Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 13:46:27 Player: Strikerv2 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (876) 876 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3586 Bonus ------- None Cogmind --------- Core Integrity 557/700 Matter 203/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Walking (125) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Sensor Array > --- WEAPON (4) ------- Particle Cannon Autogun Greatsword > --- INVENTORY (10) --- Light Ion Engine Carbon-fiber Leg Carbon-fiber Leg High-capacity Battery (250) Improved Terrain Scan Processor Transmission Jammer ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Propulsion Shielding Shield Generator > --- WEAPON ----------- Heavy EM Shotgun Particle Cannon Autogun Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg High-capacity Battery Seismic Detector Transmission Jammer ECM Suite Light Cannon Signal Generator [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . . . 2 . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon 2 | . . . . . 2 Parts Attached 51 | 8 4 13 . 16 10 Power 10 | 1 1 2 . 2 4 Engine 6 | 1 1 2 . . 2 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 12 | 2 . 2 . 7 1 Treads . | . . . . . . Leg 10 | 2 . 2 . 5 1 Wheel . | . . . . . . Hover 2 | . . . . 2 . Flight . | . . . . . . Utility 9 | 3 . 3 . 3 . Device 5 | 2 . 2 . 1 . Storage 2 | 1 . . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 20 | 2 3 6 . 4 5 Energy Gun 8 | 2 1 3 . 1 1 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 4 | . . 1 . 2 1 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon 3 | . 2 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 16 | . . 6 . 2 8 Power 7 | . . 2 . 1 4 Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . . 2 Weapon 5 | . . 2 . 1 2 Highest Loss Streak 7 | . . 2 . 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 100 90 100 90 96 Engine 8 | . 14 5 11 9 8 Core 4 | . . . . 8 11 Leg 19 | . 28 20 22 17 15 Device 17 | . 14 20 22 18 14 Storage 10 | . 14 11 11 9 7 Processor 5 | . . 11 11 6 . Protection 2 | . . . . 2 6 Energy Gun 10 | . 20 10 22 2 6 Energy Cannon 2 | . . 4 . . 7 Ballistic Gun 4 | . . 5 . 7 7 Ballistic Cannon 2 | . . . . 8 2 Special Weapon 1 | . 8 1 . . . Peak Build Rating 35 | 9 9 12 12 27 35 Average Rating 16 | 6 9 10 12 20 32 On Entrance 10 | . 9 9 12 12 22 Naked Turns . | . . . . . . Heaviest Build 44 | 13 13 17 15 34 44 Greatest Support 32 | 20 20 20 20 30 32 Greatest Overweight (x) 2 | . . 1 . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 10 10 Most Carried 10 | 5 8 8 8 10 10 Average Carried 7 | 3 6 6 7 8 7 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 8 | 4 8 8 8 8 7 Class Distribution -------------------- 42% | Mutant 40% | Scavenger-Mutant 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 982 | 280 30 149 26 273 224 Remotely . | . . . . . . Salvage Created 1307 | 225 95 204 30 334 419 Parts 82 | 19 12 12 2 18 19 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 22 | . 3 3 2 7 7 Guns 12 | . 3 2 2 3 2 Cannons 8 | . . 1 . 4 3 AOE 2 | . . . . . 2 Classes Destroyed 8 | 3 2 3 . . . Worker 5 | 2 . . . . 3 Builder 3 | . 2 1 . . . Tunneler 4 | 4 . . . . . Hauler 2 | . . 1 . 1 . Recycler 2 | 1 . . . . 1 Swarmer 6 | . 3 . 2 . 1 Grunt 14 | . . 2 . 6 6 Sentry 2 | . . 1 . 1 . Best Kill Streak 5 | 4 3 2 2 2 5 Combat Bots Only 4 | . 2 2 2 2 4 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 238 | . 23 67 1 62 85 Missed 68 | . 9 20 1 16 22 Damage Taken 2400 | . 122 847 . 517 914 Core 477 | . 28 254 . 52 143 Absorbed by Shields 279 | . . . . 197 82 Redirected to Shielding 106 | . . . . 