Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 23:30:49 Player: Dingot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1627) 1627 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 4330 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 64/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Proton Missile Launcher > --- INVENTORY (5) ---- ECM Suite High-powered Tractor Beam Cooled Particle Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite ECM Suite Layered Light Armor Plating System Restoration Module > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Nuclear Core Gravmag System Trap Scanner Microactuators Hardlight Generator High-powered Tractor Beam Heavy Particle Gun Cooled Particle Cannon Heavy Missile Launcher Remote Datajack [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 71 | 5 5 . 38 23 Power 10 | 1 1 . 5 3 Engine 6 | 1 1 . 3 1 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 25 | 2 3 . 13 7 Treads . | . . . . . Leg 9 | 2 3 . 4 . Wheel . | . . . . . Hover 10 | . . . 4 6 Flight 6 | . . . 5 1 Utility 16 | 1 . . 7 8 Device 11 | . . . 7 4 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 20 | 1 1 . 13 5 Energy Gun 7 | . 1 . 6 . Energy Cannon 2 | . . . 1 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 4 | . . . 4 . Launcher 2 | . . . . 2 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 1 4 Parts Lost 26 | . 1 2 14 9 Power 4 | . 1 . 3 . Propulsion 15 | . . . 8 7 Utility 3 | . . . 1 2 Weapon 4 | . . 2 2 . Highest Loss Streak 7 | . 1 2 7 5 To Critical Strikes . | . . . . . Average Backups 7 | 3 6 7 5 8 Power . | . . . . . Propulsion 1 | . 3 5 1 . Utility 2 | . . . 1 4 Weapon 1 | 1 1 1 1 2 Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 78 | . 74 74 70 85 Engine 7 | . 13 14 6 4 Core 2 | . . . 1 5 Leg 11 | . 28 28 13 . Hover 14 | . . . 8 27 Flight 2 | . . . 6 . Device 10 | . . . 10 16 Storage 9 | . 14 14 9 6 Processor 2 | . . . . 6 Protection 1 | . . . . 4 Energy Gun 4 | . 4 9 6 2 Energy Cannon 1 | . . . 3 . Ballistic Gun 3 | . 14 8 . . Ballistic Cannon 1 | . . . 4 . Slashing Weapon 2 | . . . . 5 Peak Build Rating 51 | 5 6 6 35 51 Average Rating 24 | 2 5 5 19 41 On Entrance 10 | . 5 6 4 35 Naked Turns 21 | . . . . 21 Heaviest Build 37 | 12 14 12 28 37 Greatest Support 40 | 20 20 20 40 38 Greatest Overweight (x) 4 | . . . 4 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 5 8 8 8 9 Most Carried 10 | 5 8 7 8 10 Average Carried 7 | 3 6 7 5 8 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 3 7 7 7 4 Class Distribution -------------------- 73% | Mutant 22% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1589 | 221 191 . 505 672 Remotely 283 | . . . 6 277 Salvage Created 1536 | . 330 . 599 607 Parts 101 | . 21 . 39 41 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 43 | . 6 . 20 17 Melee 8 | . . . . 8 Guns 9 | . 6 . 3 . Cannons 17 | . . . 17 . AOE 9 | . . . . 9 Classes Destroyed 11 | . 4 . 4 3 Worker 5 | . 1 . 2 2 Tunneler 2 | . 1 . . 1 Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 3 | . 1 . 1 1 Swarmer 20 | . . . 10 10 Grunt 16 | . 6 . 8 2 Duelist 1 | . . . . 1 Sentry 4 | . . . 2 2 Programmer 2 | . . . . 2 Best Kill Streak 10 | . 5 . 10 7 Combat Bots Only 10 | . 3 . 10 5 Max Kills in Single Turn 3 | . 1 . 2 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 445 | . 61 11 211 162 Missed 126 | . 20 3 50 53 Hits 319 | . 41 8 161 109 Melee 3 | . . . . 3 Projectile 316 | . 41 8 161 106 AOE 2 | . . . . 2 Critical Strikes 8 | . . . 6 2 Damage Taken 4459 | . 507 225 1887 1840 Core 1261 | . 