Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.01.14 @ 10:53:58 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (179) 895 Value Destroyed (8140) 8140 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1814) 1814 TOTAL SCORE: 16509 Bonus ------- High Alert Combat Kills 414 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 936/1150 Matter 110/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Relay Coupler [NC] (21) > --- WEAPON (7) ------- Plasma Rifle High-powered Shotgun Coil Gun Coil Gun Coil Gun Improved Remote Datajack Improved Remote Datajack > --- INVENTORY (20) --- Light Ion Engine Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Matter Compressor (0) Relay Coupler [NC] (43) Relay Coupler [NC] (44) Improved Arc Projector Plasma Rifle Wave Gun Heavy Shock Bomb Launcher Precision Grenade Launcher Greatsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Insulated Plating > --- WEAPON ----------- Improved Arc Projector Plasma Rifle High-powered Shotgun High-powered Shotgun Heavy Machine Gun KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Light Treads Improved Treads Improved Treads Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Improved Arc Projector Wave Gun Autogun High-powered Shotgun Heavy Shock Bomb Launcher Precision Grenade Launcher Greatsword [Rating: 86] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Gauss Rifle Energy Gun EM Shotgun Ballistic Gun Gauss Rifle Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Was Fac Slots Evolved 13 | . 1 2 . 2 2 2 2 . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 6 | . . . . . . 2 2 . . . 2 . . Weapon 5 | . 1 2 . 2 . . . . . . . . . Parts Attached 115 | 3 3 12 1 19 9 14 7 18 6 8 1 1 13 Power 6 | . . 1 . . . 1 . 1 . 2 1 . . Engine 5 | . . 1 . . . 1 . 1 . 2 . . . Core 1 | . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | 2 . 3 . 6 5 6 . 5 4 . . . 4 Treads 34 | 2 . 3 . 6 5 5 . 5 4 . . . 4 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 18 | 1 2 . 1 2 1 3 4 2 . 1 . 1 . Device 6 | . . . . 1 . 2 2 . . 1 . . . Storage 4 | . 1 . . . 1 . 1 1 . . . . . Processor . | . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . Protection 7 | 1 1 . 1 1 . 1 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 56 | . 1 8 . 11 3 4 3 10 2 5 . . 9 Energy Gun 10 | . . 1 . 2 . . . 2 1 2 . . 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 41 | . 1 7 . 8 3 4 2 7 1 2 . . 6 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . 1 1 . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 1 . . . . . . Parts Lost 37 | . . . 1 . . 1 1 14 . 8 . . 12 Power 3 | . . . . . . . . 1 . 1 . . 1 Propulsion 5 | . . . . . . . . 3 . . . . 2 Utility 8 | . . . 1 . . . 1 3 . 1 . . 2 Weapon 21 | . . . . . . 1 . 7 . 6 . . 7 Highest Loss Streak 14 | . . . 1 . . 1 1 14 . 5 . . 9 Average Slot Usage (%) 92 | . 95 97 98 99 100 99 96 89 88 81 70 74 71 Engine 6 | . 12 10 10 8 7 5 5 4 5 4 1 . . Treads 19 | . 25 20 20 16 28 25 22 20 16 11 10 10 9 Device 6 | . . . . 3 7 11 11 9 5 8 10 10 9 Storage 10 | . 12 10 10 8 7 6 7 13 16 16 15 15 14 Protection 5 | . 12 10 8 4 . 6 10 2 5 4 . . . Energy Gun 3 | . . 9 10 6 . . . 1 5 6 5 5 3 Ballistic Gun 37 | . 32 37 40 50 50 42 37 34 33 27 20 20 21 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 113 | 18 29 41 41 52 68 78 112 110 113 113 104 102 108 Greatest Support 140 | 40 40 40 40 40 88 106 106 111 140 140 140 140 140 Greatest Overweight (x) 2 | . . 1 1 2 . 1 1 1 1 . