11 11 11 11 10 9 10 10 10 9 16 18 17 15 10 . Hackware 8 | . . . . 6 9 14 15 15 15 15 13 7 5 5 5 5 9 10 10 9 5 9 14 18 10 12 9 . Protection 5 | . . 7 22 13 8 7 7 7 6 . 4 5 5 4 5 5 4 5 5 5 5 2 . . 2 4 4 . Energy Gun 4 | . 14 9 . . . . . . . . . 4 9 5 . 10 2 8 10 5 10 3 . 6 2 . 3 18 Ballistic Gun 7 | . 14 12 21 17 15 10 12 12 4 6 6 4 5 5 . . 5 4 4 5 1 2 . . 3 6 3 . Slashing Weapon 1 | . . . . . . . . . 5 6 6 2 . . . . . . . 2 3 1 1 . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 13 33 60 60 72 73 75 79 74 70 52 62 79 81 84 85 102 105 106 96 119 118 141 7 51 125 145 143 75 Greatest Support 240 | 40 40 64 64 66 64 82 82 88 88 54 54 76 56 56 126 126 146 151 151 160 160 160 3 80 240 172 150 90 Greatest Overweight (x) 4 | . . . . 1 1 . 1 1 4 . 3 1 1 1 1 . . . . . . 2 2 . 4 2 1 . Average Overweight (x) . | . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 15 15 20 15 Average Capacity 17 | 7 12 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 5 5 11 15 15 13 Most Carried 20 | . 3 20 20 20 20 20 20 20 20 17 20 20 20 20 20 20 20 20 20 20 20 20 5 5 15 15 19 15 Average Carried 16 | . 2 12 19 19 19 19 19 18 19 16 17 19 19 19 19 17 19 19 18 19 19 16 4 4 10 14 13 13 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 15 15 15 5 Final Carried 20 | . 3 20 20 20 20 20 18 20 16 17 20 20 20 18 17 18 20 18 20 20 20 5 4 4 14 13 15 4 Class Distribution -------------------- 29% | Hacker-Mutant 27% | Mutant 15% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Hacker-Assassin 4% | Alien-Sigix 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Assassin | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Matter Collected 8774 | 200 124 362 95 1138 619 124 266 238 . 71 217 587 36 270 149 243 263 339 154 594 87 251 72 . 694 657 814 110 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14226 | . 88 1078 85 1399 662 150 341 204 . . 112 713 45 393 235 187 405 675 401 644 175 1148 72 . 722 1527 1769 996 Parts 585 | . 4 58 5 75 27 10 18 7 . . 5 36 2 12 . 3 14 15 11 5 2 51 6 . 21 67 81 50 Haulers Intercepted 15 | . . 3 . 6 3 . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Recyclers Shooed 5 | . . 1 . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . 14 11 . . . . 2 10 . 3 . 15 4 . . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Combat Hostiles Destroyed 233 | . 2 20 5 20 11 2 13 7 . . 2 11 1 12 . 4 7 13 6 11 4 19 2 . 13 17 21 10 Melee 11 | . . . . . . . . . . . 1 . . . . . . . . . . 5 2 . . . 2 1 Guns 126 | . 2 16 2 20 11 2 7 4 . . . 9 1 6 . 1 . 11 . 6 . 5 . . 2 7 6 8 Cannons 36 | . . . . . . . . . . . 1 2 . . . . 7 . . 3 1 3 . . 5 7 7 . AOE 50 | . . 4 3 . . . 6 3 . . . . . 6 . 2 . 2 6 2 3 5 . . 4 2 1 1 Classes Destroyed 21 | . 1 7 . 3 . . 1 . . . 1 . . . . . . 1 . 3 . 1 . . 1 1 . 1 Worker 7 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 Builder 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . Tunneler 6 | . . . . 2 . 1 . . . . 1 1 . . . . . . . . . 1 . . . . . . Hauler 15 | . . 3 . 6 3 . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Recycler 8 | . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 1 2 Operator 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . Swarmer 38 | . . 6 2 . . . 8 3 . . . 1 . 4 . . . . 2 1 . 4 2 . 5 . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Grunt 85 | . 2 10 3 13 8 . 2 4 . . . . . 7 . 2 3 5 . 1 3 9 . . . 3 5 5 Brawler 8 | . . 1 . 1 . . 1 . . . . . . . . . . 1 . 2 1 . . . . 1 . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Sentry 27 | . . 3 . 4 3 2 1 . . . 1 2 . . . . 2 1 . . . 2 . . . 2 4 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 12 | . . . . 2 . . . . . . . 4 1 . . . . . . 1 . 1 . . 3 . . . Programmer 26 | . . . . . . . . . . . 1 4 . 1 . 2 2 1 . . . 3 . . . 6 5 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 2 . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Assembled 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 1 6 3 4 5 1 6 3 . . 1 4 1 4 . 2 2 5 6 3 4 11 1 . 6 6 6 6 Combat Bots Only 9 | . 1 4 3 4 5 1 6 3 . . 1 3 1 4 . 2 2 5 6 3 4 9 1 . 6 5 6 4 Max Kills in Single Turn 5 | . 1 3 2 2 2 1 2 2 . . 1 1 1 2 . 1 1 1 3 2 2 5 1 . 2 3 2 2 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . . . 2 2 . . . . . 2 . 1 . 1 3 2 2 4 . . 2 2 1 1 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Damage Taken 31258 | . 96 1026 86 1411 747 131 1269 484 1077 . 431 1877 85 796 . 457 819 1221 204 1693 44 2840 297 . 3787 2814 5285 2281 Core 3543 | . 23 118 24 122 33 18 122 31 37 . 88 203 . 18 . 72 98 31 50 160 10 417 58 . 328 163 638 681 Absorbed by Shields 6245 | . . . . . . . . . . . . . . . . 73 137 . 42 59 . 800 . . 567 513 2994 1060 Reduced by Siege Mode 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 . Redirected to Shielding 124 | . . 11 11 102 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3789 | . . . . 91 141 67 . . . . . 105 . . . . 219 . . . . . . . . 1062 2104 . Core Remaining (%) 68 | 100 90 . 64 . 71 . . . . 70 89 . . . . 70 . . . . 69 . . 58 . . 17 57 Volleys Fired 810 | . 18 61 4 109 46 3 23 19 . . 4 40 3 27 . 15 19 49 10 42 4 47 . . 