Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.08 @ 21:34:32 Player: T1-4MT Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (268) 1340 Value Destroyed (12735) 12735 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (4243) 4243 TOTAL SCORE: 27158 Bonus ------- High Alert Combat Kills 970 Follower Combat Kills 1521 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 148 Friendly Fire -296 Cogmind --------- Core Integrity 0/1300 Matter 185/300 Energy 100/100 System Corruption 36% Temperature Cool (94) Movement Core (1350) Ox26 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Enhanced Optical Array Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Centrium Wheel High-capacity Storage Unit Hardened Heavy Armor Plating Hardened Heavy Armor Plating Layered Heavy Armor Plating System Shield Hacking Drone Bay (1/1) Quantum Rifle Vortex Shotgun (50) Vortex Shotgun (50) Field Lobotomy Kit (1) Plasma Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Experimental Targeting Computer Makeshift Transmission Jammer Advanced Powered Armor Advanced Powered Armor > --- WEAPON ----------- Heavy Beamcaster KE Penetrator Railgun Field Lobotomy Kit > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Improved Heavy Treads Armored Heavy Treads Centrium Wheel Advanced Coolant Injector High-capacity Storage Unit Hardened Heavy Armor Plating Hardened Heavy Armor Plating Layered Heavy Armor Plating Light Regenerative Plating System Shield Hacking Drone Bay Gamma Rifle Wave Gun Quantum Rifle Vortex Shotgun Vortex Shotgun Nova Cannon Plasma Lance [Rating: 147] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Layered Medium Armor Plating Weapon Shotgun Energy Gun Heavy Beamcaster Energy Cannon Nova Cannon Ballistic Gun Shotgun Launcher EMP Blaster Special Weapon Field Lobotomy Kit Impact Weapon Gravity Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 . . . . . . . . . 1 1 . . . . . Utility 7 | . . . . . 2 1 . . . . 2 . . . . . 1 . . . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Parts Attached 281 | 6 6 . 1 . 12 6 3 4 8 15 23 5 12 . 18 72 13 1 15 9 2 50 Power 16 | 1 1 . . . . 1 . . . . 3 . . . 2 2 . 1 1 1 . 3 Engine 6 | 1 1 . . . . 1 . . . . 2 . . . 1 . . . . . . . Core 3 | . . . . . . . . . . . 1 . . . 1 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 . 1 1 1 . 3 Propulsion 55 | 2 1 . . . 3 2 1 2 5 2 3 1 2 . 5 11 4 . . 2 . 9 Treads 45 | 2 . . . . 3 2 . . 5 . 3 1 2 . 4 9 4 . . 1 . 9 Leg 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . Wheel 7 | . 1 . . . . . 1 2 . . . . . . 1 1 . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 85 | 1 2 . 1 . 3 2 1 1 3 . 11 2 2 . 4 29 4 . 3 4 . 12 Device 34 | . . . . . 1 . . . . . 3 1 2 . 2 13 2 . 2 . . 8 Storage 4 | 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . Processor 12 | . 1 . . . 1 1 . 1 . . 2 1 . . . 3 1 . . 1 . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Protection 34 | . . . . . 1 1 1 . 3 . 5 . . . 2 12 1 . 1 3 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 2 . . . 6 1 1 1 . 13 6 2 8 . 7 30 5 . 11 2 2 26 Energy Gun 42 | . . . . . 4 1 . . . 2 . . 2 . 5 10 2 . 2 1 1 12 Energy Cannon 15 | . . . . . . . . . . . 1 . 1 . . 6 . . 2 . . 5 Ballistic Gun 46 | 2 2 . . . 2 . . 1 . 6 5 2 3 . . 8 3 . 5 1 1 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . . . 1 . . 2 . . 2 . 2 2 . . 2 . . 2 Special Weapon 5 | . . . . . . . . . . 1 . . . . . 2 . . . . . 2 Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . . . . . 3 . . . . 3 . . . 2 . 4 Corrupted Parts 5 | . . . . . . . . . . . . . . . 3 1 1 . . . . . System Corruption 17 | . . . . . . . . . . . . . . . 12 3 2 . . . . . Parts Lost 87 | . 2 . . . . 4 1 3 . 4 3 4 4 . 13 17 . . 5 . 2 25 Power 8 | . 1 . . . . 1 . . . . . . . . 2 1 . . . . . 3 Propulsion 29 | . . . . . . 1 1 2 . 2 1 1 2 . 6 6 . . . . . 7 Utility 24 | . . . . . . 1 . . . . 2 2 . . 3 5 . . 3 . 1 7 Weapon 26 | . 1 . . . . 1 . 1 . 2 . 1 2 . 2 5 . . 2 . 1 8 Highest Loss Streak 22 | . 