Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 21:12:39 Player: Zoe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1703) 1703 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4683 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Light Nuclear Core Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Seismic Detector Improved Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . 2 . . . Weapon 2 | . . . . 2 . Parts Attached 31 | 7 5 12 3 4 . Power 5 | 1 1 1 1 1 . Engine 3 | 1 1 1 . . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 9 | 2 2 2 2 1 . Treads 6 | . 2 2 2 . . Leg 3 | 2 . . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 . 4 . 1 . Device 5 | 1 . 3 . 1 . Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 2 5 . 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 2 4 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . 4 1 14 . Power 2 | . . . . 2 . Propulsion 6 | . . 1 1 4 . Utility 5 | . . 2 . 3 . Weapon 6 | . . 1 . 5 . Highest Loss Streak 7 | . . 2 1 7 . To Critical Strikes . | . . . . . . Average Backups 5 | 4 7 6 5 3 3 Power 1 | . 1 . 2 2 2 Propulsion 1 | 1 2 2 . . . Utility . | . 1 . . . . Weapon 2 | 1 2 2 3 1 1 Tool/Special . | . . . . . . Unused Backups 4 | . 2 . . . 2 Power 2 | . . . . . 2 Propulsion 1 | . 1 . . . . Utility . | . . . . . . Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 99 91 86 56 . Engine 6 | . 14 9 . . . Core 2 | . . . 8 4 . Treads 20 | . 23 21 32 14 . Device 17 | . 14 22 18 12 . Storage 9 | . 14 11 9 5 . Processor 1 | . . 3 . . . Ballistic Gun 20 | . 28 20 18 17 . Peak Build Rating 25 | 9 14 16 18 25 . Average Rating 14 | 5 13 14 17 14 . On Entrance 8 | . 9 14 12 17 . Naked Turns 188 | . . . . 171 17 Heaviest Build 30 | 11 17 19 20 30 . Greatest Support 89 | 20 46 46 89 86 3 Greatest Overweight (x) 6 | 2 4 . . 6 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 8 | 7 8 8 7 5 3 Average Carried 5 | 4 7 6 5 3 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 6 8 5 6 3 3 Class Distribution -------------------- 69% | Mutant 15% | Skirmisher 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1545 | 288 92 559 287 319 . Remotely . | . . . . . . Salvage Created 2061 | 108 205 957 283 508 . Parts 118 | 7 11 62 11 27 . Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 41 | . 3 21 6 11 . Guns 41 | . 3 21 6 11 . Classes Destroyed 12 | 2 3 3 1 3 . Worker 1 | . . . 1 . . Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Hauler 3 | . 1 2 . . . Recycler 2 | 1 . . . 1 . Mechanic 1 | . . . . 1 . Watcher 5 | . 1 3 . 1 . Swarmer 10 | . . 7 1 2 . Grunt 19 | . 3 7 3 6 . Brawler 1 | . . 1 . . . Sentry 9 | . . 6 2 1 . Hunter 2 | . . . . 2 . Best Kill Streak 8 | 3 3 8 3 4 . Combat Bots Only 8 | . 2 8 2 4 . Max Kills in Single Turn 3 | 1 2 1 1 3 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 378 | . 9 99 54 211 5 Missed 122 | . . 24 16 80 2 Hits 256 | . 9 75 38 131 3 Melee 4 | . . 4 . . . Projectile 252 | . 9 71 38 131 3 AOE 1 | . . . . 1 . Critical Strikes 3 | . . . 1 2 . Damage Taken 3295 | . 97 963 555 1644 36 Core 878 | . 11 53 106 672 36 Absorbed by Shields 171 | . . . . 156 15 Regen/Repaired (Parts) 103 | . . . . 103 . Core Remaining (%) 90 | 100 95 86 80 . . Volleys Fired 162 | 9 7 84 26 36 . Largest 4 | 2 2 2 2 4 . Hottest 169 | 40 46 100 46 169 . Shots Fired 335 | 18 14 166 52 85 . Gun 331 | 18 14 164 52 83 . Cannon . | . . . . . . Launcher . | . . . . . . Special 4 | . . 2 . 2 . Kinetic 331 | 18 14 164 52 83 . Thermal 4 | . . 2 . 2 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 5 7 12 11 15 . Robot Miss Streak 6 | 2 2 6 3 5 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 211 | 11 8 96 39 57 . Core Hits 109 | 7 5 38 16 43 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 2 . 1 . Critical Strikes 3 | . . 2 . 1 . Destroy 3 | . . 2 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3697 | 97 141 1555 607 1297 . Guns 3333 | 97 141 1512 607 976 . Cannons . | . . . . . . Explosions 325 | . . 38 . 287 . Melee . | . . . . . . Ramming 39 | . . 5 . 34 . Kinetic 3333 | 97 141 1512 607 976 . Thermal 325 | . . 38 . 287 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 2 5 . . . Average Corruption 4 | . 2 5 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . 11 . . . Matter Fused 4 | . . 4 . . . Heat Flow Errors 2 | . . 2 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 30 | . . . . 30 . Projectiles . | . . . . . . Explosions 30 | . . . . 30 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 82 | . . 69 . 13 . Shots 1 | . . 1 . . . Rammed 5 | . . 1 . 4 . Targets Rammed 5 | . . 1 . 4 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 218 | . 2 218 18 70 . Average Temperature 23 | . 1 36 12 18 . Received Heat Transfer 1045 | . 54 258 243 472 18 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . . 50 . 200 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 79 | 100 100 69 55 98 100 Level 1 20 | . . 30 44 1 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 314 | 10 47 314 240 205 170 Initial 124 | . . . 124 95 120 Average 105 | 1 12 109 172 114 149 Influence Increases 1555 | 15 75 658 246 511 50 Destroy 0b10 Robot/C 820 | . 60 420 120 220 . Destroy 0b10 Robot/NC 75 | 15 10 25 5 20 . Destroy Leader 206 | . 4 120 30 52 . Successful Hack 22 | . . . . 