43 57 94 73 Largest 3 | . 2 2 2 2 2 2 2 2 . . 2 3 3 3 . 2 3 3 1 3 3 3 . . 3 3 2 2 Hottest 225 | . 60 90 63 50 50 50 50 68 . . 72 183 183 149 . 144 205 217 88 198 163 223 . . 173 225 200 200 Shots Fired 1573 | . 36 122 9 214 90 6 37 33 1 . 8 90 10 50 . 22 46 96 10 112 10 102 . . 90 124 135 120 Gun 1268 | . 36 120 5 214 90 6 30 30 1 . 4 73 10 44 . 16 24 89 4 93 6 70 . . 59 64 60 120 Cannon 248 | . . . . . . . . . . . 4 17 . . . . 22 4 . 16 . 29 . . 25 60 71 . Launcher 36 | . . 2 4 . . . 7 3 . . . . . 6 . 5 . 3 6 . . . . . . . . . Special 21 | . . . . . . . . . . . . . . . . 1 . . . 3 4 3 . . 6 . 4 . Kinetic 897 | . 18 55 5 214 88 6 30 30 1 . 8 55 4 22 . 2 28 29 . 72 . 44 . . 37 71 78 . Thermal 371 | . 18 26 . . . . . . . . . 31 6 17 . 14 18 64 4 37 6 55 . . 25 50 . . Explosive 54 | . . 2 4 . . . 7 3 . . . . . 6 . 5 . 3 6 2 3 3 . . 6 . 4 . Electromagnetic 120 | . . 39 . . 2 . . . . . . 4 . 5 . . . . . . . . . . 22 3 45 . Slashing 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 120 Robot Hit Streak 21 | . 4 10 8 16 14 10 8 21 . . 7 12 14 16 . 7 18 20 14 12 5 18 . . 6 14 15 7 Robot Miss Streak 9 | . 2 3 . 7 5 1 2 3 . . 1 4 1 2 . 1 2 3 . 3 . 5 . . 5 3 5 9 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . 1 1 . 2 . 1 . . . . . 1 Secondary Targets 17 | . . 5 . 1 3 . 1 1 . . . 1 . . . 1 . . . 2 . 1 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 1 . . . 1 . . . 1 . . . 1 . 1 . . . . . 1 Shots Hit Robots 1082 | . 23 91 6 162 70 7 27 27 1 . 17 67 6 38 4 18 36 59 10 76 5 76 5 . 39 72 96 44 Core Hits 619 | . 6 56 5 76 35 4 27 15 . . 3 37 4 27 1 11 17 28 14 44 7 42 2 . 26 47 58 27 Critical Kills 7 | . . . . 2 . 1 . . . . . . . . 1 . . 1 . . . . . . 1 1 . . Critical Parts Destroyed 4 | . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 30 | . 1 . . 2 1 1 1 . . . . 1 . . 1 1 2 3 . 2 1 4 1 . 2 1 4 1 Burn 7 | . . . . . . . . . . . . . . . . 1 . 2 . . . 4 . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Destroy 8 | . 1 . . 2 1 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . Blast 6 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 3 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . 1 Melee Attacks 175 | . . . . . 11 13 . . 31 4 21 5 . 5 4 3 . . . 11 9 25 9 3 . . 21 . Impact 37 | . . . . . 11 13 . . . . . 1 . 5 4 3 . . . . . . . . . . . . Slashing 138 | . . . . . . . . . 31 4 21 4 . . . . . . . 11 9 25 9 3 . . 21 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 2 . . 1 . 4 1 . . . . . . . . . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42490 | . 271 1720 368 2653 1279 253 1080 772 76 . 742 1658 132 1709 408 834 1250 2260 944 3772 1051 3693 216 . 2734 3506 4832 4277 Guns 21875 | . 271 1229 50 2653 1224 80 497 556 . . 67 1370 132 843 . 373 553 1561 114 2139 104 1204 . . 537 1386 1091 3841 Cannons 6595 | . . . . . . . . . . . 109 171 . . . . 697 99 . 401 . 701 . . 467 1780 2170 . Explosions 10239 | . . 491 318 . 55 . 583 216 . . . . . 750 . 461 . 600 830 1168 754 968 . . 1427 340 931 347 Melee 2822 | . . . . . . 173 . . 67 . 566 117 . 116 408 . . . . . 86 681 216 . . . 392 . Ramming 175 | . . . . . . . . . 9 . . . . . . . . . . . . 12 . . 18 . 47 89 Kinetic 15043 | . 130 466 50 2653 1199 80 497 556 . . 176 729 17 481 . 63 854 670 . 1807 . 817 . . 309 1543 1946 . Thermal 8278 | . 141 395 . . 55 . . . . . . 714 115 331 . 310 396 990 114 733 104 1088 . . 775 1560 457 . Explosive 8777 | . . 298 318 . . . 583 216 . . . . . 750 . 461 . 600 830 1168 754 859 . . 1119 . 474 347 Electromagnetic 2711 | . . 561 . . 25 . . . . . . 98 . 31 . . . . . . . 109 . . 228 403 1256 . Impact 697 | . . . . . . 173 . . . . . . . 116 408 . . . . . . . . . . . . . Slashing 6809 | . . . . . . . . . 67 . 566 117 . . . . . . . 64 193 808 216 . 285 . 652 3841 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 52 | . . 12 12 . . . 4 4 4 4 1 3 3 3 3 37 4 7 7 7 . 3 3 3 3 10 52 6 Average Corruption 6 | . . 11 12 . . . 4 4 4 4 1 1 3 3 3 5 1 5 7 7 . 2 3 3 2 5 19 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 73 | . . . . . . . . . . . . . . . . . . . . 16 . . . . 17 20 20 . Effects 269 | . . 34 15 . . . 3 10 8 10 7 6 9 9 7 16 2 18 12 1 . 10 4 4 5 22 51 6 Message Errors 66 | . . 12 4 . . . 1 4 . 2 2 4 4 3 . 3 1 5 3 . . 3 1 1 1 2 9 1 Matter Fused 62 | . . 3 4 . . . 1 1 4 5 1 2 1 3 5 3 1 2 2 . . 3 1 1 1 3 14 1 Heat Flow Errors 41 | . . 2 3 . . . . 3 . 1 1 . 1 2 1 5 . 5 3 . . 1 . 1 . 4 6 2 Energy Discharges 29 | . . 6 1 . . . . 1 1 1 1 . . 1 1 2 . 3 2 1 . . 1 . 1 . 6 . Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . Data Loss (minor) 26 | . . 3 1 . . . . 1 1 1 1 . 1 . . . . 2 2 . . 1 . 1 . 4 6 1 Data Loss (major) 17 | . . 4 1 . . . . . 1 . 1 . 1 . . 1 . . . . . 2 . . 1 3 2 . Misfires 9 | . . 2 1 . . . . . 1 . . . 1 . . . . 1 . . . . . . . 1 2 . Alerts 4 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon Failures 9 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 2 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1091 | . . 6 41 . 22 52 . . . . 165 19 . 38 282 7 6 . . 56 52 80 . . 77 43 145 . Projectiles 99 | . . . . . . . . . . . . . . . . . 