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 12 12 20 20 20 20 20 20 20 Average Capacity 14 | 8 9 10 10 10 11 12 15 20 20 20 20 20 20 Most Carried 20 | 7 8 10 10 10 12 12 13 13 16 20 19 19 19 Average Carried 12 | 7 7 9 9 9 11 11 12 9 12 17 18 18 17 Final Capacity 20 | 8 10 10 10 10 12 12 20 20 20 20 20 20 20 Final Carried 19 | 7 8 10 9 10 12 12 12 8 16 18 19 18 15 Class Distribution -------------------- 50% | Hacker-Executioner 20% | Scavenger-Executioner 20% | Hacker-Tank 4% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Executioner | -8/Materials Hacker-Executioner | -7/Factory Hacker-Executioner | -6/Factory Hacker-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Hacker-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Executioner | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Was Fac Matter Collected 5969 | 200 50 407 384 901 668 736 368 804 18 781 . . 652 Remotely . | . . . . . . . . . . . . . . Salvage Created 8329 | . 193 381 157 1021 875 1085 646 1032 61 1336 . . 1542 Parts 377 | . 7 33 6 66 42 42 29 46 4 39 . . 63 Haulers Intercepted 5 | . . 1 . 2 1 1 . . . . . . . Recyclers Shooed 3 | . . . . 2 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 149 | . 3 8 10 17 17 15 9 23 2 26 . . 19 Guns 142 | . 3 8 10 13 17 15 9 23 . 25 . . 19 AOE 7 | . . . . 4 . . . . 2 1 . . . Classes Destroyed 17 | . 2 5 2 3 3 . . 2 . . . . . Worker 4 | . . . . 1 . . 1 . . . . . 2 Builder 14 | . . 1 . 2 3 2 . . 1 . . . 5 Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 5 | . . 1 . 2 1 1 . . . . . . . Recycler 5 | . 1 . . 2 . 1 1 . . . . . . Watcher 8 | . . 2 . 4 1 . 1 . . . . . . Swarmer 24 | . . 3 2 3 2 . . 7 . 7 . . . Grunt 73 | . 3 3 . 8 8 11 2 10 . 18 . . 10 Brawler 1 | . . . . 1 . . . . . . . . . Duelist 3 | . . . . . 1 . . 1 . . . . 1 Sentry 17 | . . 2 . 4 4 1 2 2 . 1 . . 1 Demolisher 1 | . . . 1 . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . Hunter 10 | . . . . 1 1 . 4 . . . . . 4 Programmer 10 | . . . . . 1 3 1 . 2 . . . 3 Behemoth 1 | . . . . . . . . 1 . . . . . Assembled 7 | . . . 7 . . . . . . . . . . Best Kill Streak 20 | . 4 7 6 8 6 8 4 20 3 6 . . 6 Combat Bots Only 20 | . 3 5 6 5 4 6 4 20 2 6 . . 5 Max Kills in Single Turn 3 | . 1 2 2 2 3 2 2 2 2 2 . . 3 Gunslinging 1 | . . 1 1 . 1 . 1 1 . 1 . . 1 Exploded 2 | . . . . 1 . . . . 2 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Was Fac Damage Taken 7477 | . 214 54 543 392 417 360 857 1460 19 1138 . . 2023 Core 680 | . 40 . 42 25 27 33 174 84 . 41 . . 214 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 84 . 89 95 96 96 . . . 70 . . . Volleys Fired 246 | . 11 12 17 30 23 20 17 26 1 33 . 10 46 Largest 7 | . 3 5 5 7 7 7 7 7 7 7 . 1 6 Hottest 288 | . 60 137 137 243 187 197 194 194 243 288 . 40 230 Shots Fired 1291 | . 28 58 74 166 161 125 111 153 7 196 . 10 202 Gun 1274 | . 28 58 74 160 161 125 111 153 7 196 . . 201 Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . 6 . . . . . . . . . Special 11 | . . . . . . . . . . . . 10 1 Kinetic 1183 | . 28 46 64 146 161 125 111 153 6 155 . . 188 Thermal 40 | . . . . 14 . . . . . 13 . . 13 Explosive 6 | . . . . 6 . . . . . . . . . Electromagnetic 51 | . . 12 10 . . . . . 1 28 . . . Robot Hit Streak 81 | . 25 30 29 24 37 26 19 29 5 81 . 20 47 Robot Miss Streak 4 | . . 2 2 2 2 3 3 4 3 2 . . 2 Penetration Max 1 | . . . . 1 1 1 1 1 . . . . 1 Secondary Targets 54 | . 2 1 3 . 2 4 3 15 . 16 . . 8 Max Gunslinging Chain 2 | . 1 1 1 . 1 1 2 2 . 2 . . 1 Shots Hit Robots 957 | . 25 39 54 97 98 84 83 126 5 161 . 10 175 Core Hits 453 | . 9 18 25 49 52 40 40 62 5 77 . . 76 Critical Hits 37 | . 1 1 . 2 3 2 . 1 . 11 . . 16 Critical Kills 13 | . . . . 2 . 1 . . . 5 . . 5 Critical Parts Destroyed 24 | . 1 1 . . 3 1 . 1 . 6 . . 11 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19682 | . 254 613 620 2442 2273 2345 1800 2583 383 3060 27 . 3282 Guns 18238 | . 254 526 616 1814 2243 2332 1796 2583 30 2840 . . 3204 Cannons . | . . . . . . . . . . . . . . Explosions 1358 | . . 