Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 19:21:43 Player: Palikka Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (918) 918 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-983) -983 TOTAL SCORE: 1515 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 25 Friendly Fire -1014 Cogmind --------- Core Integrity 0/400 Matter 214/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Improved Targeting Computer Improved Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Slug Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Large Storage Unit Medium Matter Pod Improved Targeting Computer Propulsion Shielding Light Armor Plating Light Armor Plating Beam Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 35 | 6 4 7 14 4 Power 4 | 1 . 2 1 . Engine 3 | 1 . 1 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 . 2 4 1 Treads 2 | 2 . . . . Leg 7 | . . 2 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 . 3 1 Device . | . . . . . Storage 3 | 1 1 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 15 | 2 2 3 6 2 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 2 1 4 1 Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . . 4 . 6 Power 2 | . . 1 . 1 Propulsion 5 | . . 2 . 3 Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Highest Loss Streak 5 | . . 3 . 5 Average Slot Usage (%) 96 | . 96 94 99 81 Engine 7 | . 14 5 2 8 Core 4 | . . 5 8 . Treads 12 | . 28 13 . . Leg 16 | . . 12 33 24 Storage 12 | . 14 14 11 9 Processor 11 | . 10 14 11 11 Protection 4 | . . . 11 9 Energy Gun 2 | . . 5 2 . Ballistic Gun 18 | . 28 16 11 17 Ballistic Cannon 3 | . . 4 7 . Naked Turns . | . . . . . Heaviest Build 34 | 12 16 21 34 32 Greatest Support 40 | 40 40 40 30 30 Greatest Overweight (x) 4 | 1 . 4 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 8 8 10 10 Average Capacity 8 | 5 7 8 9 9 Most Carried 10 | 5 8 8 10 10 Average Carried 7 | 2 7 7 9 8 Final Capacity 10 | 6 8 8 10 4 Final Carried 10 | 5 8 8 10 4 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1281 | 220 192 293 535 41 Remotely . | . . . . . Salvage Created 1146 | . 191 214 732 9 Parts 110 | . 22 19 66 3 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 37 | . 6 9 19 3 Guns 20 | . 6 9 4 1 Cannons 9 | . . . 9 . AOE 8 | . . . 6 2 Classes Destroyed 9 | . 4 1 4 . Worker 2 | . . . 2 . Builder 3 | . . . 3 . Tunneler 2 | . . 1 1 . Hauler 3 | . 1 . 2 . Recycler 2 | . . . 2 . Watcher 3 | . 2 . 1 . Swarmer 23 | . 5 6 9 3 Grunt 8 | . 1 3 4 . Sentry 6 | . . . 6 . Best Kill Streak 10 | . 3 7 10 3 Combat Bots Only 6 | . 3 6 6 3 Max Kills in Single Turn 4 | . 2 1 4 1 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2217 | . 247 513 646 811 Core 528 | . 32 66 134 296 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 60 . . Volleys Fired 159 | . 26 53 71 9 Largest 2 | . 2 2 2 2 Hottest 88 | . 40 40 88 46 Shots Fired 244 | . 52 89 87 16 Gun 186 | . 52 89 31 14 Cannon 50 | . . . 50 . Launcher 8 | . . . 6 2 Special . | . . . . . Kinetic 235 | . 52 89 80 14 Thermal 1 | . . . 1 . Explosive 8 | . . . 6 2 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 10 11 11 3 Robot Miss Streak 9 | . 3 3 9 3 Penetration Max 1 | . . . 1 . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 144 | . 26 62 50 6 Core Hits 73 | . 14 18 35 6 Critical Hits 8 | . 1 . 7 . Critical Kills 4 | . . . 4 . Critical Parts Destroyed 3 | . 1 . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2928 | . 324 634 1773 197 Guns 1367 | . 324 630 345 68 Cannons 891 | . . . 891 . Explosions 666 | . . . 537 129 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 2246 | . 324 630 1224 68 Thermal 12 | . . . 12 . Explosive 666 | . . . 537 129 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . . . 29 . Projectiles 24 | . . . 24 . Explosions 5 | . . . 