6 . . . . 2 . . 17 32 42 . Explosions 290 | . . 6 41 . 22 . . . . . . . . 38 . 7 . . . 56 . 4 . . 60 11 45 . Melee 702 | . . . . . . 52 . . . . 165 19 . . 282 . . . . . 52 74 . . . . 58 . Knockbacks 17 | . . . . . . . . . . . . 2 . 1 1 . 1 1 . 1 . . . . 1 1 7 1 Impact 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 1 Kinetic 10 | . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . 1 5 . Secondary 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 524 | . . 116 . . 26 . 115 47 . . . . . . . . . 37 . . . 7 . . . 34 96 46 Shots 15 | . . 3 . . 1 . 3 1 . . . . . . . . . 1 . . . 1 . . . 2 1 2 Rammed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . . . . . . 2 . . . . . . . . . . . . 2 . . 1 . 2 5 Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | . 24 219 212 52 12 18 119 339 . 268 111 237 139 227 81 246 . 295 209 344 156 331 . 177 8 222 226 139 Average Temperature 82 | . 14 63 101 14 4 9 48 88 . 142 26 52 61 50 56 146 . 89 107 141 83 121 . 97 5 94 80 119 Received Heat Transfer 4118 | . 54 402 27 594 405 45 234 180 . . 72 27 . 288 . 90 105 519 77 165 39 377 9 . 24 86 141 158 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Total Turns 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 . Longest Duration 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Parts Fried 26 | . . 1 . . . 3 . . . . . 2 . . . . . . . 1 . . . . 1 1 17 . Impact Corruptions 19 | . . . . . . 2 . . . . . . . . 16 . . . . . . . . . . . 1 . Robots Melted 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . . Parts Melted 24 | . 1 . . . . . . . . . . 3 1 . . 5 1 . . 7 . 2 . . 3 1 . . Heat Transferred 10640 | . 325 750 . . 100 . . . . . . 1375 250 469 . 585 518 1517 148 902 174 1647 . . 520 1110 250 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Peak Influence 2993 | . 38 373 323 185 460 232 . . . . 53 213 . . . . 389 . . . . 669 467 . 270 535 1654 2993 Initial 1100 | . . 12 114 47 63 153 . . . . . 25 . . . . 34 . . . . 63 312 . . 134 300 1100 Average 310 | . 23 182 250 79 265 134 . . . . 33 72 . . . . 225 . . . . 373 394 . 177 296 568 1956 Maximum Alert Level 5 | . . 1 1 . 2 1 . . . . . 1 . . . . 1 . . . . 2 2 . 1 2 5 5 Low Security (%) 54 | 100 100 45 14 100 24 82 . . . . 100 95 . . . . 29 . . . . 31 . . 59 38 . . Level 1 27 | . . 54 85 . 63 17 . . . . . 4 . . . . 70 . . . . 8 46 . 40 28 41 . Level 2 12 | . . . . . 11 . . . . . . . . . . . . . . . . 59 53 . . 33 50 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 78 Squads Dispatched 100 | . 3 2 . 2 2 1 . . . . 1 3 . . . . 3 . . . . 8 . . 5 11 14 45 Investigation 7 | . 1 . . 1 1 . . . . . . . . . . . 1 . . . . 2 . . . 1 . . Extermination 9 | . . . . . . . . . . . 1 2 . . . . 1 . . . . 1 . . . 2 2 . Reinforcement 20 | . 2 2 . 1 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . 2 3 5 Assault 37 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 30 Garrison 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . 3 Intercept 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 3 7 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Distress Signals 33 | . 4 1 . 5 3 . . . . . . . . . . . . 1 . 1 . 1 . . 9 1 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 642 | . 8 36 7 31 24 9 14 9 4 . 6 16 1 12 . 6 10 17 5 91 4 43 15 . 34 31 66 143 Peak Tracking Total 50 | . 2 7 4 4 6 3 7 4 4 . 5 4 1 4 . 3 4 6 5 17 4 14 9 . 11 6 32 50 Tactical Retreats 55 | . . 1 1 1 1 . . 1 . . . 1 . . . 1 1 2 . 2 . 6 4 . 4 3 3 23 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Traps Triggered 8 | . 1 . . 1 1 . . 1 . . . . . . . . 1 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . . . . 2 . . . . 3 . 21 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Machines Disabled 35 | . . 3 . . 2 . . . . . . . . . 1 . 2 . . . . 4 1 1 2 6 6 7 Max in Single Turn 2 | . . 2 . . 1 . . . . . . . . . 1 . 2 . . . . 2 1 1 1 2 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Machines Accessed 71 | . 3 6 . 6 6 7 1 1 4 . 5 3 . . 4 . 3 1 . 2 . 3 . 2 . 7 5 2 Terminals 39 | . 3 4 . 5 5 4 . . . . 4 1 . . . . 1 . . . . 2 . . . 5 4 1 Fabricators 3 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Repair Stations 7 | . . . . 1 1 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . 1 Total Hacks 238 | . 7 12 . 16 12 18 1 1 25 . 12 14 . . 13 . 10 1 . 7 . 9 . 21 . 33 21 5 Successful 134 | . 1 8 . 8 7 7 1 1 25 . 5 6 . . 13 . 6 1 . 7 . 1 . 21 . 9 5 2 Failed 103 | . 5 4 . 8 5 11 . . . . 7 8 . . . . 4 . . . . 8 . . . 24 16 3 Catastrophic 25 | . . 2 . . 2 . . . . . 3 2 . . . . . . . . . 3 . . . 8 5 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 7 6 . 4 6 11 . . . . 7 5 . . . . 4 . . 1 . 4 . . . 5 17 3 Terminals 122 | . 7 8 . 14 10 13 . . . . 9 6 . . . . 4 . . . . 6 . . . 23 19 3 Fabricators 12 | . . . . . . . . . . . 3 5 . . . . 4 . . . . . . . . . . . Repair Stations 14 | . . . . 2 2 3 . . . . . 3 . . . . 2 . . . . . . . . . 2 . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 15 | . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . 8 . 2 Terminal Hacks 93 | . 1 3 . 6 3 2 1 1 25 . . 1 . . 13 . 