Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.10 @ 02:21:41 Player: Tmvn Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (68) 340 Value Destroyed (1636) 1636 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 10216 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 136/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads Centrium Leg > --- UTILITY (13) ----- Enhanced Optical Array System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Cooled Impulse Thruster Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Antigrav Array Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Improved Focal Shield Improved Hacking Suite System Shield System Shield System Shield Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Heavy Treads [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility System Shield Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . 1 . . 1 . 1 Utility 11 | . . . . . 3 . . 1 1 2 1 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 126 | . 8 1 1 5 12 2 18 29 15 8 8 7 12 Power 22 | . 2 . . . 1 . 2 5 3 . 3 1 5 Engine 9 | . 2 . . . 1 . 2 1 . . . 1 2 Core 7 | . . . . . . . . 4 3 . . . . Reactor 6 | . . . . . . . . . . . 3 . 3 Propulsion 49 | . 2 . . . 2 . 9 12 5 4 4 6 5 Treads 19 | . 2 . . . 2 . 9 4 . . . . 2 Leg 1 | . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover 15 | . . . . . . . . 2 5 1 4 2 1 Flight 14 | . . . . . . . . 6 . 3 . 4 1 Utility 31 | . 3 1 1 1 5 . 3 6 5 4 1 . 1 Device 8 | . 1 1 1 . 1 . . 1 1 1 . . 1 Storage 4 | . 2 . . . 1 . 1 . . . . . . Processor 4 | . . . . 1 1 . . . 1 . 1 . . Hackware 11 | . . . . . . . 2 3 3 3 . . . Protection 4 | . . . . . 2 . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | . 1 . . 4 4 2 4 6 2 . . . 1 Energy Gun 1 | . . . . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 13 | . 1 . . 3 3 1 4 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . 1 . . . . . . . Special Weapon 2 | . . . . . . . . 1 1 . . . . Impact Weapon 3 | . . . . . 1 . . 1 . . . . 1 Slashing Weapon 2 | . . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 7 | . . 1 1 . . . 1 3 . . . 1 . Parts Lost 44 | . . . . . 1 . 1 7 8 . 7 7 13 Power 9 | . . . . . . . . . 3 . 1 2 3 Propulsion 16 | . . . . . . . . 4 1 . 3 5 3 Utility 13 | . . . . . 1 . . 1 3 . 2 . 6 Weapon 6 | . . . . . . . 1 2 1 . 1 . 1 Highest Loss Streak 8 | . . . . . 1 . 1 6 5 . 3 5 8 Average Slot Usage (%) 88 | . 84 100 100 90 92 100 99 96 80 80 70 56 53 Engine 7 | . 14 14 14 14 9 9 9 1 . . . . 1 Core 1 | . . . . . . . . 5 11 5 1 . . Treads 17 | . 4 28 28 28 27 27 27 15 . . . . . Leg 1 | . 22 . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 14 11 9 8 3 Flight 3 | . . . . . . . . 12 5 5 7 5 6 Device 4 | . . 14 14 13 2 . . 3 5 10 4 . 3 Storage 12 | . 14 14 14 14 16 18 22 12 . . . . . Processor 3 | . . . . . 10 9 4 . 3 5 7 9 7 Hackware 13 | . . . . . . . 9 24 33 34 31 28 24 Protection 3 | . . . . . 14 18 8 2 . . . . . Energy Gun 2 | . 14 14 14 . . . . . . . . . . Ballistic Gun 10 | . 14 14 14 18 12 16 17 7 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 83 | 10 43 43 56 63 75 69 82 83 20 11 25 24 34 Greatest Support 80 | 20 40 40 40 40 60 60 60 80 56 56 59 75 38 Greatest Overweight (x) 15 | . 13 1 1 1 1 1 1 15 1 . . . 3 Average Overweight (x) . | . . 1 1 1 . 1 1 . . . . . . Largest Inventory Capacity 24 | . 16 12 12 12 18 18 24 24 4 4 4 4 4 Average Capacity 12 | . 8 12 12 12 16 18 20 14 4 4 4 4 4 Most Carried 24 | . 12 12 12 12 18 18 24 24 4 4 4 4 4 Average Carried 11 | . 