2 . . . . 4 1 2 . 2 2 4 4 . 8 4 . . 5 . 1 22 Average Slot Usage (%) 94 | . 92 100 100 100 94 96 98 95 100 94 98 99 99 100 97 95 87 89 88 89 88 84 Engine 3 | . 14 14 14 14 9 5 7 7 7 7 5 . . . 1 . . . . . . . Core 1 | . . . . . . . . . . . . 6 6 6 4 2 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 . 4 5 5 5 4 Treads 22 | . 22 14 14 14 25 28 23 15 20 18 25 26 25 26 23 24 25 26 26 26 26 22 Wheel 2 | . 5 14 14 14 . . 5 12 9 . . . . . . . . . . . . . Device 4 | . . . . . 1 . . . . . 5 5 6 6 8 11 7 5 8 8 4 8 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 Processor 19 | . 7 14 14 14 17 23 23 23 23 23 25 19 20 20 20 15 10 15 15 16 21 19 Protection 6 | . . . . . 7 6 7 7 7 7 5 13 13 13 9 5 7 5 4 5 5 5 Energy Gun 5 | . . . . . 4 7 . . . 5 . . 6 13 18 12 4 5 7 10 10 8 Ballistic Gun 13 | . 28 28 28 28 17 15 15 15 23 14 18 19 11 6 . 7 14 15 11 9 9 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 11 89 89 89 49 55 61 63 63 65 68 120 121 121 117 117 132 136 136 138 138 129 179 Greatest Support 184 | 40 40 10 10 10 60 80 80 40 96 96 116 106 96 90 106 136 183 183 183 183 183 184 Greatest Overweight (x) 8 | . 8 8 8 4 5 . 3 3 3 1 1 1 1 1 3 4 . . . . . 1 Average Overweight (x) 1 | . 2 8 6 4 . . 2 2 2 . . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 14 25 23 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 10 11 13 13 20 20 20 20 20 20 25 25 24 24 24 25 25 25 25 25 25 25 Average Carried 21 | 3 7 10 11 13 17 18 19 19 19 18 20 24 22 24 21 23 23 24 23 24 24 24 Final Capacity 25 | 8 25 25 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 11 13 13 20 20 20 18 20 18 25 22 24 24 17 24 25 25 25 25 25 15 Class Distribution -------------------- 44% | Scavenger-Gunner 17% | Scavenger-Mutant 12% | Scavenger-Tank 10% | Mutant 5% | Derelict-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Matter Collected 6978 | 198 152 . . 56 413 87 182 101 84 314 582 401 399 . 244 1137 484 178 487 117 103 1259 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13795 | . 219 . . . 631 270 410 167 . 326 798 422 721 . 966 3003 393 376 817 83 341 3852 Parts 606 | . 19 . . . 31 15 15 11 . 6 36 18 25 . 29 148 18 24 16 2 17 176 Haulers Intercepted 4 | . . . . . 1 . . . . . . . . . . 2 . . . . . 1 Recyclers Shooed 11 | . . . . . . . . . . . 2 . . . . 6 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 291 | . . . . . . . 6 8 4 10 . 32 10 . 34 . . 23 12 129 23 . Prevented 27 | . . . . . . . 8 3 . . . . . . 5 . . . 3 7 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 220 | . 6 . . . 12 7 7 6 . 10 16 7 13 . 15 35 5 8 19 1 6 47 Guns 159 | . 6 . . . 12 1 . 3 . 4 16 7 10 . 7 33 5 8 6 1 6 34 Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . 4 AOE 47 | . . . . . . 6 6 3 . 5 . . 3 . 5 . . . 13 . . 6 Classes Destroyed 18 | . 4 . . . 5 3 . . . 1 1 . 1 . . 3 . . . . . . Worker 14 | . 1 . . . 1 1 . . . . . . . . . 3 . . . . . 8 Builder 10 | . 1 . . . . . . . . . . . . . . 2 . . . . . 7 Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 4 | . . . . . 1 . . . . . . . . . . 2 . . . . . 1 Recycler 9 | . . . . . 2 . . . . . . . . . . 3 . . . . . 4 Operator 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Watcher 8 | . . . . . . 1 . . . . . . . . . 1 2 . . . . 4 Swarmer 45 | . 1 . . . 3 . . 6 . 2 5 2 3 . 1 6 2 5 1 . 2 6 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 86 | . 5 . . . 4 5 5 . . 3 6 1 2 . 9 7 1 3 10 . 1 24 Brawler 12 | . . . . . 1 . 1 . . 1 1 2 . . 2 . . . 2 1 . 1 Duelist 12 | . . . . . . 1 1 . . 2 1 1 1 . 2 . . . 3 . . . Sentry 13 | . . . . . 2 1 . . . 1 1 1 1 . 1 3 . . 2 . . . Specialist 6 | . . . . . 2 . . . . . . . . . . 4 . . . . . . Hunter 10 | . . . . . . . . . . 1 1 . . . . 4 . . 1 . 3 . Programmer 28 | . . . . . . . . . . . 1 . . . . 9 2 . . . . 16 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Thug 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . Butcher 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | . 4 . . . 4 7 4 3 . 