8 98 Core Remaining (%) 78 | 100 88 . 36 90 . Volleys Fired 152 | 16 15 61 4 35 21 Largest 4 | 2 2 2 2 2 4 Hottest 174 | 90 100 110 100 85 174 Shots Fired 278 | 32 21 90 8 69 58 Gun 193 | 32 17 70 8 34 32 Cannon 71 | . . 16 . 35 20 Launcher 6 | . . . . . 6 Special 8 | . 4 4 . . . Kinetic 105 | . . 18 . 67 20 Thermal 137 | 16 21 72 8 . 20 Explosive 6 | . . . . . 6 Electromagnetic 30 | 16 . . . 2 12 Robot Hit Streak 10 | 4 4 9 2 9 10 Robot Miss Streak 7 | 2 3 3 7 5 7 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 155 | 16 10 53 3 37 36 Core Hits 63 | 8 5 10 2 17 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | 1 2 5 . 3 . Burn 8 | 1 2 5 . . . Blast 3 | . . . . 3 . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2815 | 212 123 729 51 662 1038 Guns 1498 | 212 123 554 51 229 329 Cannons 838 | . . 175 . 430 233 Explosions 385 | . . . . . 385 Melee 89 | . . . . . 89 Ramming 5 | . . . . 3 2 Kinetic 977 | . . 141 . 659 177 Thermal 1186 | 86 123 588 51 . 338 Explosive 280 | . . . . . 280 Electromagnetic 278 | 126 . . . . 152 Impact . | . . . . . . Slashing 89 | . . . . . 89 Piercing . | . . . . . . Highest Corruption 4 | . . 4 4 . 1 Average Corruption 3 | . . 4 4 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 4 3 . 1 Message Errors 5 | . . 3 2 . . Matter Fused 2 | . . 1 1 . . Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 63 | . . 12 . . 51 Projectiles 12 | . . 12 . . . Explosions 37 | . . . . . 37 Melee 14 | . . . . . 14 Knockbacks 6 | . . . . 6 . Impact . | . . . . . . Kinetic 6 | . . . . 6 . Secondary . | . . . . . . Self-Inflicted Damage 14 | . . . . . 14 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 2 | . . . . 1 1 Kicked 2 | . . . . 1 1 Crushed . | . . . . . . Highest Temperature 490 | 120 177 138 120 190 490 Average Temperature 85 | 40 56 31 62 43 201 Received Heat Transfer 531 | . 24 216 . 219 72 Effects 10 | . . . . . 10 Shutdowns 5 | . . . . . 5 Energy Bleed 2 | . . . . . 2 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 3417 | 333 518 1961 148 . 457 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 239 | 35 187 140 78 239 217 Initial 78 | . 22 78 28 29 51 Average 92 | 11 111 76 53 117 127 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 89 | 100 100 100 100 76 68 Level 1 10 | . . . . 23 31 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . 2 1 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 1 . 1 . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 9 10 3 19 11 Peak Tracking Total 5 | . 3 2 3 5 4 Tactical Retreats 4 | . 2 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . 1 1 . 1 . Terminals 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 1 1 . 2 . Successful 4 | . 1 1 . 2 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 1 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 1 . 2 . Record 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2413 | 210 349 724 161 531 438 Spaces Moved 1228 | 118 241 345 121 239 164 Core 17 | 17 . . . . . Treads . | . . . . . . Legs 1210 | 101 241 345 121 238 164 Wheels . | . . . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 Average Speed 136 | 109 120 124 120 151 192 Slowest Speed 195 | 120 120 190 120 190 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 15 | 8 28 18 14 19 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 8 | . 4 4 . . . Terrain Destroyed 37 | . 4 4 . . 29 Melee . | . . . . . . Projectile 8 | . 4 4 . . . AOE 29 | . . . . . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1687 | 167 271 541 130 340 238 Wait 164 | 9 2 105 2 24 22 Move 1224 | 117 240 344 120 239 164 Hop . | . . . . . . Pick Up 61 | 14 7 13 2 14 11 Fast Attach . | . . . . . . Attach 26 | 7 . 