7 11 11 10 13 17 20 14 3 3 2 1 1 Final Capacity 24 | 6 12 12 12 12 18 18 24 4 4 4 4 4 4 Final Carried 24 | 6 11 12 11 11 18 18 24 4 4 4 2 4 2 Class Distribution -------------------- 48% | Mutant 17% | Hauler-Mutant 17% | Wizard-Mutant 8% | Hacker-Scout 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Matter Collected 1830 | 190 100 13 . 104 105 123 675 365 . . . 17 138 Remotely . | . . . . . . . . . . . . . . Salvage Created 2072 | . 116 45 . 155 160 127 1052 279 . . . . 138 Parts 135 | . 7 7 . 14 13 10 62 16 . . . . 6 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . Recyclers Shooed 4 | . . . . . . . 1 . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 62 | . 3 3 . 15 3 6 25 7 . . . . . Guns 55 | . 3 3 . 11 3 3 25 7 . . . . . AOE 7 | . . . . 4 . 3 . . . . . . . Classes Destroyed 12 | . 3 . . 1 2 . 3 2 . . . . 1 Worker 2 | . . . . . . . 1 . . . . . 1 Tunneler 1 | . . . . . . . . 1 . . . . . Hauler 1 | . . . . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 29 | . 1 3 . 8 . 4 9 4 . . . . . Grunt 14 | . 2 . . . . 2 8 2 . . . . . Duelist 2 | . . . . . . . 2 . . . . . . Sentry 7 | . . . . . 2 . 5 . . . . . . Hunter 2 | . . . . . 1 . 1 . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . Assembled 7 | . . . . 7 . . . . . . . . . Best Kill Streak 6 | . 1 2 . 4 1 4 4 6 . . . . 1 Combat Bots Only 6 | . 1 2 . 4 1 4 4 6 . . . . . Max Kills in Single Turn 2 | . 1 1 . 2 1 2 2 1 . . . . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded 2 | . . . . 2 . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Damage Taken 8780 | . 241 32 . 253 174 484 1108 893 762 62 691 1095 2985 Core 2822 | . 20 16 . 46 . 57 127 140 117 23 309 517 1450 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 67 . . 66 80 86 97 73 60 . Volleys Fired 161 | . 20 3 . 15 . 17 80 23 . 1 2 . . Largest 2 | . 2 2 . 2 . 2 2 2 . 1 1 . . Hottest 88 | . 70 70 . 40 . 53 53 88 . 30 30 . . Shots Fired 330 | . 40 6 . 46 14 33 159 29 . 1 2 . . Gun 322 | . 40 6 . 45 14 30 159 28 . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . 3 . . . . . . . Special 4 | . . . . . . . . 1 . 1 2 . . Kinetic 296 | . 20 3 . 45 14 30 159 25 . . . . . Thermal 26 | . 20 3 . . . . . 3 . . . . . Explosive 4 | . . . . 1 . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 28 | . 6 7 . 13 27 28 18 10 . 1 . . . Robot Miss Streak 4 | . 3 . . 2 . 3 4 2 . . 2 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 . . . 1 2 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 1 . . . . . Autonomous 35 | . . . . 21 14 . . . . . . . . Shots Hit Robots 249 | . 24 6 . 39 14 21 112 22 . 1 . . 10 Core Hits 126 | . 8 3 . 19 4 10 57 16 . . . 4 5 Critical Hits 1 | . . 1 . . . . . . . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 43 | . . . . . 1 . . 8 7 . . . 27 Impact 29 | . . . . . 1 . . 1 . . . . 27 Slashing 14 | . . . . . . . . 7 7 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4593 | . 219 64 . 850 360 446 1717 432 36 . . 34 435 Guns 3834 | . 219 64 . 720 360 330 1717 424 . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 246 | . . . . 130 . 116 . . . . . . . Melee 417 | . . . . . . . . . . . . . 417 Ramming 96 | . . . . . . . . 8 36 . . 34 18 Kinetic 3610 | . 82 27 . 720 360 330 1717 374 . . . . . Thermal 274 | . 137 37 . 50 . . . 50 . . . . . Explosive 196 | . . . . 80 . 116 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 417 | . . . . . . . . . . . . . 417 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . 1 1 1 1 . . . . . 1 17 1 11 Average Corruption 1 | . 1 1 1 1 . . . . . 1 13 1 4 Corruption Purged . | . . . . . . . . . . . . . . Effects 21 | . 