Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.08 @ 15:46:12 Player: GMCrimson Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (750) 750 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 3162 Bonus ------- Aligned with FarCom 300 Friendly Fire -53 Cogmind --------- Core Integrity 388/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- Particle Gun Advanced Beam Cannon Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Improved Heat Sink Disposable Heat Sink Improved Sensor Array Improved Signal Interpreter Core Shielding Small Laser Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Advanced Beam Cannon Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink Disposable Heat Sink Improved Sensor Array Improved Signal Interpreter Core Shielding Small Laser Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Ripper [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 30 | 6 8 4 6 6 . Power 4 | 1 1 1 1 . . Engine 2 | 1 1 . . . . Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 7 | 2 2 1 1 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 7 | 2 2 1 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 3 . . . . Device . | . . . . . . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 15 | 2 2 2 4 5 . Energy Gun 6 | 2 . . 3 1 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 4 | . 2 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . 2 2 . 2 . Power 1 | . . 1 . . . Propulsion 2 | . . 1 . 1 . Utility . | . . . . . . Weapon 3 | . 2 . . 1 . Highest Loss Streak 2 | . 2 1 . 2 . Average Slot Usage (%) 98 | . 96 99 99 99 100 Engine 5 | . 14 . . . . Core 7 | . . 12 11 11 11 Wheel 24 | . 26 28 22 22 22 Storage 23 | . 25 28 22 22 22 Energy Gun 9 | . 16 . 16 . 11 Energy Cannon 6 | . . . 5 14 11 Ballistic Gun 18 | . 11 25 22 21 22 Launcher 2 | . . 2 . 7 . Naked Turns . | . . . . . . Heaviest Build 80 | 11 73 72 77 80 78 Greatest Support 32 | 32 32 26 26 28 28 Greatest Overweight (x) 4 | 1 4 2 3 3 2 Average Overweight (x) 2 | . 1 2 2 2 2 Largest Inventory Capacity 20 | 6 20 20 20 20 20 Average Capacity 18 | 5 17 20 20 20 20 Most Carried 16 | 4 14 15 15 16 16 Average Carried 12 | 2 10 14 11 14 16 Final Capacity 20 | 6 20 20 20 20 20 Final Carried 16 | 4 14 14 14 16 16 Class Distribution -------------------- 50% | Hauler-Mutant 40% | Hauler-Gunner 9% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Mutant | -9/Mines Hauler-Gunner | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 748 | 193 214 59 94 188 . Remotely . | . . . . . . Salvage Created 794 | . 384 146 94 170 . Parts 70 | . 33 11 7 19 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 26 | . 7 7 2 10 . Guns 13 | . 5 3 2 3 . Cannons 3 | . . . . 3 . AOE 10 | . 2 4 . 4 . Classes Destroyed 6 | . 6 . . . . Builder 1 | . 1 . . . . Hauler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 4 | . 3 . 1 . . Swarmer 14 | . 3 3 . 8 . Grunt 12 | . 4 4 2 2 . Best Kill Streak 4 | . 3 3 1 4 . Combat Bots Only 4 | . 3 3 1 4 . Max Kills in Single Turn 3 | . 1 3 1 2 . Gunslinging . | . . . . . . Exploded 3 | . 1 3 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 939 | . 322 270 154 193 . Core 109 | . 24 73 10 2 . Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 61 . . . Volleys Fired 76 | . 31 10 16 19 . Largest 4 | . 2 2 4 4 . Hottest 164 | . 90 40 148 164 . Shots Fired 163 | . 58 16 40 49 . Gun 135 | . 58 12 39 26 . Cannon 19 | . . . 1 18 . Launcher 9 | . . 4 . 5 . Special . | . . . . . . Kinetic 88 | . 34 12 16 26 . Thermal 43 | . 10 . 24 9 . Explosive 9 | . . 4 . 5 . Electromagnetic 23 | . 14 . . 9 . Robot Hit Streak 14 | . 7 6 14 3 . Robot Miss Streak 6 | . 6 1 2 4 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 95 | . 35 12 27 21 . Core Hits 53 | . 22 12 6 13 . Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2086 | . 628 506 251 701 . Guns 878 | . 439 123 230 86 . Cannons 210 | . . . 21 189 . Explosions 998 | . 189 383 . 426 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 499 | . 239 123 51 86 . Thermal 637 | . 240 . 200 197 . Explosive 695 | . . 383 . 312 . Electromagnetic 255 | . 149 . . 106 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 64 | . 26 17 . 21 . Projectiles . | . . . . . . Explosions 64 | . 26 17 . 21 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 185 | . 54 77 . 54 . Shots 7 | . 1 4 . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 403 | . 108 15 403 381 . Average Temperature 134 | . 34 7 194 180 . Received Heat Transfer 303 | . 108 99 84 12 . Effects 12 | . . . 10 2 . Shutdowns 2 | . . . 1 1 . Interference 8 | . . . 8 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1166 | . 348 . 520 298 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 207 | . 186 163 185 207 . Average Influence 92 | . 83 69 138 90 . Maximum Alert Level 1 | . . . . 1 . Low Security (%) 94 | 100 100 100 100 85 . Level 1 5 | . . . . 