85 . 622 . . . . 353 220 . . 78 Melee . | . . . . . . . . . . . . . . Ramming 86 | . . 2 4 6 30 13 4 . . . 27 . . Kinetic 16992 | . 254 375 519 1605 2243 2332 1796 2583 27 2238 . . 3020 Thermal 1034 | . . 85 . 209 . . . . . 478 . . 262 Explosive 975 | . . . . 622 . . . . 353 . . . . Electromagnetic 595 | . . 151 97 . . . . . 3 344 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . 2 2 . 1 3 1 2 3 3 . . . Average Corruption 1 | . . 2 2 . 1 1 1 1 2 3 . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 57 | . . 3 13 . 2 10 4 7 1 17 . . . Message Errors 19 | . . . 5 . 1 6 1 1 . 5 . . . Matter Fused 5 | . . . . . . 1 . . . 4 . . . Heat Flow Errors 6 | . . 1 3 . . . . 1 . 1 . . . Energy Discharges 7 | . . 1 3 . . . . . 1 2 . . . Data Loss (minor) 4 | . . . . . . . 1 1 . 2 . . . Targeting Errors 14 | . . 1 2 . 1 2 2 3 . 3 . . . Weapon Failures 2 | . . . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 63 | . . . . 25 . . . . . . . . 38 Projectiles . | . . . . . . . . . . . . . . Explosions 63 | . . . . 25 . . . . . . . . 38 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 93 | . . 24 . . . . . . . 69 . . . Shots 3 | . . 1 . . . . . . . 2 . . . Rammed 9 | . . 1 1 3 3 . . . . . 1 . . Targets Rammed 12 | . . 1 1 3 4 1 1 . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed 3 | . . . . . 1 1 1 . . . . . . Highest Temperature 611 | . 71 295 318 385 313 299 611 197 105 377 . . 18 Average Temperature 111 | . 38 96 108 146 84 103 217 45 57 90 . . 8 Received Heat Transfer 2497 | . 198 9 49 189 198 135 144 546 . 651 . . 378 Effects 19 | . . . 1 3 1 . 14 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Interference 9 | . . . . 3 . . 6 . . . . . . Matter Decay 2 | . . . 1 . . . 1 . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . Heat Transferred 1766 | . . 100 . 444 . . . . . 811 . . 411 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Was Fac Peak Influence 817 | . 120 271 78 360 402 212 185 488 348 817 333 79 338 Initial 318 | . . . 13 3 118 60 76 83 190 187 318 79 42 Average 173 | . 57 78 29 126 182 90 107 350 218 494 318 79 121 Maximum Alert Level 3 | . . 1 . 1 2 1 . 2 1 3 1 . 1 Low Security (%) 72 | 100 100 90 100 83 63 97 100 32 79 12 . 100 78 Level 1 17 | . . 9 . 16 35 2 . 15 20 31 100 . 21 Level 2 6 | . . . . . 1 . . 51 . 27 . . . Level 3 3 | . . . . . . . . . . 29 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 2 . 2 4 7 4 . 1 . . . 6 Investigation 7 | . 1 . . 1 . 4 1 . . . . . . Extermination 5 | . . . . . 1 1 1 . 1 . . . 1 Reinforcement 11 | . . 2 . 1 1 2 . . . . . . 5 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . 2 . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . 3 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Was Fac Distress Signals 11 | . . 1 . 3 1 1 . . . . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 217 | . 9 11 24 26 25 18 16 26 3 26 1 4 28 Peak Tracking Total 13 | . 4 3 10 5 3 2 6 13 2 5 2 2 7 Tactical Retreats 14 | . 2 1 3 1 4 . 1 . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Was Fac Traps Triggered 13 | . 1 . . 1 2 5 . 1 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Was Fac Machines Disabled 24 | . . . . 1 2 1 1 1 9 2 . . 7 Max in Single Turn 6 | . . . . 1 2 1 1 1 6 1 . . 6 Garrison Relay 3 | . . . . . . . . 1 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Was Fac Machines Accessed 21 | . 4 3 . 2 1 5 2 . 1 . 2 . 1 Terminals 12 | . 4 2 . 1 . 3 . . . . 2 . . Fabricators 3 | . . . . . 1 1 1 . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . 1 Recycling Units 2 | . . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 62 | . 14 7 . 9 2 13 6 . 1 . 5 . 5 Successful 33 | . 7 5 . 4 2 5 3 . 1 . 2 . 4 Failed 29 | . 7 2 . 