2 1 . 4 . . . . . . 13 . 1 Message Errors 4 | . 2 . . 1 . . . . . . 1 . . Matter Fused 2 | . . . . . . . . . . . 2 . . Heat Flow Errors 2 | . . . . . . . . . . . 1 . 1 Energy Discharges 4 | . . . . 3 . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Misdirections 7 | . . . . . . . . . . . 7 . . Targeting Errors 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 61 | . . . . . . . . . . . . . 61 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 61 | . . . . . . . . . . . . . 61 Knockbacks 5 | . . . . . . . . . . . . 1 4 Impact 5 | . . . . . . . . . . . . 1 4 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . . . . . 46 . . 18 . . 16 8 Shots 2 | . . . . . . 2 . . . . . . . Rammed 11 | . . . . . . . . 1 2 . . 5 3 Targets Rammed 11 | . . . . . . . . 1 2 . . 5 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 247 | . 182 45 . 4 . 69 22 105 . 1 247 . 152 Average Temperature 38 | . 78 23 . 1 . 42 5 33 . 1 120 . 78 Received Heat Transfer 984 | . 114 . . . 27 171 369 36 48 . 30 45 144 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions 3 | . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 729 | . 407 111 . 100 . . . 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Peak Influence 272 | . 125 78 . 150 167 141 272 100 100 60 45 45 95 Initial 68 | . . 8 . . . . 68 . . 2 7 23 24 Average 56 | . 64 49 . 53 97 70 93 32 34 24 6 16 38 Maximum Alert Level 1 | . . . . . . . 1 . . . . . . Low Security (%) 96 | . 100 100 . 100 100 100 83 100 100 100 100 100 100 Level 1 3 | . . . . . . . 16 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . 1 . . 2 6 5 2 . 2 3 Investigation 6 | . . . . . . . 2 2 2 . . . . Extermination 6 | . . . . . . . . 2 1 1 . 1 1 Reinforcement 10 | . 1 . . 1 . . . 2 2 1 . 1 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Distress Signals 12 | . . . . 1 . . 7 . 1 . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 187 | . 10 4 . 14 7 6 44 24 17 5 10 22 24 Peak Tracking Total 14 | . 4 3 . 4 3 5 6 6 7 3 8 9 14 Tactical Retreats 29 | . 1 1 . 1 . . 4 2 5 1 2 8 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Traps Triggered 15 | . 1 . . . . 3 1 3 2 . 4 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Machines Disabled 3 | . . . . 3 . . . . . . . . . Max in Single Turn 3 | . . . . 3 . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Machines Accessed 46 | . 2 1 3 . 3 . 12 12 3 5 2 1 2 Terminals 30 | . 2 . . . 2 . 11 9 1 4 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . . 1 . 1 . . . 1 Scanalyzers 4 | . . . . . . . . 1 . 1 1 1 . Garrison Access 4 | . . . . . 1 . . 2 . . . . 1 Total Hacks 177 | . 4 1 18 . 10 . 45 47 5 29 9 2 7 Successful 103 | . 2 1 18 . 4 . 14 30 3 19 3 2 7 Failed 74 | . 2 . . . 6 . 31 17 2 10 6 . . Catastrophic 14 | . 1 . . . 1 . 7 1 . 3 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 86 | . 4 . 1 . 6 . 39 19 1 16 . . . Terminals 123 | . 4 . . . 9 . 43 36 1 24 6 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . Recycling Units 9 | . . . . . . . 2 . 1 . . . 6 Scanalyzers 16 | . . . . . . . . 6 . 5 3 2 . Garrison Access 7 | . . . . . 1 . . 5 . . . . 1 Terminal Hacks 62 | . . 1 18 . 3 . 10 15 . 14 1 . . Record 22 | . . . 17 . . . . . . 5 . . . Part Schematic 3 | . . . . . . . 1 . . 2 . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . . . . . 2 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . . . 1 2 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Unreport Threat 6 | . . . . . . . 4 1 . 1 . . . Locate Traps 2 | . . . . . . . . 2 . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . . . . 1 1 . . Recall Reinforcements 4 | . . . . . . . . 3 . 1 . . . Zone Layout 12 | . . . . . 2 . 4 2 . 4 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . 6 Recycle Component 1 | . . . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . 1 Retrieve Matter 4 | . . . . . . . . . . . . . 4 Scanalyzer 12 | . . . . . . . . 4 . 4 2 2 . Insert Component 6 | . . . . . . . . 2 . 2 1 1 . Analyze 6 | . . . . . . . . 2 . 2 1 1 . Garrison Access Hacks 6 | . . . . . 1 . . 4 . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . 2 . . . . 1 Coupler Status 2 | . . . . . . . . 2 . . . . . Unauthorized Hacks 15 | . 2 . . . . . 4 7 1 1 . . . Terminals 12 | . 2 . . . . . 3 6 . 1 . . . Track 2 | . 2 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . Botnet 5 | . . . . . . . 3 2 . . . . . Operators 4 | . . . . . . . . 3 . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 . . . . Tunnel 2 | . . . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Restock 1 | . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . . . 2 . 11 8 1 4 1 1 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 1 2 . 4 1 1 . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 25 | . . . . . . . . . 25 . . . . Parts Recycled 1 | . . . . . . . . . . . . . 1 Recycled Matter 30 | . . . . . . . . . . . . . 30 Retrieved Matter 30 | . . . . . . . . . . . . . 30 Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . 2 . 2 1 1 . Part Schematics Acquired 6 | . . . . . . . . 2 . 2 1 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . 1 . . . Non-combat 2 | . . . . . . . . 1 . 1 . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . 1 . . . parse_system 1 | . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Turns Passed 8834 | . 543 515 454 1032 459 282 2030 1271 519 372 235 521 601 Spaces Moved 8221 | 1 337 280 251 545 245 125 854 1858 908 762 406 856 793 Core 582 | . 2 . . . . . . . . . . 360 220 Treads 2678 | . 39 280 251 545 245 125 854 339 . . . . . Legs 297 | 1 296 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 2248 | . . . . . . . . . 671 475 289 423 390 Flight 2416 | . . . . . . . . 1519 237 287 117 73 183 Fastest Speed 31 | 120 120 180 180 180 160 180 180 31 31 34 34 34 34 Average Speed 92 | 120 135 180 180 180 175 180 182 59 47 45 52 54 57 Slowest Speed 1300 | 120 700 180 180 180 180 180 183 1300 114 52 70 71 245 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 2 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 51 47 63 92 29 37 73 45 26 22 15 20 26 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . Known Exits Taken 6 | . . . . 1 1 . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 37 | . . . . . 1 7 . 8 7 . . . 14 Terrain Destroyed 94 | . . . . 38 8 19 . 8 7 . . . 14 Melee 30 | . . . . . 1 . . 8 7 . . . 14 Projectile 17 | . . . . 10 7 . . . . . . . . AOE 47 | . . . . 28 . 19 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Total 9120 | . 393 286 255 576 274 150 1195 1996 984 785 421 909 896 Wait 404 | . 1 . . 6 . . 212 41 42 11 4 31 56 Move 8201 | . 336 279 250 544 244 123 853 1857 907 757 405 855 791 Hop 3 | . . . . . . . . . . 2 . . 1 Pick Up 61 | . 11 1 1 3 10 1 10 9 4 2 1 6 2 Fast Attach 56 | . 5 1 . . 3 . 4 17 8 3 6 3 6 Attach 42 | . . . 1 2 7 . 1 10 6 3 2 4 6 Detach 30 | . 4 1 . 1 4 . 3 8 2 1 . 2 4 Swap 29 | . 3 . . 3 2 2 13 3 1 2 . . . Drop 72 | . 13 1 3 2 3 1 19 19 5 3 . 3 . Fire 161 | . 20 3 . 15 . 17 80 23 . 1 2 . . Melee 43 | . . . . . 1 . . 8 7 . . . 27 Ram 11 | . . . . . . . . . 2 . 