Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 23:20:55 Player: opdo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (157) 785 Value Destroyed (5484) 5484 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1289) 1289 TOTAL SCORE: 12678 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 572 Entered DSFs 500 Acquired ECA 300 Friendly Fire -171 Cogmind --------- Core Integrity 628/1000 Matter 300/300 Energy 1/150 System Corruption 7% Temperature Cool (21) Movement Walking (190) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Treads Flexi-carbon Leg > --- UTILITY (7) ------ Improved Cooling System Large Storage Unit Improved Target Analyzer Makeshift Core Shielding Advanced Shield Generator Improved Recalibrator > --- WEAPON (3) ------- Katana > --- INVENTORY (15) --- Flexi-carbon Leg High-capacity Matter Pod (200) Improved Terrain Scanner Advanced Terrain Scan Processor Encrypted Comm Array Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Improved Medium Armor Plating Graphene Brace Point Defense System > --- WEAPON ----------- Tesla Rifle Tesla Rifle Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Angular Momentum Engine Light Treads Light Treads Improved Treads Advanced Heat Sink High-capacity Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating System Shield Tesla Rifle Tesla Rifle Tesla Rifle Improved Grenade Launcher Katana [Rating: 75] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Laser Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac DSF Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 . . 4 . 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . Utility 5 | . . . . . 2 . . 2 . 1 . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 125 | 6 4 7 29 1 12 23 . 2 12 15 4 10 Power 16 | 1 . 1 4 . . 3 . 1 2 2 1 1 Engine 13 | 1 . 1 4 . . 3 . 1 1 1 1 . Core 3 | . . . . . . . . . 1 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 38 | 2 . 2 14 . 2 8 . . 3 2 1 4 Treads 35 | 2 . 2 14 . 2 8 . . 3 2 . 2 Leg 2 | . . . . . . . . . . . . 2 Wheel 1 | . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 34 | 1 2 3 2 . 6 4 . 1 6 5 . 4 Device 9 | . 1 1 . . 1 . . . 2 2 . 2 Storage 4 | 1 1 . . . . 1 . . 1 . . . Processor 6 | . . . 2 . 1 1 . . 1 1 . . Hackware 3 | . . . . . . 1 . . 1 1 . . Protection 12 | . . 2 . . 4 1 . 1 1 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 2 1 9 1 4 8 . . 1 6 2 1 Energy Gun 19 | . 2 . 5 . 3 1 . . 1 5 1 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 9 | 2 . 1 3 . . 2 . . . . 1 . Ballistic Cannon 5 | . . . . . . 4 . . . 1 . . Launcher 2 | . . . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . 2 . . . 1 . . Parts Lost 47 | . . 1 6 . 3 4 . . 7 8 2 16 Power 5 | . . . 1 . . . . . . . . 4 Propulsion 17 | . . . 3 . 1 1 . . 3 3 2 4 Utility 14 | . . 1 1 . 2 1 . . 3 2 . 4 Weapon 11 | . . . 1 . . 2 . . 1 3 . 4 Highest Loss Streak 12 | . . 1 3 . 1 2 . . 3 4 2 12 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Backups 13 | 1 5 13 14 15 14 14 14 12 13 13 13 12 Power 1 | . 1 1 . 1 1 1 2 2 2 1 3 2 Propulsion 4 | . 2 4 4 6 4 4 5 5 3 3 3 2 Utility 2 | . . 1 4 4 2 1 3 1 2 4 3 4 Weapon 4 | . 2 6 5 4 7 6 4 4 5 4 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 36 | . . 4 13 1 4 4 . . 2 3 . 5 Power 3 | . . . . . . 1 . . . 2 . . Propulsion 12 | . . 2 4 . 2 3 . . . . . 1 Utility 11 | . . . 