5 5 3 4 . 7 9 2 5 13 1 2 13 Combat Bots Only 13 | . 3 . . . 4 5 4 3 . 5 5 3 4 . 7 7 2 5 13 1 2 5 Max Kills in Single Turn 4 | . 2 . . . 2 4 3 2 . 2 2 2 2 . 2 2 2 2 3 1 1 3 Gunslinging 1 | . . . . . . . . . . . 1 1 . . . 1 1 1 . . . 1 Exploded 3 | . . . . . . 3 3 2 . 2 . . 2 . 2 . . . 3 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Damage Taken 21850 | . 368 . . . 387 342 199 434 . 744 1132 734 550 . 1983 4118 84 477 2056 9 631 7602 Core 2413 | . 44 . . . 58 34 17 100 . 139 54 79 48 . 256 120 . . 80 . 62 1322 Absorbed by Shields 187 | . . . . . . . . . . . . . . . . . . . . 9 178 . Reduced by Siege Mode 154 | . . . . . . . . . . . . . . . . . . . . . . 154 Core Remaining (%) 78 | 100 . . . 82 89 . . . . 58 . . . . 48 88 . . . . 87 . Volleys Fired 672 | . 22 . . . 39 19 14 15 1 25 42 28 29 . 35 145 13 12 35 11 12 175 Largest 4 | . 2 . . . 3 3 1 2 1 3 3 3 3 . 3 4 4 4 4 4 4 4 Hottest 317 | . 46 . . . 111 109 33 46 28 164 112 90 183 . 230 305 184 184 230 230 276 317 Shots Fired 1660 | . 44 . . . 93 45 14 19 1 48 116 69 68 . 71 372 51 46 80 20 48 455 Gun 1451 | . 44 . . . 93 45 . 9 1 37 112 69 64 . 64 322 51 46 62 20 48 364 Cannon 143 | . . . . . . . . . . . 4 . 2 . . 49 . . 6 . . 82 Launcher 62 | . . . . . . . 14 10 . 10 . . 2 . 7 . . . 12 . . 7 Special 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . 2 Kinetic 850 | . 44 . . . 70 26 . 9 1 23 107 69 49 . 1 126 39 34 41 6 21 184 Thermal 727 | . . . . . 23 19 . . . 14 9 . 17 . 63 240 12 12 27 14 27 250 Explosive 34 | . . . . . . . . . . 10 . . 2 . 3 . . . 12 . . 7 Electromagnetic 45 | . . . . . . . 14 10 . . . . . . 4 5 . . . . . 12 Robot Hit Streak 44 | . 8 . . . 19 16 8 6 . 12 11 13 19 . 13 24 9 7 14 10 10 44 Robot Miss Streak 6 | . 3 . . . 4 4 1 3 . 3 5 3 3 . 2 6 3 2 4 1 2 3 Penetration Max 2 | . . . . . . . . . . . 1 2 2 . 1 2 . 1 . . 1 2 Secondary Targets 30 | . 2 . . . 1 . . . . 1 1 1 1 . 2 7 1 3 1 . . 9 Max Gunslinging Chain 2 | . 1 . . . 1 . . . . 1 1 1 1 . 1 1 1 1 1 . . 2 Shots Hit Robots 1099 | . 32 . . . 76 24 11 12 . 33 75 46 41 . 56 230 29 33 52 10 34 305 Core Hits 578 | . 13 . . . 36 16 14 13 . 30 33 13 25 . 38 92 14 13 60 4 18 146 Critical Kills 35 | . 1 . . . . . . . . 1 2 1 1 . 1 9 3 4 3 . 3 6 Critical Parts Destroyed 29 | . 1 . . . 1 . . . . 1 . 2 1 . . 9 2 4 1 . 1 6 Critical Strikes 98 | . 2 . . . 1 . . . . 4 2 3 2 . 2 27 5 9 6 . 8 27 Burn 33 | . . . . . . . . . . 2 . . . . 1 9 . 1 1 . 4 15 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 63 | . 2 . . . 1 . . . . 2 2 3 2 . 1 18 5 8 5 . 4 10 Melee Attacks 11 | . . . . . . . . . . 11 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . 11 . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33883 | . 488 . . . 1354 1400 484 380 . 1206 1791 968 1550 . 2342 5614 476 597 3703 225 742 10563 Guns 24490 | . 488 . . . 1354 416 . 107 . 467 1791 968 991 . 1289 5614 476 597 688 225 742 8277 Cannons 892 | . . . . . . . . . . . . . . . . . . . . . . 892 Explosions 8446 | . . . . . . 984 484 273 . 739 . . 559 . 1053 . . . 3015 . . 1339 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 55 | . . . . . . . . . . . . . . . . . . . . . . 55 Kinetic 13458 | . 488 . . . 1033 168 . 107 . 228 1691 968 878 . 43 2061 287 429 361 87 278 4351 Thermal 12269 | . . . . . 321 917 76 . . 239 100 . 113 . 1246 3445 189 168 327 138 464 4526 Explosive 6745 | . . . . . . 315 . . . 739 . . 559 . 778 . . . 3015 . . 1339 Electromagnetic 1356 | . . . . . . . 408 273 . . . . . . 275 108 . . . . . 292 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . . . . . 5 9 11 11 23 15 2 2 2 2 . 33 Average Corruption 6 | . . . . . . . . . . . 5 5 10 11 11 8 2 2 2 2 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 279 | . . . . . . . . . . . 2 32 40 7 34 62 15 6 6 2 . 73 Message Errors 61 | . . . . . . . . . . . 1 8 9 1 5 9 5 2 2 2 . 17 Matter Fused 56 | . . . . . . . . . . . . 6 7 3 9 16 . . . . . 15 Heat Flow Errors 37 | . . . . . . . . . . . . 2 10 1 5 6 2 2 1 . . 