1 1 . 7 . 1 . 21 . 5 1 . Record 35 | . . . . . . . . . 5 . . 1 . . 5 . . . . 3 . . . 21 . . . . Part Schematic 18 | . . . . 1 . . . . 13 . . . . . 4 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . 3 . . . . . 4 . . . . 4 . . . . . . . . Open Door 7 | . . . . . 2 . 1 1 . . . . . . . . . 1 . . . . . . . 1 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 6 | . . . . . . . . . . . 2 2 . . . . 2 . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 3 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 13 | . . . . 2 2 2 . . . . . 3 . . . . 2 . . . . . . . . . 2 . Scan Component 6 | . . . . 1 1 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . Repair 6 | . . . . 1 1 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 17 | . . 3 . . 2 2 . . . . 3 . . . . . 1 . . . . . . . . 3 2 1 Terminals 16 | . . 2 . . 2 2 . . . . 3 . . . . . 1 . . . . . . . . 3 2 1 Track 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 9 | . . 2 . . . 2 . . . . 2 . . . . . 1 . . . . . . . . . 1 1 Disrupt 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 6 . 5 4 6 . . . . 5 1 . . . . 2 . . . . 3 . . . 5 3 2 Full Trace Events 5 | . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . 134 . . . . 67 . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . 1 . . . . 13 . . . . . 4 . . . . . . . . . . 3 3 . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . 1 1 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . Time 282 | . . . . 38 38 44 . . . . . 44 . . . . 44 . . . . . . . . . 74 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Total Allies 87 | . . . 2 . 1 . 2 . . . . 2 . . . 1 . . . 4 . . . . . 1 . 74 Largest Group 15 | . . . 2 2 1 . 2 2 . . . 2 . . . 1 . . . 3 . . . . . 1 . 15 Highest-Rated Group 208 | . . . 45 45 100 . 40 40 . . . 64 . . . 116 . . . 163 . . . . . 26 . 208 Highest-Rated Ally 148 | . . . 31 31 100 . 20 20 . . . 32 . . . 116 . . . 148 . . . . . 26 . 15 Total Orders 11 | . . . . . . 2 2 . . 3 . . . 1 . . . . . 2 . . . . . . 1 . STAY 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 8 | . . . . . . 2 2 . . 2 . . . 1 . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 211 | . . . . 1 18 . . 11 . . . 6 . . . 5 . . . 11 . . . . . . . 159 Total Damage 5317 | . . . . 22 873 . . 251 . . . 230 . . . 369 . . . 390 . . . . . . . 3182 Kills 21 | . . . . . 10 . . 1 . . . 2 . . . . . . . . . . . . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Robot Analysis Total 135 | . 1 2 . 4 . . . . 128 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 2 . . . 1 1 . 2 . . 1 1 . 1 . 2 . . . . . . . . . . Drone Launches 16 | . . . . . . 2 4 . . 4 . . . 3 . . . . . . . . . . . . 3 . Drone Recoveries 9 | . . . . . . 2 2 . . 3 . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Turns Passed 20481 | 63 722 1268 466 1972 965 730 707 650 401 429 757 726 591 827 233 476 370 766 348 1531 313 712 175 320 1136 733 1363 731 Spaces Moved 12138 | 37 410 597 295 804 296 398 361 342 190 274 369 294 288 369 165 315 190 500 261 996 222 420 209 232 1006 432 723 1143 Core 609 | 4 . . . . . . . . . . . . . . . . . . . . . 142 209 75 179 . . . Treads 4475 | 33 410 597 295 804 296 398 361 342 178 . . . . . . . . . . . . . . 157 136 38 430 . Legs 6682 | . . . . . . . . . 6 274 316 294 288 369 165 315 190 500 261 996 222 278 . . 378 394 293 1143 Wheels 59 | . . . . . . . . . 6 . 53 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 313 | . . . . . . . . . . . . . . . . . . . . . . . . . 313 . . . Fastest Speed 30 | 50 160 150 150 145 161 163 163 167 120 120 120 120 190 190 120 120 120 120 120 106 106 50 50 50 35 106 30 30 Average Speed 131 | 148 160 158 150 179 233 163 175 168 166 120 178 166 190 190 123 120 120 120 120 114 106 104 65 124 89 124 125 44 Slowest Speed 280 | 160 160 160 150 230 241 163 250 250 250 120 190 190 190 190 190 120 120 120 120 120 106 260 150 160 280 240 240 75 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Exploration Rate (%) 49 | 3 77 59 82 49 52 14 75 52 81 78 14 9 49 66 61 46 7 66 43 82 44 17 13 96 46 61 49 50 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 34 | . . . 1 . . . 1 . 27 . . . . 1 3 . . 1 . . . . . . . . . . Known Exits Taken 15 | . . . . 1 1 1 . . . . . . 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 . . . 1 1 1 1 1 1 . 1 1 . . 1 . . . . . . . . . . Scrap Searched 20 | . . . 2 . . . 1 4 . 3 . . 1 2 . . . 2 2 . 3 . . . . . . . Spaces Dug 265 | . . . . . 7 11 . . 1 4 4 2 . 20 . 2 1 12 . 4 8 15 . . 5 3 20 146 Terrain Destroyed 1030 | . . 22 35 . 7 11 108 47 1 4 4 5 2 78 . 62 50 56 50 48 42 31 . . 63 20 75 209 Melee 61 | . . . . . 7 11 . . 1 4 4 2 . 1 . 2 . . . 4 8 9 . . . . 8 . Projectile 245 | . . . . . . . 1 . . . . 3 2 . . . 10 19 . 16 1 9 . . 11 15 20 138 AOE 723 | . . 22 35 . . . 107 47 . . . . . 77 . 60 40 37 50 28 33 12 . . 52 5 47 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Total 15044 | 42 441 803 310 1146 471 450 400 380 243 369 441 439 325 438 189 383 293 579 283 1282 277 556 233 257 1161 555 1024 1274 Wait 1125 | . 8 84 7 177 71 21 1 10 12 85 22 65 30 21 . 