5 1 1 . . . . 1 . 3 Weapon 9 | . . 2 4 . 1 . . . 2 . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 98 97 98 100 98 99 100 96 96 96 99 88 Engine 10 | . 14 14 10 11 9 8 9 10 10 10 10 8 Treads 33 | . 28 28 43 44 36 35 36 33 32 28 28 14 Device 5 | . 2 3 . . 3 9 9 6 9 13 5 6 Storage 9 | . 24 14 11 11 9 9 9 6 6 5 5 5 Processor 9 | . . . 7 11 9 9 9 6 6 13 17 14 Hackware 2 | . . . . . . 3 9 6 4 . 5 4 Protection 5 | . . 8 3 . 12 3 . 12 7 4 5 4 Energy Gun 9 | . 26 26 6 18 17 3 . . 1 10 5 4 Ballistic Gun 2 | . 1 1 12 . . . . . . . 4 4 Ballistic Cannon 4 | . . . . . . 13 13 13 11 2 . . Peak Build Rating 75 | 6 10 17 24 24 34 38 36 48 62 75 66 67 Average Rating 37 | 4 9 14 19 23 30 36 35 46 52 69 64 61 On Entrance 32 | . 6 10 17 24 23 34 35 36 48 62 64 65 Avg Prop Armor Cover (%) 14 | . . . . . . . . . . . 14 14 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 82 | 12 34 38 38 34 45 51 42 68 82 71 64 64 Greatest Support 114 | 40 40 42 92 92 92 92 86 108 113 114 108 40 Greatest Overweight (x) 3 | 3 . . . . . . . . . . 2 3 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 8 15 15 15 15 15 15 14 15 15 15 15 Average Carried 13 | 1 5 13 14 15 14 14 14 12 13 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 8 15 15 15 15 14 15 13 15 11 13 6 Class Distribution -------------------- 47% | Mutant 17% | Scavenger-Gunner 17% | Scavenger-Mutant 15% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Commander-Mutant | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac DSF Fac Upp Upp Matter Collected 3926 | 164 126 76 924 10 309 1056 52 . 319 262 196 432 Remotely . | . . . . . . . . . . . . . Salvage Created 5859 | . 401 271 1339 . 874 1278 245 . 208 713 53 477 Parts 267 | . 18 4 71 . 43 65 6 1 9 32 3 15 Haulers Intercepted 7 | . 1 . 2 . . 3 . . 1 . . . Recyclers Shooed 4 | . . . . . . 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 3 12 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac DSF Fac Upp Upp Combat Hostiles Destroyed 127 | . 8 7 33 . 26 28 3 . 3 9 1 9 Melee 9 | . . . 3 . 2 4 . . . . . . Guns 69 | . 7 6 27 . 17 5 . . . 2 1 4 Cannons 27 | . . . . . . 16 3 . 3 2 . 3 AOE 10 | . . . . . 3 3 . . . 2 . 2 Classes Destroyed 16 | . 3 1 3 . . 5 1 1 1 1 . . Worker 4 | . . . . . . 1 . . . 3 . . Builder 1 | . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . 1 . . . . Hauler 7 | . 1 . 2 . . 3 . . 1 . . . Recycler 7 | . . . 1 . 1 1 2 . . 2 . . Operator 3 | . . . 1 . . 1 . . . 1 . . Watcher 6 | . 2 . 2 . . 2 . . . . . . Swarmer 21 | . . 1 10 . 9 . 1 . . . . . Grunt 62 | . 8 6 15 . 11 15 . . . 3 1 3 Brawler 3 | . . . . . . 1 . . . . . 2 Duelist 2 | . . . . . . 1 . . . . . 1 Protector 1 | . . . . . . 1 . . . . . . Sentry 24 | . . . 8 . 6 8 . . . 1 . 1 Specialist 2 | . . . . . . . . . 2 . . . Hunter 8 | . . . . . . 2 1 . 1 3 . 1 Programmer 4 | . . . . . . . 1 . . 2 . 1 Thug 1 | . . . . . . 1 . . . . . . Best Kill Streak 7 | . 4 2 6 . 6 4 3 1 2 7 1 4 Combat Bots Only 6 | . 4 2 6 . 5 4 3 . 2 3 1 4 Max Kills in Single Turn 4 | . 1 1 1 . 2 2 1 1 1 4 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . . 1 . 1 Melee 1 | . . . 1 . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac DSF Fac Upp Upp Hostile Shots Fired 780 | . 28 40 159 . 118 155 6 . 53 93 22 106 Missed 194 | . 9 7 37 . 34 45 1 . 10 23 6 22 Hits 586 | . 19 33 122 . 84 110 5 . 