8 Energy Discharges 40 | . . . . . . . . . . . 1 5 6 1 2 8 3 2 2 . . 10 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 36 | . . . . . . . . . . . . 7 3 1 2 10 5 . 1 . . 7 Data Loss (major) 7 | . . . . . . . . . . . . 2 . . 3 1 . . . . . 1 Misfires 15 | . . . . . . . . . . . . 1 2 . 3 5 . . . . . 4 Alerts 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 23 | . . . . . . . . . . . . 1 2 . 4 6 . . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 420 | . . . . . . 205 . 10 . 15 . . 41 . 33 . . . 86 . . 30 Projectiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Explosions 419 | . . . . . . 205 . 10 . 15 . . 41 . 33 . . . 86 . . 29 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 941 | . . . . . . 240 114 49 . 60 . . . . 33 . . . 410 . . 35 Shots 27 | . . . . . . 3 7 3 . 3 . . . . 1 . . . 9 . . 1 Rammed 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Targets Rammed 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1098 | . 21 . . . 274 75 23 . . 334 100 371 437 205 236 330 167 174 254 172 264 1098 Average Temperature 105 | . 5 . . . 78 33 11 . . 95 31 145 142 116 104 79 31 75 67 84 100 142 Received Heat Transfer 3193 | . 180 . . . 135 51 45 . . 114 222 153 72 . 570 495 27 81 261 4 78 705 Effects 43 | . . . . . . . . . . . . 5 5 . . 3 . . . . . 30 Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Interference 17 | . . . . . . . . . . . . 5 5 . . 3 . . . . . 4 Matter Decay 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Damage (minor) 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Total Turns 288 | . . . . . . . . . . . . . . . . . . . . . . 288 Longest Duration 142 | . . . . . . . . . . . . . . . . . . . . . . 142 Robots Corrupted 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . 2 . . . . . . . 1 . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . 1 . . . . 3 2 . . . . . 2 Combat Hostiles 8 | . . . . . . . . . . 1 . . . . 3 2 . . . . . 2 Parts Melted 69 | . . . . . 2 . . . . . . . 6 . 9 33 1 . . . 6 12 Heat Transferred 21867 | . . . . . 703 881 100 . . 619 185 . 237 . 2666 6930 296 333 592 222 1036 7067 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Peak Influence 1046 | . 212 82 . . 267 673 . . . . 302 . . . . 698 497 . . . . 1046 Initial 341 | . . 82 . . . 53 . . . . 19 . . . . 167 341 . . . . 35 Average 273 | . 92 82 . . 129 303 . . . . 131 . . . . 374 358 . . . . 291 Maximum Alert Level 3 | . 1 . . . 1 2 . . . . 1 . . . . 2 2 . . . . 3 Low Security (%) 47 | 100 85 100 . 100 71 52 . . . . 78 . . . . 18 9 . . . . 61 Level 1 26 | . 14 . . . 28 . . . . . 21 . . . . 40 63 . . . . 7 Level 2 21 | . . . . . . 47 . . . . . . . . . 40 27 . . . . 15 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . . . 1 3 . . . . 10 . . . 1 11 2 . 1 . . 15 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 16 | . . . . . . . . . . . 2 . . . . 5 1 . . . . 8 Reinforcement 18 | . 1 . . . 1 1 . . . . 5 . . . . 6 1 . . . . 3 Assault 7 | . . . . . . 2 . . . . . . . . 1 . . . 1 . . 3 Garrison 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Distress Signals 15 | . 3 . . . 3 1 . . . . 2 . . . . 2 1 . . 1 . 2 Communications Jammed 29 | . . . . . . . . . . . . . . . . . . . . . . 29 Distress Signals 29 | . . . . . . . . . . . . . . . . . . . . . . 29 Times Spotted 338 | . 11 . . . 23 13 8 6 . 11 28 9 16 . 25 50 15 8 23 6 12 74 Peak Tracking Total 11 | . 4 . . . 6 4 4 3 . 5 4 6 5 . 8 5 6 5 11 6 5 8 Tactical Retreats 9 | . 2 . . . 2 . 1 . . . 1 . . . . . 1 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Traps Triggered 8 | . . . . . . . . . . . 1 . . . . 2 1 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . 1 . . . . . . . . 1 . . . 9 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Machines Disabled 34 | . . . . . . 23 . . . . 1 . . . . 7 . . 1 . . 2 Max in Single Turn 20 | . . . . . . 20 . . . . 1 . . . . 2 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Machines Accessed 31 | . 3 . 2 . 2 . 1 . 1 . 4 . 1 4 . 