Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 09:51:26 // AFD2020/Player2 Player: KTG-V3 Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (114) 114 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-38) -38 TOTAL SCORE: 541 Bonus ------- Follower Combat Kills 88 Friendly Fire -126 Cogmind --------- Core Integrity 0/250 Matter 204/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Light Treads Heat Sink Heat Sink High-capacity Battery (250) Medium Matter Pod (100) Signal Interpreter Medium Laser Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads High-capacity Battery Signal Interpreter Light Assault Rifle Grenade Launcher Grenade Launcher Hammer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 8 3 2 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 8 | 4 8 15 Power . | . 1 1 Propulsion 2 | 3 2 3 Utility 1 | . 1 5 Weapon 3 | . 3 6 Tool/Special . | . . . Unused Backups 17 | . 6 11 Power . | . . . Propulsion 6 | . 4 2 Utility 6 | . 1 5 Weapon 5 | . 1 4 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 27 | . 27 28 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 28 26 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 14 30 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 10 15 Most Carried 15 | 6 15 15 Average Carried 8 | 4 8 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 716 | 266 344 106 Remotely . | . . . Salvage Created 409 | 103 290 16 Parts 24 | 7 17 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 2 7 Guns 3 | . 2 1 AOE 6 | . . 6 Classes Destroyed 8 | 2 5 1 Worker 3 | . 3 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 1 | . 1 . Grunt 1 | . 1 . Assembled 7 | . . 7 Best Kill Streak 7 | 2 2 7 Combat Bots Only 7 | . 1 7 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 7 | . 4 3 Missed 2 | . 2 . Hits 5 | . 2 3 Projectile 5 | . 2 3 AOE 1 | . 1 . Part Disruptions 1 | . . 1 Damage Taken 208 | . 134 74 Core 39 | . . 39 Absorbed by Shields . | . . . Regen/Repaired (Parts) 107 | . 107 . Core Remaining (%) 100 | 100 . . Volleys Fired 64 | 14 40 10 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 124 | 28 80 16 Gun 120 | 28 80 12 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 120 | 28 80 12 Thermal . | . . . Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 8 | 8 5 4 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 69 | 18 47 4 Core Hits 34 | 7 13 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1189 | 183 639 367 Guns 860 | 183 639 38 Cannons . | . . . Explosions 329 | . . 329 Melee . | . . . Ramming . | . . . Kinetic 860 | 183 639 38 Thermal . | . . . Explosive 329 | . . 329 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . . 24 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . 5 15 Average Temperature 9 | . 5 11 Received Heat Transfer 64 | . 24 40 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 159 | 10 159 7 Initial . | . . . Average 25 | . 30 . Influence Increases 350 | 20 310 20 Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 65 | 20 45 . Destroy Leader 28 | . 28 . Allied During Kill 53 | . 53 . Successful Hack 9 | . 9 . Destroy Structure 20 | . . 20 Lose Combat Pursuer 15 | . 15 . Influence Decreases 350 | 20 310 20 Time Decay 300 | 20 280 . Lost Part 50 | . 30 20 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 7 13 Peak Tracking Total 13 | . 3 13 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 57 | . 57 57 Highest-Rated Ally 57 | . 57 57 Total Orders . | . . . Ally Attacks 44 | . 32 12 Total Damage 654 | . 360 294 Kills 15 | . 8 7 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1494 | 18 1395 81 Seismic 1494 | 18 1395 81 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1639 | 163 1395 81 Spaces Moved 827 | 69 726 32 Core 5 | 5 . . Treads 822 | 64 726 32 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 152 160 162 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 6 88 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 17 | . . 17 Melee . | . . . Projectile . | . . . AOE 17 | . . 17 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1024 | 98 882 44 Wait 93 | 3 90 . Move 825 | 68 725 32 Hop . | . . . Pick Up 20 | 5 15 . Fast Attach 8 | 7 1 . Attach . | . . . Detach . | . . . Swap 6 | 1 3 2 Drop 8 | . 8 . Fire 64 | 14 40 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Discovered new exit (range 11) 936 | -10/Materials | Discovered new exit (range 8) 1085 | -10/Materials | Discovered new exit (range 15) 1294 | -10/Materials | Discovered new exit (range 15) 1537 | -10/Materials | Repaired Lgt. Treads 1550 | -10/Materials | Discovered new exit (range 9) 1559 | -10/Materials | Entered Mines 1592 | -10/Mines | Assembled infested the area 1597 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1614 | -10/Mines | Core integrity fell below 50% 1630 | -10/Mines | Core integrity fell below 20% 1640 | -10/Mines | Core destroyed Last Messages --------------- 01613_ Destroyed Asb. F-torch. 01613_ as-34125 destroyed. 01613_ as-43582 destroyed. 01613_ Player 2 attaches Tractor Beam. 01615_ as-33030 destroyed. 01616_ Player 2 attaches Lgt. Ion Engine. 01617_ as-65811 destroyed. 01617_ as-56624 destroyed. 01617_ as-51199 destroyed. 01617_ as-32394 destroyed. 01620_ The unstable cave ceiling collapses. 01620_ as-25747 knocked back. 01623_ as-25747 destroyed. 01625_ The unstable cave ceiling collapses. 01626_ Player 2 attaches Lgt. Assault Rifle. 01627_ Player 2 swaps in Grenade Launcher. 01635_ Player 2 attaches Grenade Launcher. 01638_ Player 2 removes Grenade Launcher. 01639_ Player 2 removes Lgt. Assault Rifle. 01639_ Player 2 removes Med. Storage Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????? ????? #???????????? | | ????????????????? #??? #???????????? | | ???????????? #? #???????????? | | ???????????? #? #???????????? | | ?????????? % ## #???????????? | | ?????????? a% ## #???????????? | | ?????????? ## #???????????? | | ?????????? #???????????? | | ??????????# # #???????????? | | ???????????# = #???????????? | | ?????????????? # #???????????? | | ???????????????# #???????????? | | ???????????????# #???????????? | | ??############??# ##??????????? | | ??# #### #??????????? | | ??# @ #??????????? | | ??# !! #??????????? | | ??# !! #### @ ##?????????? | | ??# !! #??# ## #####?????? | | ??# ! #??# ##?### #?? | | ??# #?# ????# #?? | | ??# #?# ###???# ### ##?? | | ??# #?##???????# ##??????? | | ??# #??????????## #???????? | | ??############???????????## #???????? | | ???????????????????????????# #???????? | | ????????????????????????????###???????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 23% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | . 19 6 Parts Lost 11 | . 3 8 Damage Taken 1226 | . 453 773 Core 222 | . 82 140 Player 2/Cogmind (%) 85 | . 100 78 Absorbed by Shields . | . . . Damage Inflicted 654 | . 360 294 Player 2/Cogmind (%) 35 | . 36 44 Combat Hostiles Destroyed 12 | . 6 6 Player 2/Cogmind (%) 57 | . 75 46 Game ------ Seed GaussPlexusSplitter Manual? 0 Play Time 00:08:41 Cumulative 344.0 hours Start 2026.05.25 @ 09:43:44 End 2026.05.25 @ 09:51:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 91 Rogue 90 Adventurer 1 Explorer 0 Win Type - Total 32 Types 7/7/7/0/0/0/10/0/0/1 Lore% 66 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc345e42-725b-47fa-8482-b412e0b97926