Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 22:44:28 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1497) 1497 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 5068 Bonus ------- Follower Combat Kills 89 Aligned with FarCom 300 Friendly Fire -63 Cogmind --------- Core Integrity 628/700 Matter 223/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (105) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Potential Leg > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Structural Scanner Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Nuclear Core Armored Huge Wheel Improved Heat Sink Improved Terrain Scan Processor ECM Suite Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating Hardlight Generator Recalibrator EM Shotgun Gatling Laser Shotgun Shotgun Grenade Launcher Rocket Launcher Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Rocket Array > --- INVENTORY -------- Nuclear Core Titanium Leg Armored Huge Wheel Improved Heat Sink Structural Scanner ECM Suite Medium Reactive Plating Medium Reactive Plating Hardlight Generator Recalibrator EM Shotgun Gatling Laser Shotgun Shotgun Grenade Launcher Rocket Launcher Remote Datajack Great Maul [Rating: 61] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Potential Leg Leg Potential Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 3 | . . . . . 3 . . Weapon 1 | . . . . . 1 . . Parts Attached 57 | 7 8 2 4 1 14 18 3 Power 8 | 1 2 . . 1 2 2 . Engine 4 | 1 2 . . . 1 . . Core 4 | . . . . 1 1 2 . Reactor . | . . . . . . . . Propulsion 13 | 2 1 2 2 . . 4 2 Treads . | . . . . . . . . Leg 8 | . . . 2 . . 4 2 Wheel 5 | 2 1 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 2 . . . 6 8 . Device 7 | 1 . . . . 3 3 . Storage 4 | 1 1 . . . 1 1 . Processor 1 | . 1 . . . . . . Hackware 2 | . . . . . 1 1 . Protection 4 | . . . . . 1 3 . Artifact . | . . . . . . . . Weapon 18 | 2 3 . 2 . 6 4 1 Energy Gun 7 | 1 2 . . . 2 1 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 4 | . . . 1 . 1 2 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 2 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 9 | . 4 . . . . . 5 Power 2 | . 1 . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 1 | . 1 . . . . . . Weapon 5 | . 2 . . . . . 3 Highest Loss Streak 5 | . 3 . . . . . 5 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 93 | . 92 100 70 100 91 99 87 Engine 5 | . 13 14 14 10 . . . Core 7 | . . . . 3 8 15 10 Leg 15 | . . . 15 28 18 22 21 Wheel 8 | . 28 28 11 . . . . Device 8 | . 2 . . . 11 14 15 Storage 10 | . 14 14 14 14 8 7 7 Processor 5 | . 7 14 14 14 4 . . Hackware 4 | . . . . . 5 7 7 Protection 4 | . . . . . 6 7 3 Energy Gun 11 | . 13 14 . . 9 15 13 Ballistic Gun 3 | . 12 14 . . . . . Ballistic Cannon 1 | . . . . 14 4 . . Launcher 4 | . . . . 14 7 5 . Naked Turns . | . . . . . . . . Heaviest Build 76 | 13 18 18 21 21 34 76 76 Greatest Support 78 | 26 26 20 60 60 60 78 78 Greatest Overweight (x) 1 | . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 Average Capacity 12 | 6 8 10 10 10 9 17 20 Most Carried 20 | 3 6 9 10 9 10 20 20 Average Carried 10 | 1 4 8 9 8 8 15 19 Final Capacity 20 | 8 10 10 10 10 10 20 20 Final Carried 20 | 3 6 9 8 8 10 20 19 Class Distribution -------------------- 31% | Mutant 26% | Scavenger-Skirmisher 24% | Scavenger-Mutant 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 1040 | 296 116 134 . 82 252 160 . Remotely . | . . . . . . . . Salvage Created 1643 | 125 279 147 . 125 376 591 . Parts 97 | 9 11 11 . 10 33 23 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 5 | 1 2 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 31 | . 4 4 . 3 9 11 . Guns 20 | . 4 4 . . 4 8 . Cannons 2 | . . . . 1 1 . . AOE 9 | . . . . 2 4 3 . Classes Destroyed 12 | 2 4 1 . . 3 2 . Worker 4 | . 1 1 . 1 1 . . Builder 2 | . . . . . 2 . . Tunneler 3 | 2 . 1 . . . . . Hauler 1 | . 1 . . . . . . Recycler 2 | 1 . . . . . 1 . Operator 3 | . . . . . 3 . . Watcher 7 | . 1 . . . 3 3 . Swarmer 6 | . . 2 . . 