43 70 16 84 Melee 23 | . . . . . . . . . 4 . . 19 Projectile 563 | . 19 33 122 . 84 110 5 . 39 70 16 65 Critical Strikes 29 | . 1 . 2 . 4 5 . . 1 4 . 12 Actively Blocked 3 | . . . . . . . . . . 2 . 1 Damage Taken 9808 | . 220 380 1489 . 1161 1679 91 . 951 1435 337 2065 Core 1184 | . 69 122 136 . 237 191 . . 57 58 48 266 Absorbed by Shields 56 | . . . . . . . . . . . . 56 Redirected to Shielding 15 | . . . . . . . . . . . . 15 Ignored by Resistances 361 | . . 34 . . 34 51 . . 99 143 . . Core Remaining (%) 60 | 100 . 23 . 66 . . 22 . 93 . . . Volleys Fired 382 | . 29 24 101 . 69 76 4 . 15 28 3 33 Largest 3 | . 2 2 2 . 2 2 2 . 2 3 3 3 Hottest 195 | . 112 112 126 . 138 138 80 . 105 195 141 141 Shots Fired 780 | . 58 48 202 . 133 149 7 . 30 84 10 59 Gun 581 | . 58 48 202 . 130 39 . . 2 57 6 39 Cannon 176 | . . . . . . 106 7 . 28 19 . 16 Launcher 23 | . . . . . 3 4 . . . 8 4 4 Special . | . . . . . . . . . . . . . Kinetic 375 | . . . 179 . . 106 7 . 28 19 3 33 Thermal 323 | . 58 48 23 . 130 39 . . . . 3 22 Explosive 23 | . . . . . 3 4 . . . 8 4 4 Electromagnetic 59 | . . . . . . . . . 2 57 . . Robot Hit Streak 46 | . 9 7 14 . 46 25 12 . 5 11 5 11 Robot Miss Streak 5 | . 2 5 4 . 5 3 2 . 2 4 2 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 603 | . 36 29 162 . 101 117 10 . 23 56 7 62 Core Hits 282 | . 15 10 58 . 38 58 4 . 8 36 11 44 Critical Kills 2 | . . . 1 . . . . . . . . 1 Critical Parts Destroyed 6 | . . . 5 . . . . . . . . 1 Critical Strikes 44 | . 7 3 8 . 6 11 . . . 3 . 6 Burn 21 | . 7 3 2 . 6 . . . . . . 3 Destroy 3 | . . . 1 . . . . . . . . 2 Blast 7 | . . . . . . 6 . . . 1 . . Corrupt 2 | . . . . . . . . . . 2 . . Smash 5 | . . . 5 . . . . . . . . . Sever 6 | . . . . . . 5 . . . . . 1 Melee Attacks 71 | . . . 23 5 . 20 5 . 5 . . 13 Impact 23 | . . . 23 . . . . . . . . . Slashing 48 | . . . . 5 . 20 5 . 5 . . 13 Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14953 | . 551 448 2389 . 2193 3511 441 11 637 2192 613 1967 Guns 6969 | . 549 440 1758 . 1851 611 . . 27 916 88 729 Cannons 3362 | . . . . . . 1859 138 . 529 365 . 471 Explosions 2734 | . . . . . 302 560 . . . 911 525 436 Melee 1734 | . . . 591 . . 438 293 . 81 . . 331 Ramming 154 | . 2 8 40 . 40 43 10 11 . . . . Kinetic 5268 | . . . 1466 . . 1859 138 . 529 365 46 865 Thermal 4289 | . 549 440 292 . 1851 611 . . . 169 42 335 Explosive 2565 | . . . . . 302 560 . . . 742 525 436 Electromagnetic 943 | . . . . . . . . . 27 916 . . Impact 591 | . . . 591 . . . . . . . . . Slashing 1143 | . . . . . . 438 293 . 81 . . 331 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 1 . 5 4 4 7 Average Corruption 3 | . . . . . . 1 1 . 5 4 4 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 45 | . . . . . . . 9 . 1 8 17 10 Message Errors 7 | . . . . . . . 2 . . . 1 4 Matter Fused 8 | . . . . . . . . . 1 4 3 . Heat Flow Errors 3 | . . . . . . . . . . . 2 1 Energy Discharges 11 | . . . . . . . 3 . . . 7 1 Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . 4 . . 1 1 2 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 412 | . . . 200 . . 53 57 . 4 27 32 39 Projectiles 49 | . . . . . . 34 11 . 4 . . . Explosions 59 | . . . . . . . . . . 27 32 . Melee 304 | . . . 200 . . 19 46 . . . . 39 Knockbacks 33 | . . . 1 . . 24 . . 3 5 . . Impact 1 | . . . 1 . . . . . . . . . Kinetic 31 | . . . . . . 23 . . 3 5 . . Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 130 | . . . . . . . . . . 87 . 43 Shots 3 | . . . . . . . . . . 2 . 1 Rammed 21 | . 1 1 5 . 6 7 1 . . . . . Targets Rammed 29 | . 1 1 7 . 9 9 1 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed 8 | . . . 2 . 3 2 . 1 . . . . Highest Temperature 507 | . 404 453 478 . 507 458 . . . 118 118 197 Average Temperature 153 | . 165 185 71 . 196 194 . . . 41 38 98 Received Heat Transfer 3269 | . 138 162 519 . 459 909 18 . 153 204 126 581 Effects 31 | . 2 6 1 . 17 5 . . . . . . Shutdowns 4 | . . 2 1 . 1 . . . . . . . Energy Bleed 4 | . 1 . . . 3 . . . . . . . Interference 10 | . . 1 . . 8 1 . . . . . . Matter Decay 4 | . . . . . 4 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Damage (major) 7 | . . 3 . . . 4 . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . 4 . . . . . . 3 . . Combat Hostiles 6 | . . . 3 . . . . . . 3 . . Parts Fried 11 | . . . 3 . . . . . . 8 . . Impact Corruptions 10 | . . . 10 . . . . . . . . . Robots Melted 7 | . 2 1 . . 4 . . . . . . . Combat Hostiles 6 | . 1 1 . . 4 . . . . . . . Parts Melted 18 | . 3 4 2 . 7 1 1 . . . . . Heat Transferred 10455 | . 1924 1332 814 . 4181 1166 . . . 150 74 814 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac DSF Fac Upp Upp Maximum Alert Level 2 | . . . 2 . 1 2 1 1 1 1 . . Low Security (%) 61 | 100 100 100 45 100 74 19 58 73 47 91 . . Level 1 33 | . . . 53 . 25 56 41 27 52 8 . . Level 2 4 | . . . . . . 24 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . Peak Influence 586 | . 130 60 403 100 310 586 305 216 302 227 . . Initial 214 | . . 33 10 100 . 115 214 202 96 158 . . Average 167 | . 59 19 185 38 109 335 168 179 205 134 . . Influence Increases 4942 | . 225 225 985 . 746 1034 378 236 376 517 20 200 Destroy 0b10 Robot/C 2820 | . 160 140 660 . 520 580 140 . 200 220 20 180 Destroy 0b10 Robot/NC 150 | . 15 . 30 . 5 45 10 5 5 35 . . Destroy Leader 634 | . 36 40 158 . 120 160 . . 40 60 . 20 Allied During Kill 248 | . . . . . . 24 81 3 116 24 . . Successful Hack 205 | . 12 . 50 . 35 28 26 28 . 26 . . Select Force Hacks 120 | . . . . . . . 120 . . . . . Disable Machine 105 | . . . 30 . . 45 . . 15 15 . . Destroy Structure 220 | . 2 . 12 . 21 62 1 . . 122 . . Advance Influence 200 | . . . . . . . . 200 . . . . Lose Combat Pursuer 240 | . . 45 45 . 45 90 . . . 15 . . Influence Decreases 4942 | . 140 282 755 258 472 757 921 106 212 594 245 200 Entered New Map 1000 | . . 52 18 158 . 159 337 6 42 144 84 . Time Decay 3062 | . 140 230 527 100 442 538 374 100 . 350 151 110 Lost Part 380 | . . . 60 . 30 40 . . 70 80 10 90 Lost Ally 200 | . . . . . . 20 60 . 100 20 . . Purge Threat 300 | . . . 150 . . . 150 . . . . . Squads Dispatched 18 | . 2 . 2 . 2 5 . 1 2 3 . 1 Investigation 4 | . 2 . . . 1 . . 1 . . . . Extermination 1 | . . . . . . . . . . 1 . . Reinforcement 10 | . . . 2 . 1 3 . . 2 2 . . Assault 3 | . . . . . . 2 . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac DSF Fac Upp Upp Distress Signals 11 | . 2 . 3 . 2 3 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 202 | . 13 11 45 . 30 47 5 . 11 18 7 15 Peak Tracking Total 7 | . 6 3 7 . 4 7 2 . 5 3 7 7 Tactical Retreats 14 | . . 2 3 . 3 5 . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac DSF Fac Upp Upp Traps Triggered 7 | . 1 1 . . . 4 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac DSF Fac Upp Upp Machines Disabled 8 | . . . 