148 27 386 700 Absorbed by Shields 128 | . . . 128 . Core Remaining (%) 53 | 100 . 30 29 . Volleys Fired 128 | . 39 2 77 10 Largest 2 | . 2 1 2 1 Hottest 140 | . 70 50 140 55 Shots Fired 202 | . 63 2 127 10 Gun 108 | . 63 2 41 2 Cannon 86 | . . . 86 . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 88 | . 39 . 49 . Thermal 106 | . 24 2 78 2 Explosive 7 | . . . . 7 Electromagnetic 1 | . . . . 1 Robot Hit Streak 11 | . 9 1 11 3 Robot Miss Streak 5 | . 3 1 5 1 Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 150 | . 37 1 82 30 Core Hits 83 | . 19 . 33 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . 1 . 8 4 Burn 3 | . 1 . 2 . Blast 6 | . . . 6 . Sever 4 | . . . . 4 Melee Attacks 34 | . . . . 34 Impact . | . . . . . Slashing 34 | . . . . 34 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 4796 | . 494 12 2045 2245 Guns 1006 | . 494 12 481 19 Cannons 1564 | . . . 1564 . Explosions 794 | . . . . 794 Melee 1432 | . . . . 1432 Ramming . | . . . . . Kinetic 1171 | . 332 . 839 . Thermal 1399 | . 162 12 1206 19 Explosive 778 | . . . . 778 Electromagnetic 16 | . . . . 16 Impact . | . . . . . Slashing 1432 | . . . . 1432 Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged 4 | . . . . 4 Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 231 | . . . 22 209 Projectiles 22 | . . . 22 . Explosions 15 | . . . . 15 Melee 194 | . . . . 194 Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 25 | . . . . 25 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 448 | . 138 . 448 26 Average Temperature 100 | . 42 . 124 8 Received Heat Transfer 1259 | . 282 72 677 228 Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 1 . 6 . Heat Transferred 2973 | . 555 37 2344 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 2 | . . . 1 2 Low Security (%) 72 | 100 100 . 62 69 Level 1 24 | . . . 37 24 Level 2 2 | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 435 | . 82 . 399 435 Initial 165 | . . . . 165 Average 122 | . 21 . 153 143 Influence Increases 1750 | . 187 . 774 789 Destroy 0b10 Robot/C 860 | . 120 . 400 340 Destroy 0b10 Robot/NC 65 | . 15 . 25 25 Destroy Leader 178 | . 22 . 84 72 Successful Hack 135 | . . . 17 118 Disable Machine 135 | . . . 75 60 Destroy Structure 122 | . . . 23 99 Partial Spotted 75 | . 15 . . 60 Lose Combat Pursuer 180 | . 15 . 150 15 Influence Decreases 1338 | . 121 66 408 743 Entered New Map 234 | . . 33 . 201 Time Decay 890 | . 111 33 294 452 Lost Part 214 | . 10 . 114 90 Squads Dispatched 9 | . 1 . 3 5 Investigation 3 | . . . 2 1 Extermination 3 | . . . . 3 Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 17 2 34 47 Peak Tracking Total 15 | . 5 2 12 15 Tactical Retreats 13 | . 1 2 3 7 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 5 | . . . 1 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 9 | . . . 5 4 Max in Single Turn 4 | . . . 1 4 Machines Repaired . | . . . . . Machines Dismantled 2 | . . . 2 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 21 | . 1 . 7 13 Terminals 13 | . . . 5 8 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 4 | . 1 . 1 2 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 56 | . 3 . 23 30 Successful 29 | . 3 . 10 16 Failed 27 | . . . 13 14 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 22 | . . . 13 9 Terminals 36 | . . . 18 18 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 9 | . 3 . 1 5 Scanalyzers 7 | . . . 4 3 Garrison Access . | . . . . . Terminal Hacks 13 | . . . 6 7 Record 2 | . . . 1 1 Open DSF 2 | . . . . 2 Terminal Index 2 | . . . 