28 67 6 1 158 29 20 8 9 33 21 98 33 Move 12111 | 36 409 596 294 803 295 397 360 341 189 273 368 293 287 368 164 314 189 499 260 995 221 419 208 231 1006 431 723 1142 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | . 3 29 1 11 9 3 1 2 1 3 9 10 1 2 2 5 7 5 5 12 4 9 . 3 17 5 32 6 Fast Attach 143 | 6 1 7 . 17 10 2 1 2 1 2 5 9 1 . 6 1 2 3 . 6 . 8 1 5 28 11 6 2 Attach 110 | . . 7 . 5 2 1 2 1 5 2 3 5 . 3 3 6 4 4 1 3 2 5 4 4 8 9 18 3 Detach 39 | . 1 1 . 3 . . . . . . 3 . . . 3 3 1 . . 1 . 1 3 1 7 5 5 1 Swap 126 | . . 6 3 3 9 7 3 4 . . 1 5 1 11 1 6 2 7 4 13 6 13 . . 4 4 12 1 Drop 164 | . 1 12 1 18 18 3 1 1 2 . 5 7 2 1 6 2 2 6 2 19 2 7 . 1 15 11 14 5 Fire 810 | . 18 61 4 109 46 3 23 19 . . 4 40 3 27 . 15 19 49 10 42 4 47 . . 43 57 94 73 Melee 175 | . . . . . 11 13 . . 31 4 21 5 . 5 4 3 . . . 11 9 25 9 3 . . 21 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 5 Crush 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Rewire 31 | . . . . . . . 8 . . . . . . . . . . . . 22 . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / [*Low] / *Ext x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Met 8R-AWN 297 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 14) 600 | -10/Materials | Central database locked down 786 | -10/Materials | Entered another Materials area 786 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1082 | -9/Materials | System corruption reached 10% 1112 | -9/Materials | Lost 3 parts (1p1u1w) 1755 | -9/Materials | Discovered new exit (range 16) 1989 | -9/Materials | Discovered new exit (range 8) 2054 | -9/Materials | Entered Mines 2275 | -9/Mines | Learned location of 1 exit from Materials 2445 | -9/Mines | Discovered new exit (range 12) 2520 | -9/Mines | Entered Materials 2520 | -8/Materials | Accompanied by 2 allies 2520 | -8/Materials | Evolved 2 slots: Utility x2 2521 | -8/Materials | Identified exit to Factory 2525 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2760 | -8/Materials | Identified exit to Storage 3029 | -8/Materials | Repaired Adv. Treads 4492 | -8/Materials | Entered Storage 4551 | -8/Storage | Met 01-MTF 5164 | -8/Storage | Repaired Hrd. Medium Armor Plating 5457 | -8/Storage | Entered Factory 5457 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5592 | -7/Factory | Repaired Rnf. Deuterium Engine? 5723 | -7/Factory | Identified exit to Lower Caves 5813 | -7/Factory | Build established: Hacker-Mutant 6187 | -7/Factory | Entered Lower Caves 6433 | -7/Lower Caves | Encountered a Warlord checkpoint 6712 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6776 | -7/Lower Caves | Lost 4 parts (1n3u) 6876 | -7/Lower Caves | Discovered new exit (range 7) 6894 | -7/Lower Caves | Entered another Lower Caves area 6894 | -7/Lower Caves | Accompanied by 2 allies 7048 | -7/Lower Caves | Encountered a Warlord checkpoint 7097 | -7/Lower Caves | Learned Factory terminal intel 7511 | -7/Lower Caves | Discovered new exit (range 7) 7544 | -7/Lower Caves | Entered Data Miner 7544 | -7/Data Miner | Discovered new exit (range 6) 7577 | -7/Data Miner | Met Data Miner 7611 | -7/Data Miner | Learned location of Section 7 (-2) 7611 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7636 | -7/Data Miner | Received God Mode back door access code from Data Miner 7765 | -7/Data Miner | Interfaced with the Data Conduit 7945 | -7/Data Miner | Entered Proximity Caves 7967 | -6/Proximity Caves | Lost 10 parts (1p5n2u2w) 8020 | -6/Proximity Caves | Learned 4 Factory zone layouts 8283 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8334 | -6/Proximity Caves | Discovered new exit (range 14) 8374 | -6/Proximity Caves | Entered Factory 8374 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8375 | -6/Factory | Identified exit to Extension 8377 | -6/Factory | Loaded intel: 262 machine locations 8378 | -6/Factory | Loaded intel: 28 terminal locations 8559 | -6/Factory | Fabricated Nuclear Pulse Array? 8756 | -6/Factory | Discovered exit to Extension (range 15) 8817 | -6/Factory | Build established: Hacker-Assassin 8850 | -6/Factory | Discovered new exit (range 18) 8942 | -6/Factory | Discovered new exit (range 21) 9131 | -6/Factory | Entered another Factory area 9131 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9132 | -5/Factory | Loaded intel: 237 machine locations 9336 | -5/Factory | Fabricated Y-54 Guardian? 