2 . . 3 . . 1 1 1 . Max in Single Turn 1 | . . . 1 . . 1 . . 1 1 1 . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac DSF Fac Upp Upp Machines Accessed 49 | . 3 1 9 . 7 14 10 3 . 2 . . Terminals 38 | . 3 . 8 . 6 12 6 2 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 1 4 . . . . . Scanalyzers 3 | . . . 1 . 1 . . . . 1 . . Garrison Access 2 | . . . . . . 1 . 1 . . . . Total Hacks 148 | . 12 1 35 . 21 35 29 9 . 6 . . Successful 89 | . 5 1 23 . 11 22 20 3 . 4 . . Failed 57 | . 7 . 11 . 10 13 9 6 . 1 . . Catastrophic 12 | . 2 . 3 . 2 2 2 . . 1 . . Database Lockouts 2 | . . . 1 . . . . . . 1 . . Manual 87 | . 9 . 23 . 16 20 14 3 . 2 . . Terminals 121 | . 12 . 28 . 20 32 20 7 . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . . . . . . 2 9 . . . . . Scanalyzers 12 | . . . 7 . 1 . . . . 4 . . Garrison Access 3 | . . . . . . 1 . 2 . . . . Terminal Hacks 34 | . 2 1 6 . 5 12 6 2 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . 1 2 . . . . . Open Door 5 | . . 1 . . . 4 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 5 | . 1 . 1 . 1 1 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . Alert Level 5 | . . . 1 . 1 2 1 . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . Hauler Manifests 3 | . . . 1 . 1 . . 1 . . . . Registered Components 3 | . 1 . 1 . . 1 . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . Zone Layout 3 | . . . 1 . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 1 4 . . . . . Report Inventory 4 | . . . . . . . 4 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 9 | . . . 6 . . . . . . 3 . . Retrieve Study 9 | . . . 6 . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 40 | . 3 . 11 . 6 8 10 1 . 1 . . Terminals 34 | . 3 . 11 . 6 7 5 1 . 1 . . Track 1 | . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 5 | . 1 . 2 . 1 1 . . . . . . Skim 27 | . 2 . 8 . 5 5 5 1 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 1 5 . . . . . Monitor 1 | . . . . . . . 1 . . . . . Mask 1 | . . . . . . 1 . . . . . . Tunnel 4 | . . . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 39 | . 3 . 7 . 7 12 6 3 . 1 . . Full Trace Events 4 | . 1 . . . 1 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 4 . . . . . . 3 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 1 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac DSF Fac Upp Upp Total Allies 16 | . . . . . . 12 4 . . . . . Largest Group 11 | . . . . . . 10 11 11 10 5 . . Highest-Rated Group 189 | . . . . . . 173 189 189 162 77 . . Highest-Rated Ally 31 | . . . . . . 31 29 27 18 16 . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 9 9 Total Orders . | . . . . . . . . . . . . . Ally Attacks 139 | . . . . . . 5 38 . 82 14 . . Total Damage 1735 | . . . . . . 85 500 . 998 152 . . Kills 15 | . . . . . . 2 4 . 7 2 . . Allies Corrupted 2 | . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac DSF Fac Upp Upp Active Infowar (turns) 324 | . 57 125 . . . 142 . . . . . . Optics 142 | . . . . . . 142 . . . . . . Terrain 182 | . 57 125 . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac DSF Fac Upp Upp Turns Passed 9561 | 57 387 745 1611 285 1300 1520 866 200 263 798 898 631 Spaces Moved 4491 | 33 171 409 618 91 622 702 307 121 114 400 545 358 Core 14 | 14 . . . . . . . . . . . . Treads 4074 | 19 171 409 618 91 622 702 307 121 114 400 496 4 Legs 17 | . . . . . . . . . . . . 