5 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 43 | . . . 15 28 Shots 2 | . . . 1 1 Rammed 3 | . . 3 . . Targets Rammed 4 | . . 4 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 168 | . 6 18 168 . Average Temperature 42 | . 6 10 47 . Received Heat Transfer 423 | . 18 243 162 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 25 | . . . 25 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 482 | . 120 247 482 247 Initial 187 | . . 46 18 187 Average 139 | . 73 121 204 233 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 72 | 100 100 74 55 18 Level 1 25 | . . 25 38 81 Level 2 2 | . . . 6 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . . 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 12 10 29 10 Peak Tracking Total 6 | . 3 6 5 6 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Track 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 105 | . . 105 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1963 | 67 552 544 681 119 Spaces Moved 1012 | 36 286 262 351 77 Core 35 | 5 . 1 . 29 Treads 410 | 31 286 93 . . Legs 567 | . . 168 351 48 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 50 Average Speed 143 | 150 160 147 133 112 Slowest Speed 250 | 160 160 250 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 31 58 32 21 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 3 | . . 2 . 1 Spaces Dug 6 | . . . . 6 Terrain Destroyed 81 | . . . 64 17 Melee . | . . . . . Projectile 23 | . . . 23 . AOE 58 | . . . 41 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1298 | 47 336 339 482 94 Wait 36 | . 9 6 21 . Move 1008 | 35 285 261 350 77 Hop . | . . . . . Pick Up 26 | 6 6 3 11 . Fast Attach 16 | 5 2 5 4 . Attach 6 | 1 . 1 2 2 Detach . | . . . . . Swap 13 | . 2 1 8 2 Drop 30 | . 6 5 15 4 Fire 159 | . 26 53 71 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . 4 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 12) 394 | -10/Materials | Identified exit to Mines 519 | -10/Materials | Discovered new exit (range 9) 538 | -10/Materials | Identified exit to Materials 620 | -10/Materials | Entered Mines 642 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 805 | -10/Mines | Escorted by a lone wolf Derelict 847 | -10/Mines | Discovered exit to Materials (range 5) 944 | -10/Mines | Lost 3 parts (2n1w) 965 | -10/Mines | Learned Materials emergency access door positions 994 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1164 | -10/Mines | Entered Materials 1164 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1205 | -9/Materials | Build established: Scavenger-Mutant 1328 | -9/Materials | Discovered new exit (range 16) 1345 | -9/Materials | Identified exit to Materials 1728 | -9/Materials | Discovered new exit (range 8) 1778 | -9/Materials | Identified exit to Mines 1845 | -9/Materials | Entered Mines 1920 | -9/Mines | Assembled infested the area 1946 | -9/Mines | Core integrity fell below 50% 1950 | -9/Mines | Core integrity fell below 20% 1964 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01938_ as-42365 destroyed. 01938_ as-14758 destroyed. 01938_ Lgt. Ion Engine destroyed. 01938_ Aluminum Leg destroyed. 01938_ as-09715 destroyed. 01940_ Matter Pump disabled. 01943_ The unstable cave ceiling collapses. 01944_ Aluminum Leg destroyed. 01946_ Med. Armor Plating destroyed. 01947_ Dropped Lrg. Storage Unit. 01948_ The unstable cave ceiling collapses. 01948_ Dropped Aluminum Leg. 01949_ The unstable cave ceiling collapses. 01949_ Dropped Imp. Assault Rifle. 01950_ The unstable cave ceiling collapses. 01952_ as-17611 destroyed. 01954_ R-06 Scavenger collects Imp. Ion Engine. 01960_ R-06 Scavenger collects Imp. Assault Rifle. 01963_ The unstable cave ceiling collapses. 01963_ R-06 Scavenger collects Med. Armor Plating. 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