3 2 . . 2 1 5 Terminals 10 | . 3 . . . 1 . . . . . 2 . . . . . . . . . 1 3 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Repair Stations 5 | . . . . . 1 . . . . . . . . . . 1 2 . . . . 1 Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Total Hacks 107 | . 7 . 4 . 10 . 1 . 5 . 6 . 1 30 . 8 20 . . 3 1 11 Successful 85 | . 5 . 4 . 6 . 1 . 5 . 2 . 1 30 . 3 16 . . 3 1 8 Failed 22 | . 2 . . . 4 . . . . . 4 . . . . 5 4 . . . . 3 Catastrophic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 13 | . 2 . 1 . 3 . . . . . 2 . . . . 1 . . . 1 . 3 Terminals 24 | . 7 . . . 4 . . . . . 3 . . . . 2 . . . . 1 7 Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Repair Stations 32 | . . . . . 6 . . . . . . . . . . 4 20 . . . . 2 Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . Terminal Hacks 56 | . 5 . 4 . 2 . 1 . 5 . 1 . 1 30 . . . . . 3 1 3 Record 20 | . . . 3 . 1 . . . . . . . 1 11 . . . . . 2 1 1 Part Schematic 16 | . . . . . . . . . 5 . . . . 11 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 25 | . . . . . 4 . . . . . . . . . . 3 16 . . . . 2 Scan Component 14 | . . . . . 2 . . . . . . . . . . 2 9 . . . . 1 Repair 11 | . . . . . 2 . . . . . . . . . . 1 7 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 2 . . . . . 2 . . . . 3 2 . . . 1 5 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . 20 . . . . 11 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Parts Repaired 11 | . . . . . 2 . . . . . . . . . . 1 7 . . . . 1 Time 536 | . . . . . 58 . . . . . . . . . . 28 419 . . . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 1 . . . . . 2 2 . 2 1 . . 2 2 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Total Allies 20 | . . . . . . 1 . . . 1 . 2 2 . 3 2 3 . 2 2 . 2 Largest Group 4 | . . . . . . 1 . . . 1 1 2 2 1 2 1 4 1 2 4 4 2 Highest-Rated Group 267 | . . . . . . 21 . . . 85 85 55 62 31 126 129 267 46 96 210 210 129 Highest-Rated Ally 129 | . . . . . . 21 . . . 85 85 29 31 31 95 129 129 46 49 65 65 129 Total Orders 10 | . . . . . . 2 . . . . 1 . . . . 6 1 . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 8 | . . . . . . . . . . . 1 . . . . 6 1 . . . . . Ally Attacks 211 | . . . . . . 4 . . . 11 3 . 38 . 46 21 19 9 4 7 17 32 Total Damage 7237 | . . . . . . 88 . . . 662 128 . 537 . 1247 1021 554 185 56 248 553 1958 Kills 49 | . . . . . . 2 . . . 5 1 . 3 . 9 7 4 . 1 3 3 11 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Field Lobotomies 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 1 1 1 1 . 2 . . 1 . . . 2 . . . Drone Launches 8 | . . . . . . . . . . . 1 . . . . 6 1 . . . . . Drone Recoveries 8 | . . . . . . . . . . . 1 . . . . 6 1 . . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . 22 . . . . . . . . . . . Traps 13 | . . . . . . . . . . . 13 . . . . . . . . . . . Emergency Access 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Exits 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Turns Passed 22777 | 88 331 86 798 63 866 481 1370 991 1756 2131 1164 1301 1104 189 788 2587 1040 546 1036 988 506 2567 Spaces Moved 10762 | 48 143 42 452 46 377 206 829 697 1264 885 573 475 399 79 285 1013 303 300 534 539 273 1000 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Treads 7752 | 45 106 . . . 342 206 157 81 419 885 573 475 399 79 242 794 303 300 534 539 273 1000 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 3007 | . 37 42 452 46 35 . 672 616 845 . . . . . 43 219 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 200 140 140 140 160 145 120 110 160 160 252 242 242 145 145 168 168 168 168 168 166 Average Speed 175 | 153 170 200 175 140 158 160 160 136 136 223 164 252 246 242 227 182 168 168 168 168 168 167 Slowest Speed 260 | 160 200 200 200 140 160 160 240 240 160 260 260 252 252 242 242 252 168 168 168 168 168 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 30 17 91 12 24 8 89 91 88 86 22 83 68 74 58 36 9 67 74 83 55 32 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 6 | . . . 1 . . . . 