14 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 3 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 16 7 8 14 . Peak Tracking Total 4 | . 4 3 2 4 . Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 5 | . 2 . . 3 . Max in Single Turn 2 | . 2 . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 9 | . 5 . 2 1 1 Terminals 7 | . 5 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 15 . 6 2 1 Successful 15 | . 10 . 3 1 1 Failed 9 | . 5 . 3 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 8 . 2 2 1 Terminals 22 | . 15 . 5 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 5 . 1 . 1 Prototype ID Bank 2 | . 1 . 1 . . Branch Access Points 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 5 . 2 1 . Terminals 7 | . 5 . 1 1 . Track 5 | . 3 . 1 1 . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 6 | . 4 . 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2539 | 53 891 148 374 742 331 Spaces Moved 1844 | 38 607 106 245 561 287 Core 9 | 9 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1835 | 29 607 106 245 561 287 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 110 110 115 115 Average Speed 113 | 92 113 110 112 115 115 Slowest Speed 140 | 100 140 110 115 115 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 85 42 26 86 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 102 | . 8 49 . 45 . Melee . | . . . . . . Projectile . | . . . . . . AOE 102 | . 8 49 . 45 . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2159 | 56 756 121 316 623 287 Wait 160 | 3 87 . 38 32 . Move 1839 | 37 606 105 244 560 287 Hop . | . . . . . . Pick Up 42 | 10 18 2 7 5 . Fast Attach . | . . . . . . Attach 21 | 6 6 2 5 2 . Detach . | . . . . . . Swap 9 | . 2 2 1 4 . Drop 12 | . 6 . 5 1 . Fire 76 | . 31 10 16 19 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 11) 461 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Build established: Hauler-Mutant 639 | -10/Materials | Discovered new exit (range 16) 798 | -10/Materials | Identified exit to Mines 945 | -10/Materials | Entered Mines 1034 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1076 | -10/Mines | Discovered new exit (range 4) 1093 | -10/Mines | Entered Materials 1093 | -9/Materials | Evolved 2 slots: Weapon x2 1455 | -9/Materials | Discovered new exit (range 7) 1467 | -9/Materials | Entered Mines 1560 | -9/Mines | Met a Derelict bent on vengeance 1583 | -9/Mines | Build established: Hauler-Gunner 1684 | -9/Mines | Discovered new exit (range 15) 1890 | -9/Mines | Build established: Hauler-Mutant 1923 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2184 | -9/Mines | Discovered new exit (range 15) 2202 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2202 | -9/Mines | Discovered new exit (range 5) 2209 | -9/Mines | Entered Exiles 2252 | -9/Exiles | Met 8R-AWN 2275 | -9/Exiles | Met EX-HEX 2328 | -9/Exiles | Met EX-BIN 2482 | -9/Exiles | Aligned with FarCom system 2483 | -9/Exiles | Given EX-Vault access code 2484 | -9/Exiles | Build established: Hauler-Gunner 2511 | -9/Exiles | Opened EX-Vault 2540 | -9/Exiles | Self-destructed Last Messages --------------- Superbattery Modified TNC 0b10 Alert Chip Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????#########???????????????????? | | ?????????????????????# ! #???????????????????? | | ?????????????????????# ! #???????????????????? | | ?????????????????????# !#???????????????????? | | ?????????????????????# X#???????????????????? | | ?????????????????????## @ ##???????????????????? | | ?????????????????????#X #????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #########????????????? | | ??????????????????????# ##""""""#????????????? | | ??????????????????????# ## """#????????????? | | ??????????????????????# X""#????????????? | | ??????????????????????# ## """#????????????? | | ??????????????######### ##""""""#????????????? | | ??????????????#""""""## #########????????????? | | ??????????????#"""" ## #????????????????????? | | ??????????????#""X" #????????????????????? | | ??????????????#" #????????????????????? | | ??????????????#" ## #????????????????????? | | ??????????????#""""""## #?#########??????????? | | ??????????????##"###### #?#"""""""#??????????? | | ?????????????? "?????# #?#"""""""#??????????? | | ?????????????""" ?????# #?#"""""""#??????????? | | ?????????????""" ????## ###"" """"#??????????? | | ???????????????" ????#" """"#??????????? | | ???????????????##????#" """#??????????? | | ?????????????????????#" """#??????????? | | ?????????????????????#" """#??????????? | | ?????????????????????#" """#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed SlugFusionCharger Manual? 0 Play Time 00:23:12 Cumulative 27.1 hours Start 2020.05.03 @ 19:23:07 End 2020.08.08 @ 15:46:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e28ac00f-a4cb-42ce-aa6f-4336fd44d137