1 5 3 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . Escape Stasis 6 | . . . . . . 6 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 12) 488 | -10/Materials | Discovered new exit (range 11) 544 | -10/Materials | Entered Mines 562 | -10/Mines | Found the Drone Emporium 581 | -10/Mines | Found Prototype Device 684 | -10/Mines | Found a hidden stash of uninstalled traps 749 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 757 | -10/Mines | Found Prototype Device 757 | -10/Mines | Identified Exp. Sensor Array 1050 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1050 | -10/Mines | Discovered new exit (range 5) 1059 | -10/Mines | Entered Exiles 1103 | -10/Exiles | Met 8R-AWN 1137 | -10/Exiles | Met EX-HEX 1187 | -10/Exiles | Met EX-BIN 1212 | -10/Exiles | Aligned with FarCom system 1214 | -10/Exiles | Given EX-Vault access code 1319 | -10/Exiles | Opened EX-Vault 1334 | -10/Exiles | Identified Sensor Drone Bay 1339 | -10/Exiles | Found AWS/Gauss 1378 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1395 | -10/Exiles | Exiles lab attacked by MAIN.C 1490 | -10/Exiles | Discovered new exit (range 14) 1513 | -10/Exiles | Left Exiles lab with AWS/Gauss 1513 | -10/Exiles | Entered Mines 1671 | -9/Mines | Assembled infested the area 2294 | -9/Mines | Discovered new exit (range 8) 2417 | -9/Mines | Learned 4 Materials zone layouts 2485 | -9/Mines | Discovered new exit (range 7) 2502 | -9/Mines | Identified exit to Materials 2545 | -9/Mines | Entered Materials 2545 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2546 | -8/Materials | Identified exit to Factory 3002 | -8/Materials | Identified exit to Garrison 3004 | -8/Materials | Entered Garrison 3088 | -8/Garrison | Triggered checkpoint 3252 | -8/Garrison | Discovered new exit (range 10) 3267 | -8/Garrison | Identified exit to Materials 3277 | -8/Garrison | Installed Relay Interface Framework 3286 | -8/Garrison | Entered Materials 4330 | -8/Materials | Identified exit to Storage 4644 | -8/Materials | Build established: Hauler-Mutant 5199 | -8/Materials | Discovered exit to Factory (range 11) 5316 | -8/Materials | Entered Factory 5316 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5974 | -7/Factory | Lost 6 parts (3n1u2w) 6118 | -7/Factory | Discovered new exit (range 12) 6172 | -7/Factory | Identified exit to Lower Caves 6201 | -7/Factory | Build established: Hacker-Scout 6470 | -7/Factory | Identified exit to Factory 6587 | -7/Factory | Entered another Factory area 6587 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6704 | -6/Factory | Spotted B-75 Beast 6716 | -6/Factory | Lost 5 parts (1p1n3u) 6885 | -6/Factory | Discovered new exit (range 7) 6899 | -6/Factory | Identified exit to Lower Caves 6936 | -6/Factory | Repaired Gravmag Array 6976 | -6/Factory | Build established: Hacker-Mutant 7087 | -6/Factory | Discovered new exit (range 7) 7090 | -6/Factory | Identified exit to Factory 7106 | -6/Factory | Entered another Factory area 7106 | -5/Factory | Evolved 2 slots: Utility x2 7445 | -5/Factory | Build established: Wizard-Mutant 7463 | -5/Factory | Discovered new exit (range 9) 7475 | -5/Factory | Discovered new exit (range 7) 7477 | -5/Factory | Identified exit to Factory 7478 | -5/Factory | Entered another Factory area 7478 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7543 | -4/Factory | System corruption reached 10% 7624 | -4/Factory | Lost 3 parts (2n1w) 7704 | -4/Factory | Discovered new exit (range 18) 7713 | -4/Factory | Entered Research 7713 | -3/Research | Evolved 