17 Wheels 386 | . . . . . . . . . . . 49 337 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 156 160 160 145 151 150 150 161 130 115 Average Speed 155 | 139 160 153 159 160 161 152 151 150 156 162 160 133 Slowest Speed 290 | 200 160 160 160 160 162 162 151 150 161 166 164 290 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 34 84 62 26 50 91 63 5 93 14 70 52 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 16 | . . 2 2 . 3 . 8 . . . 1 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . 1 1 . Scrap Searched 5 | . . . . . . . . . . . 2 3 Spaces Dug 11 | . . . 3 5 . 3 . . . . . . Terrain Destroyed 229 | . . . 3 5 22 57 1 . . 79 34 28 Melee 11 | . . . 3 5 . 3 . . . . . . Projectile 25 | . . . . . . 21 1 . . 2 . 1 AOE 193 | . . . . . 22 33 . . . 77 34 27 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac DSF Fac Upp Upp Total 6229 | 41 224 478 1037 224 789 970 694 139 160 484 559 430 Wait 883 | . 15 20 186 126 51 96 349 13 . 23 . 4 Move 4479 | 32 170 408 617 90 621 701 306 120 113 399 544 358 Hop . | . . . . . . . . . . . . . Pick Up 97 | 3 5 11 28 1 13 11 1 1 8 9 4 2 Fast Attach 31 | 6 1 1 4 . . 8 . 1 3 1 2 4 Attach 47 | . . . 7 . 5 5 . 3 4 11 2 10 Detach . | . . . . . . . . . . . . . Swap 86 | . 3 6 24 1 9 23 1 . 7 7 1 4 Drop 95 | . . 7 40 1 12 19 . . 5 6 3 2 Fire 382 | . 29 24 101 . 69 76 4 . 15 28 3 33 Melee 71 | . . . 23 5 . 20 5 . 5 . . 13 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 29 | . 1 1 7 . 9 9 1 1 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 29 | . . . . . . 2 27 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 9 exits: Fac x4 / Low x2 / Ext x2 / DSF) -6/DSF -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 13) 58 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 5) 413 | -10/Materials | Discovered new exit (range 14) 445 | -10/Materials | Entered Mines 566 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 741 | -10/Mines | Learned location of Zion (-7) 769 | -10/Mines | Core integrity fell below 50% 812 | -10/Mines | Discovered new exit (range 9) 839 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 858 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1030 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1092 | -10/Mines | Discovered new exit (range 8) 1184 | -10/Mines | Discovered new exit (range 3) 1190 | -10/Mines | Entered Materials 1190 | -9/Materials | Evolved 2 slots: Propulsion x2 1478 | -9/Materials | Discovered new exit (range 12) 1483 | -9/Materials | Build established: Scavenger-Mutant 1736 | -9/Materials | Discovered new exit (range 15) 1913 | -9/Materials | Discovered new exit (range 15) 1940 | -9/Materials | Central database locked down 2164 | -9/Materials | Lost 3 parts (1p1n1w) 2269 | -9/Materials | Discovered new exit (range 11) 2440 | -9/Materials | Identified exit to Materials 2542 | -9/Materials | Learned location of 1 exit from Storage 2575 | -9/Materials | Learned 2 Storage zone layouts 2592 | -9/Materials | Build established: Mutant 2631 | -9/Materials | Learned Storage stockpile data 2671 | -9/Materials | Loaded intel: 2 recycling unit locations 2801 | -9/Materials | Entered Mines 2835 | -9/Mines | Assembled infested the area 2840 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3086 | -9/Mines | Entered Materials 3086 | -8/Materials | Evolved 2 slots: Utility x2 3744 | -8/Materials | Discovered new exit (range 15) 3813 | -8/Materials | Discovered new exit (range 3) 3968 | -8/Materials | Identified exit to Storage 4030 | -8/Materials | Learned location of Lower Caves (-7) 4081 | -8/Materials | Learned location of Storage (-8) 4120 | -8/Materials | Learned Factory stockpile data 4139 | -8/Materials | Discovered new exit (range 14) 4150 | -8/Materials | Learned Storage emergency access door positions 4168 | -8/Materials | Learned Factory stockpile data 4178 | -8/Materials | Learned Factory emergency access door positions 4180 | -8/Materials | Learned 8 Factory zone layouts 4190 | -8/Materials | Learned 4 Factory zone layouts 4212 | -8/Materials | Learned location of 2 exits from Factory 4284 | -8/Materials | Learned location of 2 exits from Factory 4386 | -8/Materials | Entered Storage 4387 | -8/Storage | Identified exit to Recycling 4602 | -8/Storage | Met a pair of Derelict thieves 4654 | -8/Storage | Core integrity fell below 50% 5571 | -8/Storage | Discovered new exit (range 14) 5676 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5881 | -8/Storage | Used back door to open Recycling access 5888 | -8/Storage | Learned Factory stockpile data 5906 | -8/Storage | Entered Recycling 5906 | -8/Recycling | Accompanied by 10 allies 5907 | -8/Recycling | Identified exit to Factory 5963 | -8/Recycling | Build established: Commander-Mutant 6331 | -8/Recycling | Lost 3 allies 6341 | -8/Recycling | Learned Factory scanalyzer intel 6410 | -8/Recycling | Learned location of 1 exit from Storage 6470 | -8/Recycling | Learned location of 2 exits from Factory 6522 | -8/Recycling | Learned Factory trap positions 6772 | -8/Recycling | Entered Factory 6772 | -6/Factory | Accompanied by 11 allies 6772 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6773 | -6/Factory | Identified exit to Factory 6773 | -6/Factory | Identified exit to Lower Caves 6774 | -6/Factory | Identified exit to Extension 6776 | -6/Factory | Loaded intel: 112 trap records 6779 | -6/Factory | Loaded intel: 4 scanalyzer locations 6959 | -6/Factory | Identified exit to DSF 6972 | -6/Factory | Entered DSF 6972 | -6/DSF | Accompanied by 10 allies 6991 | -6/DSF | Additional patrols routed to DSF 7115 | -6/DSF | Lost 3 allies 7132 | -6/DSF | Discovered exit to Factory (range 15) 7181 | -6/DSF | Sterilization system engaged 7201 | -6/DSF | Ambient heat levels rising (+10) 7201 | -6/DSF | Lost 3 parts (2u1w) 7216 | -6/DSF | Ambient heat levels rising (+10) 7231 | -6/DSF | Ambient heat levels rising (+10) 7235 | -6/DSF | Entered Factory 7235 | -5/Factory | Accompanied by 5 allies 7235 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7236 | -5/Factory | Identified exit to Factory 7261 | -5/Factory | Central database locked down 7481 | -5/Factory | Lost 5 allies 7897 | -5/Factory | Discovered exit to Factory (range 8) 7917 | -5/Factory | Discovered new exit (range 13) 7982 | -5/Factory | Lost 4 parts (2n2u) 8033 | -5/Factory | Entered Upper Caves 8039 | -5/Upper Caves | Met a Warlord Commander 8040 | -5/Upper Caves | Learned location of Warlord (-4) 8041 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8060 | -5/Upper Caves | Found Encrypted Comm Array 8115 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8221 | -5/Upper Caves | Build established: Scavenger-Gunner 8709 | -5/Upper Caves | Discovered new exit (range 11) 8858 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8931 | -5/Upper Caves | Entered another Upper Caves area 9367 | -5/Upper Caves | Learned Factory terminal intel 9395 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9520 | -5/Upper Caves | Lost 12 parts (3p3n4u2w) 9562 | -5/Upper Caves | Self-destructed Last Messages --------------- 09544_ Found Tesla Rifle. 09544_ Found 64 Matter. 09548_ Acquired Unknown Device. 09548_ Identified Adv. Shield Generator. 09549_ C-45 Heavy ARC bursts open, deploying its payload. 09549_ G-67 Veteran unfolds itself. 09549_ B-60 Warrior unfolds itself. 09549_ L-41 Fighter unfolds itself. 09549_ I-47 Archangel unfolds itself. 09549_ Critical hit (Burn: +36). 09551_ Imp. Grenade Launcher destroyed. 09555_ Knocked back. 09555_ Flexi-carbon Leg severed. 09556_ Acquired 42 matter. 09557_ Hvy. Flak Cannon destroyed. 09559_ L-41 Fighter Imp. Deuterium Engine severed. 09559_ Mic. Nuclear Core destroyed. 09562_ Lgt. Treads+ destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????####????? | | ????????????????????##???????????????## #????? | | ???????????????????# #?????????????## #????? | | ??????????????????? ????########## #????? | | ??????????????????? ? ???? ## ##???? | | ??????????????????# ? ##### ## ##??? | | ??????????????????# ? # "# ### ##?? | | ??????????????????# #? + "# ### | | ??????????????????# ### " | | ??????????????????# #" " ### | | ??????????????????# #"bg l ##?# ## # | | ??????????????????# #"@l= b# #?# ## #### # | | ????????????????### ##i g # ## ######??# | | ????????????????# #%% % % ## #???????# | | ????????????????# "%### #### ??????## | | ????????????????### ## %#??## ??##### | | ??????????????????#""# ## =#???## ### | | ??????????????????# ## ## ""??? ## | | ??????????????????# ## ## "??" ### | | ??????????????????#### ; " " ?"" #?## ### | | ?????????????????????# """ ??# ##?? | | ????????????????????? "" "?? ?## ##?? | | ????????????????????? """" ?? ?## #?? | | ????????????????????? " ???# ## | | ????????????????????? ?? ??## ## | | ????????????????????? ## ??#??## #### | | ????????????????????? #?## ##???## #??# | | ???????????????????? ### #??? #???## #??# | | ???????????????????? ??###???? ???# #??## | | ???????????????????? ?????????? ???### #???? | | ???????????????????? ????????????????## ###?? | | ?????????????????????????????????????## #?? | | ?????????????????????????????????????# ##?? | | ?????????????????????????????????????# ##??? | | ?????????????????????????????????????## ##???? | | ??????????????????????????????????????## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Core Shielding 10 Point Defense Rating 80 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Adv. Treads | -5/Factory | Hacked Imp. Treads | -5/Factory | Hacked Arm. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Challenges ------------ None Game ------ Seed DecoyCarbideDissipator Manual? 0 Play Time 00:54:16 Cumulative 118.9 hours Start 2025.11.03 @ 20:05:38 End 2025.11.03 @ 23:20:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 308 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 61 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f6b9d8f-4e84-493f-a222-78152460e09e