4 . . Grunt 17 | . 4 2 . 3 3 5 . Brawler 1 | . . . . . . 1 . Sentry 5 | . . . . . 2 3 . Programmer 2 | . . . . . . 2 . Best Kill Streak 4 | 3 2 3 . 4 4 4 . Combat Bots Only 4 | . 2 2 . 3 3 4 . Max Kills in Single Turn 3 | 1 1 1 . 3 3 1 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 121 | . 33 13 . 1 12 58 4 Missed 48 | . 7 4 . 1 8 28 . Damage Taken 1134 | . 376 93 . 30 66 413 156 Core 147 | . 58 17 . . . 72 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 94 | . . . . . 76 18 . Core Remaining (%) 90 | 100 . . . 70 100 . . Volleys Fired 121 | 9 39 18 . 5 25 25 . Largest 3 | 2 2 2 . 1 3 3 . Hottest 193 | 60 80 60 . 35 190 193 . Shots Fired 203 | 12 59 34 . 5 40 53 . Gun 176 | 12 59 34 . . 21 50 . Cannon 13 | . . . . 3 10 . . Launcher 14 | . . . . 2 9 3 . Special . | . . . . . . . . Kinetic 71 | 9 35 19 . 3 5 . . Thermal 106 | . 15 15 . . 26 50 . Explosive 14 | . . . . 2 9 3 . Electromagnetic 12 | 3 9 . . . . . . Robot Hit Streak 23 | 2 23 6 . 2 5 12 . Robot Miss Streak 7 | 2 3 7 . 1 4 5 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 140 | 7 43 19 . 2 24 45 . Core Hits 109 | 2 14 12 . 6 28 47 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 1 | . . 1 . . . . . Destroy 1 | . . 1 . . . . . Melee Attacks 5 | . . . . . 1 4 . Impact 5 | . . . . . 1 4 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3487 | 115 548 279 . 201 978 1366 . Guns 2254 | 93 548 279 . . 312 1022 . Cannons 191 | . . . . 40 151 . . Explosions 1042 | 22 . . . 161 515 344 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 658 | 52 348 167 . 40 51 . . Thermal 1670 | 22 102 112 . . 412 1022 . Explosive 1020 | . . . . 161 515 344 . Electromagnetic 139 | 41 98 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . 1 1 Average Corruption 1 | . 1 1 1 1 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . 2 2 2 1 . 3 1 Message Errors 4 | . 1 . 1 1 . 1 . Matter Fused 1 | . 1 . . . . . . Heat Flow Errors 2 | . . 1 1 . . . . Energy Discharges 2 | . . . . . . 1 1 Misfires 2 | . . 1 . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 30 | 20 . . . . 10 . . Projectiles . | . . . . . . . . Explosions 30 | 20 . . . . 10 . . Melee . | . . . . . . . . Knockbacks 2 | . . . . 1 1 . . Impact . | . . . . . . . . Kinetic 2 | . . . . 1 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 151 | . . . . 30 . 121 . Shots 3 | . . . . 1 . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 304 | 20 139 215 92 14 138 304 . Average Temperature 68 | 20 71 104 52 12 54 68 . Received Heat Transfer 375 | . 213 24 . . 33 105 . Effects 6 | . . 4 . . . 2 . Energy Bleed 3 | . . 1 . . . 2 . Interference 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . . . 2 7 . Heat Transferred 3673 | 50 225 250 . . 873 2275 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 332 | 15 160 140 . 91 332 299 58 Initial 58 | . 9 . . . 35 58 58 Average 116 | 5 57 51 . 39 162 153 40 Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 80 | 100 100 100 . 100 64 71 100 Level 1 19 | . . . . . 35 28 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 3 . Investigation 2 | . . . . . . 2 . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . 1 . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 11 7 . 3 20 15 6 Peak Tracking Total 6 | . 5 3 . 3 4 4 6 Tactical Retreats 3 | . 2 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 2 | . . . . . 1 1 . Max in Single Turn 1 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 26 | . 6 . 4 . 6 10 . Terminals 16 | . 6 . . . 5 5 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . 1 1 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . 3 . Garrison Access . | . . . . . . . . Total Hacks 75 | . 16 . 13 . 19 27 . Successful 43 | . 8 . 13 . 9 13 . Failed 31 | . 7 . . . 10 14 . Catastrophic 5 | . . . . . 1 4 . Database Lockouts 1 | . 1 . . . . . . Manual 26 | . 11 . 1 . 10 4 . Terminals 41 | . 16 . . . 16 9 . Fabricators 1 | . . . . . . 1 . Repair Stations 6 | . . . . . 3 3 . Recycling Units . | . . . . . . . . Scanalyzers 14 | . . . . . . 