10 . 3 6 Detach . | . . . . . . Swap 25 | 1 4 3 . 13 4 Drop 31 | 3 3 5 2 12 6 Fire 152 | 16 15 61 4 35 21 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 211 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Utility x2 1106 | -9/Materials | Crushed by falling debris 1106 | -9/Materials | Core integrity fell below 50% 1262 | -9/Materials | Discovered new exit (range 13) 1284 | -9/Materials | Entered Mines 1285 | -9/Mines | Met a Derelict testing a Signal Generator 1287 | -9/Mines | Found Signal Generator 1377 | -9/Mines | Discovered new exit (range 8) 1445 | -9/Mines | Entered Materials 1445 | -8/Materials | Evolved 2 slots: Power x2 1515 | -8/Materials | Build established: Scavenger-Mutant 1948 | -8/Materials | Discovered new exit (range 16) 1976 | -8/Materials | Entered Factory 1976 | -7/Factory | Evolved 2 slots: Weapon x2 2265 | -7/Factory | Build established: Tank 2414 | -7/Factory | Self-destructed Last Messages --------------- 02396_ Destroyed Mic. Fission Core. 02397_ K-01 Serf collects debris. 02398_ Power failure, Lgt. Ion Engine shutdown. 02398_ Signal Generator broadcasts a burst of procedurally generated transmissions. 02398_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 02398_ Signal Generator's internal power supply exhausted. 02399_ Hvy. EM Shotgun destroyed. 02399_ Rocket Launcher destroyed. 02401_ Lgt. Ion Engine destroyed. 02405_ Destroyed Tesla Rifle. 02405_ U-05 Engineer lays Concrete. 02406_ Mic. Nuclear Core destroyed. 02406_ U-05 Engineer lays Concrete. 02407_ Imp. Propulsion Shielding destroyed. 02407_ U-05 Engineer lays Concrete. 02408_ Destroyed Imp. Heat Sink. 02409_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????#???????????????????? | | ??????????????????#######?? #???????????????????? | | ?????????????????? ?? #???????????????????? | | ?????????????????? ?? #???????????????????? | | ??????????????????? ?? #???????????????????? | | ??????????????????? ## ##??????????????????? | | ???????????????????? # ##?????????????????? | | ????????????????????? + ??????????????????? | | ????????????????????? ##?????????????????? | | ??????????????????????= #?#???????????????? | | ????????????????????### # ##??????????????? | | ????????????????????# #######????????? | | ????????????????????# p ???????? | | ????????????????????# ???????????? | | ????????????????????# @u #?????????????????? | | ????????????????????# ##?????????????????? | | ????????????????????# // ##??????????????????? | | ????????????????????# s/ #???????????????????? | | ????????????????????# /s #???????????????????? | | ??????? #####%= #???????????????????? | | ??????? k* #???????????????????? | | ??????? ######## #???????????????????? | | ????????? ????????????#s #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????#+## #???????????????????? | | ???????????????????????? # #???????????????????? | | ???????????????????????? # #???????????????????? | | ???????????????????????? # #???????????????????? | | ?????????????????????????]# #???????????????????? | | ????????????????????????? # #???????????????????? | | ????????????????????????? # #???????????????????? | | ????????????????????????? #=#???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????#!#???????????????????? | | ??????????????????????????#=#???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Propulsion Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed MinesnifferContainmentCorpse Manual? 0 Play Time 00:52:18 Cumulative 10.4 hours Start 2024.11.02 @ 18:52:12 End 2025.04.18 @ 13:46:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63751ec7-297e-4680-ac50-270c5a2f0775