5 . 8 3 . . . 3 . 1 Catastrophic 3 | . 1 1 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 30 | . 12 3 . 8 . 7 . . . . . . . Terminals 37 | . 14 2 . 6 . 10 . . . . 5 . . Fabricators 5 | . . . . . 2 1 2 . . . . . . Repair Stations 7 | . . . . . . 2 . . . . . . 5 Recycling Units 8 | . . 5 . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 4 . 1 . . . . Terminal Hacks 13 | . 7 1 . 2 . 1 . . . . 2 . . Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Level Access Points 2 | . 1 . . . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . 1 . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . . . . . . 1 . . Fabricator Hacks 5 | . . . . . 2 1 2 . . . . . . Load Schematic 2 | . . . . . 1 . 1 . . . . . . Build 3 | . . . . . 1 1 1 . . . . . . Repair Station Hacks 6 | . . . . . . 2 . . . . . . 4 Scan Component 3 | . . . . . . 1 . . . . . . 2 Repair 3 | . . . . . . 1 . . . . . . 2 Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks 5 | . . 2 . 2 . 1 . . . . . . . Terminals 2 | . . . . 1 . 1 . . . . . . . Botnet 2 | . . . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . 2 . 1 . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . Mask 2 | . . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 4 1 . 2 . 4 2 . . . 2 . . Full Trace Events 6 | . 1 . . 1 . 3 1 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built 4 | . . . . . 1 2 1 . . . . . . Matter 394 | . . . . . 102 190 102 . . . . . . Time 171 | . . . . . 51 95 25 . . . . . . Total Part Build Rating 12 | . . . . . 1 10 1 . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . . 2 Time 138 | . . . . . . 32 . . . . . . 106 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Was Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . Robots Hacked 7 | . . . . . . . . . . . . 6 1 Non-combat . | . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . 6 1 Robot Hacks Applied 11 | . . . . . . . . . . . . 10 1 parse_system 5 | . . . . . . . . . . . . 4 1 ignore_targets 6 | . . . . . . . . . . . . 6 . Relay Couplers Released 17 | . . . . . . 4 . 4 . 9 . . . Machine Destruction 13 | . . . . . . . . 4 . 9 . . . Programmers 4 | . . . . . . 4 . . . . . . . Attached 1 | . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Was Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Was Fac Turns Passed 7574 | 5 262 624 856 650 981 1058 567 449 329 812 319 160 502 Spaces Moved 3670 | 1 134 312 449 263 495 564 263 188 193 404 197 92 115 Core . | . . . . . . . . . . . . . . Treads 3670 | 1 134 312 449 263 495 564 263 188 193 404 197 92 115 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 160 | 160 160 160 160 180 160 160 160 160 160 160 160 160 160 Average Speed 165 | 160 160 168 177 180 160 160 166 168 161 160 160 160 161 Slowest Speed 200 | 160 160 180 180 200 160 180 180 180 180 160 160 160 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 34 34 84 28 18 20 9 44 6 61 8 76 5 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . . . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 107 | . . 4 . 39 8 2 5 1 27 16 . . 5 Melee . | . . . . . . . . . . . . . . Projectile 31 | . . . . 7 8 2 5 1 . 3 . . 5 AOE 76 | . . 4 . 32 . . . . 27 13 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Gar Fac Gar Fac Was Fac Total 4564 | 3 158 387 468 368 621 664 345 245 207 479 201 102 316 Wait 431 | . 10 27 1 30 74 56 51 12 . 30 . . 140 Move 3657 | . 133 311 448 262 494 563 262 186 193 402 197 91 115 Hop . | . . . . . . . . . . . . . . Pick Up 35 | . 1 8 . 6 7 2 2 . 1 5 1 . 2 Fast Attach 37 | . . 4 . 4 . 3 4 5 3 4 1 . 9 Attach 27 | . 1 . 1 . 2 3 2 9 1 3 . 1 4 Detach 8 | . . . . 1 . . . 1 6 . . . . Swap 51 | 3 2 8 . 15 7 8 1 4 2 1 . . . Drop 58 | . . 16 . 17 10 8 5 . . 