14 . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . 5 . 13 . 5 3 . Record 14 | . . . 13 . 1 . . Part Schematic 2 | . 1 . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Unreport Threat 4 | . 2 . . . 2 . . Locate Traps 3 | . 1 . . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . Scan Component 2 | . . . . . 1 1 . Repair 2 | . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . . . . 8 . Insert Component 5 | . . . . . . 5 . Analyze 3 | . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 3 . . . 2 . . Terminals 5 | . 3 . . . 2 . . Botnet 5 | . 3 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 22 | . 6 . . . 6 10 . Full Trace Events 2 | . . . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . 1 . . . 1 3 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . Time 42 | . . . . . 26 16 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . Part Schematics Acquired 3 | . . . . . . 3 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 4 | . . . . 3 . . 1 Largest Group 3 | . . . . 3 3 1 1 Highest-Rated Group 40 | . . . . 40 40 8 31 Highest-Rated Ally 31 | . . . . 16 16 8 31 Total Orders 1 | . . . . . . 1 . ROAM 1 | . . . . . . 1 . Ally Attacks 70 | . . . . 1 52 13 4 Total Damage 735 | . . . . . 543 129 63 Kills 8 | . . . . . 8 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 2609 | 69 396 261 258 77 582 884 82 Spaces Moved 2179 | 39 309 247 294 71 481 674 64 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs 1448 | . . . 158 71 481 674 64 Wheels 729 | 37 309 247 136 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 90 90 100 100 Average Speed 90 | 89 81 80 85 90 90 100 108 Slowest Speed 180 | 100 90 80 95 90 90 176 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 61 59 71 25 41 23 36 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . . 1 4 . Terrain Destroyed 148 | 5 . . . 5 76 62 . Melee 5 | . . . . . 1 4 . Projectile . | . . . . . . . . AOE 143 | 5 . . . 5 75 58 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 2578 | 57 391 277 301 79 584 814 75 Wait 146 | . 29 6 . . 39 64 8 Move 2173 | 38 308 246 293 70 480 674 64 Hop . | . . . . . . . . Pick Up 36 | 3 5 3 . 1 12 12 . Fast Attach 34 | 7 2 2 2 . 11 8 2 Attach 13 | . 2 . 2 . 1 7 1 Detach 10 | . . . 1 . . 9 . Swap 10 | . 4 . . 1 2 3 . Drop 30 | . 2 2 3 2 13 8 . Fire 121 | 9 39 18 . 5 25 25 . Melee 5 | . . . . . 1 4 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Lost 3 parts (1u2w) 266 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Discovered new exit (range 9) 337 | -10/Materials | Discovered new exit (range 10) 400 | -10/Materials | Central database locked down 404 | -10/Materials | Discovered new exit (range 13) 466 | -10/Materials | Entered Mines 588 | -10/Mines | Build established: Scavenger-Mutant 640 | -10/Mines | Discovered new exit (range 9) 648 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 682 | -10/Mines | Identified exit to Exiles 724 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 727 | -10/Mines | Entered Exiles 728 | -10/Exiles | Identified exit to Mines 750 | -10/Exiles | Met 8R-AWN 762 | -10/Exiles | Met EX-HEX 787 | -10/Exiles | Met EX-BIN 797 | -10/Exiles | Aligned with FarCom system 797 | -10/Exiles | Given EX-Vault access code 833 | -10/Exiles | Opened EX-Vault 838 | -10/Exiles | Found Prototype Leg 838 | -10/Exiles | Identified Potential Leg 841 | -10/Exiles | Found Potential Leg 863 | -10/Exiles | Warned to stay clear of 0b10 Research branches 887 | -10/Exiles | Met EX-DEC 894 | -10/Exiles | Learned location of Zion (-7) 985 | -10/Exiles | Left Exiles lab with Potential Leg 985 | -10/Exiles | Entered Mines 988 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1011 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1011 | -9/Mines | Discovered new exit (range 11) 1024 | -9/Mines | Discovered new exit (range 13) 1062 | -9/Mines | Entered Materials 1062 | -8/Materials | Accompanied by 3 allies 1062 