1 2 . . . . 1 . . . . 1 . . . Known Exits Taken 9 | . 1 . . . . . . . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 24 | . . . . 2 . . 4 3 2 1 . 4 1 . . . . 1 4 . 2 . Spaces Dug 160 | . . . . . . . . . . 11 4 . . . . 83 . . 6 . . 56 Terrain Destroyed 567 | . . . . . . 87 18 . . 45 10 3 31 . 31 95 5 6 107 . 1 128 Melee 11 | . . . . . . . . . . 11 . . . . . . . . . . . . Projectile 153 | . . . . . . . . . . . 9 3 . . . 53 5 3 8 . . 72 AOE 397 | . . . . . . 87 18 . . 34 . . 31 . 31 41 . . 99 . . 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Total 13297 | 60 189 45 454 45 566 322 859 719 1298 969 709 528 463 78 357 1486 803 316 608 610 291 1522 Wait 1164 | . 5 3 . . 114 86 2 . 3 31 30 . 2 . 1 186 456 . . 3 1 241 Move 10740 | 47 142 41 451 45 376 205 828 696 1263 884 572 474 398 78 284 1012 302 299 533 538 272 1000 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 185 | 7 9 1 2 . 17 5 6 2 8 2 24 1 7 . 6 43 12 2 6 8 2 15 Fast Attach 52 | 5 2 . . . 3 1 . 1 4 1 2 . . . . 8 5 . 1 2 . 17 Attach 106 | 1 2 . . . 5 5 1 3 . 4 9 4 5 . 12 27 3 . 5 4 1 15 Detach 6 | . . . . . 1 . . . . . . . 1 . . . 1 . . 2 . 1 Swap 123 | . 2 . 1 . 4 . 2 . 4 10 12 1 7 . 6 37 5 1 9 3 1 18 Drop 128 | . 5 . . . 7 . 6 2 15 1 18 . 1 . . 26 6 2 1 10 2 26 Fire 672 | . 22 . . . 39 19 14 15 1 25 42 28 29 . 35 145 13 12 35 11 12 175 Melee 11 | . . . . . . . . . . 11 . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 96 | . . . . . . 1 . . . . . 20 13 . 13 1 . . 18 29 . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered Mines 437 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 496 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 498 | -10/Mines | Discovered new exit (range 5) 506 | -10/Mines | Entered Exiles 562 | -10/Exiles | Discovered new exit (range 14) 616 | -10/Exiles | Met 8R-AWN 652 | -10/Exiles | Met EX-HEX 714 | -10/Exiles | Met EX-BIN 742 | -10/Exiles | Aligned with FarCom system 744 | -10/Exiles | Given EX-Vault access code 790 | -10/Exiles | Opened EX-Vault 806 | -10/Exiles | Found Field Lobotomy Kit 849 | -10/Exiles | Warned to stay clear of 0b10 Research branches 911 | -10/Exiles | Met EX-DEC 933 | -10/Exiles | Learned location of Zion (-7) 1078 | -10/Exiles | Visited The Gauntlet 1284 | -10/Exiles | Discovered new exit (range 14) 1304 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1304 | -10/Exiles | Entered Mines 1323 | -9/Mines | Discovered new exit (range 5) 1367 | -9/Mines | Entered Materials 1367 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1584 | -8/Materials | Repaired Shotgun 1612 | -8/Materials | Repaired Lgt. Treads 2049 | -8/Materials | Build established: Gunner 2072 | -8/Materials | Discovered new exit (range 5) 2233 | -8/Materials | Entered Factory 2233 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2386 | -7/Factory | Discovered new exit (range 3) 2515 | -7/Factory | Lost 4 parts (1p1n1u1w) 2633 | -7/Factory | First assault squad dispatched 2714 | -7/Factory | Entered Lower Caves 3065 | -7/Lower Caves | Build established: Scavenger-Mutant 3827 | -7/Lower Caves | Discovered new exit (range 16) 3886 | -7/Lower Caves | Learned 4 Factory zone layouts 4084 | -7/Lower Caves | Entered another Lower Caves area 4102 | -7/Lower Caves | Encountered a Warlord checkpoint 4104 | -7/Lower Caves | Discovered new exit (range 4) 4626 | -7/Lower Caves | Learned location of Extension (-6) 4673 | -7/Lower Caves | Discovered new exit (range 19) 5075 | -7/Lower Caves | Entered Zion 5132 | -7/Zion | Given the Hacking Drone Bay 5132 | -7/Zion | Found Prototype Device 5146 | -7/Zion | Found CR-A16's Pointy Stick 5151 | -7/Zion | Discovered new exit (range 10) 5270 | -7/Zion | Build established: Scavenger-Gunner 5285 | -7/Zion | Given A8's code to call for help 5362 | -7/Zion | Learned location of Recycling (-7) 5518 | -7/Zion | Found Prototype Device 5611 | -7/Zion | Learned Factory terminal intel 5858 | -7/Zion | Learned location of Warlord (-4) 