2 slots: Utility x2 7939 | -3/Research | Spotted B-86 Titan 8030 | -3/Research | Lost 5 parts (2p3n) 8221 | -3/Research | Discovered new exit (range 8) 8234 | -3/Research | Entered another Research area 8234 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8245 | -2/Research | Spotted B-90 Cyclops 8759 | -2/Research | Core integrity fell below 50% 8779 | -2/Research | Lost 8 parts (3p2n2u1w) 8794 | -2/Research | Core integrity fell below 20% 8822 | -2/Research | System corruption reached 10% 8835 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08739_ Acquired Lgt. Particle Reactor. 08745_ Impulse Thruster Array destroyed. 08748_ Quantum Reactor destroyed. 08753_ U-05 Engineer destroyed. 08763_ Penetrated by Slug. 08763_ Slug penetrates Wall. 08765_ Acquired Centrium Leg. 08784_ Adv. System Shield destroyed. 08786_ S-43 Plague shuts down. 08794_ Imp. Hacking Suite destroyed. 08797_ S-43 Plague destroyed. 08807_ Adv. Signal Interpreter destroyed. 08812_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R003. 08816_ Slammed into P-80 Master. 08816_ P-80 Master knocked back. 08816_ Destabilizing: Core damaged (-58). 08820_ System Shield destroyed. 08821_ Slug penetrates Wall. 08828_ System corrupted: Heat flow error (+201). Map ----- +----------------------------------------------------+ | ?# # #????????????????????????????? | | ?# # #????????????????????????????? | | ?# #! #????????????????????????????? | | ?######## "#????????????????????????????? | | #### #??# """ ! ""#????????????????????????????? | | =! =??# """ ""#????????????????????????????? | | =! ?# """ ""#????????????????????????????? | | = ?# ^ ""#????????????????????????????? | | # T"#????????????????????????????? | | ?""T"" # ""#????????????????????????????? | | ?""""" + """ ""#?###########????????????????? | | # """ ""#? !#????????????????? | | = # """ ""# #????????????????? | | #######?# = "# ! #????????????????? | | ????????# [%* + #????????????????? | | ????????# # #????????????????? | | ????????# # #????????????????? | | ????????# Y p #? ! #????????????????? | | ?#??????# ####/###############????????????????? | | ?# ?????# # p p #??????????????????????? | | ?# ????# # #??????????????????????? | | ?# ??# # """s #??????????????????????? | | ?# |?# # s""" #??????????????????????? | | ?# # # k""" #### #?????????????????? | | ?# = + # != + #?????????????????? | | ## # # != @######?????????????????? | | # ??# # = """ #??????????????????????? | | ######## # """ #??????????????????????? | | # # """ #??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | / ##############??????????????????????? | | # ########???????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | ######??????????????????????????????????????????? | | !#???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 25 Resistance: EM 15 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 44 Item Schematics ----------------- Deuterium Engine | -8/Materials | Hacked Nuclear Core | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Imp. Cloaking Device | -5/Factory | Hacked Mace | -5/Factory | Hacked Cesium-ion Thruster | -5/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Scanalyzed Imp. Gravmag System | -4/Factory | Scanalyzed Field Propulsion Array | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderComponentWeb Manual? 0 Play Time 03:14:20 Cumulative 55.0 hours Start 2020.10.09 @ 03:29:39 End 2020.10.10 @ 02:21:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam 1 RUN: 21add03b-ed17-4803-9525-afb4e71fe61a