9341 | -5/Factory | Repaired Imp. Carbon-fiber Leg 9382 | -5/Factory | Discovered new exit (range 9) 9581 | -5/Factory | Lost 10 parts (2p2n3u3w) 9740 | -5/Factory | Discovered new exit (range 13) 9775 | -5/Factory | Lost 3 parts (2n1u) 9857 | -5/Factory | Entered Upper Caves 10259 | -5/Upper Caves | Identified exit to Upper Caves 10297 | -5/Upper Caves | Build established: Scavenger-Skirmisher 10448 | -5/Upper Caves | Entered another Upper Caves area 10493 | -5/Upper Caves | Discovered new exit (range 13) 11074 | -5/Upper Caves | Lost 3 parts (1p1u1w) 11245 | -5/Upper Caves | Discovered new exit (range 15) 11275 | -5/Upper Caves | Entered Zhirov 11275 | -5/Zhirov | Discovered new exit (range 3) 11305 | -5/Zhirov | Met Zhirov 11338 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11356 | -5/Zhirov | Found Alien Artifact 11356 | -5/Zhirov | Identified Integrated Dissipator 11356 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11373 | -5/Zhirov | Found Alien Artifact 11508 | -5/Zhirov | Entered Proximity Caves 11612 | -4/Proximity Caves | Identified exit to Factory 11689 | -4/Proximity Caves | Spotted B-86 Titan 11695 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 11975 | -4/Proximity Caves | System corruption reached 10% 11981 | -4/Proximity Caves | System corruption reached 30% 11984 | -4/Proximity Caves | Entered Factory 11984 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11985 | -4/Factory | Loaded intel: 261 machine locations 12005 | -4/Factory | Identified exit to Upper Caves 12270 | -4/Factory | Repaired Hrd. Heavy Armor Plating 12354 | -4/Factory | Entered Upper Caves 12602 | -4/Upper Caves | Learned Research stockpile data 12774 | -4/Upper Caves | Build established: Scavenger-Mutant 12992 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13108 | -4/Upper Caves | Discovered new exit (range 10) 13120 | -4/Upper Caves | Entered another Upper Caves area 13240 | -4/Upper Caves | Ambushed by wild Derelicts 13448 | -4/Upper Caves | Discovered new exit (range 15) 13466 | -4/Upper Caves | Identified exit to Warlord 13468 | -4/Upper Caves | Entered Warlord 13509 | -4/Warlord | System corruption cleaned by Quarantine Array 13536 | -4/Warlord | Discovered new exit (range 14) 13899 | -4/Warlord | Found Prototype Special Weapon 13902 | -4/Warlord | Found Prototype Special Weapon 13904 | -4/Warlord | Found Prototype Special Weapon 13908 | -4/Warlord | Found Prototype Special Weapon 14112 | -4/Warlord | Warlord's base attacked by MAIN.C 14120 | -4/Warlord | Met Warlord 14132 | -4/Warlord | Opened Warlord's prototype stash 14152 | -4/Warlord | Found Vortex Chain Reactor 14158 | -4/Warlord | Found Thermal Barrier 14397 | -4/Warlord | Warlord forces counterattacked 14497 | -4/Warlord | Destroyed 7J-9WK(g) 14498 | -4/Warlord | Spotted Executioner 14658 | -4/Warlord | Build established: Scavenger-Tank 14787 | -4/Warlord | Warlord base infiltrated, sounded retreat 14788 | -4/Warlord | Enhanced Grunt warped into view 14788 | -4/Warlord | Enhanced Grunt warped into view 14788 | -4/Warlord | Enhanced Grunt warped into view 14788 | -4/Warlord | Enhanced Demolisher warped into view 14788 | -4/Warlord | Enhanced Demolisher warped into view 14788 | -4/Warlord | Enhanced Demolisher warped into view 14827 | -4/Warlord | Spotted Striker 14880 | -4/Warlord | Spotted Striker 14921 | -4/Warlord | Spotted Striker 14937 | -4/Warlord | Spotted B-90 Cyclops 14945 | -4/Warlord | Spotted B-86 Titan 14947 | -4/Warlord | Befriended a Behemoth using the annoying Tinkerer's hack 14949 | -4/Warlord | Spotted Striker 14956 | -4/Warlord | Spotted Executioner 14959 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x4) 14998 | -4/Warlord | Identified exit to Proximity Caves 14999 | -4/Warlord | Entered Proximity Caves 15108 | -3/Proximity Caves | Spotted B-86 Titan 15302 | -3/Proximity Caves | Discovered new exit (range 10) 15311 | -3/Proximity Caves | Identified exit to Research 15312 | -3/Proximity Caves | Entered Research 15312 | -3/Research | Evolved 2 slots: Utility x2 15314 | -3/Research | Loaded intel: 116 machine locations 15363 | -3/Research | Build established: Scavenger-Mutant 15468 | -3/Research | Garrison activated, responded to threat 15646 | -3/Research | Destroyed 9 combat bots 15812 | -3/Research | First assault squad dispatched 15848 | -3/Research | Lost 7 parts (1p3n1u2w) 15941 | -3/Research | Lost 6 parts (1p1n2u2w) 15967 | -3/Research | Identified exit to Armory 15967 | -3/Research | Identified exit to Quarantine 16024 | -3/Research | Entered Armory 16025 | -3/Armory | Loaded intel: 88 machine locations 16029 | -3/Armory | Spotted B-86 Titan 16063 | -3/Armory | Build established: Hacker-Mutant 16198 | -3/Armory | Identified Transdimensional Reconstructor 16198 | -3/Armory | Warped through subspace to slip node 16198 | -3/Armory | Discovered new exit (range 1) 16198 | -3/Armory | Identified exit to Lab 16199 | -3/Armory | Entered Lab 16199 | -3/Lab | Discovered new exit (range 9) 16203 | -3/Lab | Identified exit to Research 16205 | -3/Lab | Hidden lab's door opened automatically 16205 | -3/Lab | Sensor layout match revealed 16205 | -3/Lab | Decrypted terminal 16205 | -3/Lab | Decrypted terminal 16206 | -3/Lab | Gained access to the hidden lab's interior 16232 | -3/Lab | Found Alien Artifact 16245 | -3/Lab | Found Prototype Hackware 16245 | -3/Lab | Identified Quantum Router 16249 | -3/Lab | Found Prototype Device 16249 | -3/Lab | Identified AEGIS Remote Shield 16256 | -3/Lab | Found Prototype Energy Gun 16256 | -3/Lab | Identified Tachyon Dispersion Ray 16280 | -3/Lab | Decrypted terminal 16280 | -3/Lab | Acquired modification code for an L2 power cell 16311 | -3/Lab | Found Tachyon Dispersion Ray 16403 | -3/Lab | Decrypted terminal 16457 | -3/Lab | Found Alien Artifact 16457 | -3/Lab | Identified Core Expander 16457 | -3/Lab | Installed Core Expander, added new Utility slot 16470 | -3/Lab | Found Integrated Dissipator 16480 | -3/Lab | Found Transdimensional Reconstructor 16519 | -3/Lab | Entered Research 16519 | -2/Research | Warlord forces began assault on 0b10 16519 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16520 | -2/Research | Loaded intel: 110 machine locations 16589 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 16623 | -2/Research | Lost 4 parts (3u1w) 16629 | -2/Research | Research machine network offline 16812 | -2/Research | Borebot progress halted 16870 | -2/Research | Lost 4 parts (2n2w) 16962 | -2/Research | Spotted Tracker 16965 | -2/Research | Destroyed Tracker 17166 | -2/Research | Met up with Warlord 17222 | -2/Research | Spotted Striker 17246 | -2/Research | Found Exp. Sensor Array 17296 | -2/Research | Found Exp. Core Analyzer 17419 | -2/Research | Discovered new exit (range 3) 17420 | -2/Research | Identified exit to Access 17473 | -2/Research | Spotted Tracker 17474 | -2/Research | Spotted Tracker 17483 | -2/Research | Spotted Combat Programmer 17491 | -2/Research | Destroyed Combat Programmer 17498 | -2/Research | Destroyed Tracker 17519 | -2/Research | Destroyed Tracker 17536 | -2/Research | Found Prototype Energy Gun 17539 | -2/Research | Found Exp. Phase Shifter 17542 | -2/Research | Lost 7 parts (3p4u) 17577 | -2/Research | Discovered new exit (range 6) 17582 | -2/Research | Identified exit to Testing 17633 | -2/Research | Spotted Executioner 17641 | -2/Research | Destroyed Executioner 17646 | -2/Research | Spotted Executioner 17650 | -2/Research | Spotted Executioner 17655 | -2/Research | Entered Testing 17656 | -2/Testing | Loaded intel: 66 machine locations 17711 | -2/Testing | Identified Immobilizer 17734 | -2/Testing | Found Prototype Protection 17734 | -2/Testing | Identified SHELL Armor 17739 | -2/Testing | Found Prototype Protection 17801 | -2/Testing | Spotted Striker 17844 | -2/Testing | Identified Core Reset Matrix 17872 | -2/Testing | Found Prototype Energy Cannon 17872 | -2/Testing | Identified Imp. Potential Cannon 18090 | -2/Testing | Spotted PX-R4Z243ETTT 18092 | -2/Testing | Warped through subspace 18097 | -2/Testing | Intercept squad dispatched 18104 | -2/Testing | Spotted Tracker 18105 | -2/Testing | Spotted Tracker 18112 | -2/Testing | Spotted Combat Programmer 18118 | -2/Testing | Garrison activated, responded to threat 18118 | -2/Testing | Destroyed Combat Programmer 18124 | -2/Testing | Spotted Combat Programmer 18141 | -2/Testing | Destroyed Combat Programmer 18145 | -2/Testing | Destroyed Tracker 18160 | -2/Testing | Destroyed Tracker 18167 | -2/Testing | Lost 5 parts (1p4n) 18182 | -2/Testing | System corruption reached 10% 18254 | -2/Testing | Spotted Fortress 18382 | -2/Testing | Discovered new exit (range 5) 18387 | -2/Testing | Identified exit to Section 7 18388 | -2/Testing | Entered Section 7 18389 | -2/Section 7 | Loaded intel: 138 machine locations 18402 | -2/Section 7 | Found Alien Artifact 18402 | -2/Section 7 | Identified Integrated Mediator 18402 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 18628 | -2/Section 7 | Spotted S7 Guard 18867 | -2/Section 7 | Repaired Quantum Reactor 19013 | -2/Section 7 | Discovered exit to Access (range 4) 19065 | -2/Section 7 | Intercept squad dispatched 19068 | -2/Section 7 | Spotted Tracker 19069 | -2/Section 7 | Spotted Tracker 19079 | -2/Section 7 | Spotted Combat Programmer 19080 | -2/Section 7 | Spotted Combat Programmer 19096 | -2/Section 7 | Destroyed Combat Programmer 19124 | -2/Section 7 | Destroyed Tracker 19126 | -2/Section 7 | Destroyed Tracker 19133 | -2/Section 7 | Spotted S7 Guard 19190 | -2/Section 7 | Destroyed S7 Guard 19207 | -2/Section 7 | System corruption reached 30% 19211 | -2/Section 7 | Lost 3 parts (1p1n1w) 19221 | -2/Section 7 | Destroyed Combat Programmer 19355 | -2/Section 7 | Spotted Executioner 19356 | -2/Section 7 | Spotted Executioner 19386 | -2/Section 7 | Core integrity fell below 50% 19445 | -2/Section 7 | Destroyed Executioner 19453 | -2/Section 7 | Destroyed Executioner 19503 | -2/Section 7 | Scanned by Researcher 19598 | -2/Section 7 | Used Core Reset Matrix 19599 | -2/Section 7 | Integrated with Sigix Exoskeleton 19599 | -2/Section 7 | Identified Hvy. Regenerative Plating 19602 | -2/Section 7 | Sensed 18 artifacts in vicinity 19656 | -2/Section 7 | Spotted Executioner 19656 | -2/Section 7 | Spotted Executioner 19698 | -2/Section 7 | Spotted Striker 19698 | -2/Section 7 | Spotted Striker 19709 | -2/Section 7 | Core integrity fell below 20% 19740 | -2/Section 7 | Discovered exit to Access (range 18) 19751 | -2/Section 7 | Entered Access 19751 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19756 | -1/Access | Emitted hypermatrix ping 19761 | -1/Access | Assembled emerged from beneath the floor 19787 | -1/Access | Found Unknown Device 19787 | -1/Access | Identified Antimissile System 19878 | -1/Access | Assembled emerged from beneath the floor 19884 | -1/Access | Build established: Alien-Sigix 19898 | -1/Access | Spotted B-99 Colossus 19969 | -1/Access | Found Prototype Launcher 19983 | -1/Access | Assembled emerged from beneath the floor 19990 | -1/Access | Spotted Striker 20045 | -1/Access | Assembled emerged from beneath the floor 20109 | -1/Access | Spotted Striker 20111 | -1/Access | Spotted Investigator 20123 | -1/Access | Destroyed Investigator 20129 | -1/Access | Assembled emerged from beneath the floor 20132 | -1/Access | Garrison activated, responded to threat 20158 | -1/Access | Assembled emerged from beneath the floor 20244 | -1/Access | Intercept squad dispatched 20251 | -1/Access | Assembled emerged from beneath the floor 20266 | -1/Access | Assembled emerged from beneath the floor 20274 | -1/Access | Spotted Tracker 20275 | -1/Access | Spotted Tracker 20277 | -1/Access | Assembled emerged from beneath the floor 20302 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 20303 | -1/Access | Spotted Striker 20318 | -1/Access | Spotted Striker 20320 | -1/Access | Spotted Striker 20322 | -1/Access | Spotted Striker 20325 | -1/Access | Spotted Combat Programmer 20357 | -1/Access | Spotted Combat Programmer 20379 | -1/Access | Intercept squad dispatched 20406 | -1/Access | Assembled emerged from beneath the floor 20407 | -1/Access | Spotted Tracker 20415 | -1/Access | Spotted Tracker 20418 | -1/Access | Spotted Tracker 20424 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 20439 | -1/Access | Energy Cycler disabled 20458 | -1/Access | Spotted Combat Programmer 20459 | -1/Access | Assembled emerged from beneath the floor 20460 | -1/Access | Discovered new exit (range 15) 20468 | -1/Access | Spotted Combat Programmer 20468 | -1/Access | Spotted Striker 20471 | -1/Access | Spotted Striker 20474 | -1/Access | Identified Ragnarok Missile Launcher 20482 | -1/Access | Spotted Executioner 20482 | -1/Access | Spotted Striker 20482 | *** | Heading to fleet! Last Messages --------------- 20477_ Quantum Shear penetrates P-80 Master. 20477_ E-15 Imp destroyed. 20477_ Combat Programmer resets Striker, system corruption cleaned. 20478_ Penetrated by EMDS Slug. 20479_ EMDS Slug penetrates Striker. 20479_ Striker destroyed. 20479_ Combat Programmer resets Striker, system corruption cleaned. 20479_ Quantum Shear penetrates Terminal. 20479_ Quantum Shear penetrates Striker. 20480_ Penetrated by EMDS Slug. 20481_ C-30 ARC bursts open, deploying its payload. 20481_ H-88 Terminator unfolds itself. 20481_ Striker unfolds itself. 20481_ Executioner unfolds itself. 20481_ M-36 Artificer unfolds itself. 20481_ Penetrated by Slug. 20481_ Slug penetrates Sealed Heavy Doors. 20481_ EMDS Slug penetrates Sealed Heavy Doors. [Achievement: Winner's Signature] [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ?????????????????????? ### ##### | | ????????????????????? ### ########## | | ??????????????????? ### ######### | | ??????????????????# ### ######### | | ?????????????????## ### ######### | | ???????????????? ## ### ######### | | ???????????????? ## ### ######### | | ??????????????? ## """ """ ### #########= | | ?????????????? ## """S""" ### ######### | | ?????????????? #################### ######### | | ?????????????##+##########;########### ########## | | ???????????? "%"s%%" m % s% % | | ???????????? " "Y % % | | ????????????######### h%K "#####+############# | | ???????????########## Em ""### #### | | ??????????? ##### ""### #### | | ??????????? ##### gg pp Kp ### #### | | ?????????? " ##### p p ""; #u [ !! #### | | ??????????""" ##### bb "# # K !! / | | ?????????? """ ##### % "##" #### | | ????????? 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""####### | | ?????????????????????????????????? ""####### | | ??????????????????????????????????""" ""####### | | ?????????????????????????????????"""" G####### | | ??????????????????????????????????""" ""####### | | ??????????????????????????????????""" ""####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Energy Generation 74 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 310 Armor Coverage 1800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 23 Defensive Hacking 49 Item Schematics ----------------- Enh. Biometal Leg | -2/Section 7 | Archive Exp. EM Disruption Field | -2/Section 7 | Archive Centrium Heavy Treads | -2/Section 7 | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Section 7 | Archive Fabricated ------------ Nuclear Pulse Array | x2 | -6/Factory | Preloaded Y-54 Guardian | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Integrated Mediator Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Achievements -------------- Beloved Data Run Decrypted! Winner's Signature Challenges ------------ None Game ------ Seed ShrapnelMakeshiftFilter Manual? 0 Play Time 04:41:01 Cumulative 185.0 hours Start 2022.09.15 @ 14:53:21 End 2022.09.16 @ 18:26:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type 2 Total 8 Types 3/1/2/1/1/0/0/0/0 Lore% 79 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d22c90ec-dc18-4323-98a4-ee4c71295901