1 1 Alert Level 2 | . . . 1 1 Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . . 1 Zone Layout 3 | . . . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks 7 | . 3 . 1 3 Process 2 | . 1 . . 1 Report Inventory 4 | . 1 . 1 2 Retrieve Matter 1 | . 1 . . . Scanalyzer 4 | . . . 2 2 Insert Component 2 | . . . 1 1 Analyze 2 | . . . 1 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 1 3 Terminals 4 | . . . 1 3 Botnet 4 | . . . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 1 . 6 11 Full Trace Events 4 | . . . 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 259 | . 197 . . 62 Retrieved Matter 402 | . 402 . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 1136 | . . . 46 1090 Terrain 32 | . . . 8 24 Traps 447 | . . . 38 409 ECM 1027 | . . . . 1027 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 2779 | 54 437 258 903 1127 Spaces Moved 2512 | 38 246 212 565 1451 Core 64 | 5 . . 15 44 Treads . | . . . . . Legs 683 | 33 246 212 192 . Wheels . | . . . . . Hover 1598 | . . . 194 1404 Flight 167 | . . . 164 3 Fastest Speed 31 | 50 120 120 31 48 Average Speed 71 | 110 120 120 74 53 Slowest Speed 250 | 120 120 120 250 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 47 10 40 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 127 | . . . 21 106 Melee . | . . . . . Projectile 21 | . . . 21 . AOE 106 | . . . . 106 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3185 | 49 324 213 868 1731 Wait 260 | . 28 . 97 135 Move 2506 | 37 245 211 562 1451 Hop 1 | . . . 1 . Pick Up 68 | 7 6 . 33 22 Fast Attach 11 | 1 . . 2 8 Attach 54 | 4 2 . 34 14 Detach 11 | . . . 6 5 Swap 29 | . 3 . 13 13 Drop 49 | . 1 . 16 32 Fire 128 | . 39 2 77 10 Melee 34 | . . . . 34 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 27 | . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Met a group of wandering Federalists 90 | -10/Materials | Discovered new exit (range 11) 136 | -10/Materials | Lost 3 allies 157 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 392 | -10/Materials | Core integrity fell below 50% 487 | -10/Materials | Discovered new exit (range 5) 492 | -10/Materials | Entered Subcaves 537 | -10/Subcaves | Discovered new exit (range 16) 539 | -10/Subcaves | Learned Materials security intel 664 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 750 | -10/Subcaves | Entered Materials 750 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1066 | -8/Materials | Lost 7 parts (1p4n1u1w) 1303 | -8/Materials | Core integrity fell below 50% 1361 | -8/Materials | Destroyed 10 combat bots 1458 | -8/Materials | Discovered new exit (range 18) 1626 | -8/Materials | Discovered new exit (range 16) 1653 | -8/Materials | Entered Factory 1653 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2316 | -7/Factory | Build established: Gladiator 2705 | -7/Factory | Lost 3 parts (2n1u) 2736 | -7/Factory | Cargo convoy interrupted 2747 | -7/Factory | Core integrity fell below 50% 2762 | -7/Factory | Core integrity fell below 20% 2778 | -7/Factory | Lost 5 parts (4n1u) 2780 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer lays Concrete. Acquired ECM Suite. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates K-01 Serf. K-01 Serf destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. P-60 Hacker resets R-06 Scavenger, system corruption cleaned. U-05 Engineer lays Concrete. M-28 Smith repairs R-06 Scavenger. Door malfunctions. P-60 Hacker resets S-27 Virus, system corruption cleaned. 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