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1155 | -8/Materials | Repaired Med. Storage Unit 1408 | -8/Materials | Discovered new exit (range 10) 1455 | -8/Materials | Build established: Scavenger-Skirmisher 1644 | -8/Materials | Entered Factory 1644 | -7/Factory | Accompanied by 1 ally 1644 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2021 | -7/Factory | Found Prototype Launcher 2021 | -7/Factory | Identified Rocket Array 2203 | -7/Factory | Build established: Skirmisher 2232 | -7/Factory | Repaired Rocket Launcher 2460 | -7/Factory | Discovered new exit (range 15) 2528 | -7/Factory | Sucked down chute 2528 | -7/Factory | Entered Waste 2529 | -7/Waste | Met a frightened Derelict 2554 | -7/Waste | Spotted C-40 Crusher 2566 | -7/Waste | Spotted C-40 Crusher 2572 | -7/Waste | Spotted C-40 Crusher 2575 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2578 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2581 | -7/Waste | Spotted C-40 Crusher 2582 | -7/Waste | Spotted C-40 Crusher 2605 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2605 | -7/Waste | Spotted C-40 Crusher 2608 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2610 | -7/Waste | Self-destructed Last Messages --------------- 02573_ J5-OT3(g) Imp. Heat Sink crushed. 02573_ J5-OT3(g) destroyed. 02575_ Nuclear Core crushed. 02575_ Imp. Medium Armor Plating crushed. 02575_ Potential Leg crushed. 02577_ Acquired Potential Leg. 02578_ Potential Leg crushed. 02578_ Gatling Laser crushed. 02579_ Acquired Gatling Laser. 02585_ Imp. Medium Armor Plating crushed. 02586_ Broken EM Disruption Field crushed. 02597_ Imp. Focal Shield crushed. 02605_ Great Maul crushed. 02605_ Carbon-fiber Leg crushed. 02608_ System corrupted: Energy discharge (-96). 02608_ Gatling Laser crushed. 02608_ Nuclear Core crushed. 02608_ Critical hit (Destroy). 02608_ Gatling Laser destroyed. 02609_ Carbon-fiber Leg crushed. Map ----- +----------------------------------------------------+ | #### ]##?????? ##??????????????????????? | | ######### ##?????? #####???????????????????? | | ######### ##?????? #####???????????????????? | | ?????## ##?????? ???????????????????? | | ?????## ##?????? ?????????????????????? | | ?????## ##?????? ??????????????????????? | | ?????## ##????## ??????????????????????? | | ?????#### ##????## ##??????????????????????? | | ?????#### ##????## ##??????????????????????? | | ???????## ##????## ##??????????????????????? | | ?????#### ######## ##??????????????????????? | | ?????#### %######## ##??????????????????????? | | ?????## [ ##??????????????????????? | | ?????## ! CC ##??????????????????????? | | ?????## CC ##??????????????????????? | | ?????## ##??????????????????????? | | ?????#### ######## CC ##??????????????????????? | | ?????#### ######## CC ##??????????????????????? | | ???????## ##????## ##??????????????????????? | | ???????## ##??#### ####????????????????????? | | ???????## ##??#### ####????????????????????? | | ???????########??## CC ##????????????????????? | | ???????########??## CC ##????????????????????? | | ?????????????????## CC ##????????????????????? | | ?????????????????## CCCC ##????????????????????? | | ?????????????????## CC@ ##????????????????????? | | ?????????????????## CC ##????????????????????? | | ?????????????????## CC ##????????????????????? | | ?????????????????## ##????????????????????? | | ?????????????????############????????????????????? | | ?????????????????############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Wheel | -10/Materials | Hacked Lgt. Armor Plating | -8/Materials | Hacked Rocket Array | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Great Maul | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordCryofiberInjector Manual? 0 Play Time 00:50:04 Cumulative 63.0 hours Start 2024.05.01 @ 20:34:48 End 2024.05.01 @ 22:44:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 7 Adventurer 32 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2938061-ab48-4c5d-bf06-70c06103dbb1