1 1 . . Fire 246 | . 11 12 17 30 23 20 17 26 1 33 . 10 46 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 12 | . . 1 1 3 4 1 1 . . . 1 . . Escape Stasis 2 | . . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 0) 6 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Evolved 1 slot: Weapon x1 189 | -10/Materials | Identified exit to Materials 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Weapon x2 391 | -9/Materials | Build established: Hacker-Tank 870 | -9/Materials | Identified exit to Mines 870 | -9/Materials | Discovered exit to Mines (range 12) 892 | -9/Materials | Entered Mines 929 | -9/Mines | Met a Derelict bent on vengeance 935 | -9/Mines | Assembled infested the area 940 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1723 | -9/Mines | Identified exit to Materials 1723 | -9/Mines | Discovered exit to Materials (range 10) 1748 | -9/Mines | Entered Materials 1748 | -8/Materials | Evolved 2 slots: Weapon x2 2045 | -8/Materials | Build established: Hacker-Executioner 2387 | -8/Materials | Identified exit to Factory 2387 | -8/Materials | Discovered exit to Factory (range 5) 2398 | -8/Materials | Entered Factory 2398 | -7/Factory | Evolved 2 slots: Propulsion x2 2557 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3185 | -7/Factory | Garrison activated, responded to threat 3362 | -7/Factory | Identified exit to Factory 3362 | -7/Factory | Discovered exit to Factory (range 10) 3379 | -7/Factory | Entered another Factory area 3379 | -6/Factory | Evolved 2 slots: Utility x2 3786 | -6/Factory | Fabricated Hvy. Flak Cannon? 3843 | -6/Factory | Repaired Imp. Ion Engine 4427 | -6/Factory | Identified exit to Factory 4427 | -6/Factory | Discovered exit to Factory (range 8) 4437 | -6/Factory | Entered another Factory area 4437 | -5/Factory | Evolved 2 slots: Utility x2 4768 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 4956 | -5/Factory | Garrison activated, responded to threat 4956 | -5/Factory | Garrison activated, responded to threat 5003 | -5/Factory | Identified exit to Garrison 5004 | -5/Factory | Entered Garrison 5028 | -5/Garrison | Triggered checkpoint 5066 | -5/Garrison | Garrison Relay disabled 5140 | -5/Garrison | Spotted B-75 Beast 5148 | -5/Garrison | Triggered checkpoint 5148 | -5/Garrison | Triggered checkpoint 5172 | -5/Garrison | Destroyed B-75 Beast 5196 | -5/Garrison | Triggered checkpoint 5215 | -5/Garrison | Triggered checkpoint 5276 | -5/Garrison | Lost 14 parts (1p3n3u7w) 5277 | -5/Garrison | Destroyed 20 combat bots 5416 | -5/Garrison | Identified exit to Factory 5416 | -5/Garrison | Discovered exit to Factory (range 9) 5439 | -5/Garrison | Installed Relay Interface Framework 5453 | -5/Garrison | Entered Factory 5586 | -5/Factory | Build established: Scavenger-Executioner 5782 | -5/Factory | Identified exit to Garrison 5782 | -5/Factory | Entered Garrison 5850 | -5/Garrison | Triggered checkpoint 5907 | -5/Garrison | Identified exit to Factory 5907 | -5/Garrison | Discovered exit to Factory (range 10) 5912 | -5/Garrison | Build established: Hacker-Executioner 5954 | -5/Garrison | Triggered checkpoint 5986 | -5/Garrison | Garrison Relay disabled 6261 | -5/Garrison | Garrison Relay disabled 6298 | -5/Garrison | Triggered checkpoint 6322 | -5/Garrison | Triggered checkpoint 6352 | -5/Garrison | Triggered checkpoint 6445 | -5/Garrison | Build established: Scavenger-Executioner 6536 | -5/Garrison | Discovered exit to Factory (range 11) 6543 | -5/Garrison | Lost 5 parts (1p1u3w) 6586 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 6594 | -5/Garrison | Entered Factory 6594 | -4/Factory | Evolved 2 slots: Utility x2 6631 | -4/Factory | Identified exit to Research 6913 | -4/Factory | Sucked down chute 6913 | -4/Factory | Entered Waste 6920 | -4/Waste | Spotted C-40 Crusher 6925 | -4/Waste | Spotted C-40 Crusher 6971 | -4/Waste | Spotted C-40 Crusher 6971 | -4/Waste | Spotted C-40 Crusher 6985 | -4/Waste | Spotted C-40 Crusher 7009 | -4/Waste | Spotted C-40 Crusher 7058 | -4/Waste | Identified exit to Factory 7058 | -4/Waste | Discovered exit to Factory (range 10) 7073 | -4/Waste | Entered Factory 7201 | -4/Factory | Repaired Hyp. Coil Gun 7222 | -4/Factory | Build established: Scavenger-Mutant 7253 | -4/Factory | Repaired Imp. Medium Treads 7575 | -4/Factory | Self-destructed Last Messages --------------- 07547_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07548_ K-01 Serf collects debris. 07550_ Slug penetrates G-67 Veteran. 07550_ Destroyed Plasma Rifle. 07550_ G-67 Veteran destroyed. 07550_ Switching to secondary target: G-67 Veteran. 07551_ U-05 Engineer lays Concrete. 07551_ Hvy. Treads destroyed. 07552_ K-01 Serf collects debris. 07553_ Slug penetrates G-67 Veteran. 07553_ G-67 Veteran destroyed. 07554_ U-05 Engineer lays Concrete. 07556_ K-01 Serf collects debris. 07556_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07556_ U-05 Engineer lays Concrete. 07558_ K-01 Serf collects debris. 07575_ Penetrated by Slug. 07575_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????g ???????????????????? | | ?????????????????????? g ????????????????? | | ?????????????????????? ??????????????? | | ????????????????? ???? ???????????????? | | ?????????????????"" """ ????????????????? | | ?????????????????"" """ = ????????????????? | | ?????????????????""w""" k k % ?????????????????? | | ????????????????""" %! ??????????????????? | | ????????????????""" = #??????????????????? | | ????????????????""" #??????????????????? | | ????????????????""" #??????????????????? | | ??????????????""""" #??????????????????? | | ???????????? "" "" #??????????????????? | | ?????????? #??????????????????? | | ?????????? !*@ #??????????????????? | | ?????????? =% %=% #??????????????????? | | ?????????? h #### ### #??????????????????? | | ???????????##????????#???#* ! #??????????????????? | | ?????????????????????????# %!#??????????????????? | | ?????????????????????????#%!=!#???? #???????????? | | ?????????????????????????#!%=%# #???????????? | | ?????????????????????????# *=+ #???????????? | | ?????????????????????????####%#######????????????? | | ????????????????##?????????##!#??????????????????? | | ???????????????? ????????#%#??????????????????? | | ???????????????#! ??????#!#??????????????????? | | ???????????????# ????#[#####??????????????? | | ???????????????# ] ??# #??????????????? | | ???????????????# *#!%=* #??????????????? | | ???????????????# %/| =! # """ ????????? | | ???????????????# !#=* [ + """ ????????? | | ???????????????# #%! # #?????? | | ???????????????# ?#! #??#######?????? | | ???????????????# ??# #??????????????? | | ??############## ???# #??????????????? | | ??# # ???# #??????????????? | | ??# #?#######???## #??????????????? | | ??# #??????????? + #??????????????? | | ??# #????????? #! #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 18 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Relay Coupler Types 33 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hvy. Flak Cannon | x2 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed MyomerSystemSegregator Manual? 0 Play Time 00:47:46 Cumulative 240.3 hours Start 2021.01.14 @ 10:01:32 End 2021.01.14 @ 10:53:58 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 223 Rogue 93 Adventurer 63 Explorer 67 Win Type - Total 14 Types 11/0/2/1/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e74cb7c-925d-4ee1-986d-624214393f72