6494 | -7/Zion | Rebuked by Imprinter 6831 | -7/Zion | Entered Proximity Caves 6841 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7338 | -6/Proximity Caves | Spotted B-75 Beast 7589 | -6/Proximity Caves | Build established: Derelict-Gunner 8249 | -6/Proximity Caves | Assimilated B-75 Beast with FLK Orb 8601 | -6/Proximity Caves | Learned location of 1 exit from Factory 8847 | -6/Proximity Caves | Discovered new exit (range 11) 8951 | -6/Proximity Caves | Build established: Derelict-Mutant 8962 | -6/Proximity Caves | Entered Factory 8962 | -6/Factory | Accompanied by 1 ally 8962 | -6/Factory | Evolved 2 slots: Utility x2 8963 | -6/Factory | Identified exit to Factory 8965 | -6/Factory | Loaded intel: 28 terminal locations 9005 | -6/Factory | Garrison activated, responded to threat 9014 | -6/Factory | Identified Bomb Factory No. 2 9314 | -6/Factory | Build established: Scavenger-Gunner 9528 | -6/Factory | Identified Hacking Drone Bay 9614 | -6/Factory | Discovered exit to Factory (range 11) 9890 | -6/Factory | Identified exit to Lower Caves 10126 | -6/Factory | Entered Lower Caves 10407 | -6/Lower Caves | Encountered a Warlord checkpoint 11228 | -6/Lower Caves | Learned 4 Factory zone layouts 11233 | -6/Lower Caves | Discovered new exit (range 14) 11256 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11319 | -6/Lower Caves | Lost 4 parts (1n2u1w) 11427 | -6/Lower Caves | Entered another Lower Caves area 11427 | -6/Lower Caves | Accompanied by 2 allies 11592 | -6/Lower Caves | Discovered exit to Factory (range 9) 11926 | -6/Lower Caves | Attacked by a faux Warlord 11932 | -6/Lower Caves | System corruption reached 10% 11971 | -6/Lower Caves | Lost 4 parts (2n2w) 12011 | -6/Lower Caves | Build established: Scavenger-Tank 12202 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12511 | -6/Lower Caves | Discovered new exit (range 9) 12531 | -6/Lower Caves | Entered Data Miner 12531 | -6/Data Miner | Accompanied by 1 ally 12531 | -6/Data Miner | Discovered new exit (range 6) 12563 | -6/Data Miner | Met Data Miner 12628 | -6/Data Miner | Learned location of Section 7 (-3) 12628 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12667 | -6/Data Miner | Received God Mode back door access code from Data Miner 12720 | -6/Data Miner | Entered Proximity Caves 12720 | -5/Proximity Caves | Accompanied by 1 ally 12783 | -5/Proximity Caves | Escorted by Enhanced Grunt 12983 | -5/Proximity Caves | Learned 4 Factory zone layouts 13123 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13186 | -5/Proximity Caves | Destroyed 7 combat bots 13194 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 13391 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13425 | -5/Proximity Caves | Discovered exit to Factory (range 13) 13444 | -5/Proximity Caves | Core integrity fell below 50% 13476 | -5/Proximity Caves | Lost 8 parts (1p4n2u1w) 13508 | -5/Proximity Caves | Entered Factory 13508 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13509 | -5/Factory | Identified exit to Factory 14165 | -5/Factory | Cargo convoy interrupted 14282 | -5/Factory | Lost 4 parts (2n1u1w) 14341 | -5/Factory | Build established: Scavenger-Skirmisher 14433 | -5/Factory | Lost 3 parts (2n1w) 14481 | -5/Factory | Destroyed 7 combat bots 15365 | -5/Factory | System corruption reached 10% 15405 | -5/Factory | Lost 3 parts (1p1n1w) 15418 | -5/Factory | Build established: Scavenger-Mutant 15713 | -5/Factory | Repaired Arm. Medium Treads 15886 | -5/Factory | Build established: Mutant 16043 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 16095 | -5/Factory | Entered another Factory area 16095 | -4/Factory | Accompanied by 1 ally 16095 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16186 | -4/Factory | Repaired Arm. Medium Treads 16244 | -4/Factory | Repaired Arm. Medium Treads 16302 | -4/Factory | Repaired Arm. Medium Treads 16360 | -4/Factory | Repaired KE Penetrator 16422 | -4/Factory | Repaired Broken Arm. Huge Wheel 16468 | -4/Factory | Allied Derelicts emerged from ambush trap array 16660 | -4/Factory | Build established: Scavenger-Tank 16790 | -4/Factory | Repaired Broken Hyp. Coil Gun 16848 | -4/Factory | Repaired Wave Gun 16916 | -4/Factory | Discovered new exit (range 9) 17134 | -4/Factory | Identified exit to Upper Caves 17135 | -4/Factory | Entered Upper Caves 17135 | -4/Upper Caves | Accompanied by 1 ally 17242 | -4/Upper Caves | Encountered a Warlord checkpoint 17453 | -4/Upper Caves | Spotted B-86 Titan 17658 | -4/Upper Caves | Discovered new exit (range 12) 17661 | -4/Upper Caves | Build established: Scavenger-Gunner 17680 | -4/Upper Caves | Identified exit to Upper Caves 17681 | -4/Upper Caves | Entered another Upper Caves area 17879 | -4/Upper Caves | Spotted B-86 Titan 17937 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17989 | -4/Upper Caves | Lost 5 parts (3u2w) 17999 | -4/Upper Caves | Destroyed 13 combat bots 18428 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18440 | -4/Upper Caves | Discovered new exit (range 7) 18452 | -4/Upper Caves | Identified exit to Warlord 18696 | -4/Upper Caves | Learned Research stockpile data 18717 | -4/Upper Caves | Entered Warlord 18717 | -4/Warlord | Accompanied by 2 allies 18797 | -4/Warlord | System corruption cleaned by Quarantine Array 19105 | -4/Warlord | Warlord's base attacked by MAIN.C 19127 | -4/Warlord | Found Prototype Energy Gun 19127 | -4/Warlord | Identified Vortex Shotgun 19141 | -4/Warlord | Found Vortex Shotgun 19429 | -4/Warlord | Met Warlord 19448 | -4/Warlord | Opened Warlord's prototype stash 19455 | -4/Warlord | Warlord forces counterattacked 19458 | -4/Warlord | Found Prototype Processor 19464 | -4/Warlord | Identified Exp. Targeting Computer 19473 | -4/Warlord | Found Prototype Reactor 19682 | -4/Warlord | Discovered new exit (range 14) 19701 | -4/Warlord | Identified exit to Proximity Caves 19705 | -4/Warlord | Entered Proximity Caves 19705 | -3/Proximity Caves | Accompanied by 4 allies 20200 | -3/Proximity Caves | Discovered new exit (range 6) 20208 | -3/Proximity Caves | Identified exit to Research 20211 | -3/Proximity Caves | Entered Research 20211 | -3/Research | Accompanied by 2 allies 20211 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20266 | -3/Research | Repaired Imp. Heavy Treads 20730 | -3/Research | Identified Vortex Chain Reactor 21176 | -3/Research | Identified exit to Research 21416 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 21817 | -3/Research | Spotted B-86 Titan 21819 | -3/Research | Assimilated B-86 Titan with FLK Orb 21842 | -3/Research | System corruption reached 10% 21884 | -3/Research | Found Adv. Powered Armor 21887 | -3/Research | Found Adv. Powered Armor 22057 | -3/Research | Assimilated H-71 Marshal with FLK Orb 22461 | -3/Research | First assault squad dispatched 22706 | -3/Research | Core integrity fell below 50% 22760 | -3/Research | System corruption reached 30% 22762 | -3/Research | Incoming assault squad redirected 22766 | -3/Research | Core integrity fell below 20% 22778 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22728_ Slammed into P-80 Master. 22738_ Nova Cannon destroyed. 22740_ Slammed into P-80 Master. 22742_ ALERT: Significant disruption in Zone 2Z, multiple assault carriers dispatched. 22743_ Slammed into P-80 Master. 22744_ Lgt. Quantum Reactor destroyed. 22745_ System corrupted: Arm. Heavy Treads rejected. 22745_ Slammed into P-80 Master. 22750_ Arm. Medium Treads destroyed. 22753_ Slammed into P-80 Master. 22754_ Lgt. Regenerative Plating destroyed. 22760_ System corrupted: Component data lost. 22762_ ALERT: Higher priority target reported, redirecting assault. 22767_ Slammed into P-80 Master. 22772_ Adv. Signal Interpreter destroyed. 22774_ Exp. Targeting Computer destroyed. 22776_ System corrupted: Heat flow error (+186). [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????