22 . Disable Machine 135 | . . 45 . 90 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 52 | . 1 18 1 32 . Lose Combat Pursuer 195 | . . 30 90 75 . Influence Decreases 1385 | 15 74 363 332 549 52 Entered New Map 340 | . . 1 172 115 52 Time Decay 855 | 15 74 322 150 294 . Lost Part 190 | . . 40 10 140 . Squads Dispatched 6 | . . 1 . 5 . Investigation 4 | . . 1 . 3 . Extermination 1 | . . . . 1 . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 7 | . . 3 1 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 4 31 13 31 3 Peak Tracking Total 8 | . 3 8 6 6 3 Tactical Retreats 7 | . . 2 2 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 9 | . . 3 . 6 . Max in Single Turn 6 | . . 1 . 6 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 7 | . 1 1 . 4 1 Terminals 4 | . 1 1 . 1 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 26 | . 5 4 . 15 2 Successful 10 | . 1 1 . 8 . Failed 16 | . 4 3 . 7 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 12 | . 5 2 . 5 . Terminals 17 | . 5 4 . 6 2 Fabricators 3 | . . . . 3 . Repair Stations 4 | . . . . 4 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 2 | . . . . 2 . Robot Analysis 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Fabricator Hacks 2 | . . . . 2 . Network Status 2 | . . . . 2 . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 3 | . 1 1 . 1 . Terminals 3 | . 1 1 . 1 . Botnet 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 . 4 1 Full Trace Events 6 | . 1 1 . 3 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 16 | . . . . 16 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 1982 | 5 201 1104 305 367 . Sensors 1331 | . . 776 305 250 . Terrain 961 | 5 201 755 . . . Seismic 1303 | . . 631 305 367 . Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2409 | 124 201 1104 305 658 17 Spaces Moved 1274 | 72 96 446 130 508 22 Core 403 | 25 3 . . 353 22 Treads 810 | . 84 446 130 150 . Legs 61 | 47 9 . . 5 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 50 50 Average Speed 128 | 113 159 160 160 93 50 Slowest Speed 350 | 150 250 160 160 350 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 33 44 20 19 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . 9 . 31 . Melee . | . . . . . . Projectile . | . . . . . . AOE 40 | . . 9 . 31 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1725 | 99 134 664 174 626 28 Wait 199 | . 16 114 6 63 . Move 1270 | 71 95 445 129 508 22 Hop . | . . . . . . Pick Up 28 | 12 4 3 5 4 . Fast Attach 4 | 1 2 1 . . . Attach 22 | 6 . 6 3 7 . Detach . | . . . . . . Swap 17 | . 3 8 4 2 . Drop 12 | . 7 2 1 2 . Fire 162 | 9 7 84 26 36 . Melee . | . . . . . . Ram 3 | . . . . 3 . Kick . | . . . . . . Crush 2 | . . 1 . 1 . Escape Stasis 6 | . . . . . 6 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 3) 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Utility x2 963 | -9/Materials | Build established: Skirmisher 1052 | -9/Materials | Destroyed 8 combat bots 1330 | -9/Materials | Build established: Mutant 1420 | -9/Materials | Discovered new exit (range 3) 1430 | -9/Materials | Entered another Materials area 1430 | -8/Materials | Evolved 2 slots: Propulsion x2 1718 | -8/Materials | Discovered new exit (range 10) 1735 | -8/Materials | Entered Factory 1735 | -7/Factory | Evolved 2 slots: Weapon x2 1779 | -7/Factory | Repaired Hvy. Assault Rifle 2016 | -7/Factory | Lost 3 parts (2n1u) 2067 | -7/Factory | Build established: Tank 2145 | -7/Factory | Lost 7 parts (1p2n1u3w) 2248 | -7/Factory | Lost 4 parts (1p1u2w) 2329 | -7/Factory | Core integrity fell below 50% 2372 | -7/Factory | Core integrity fell below 20% 2393 | -7/Factory | Identified exit to Garrison 2393 | -7/Factory | Entered Garrison 2410 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Unlock Access door unlocked. 02393_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 02400_ Connecting with Garrison Terminal... 02400_ ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. 02404_ Triggered Stasis Trap. 02404_ A bubble of rippling energy engulfs the area. 02404_ Field strength at 94. 02405_ Field strength at 88. Garrison Door activated. 02406_ Field strength at 82. 02407_ Field strength at 71. 02408_ Field strength at 65. 02409_ Field strength at 54. 02410_ Field strength at 48. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# ###?????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ????????????###### #???????????????????????????? | | ????????????#" #???????????????????????????? | | ????????????#"T"## #???????????????????????????? | | ????????????###### #???????????????????????????? | | ?????????????????# #######?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# ####@ #?????????????????????? | | ?????????????????# #??# #?????????????????????? | | ?????????????????# #??# g ????????????????????? | | ?????????????????# #??# g #???????????????????? | | ?????????????????# #??# g #???????????????????? | | ?????????????????# #??# ###???????????????????? | | ?????????????????# #??# #?????????????????????? | | ?????????????????# #??# #?????????????????????? | | ?????????????????# #??# #?????????????????????? | | ?????????????????# #??? #?????????????????????? | | ?????????????????# ???? ?????????????????????? | | ?????????????????# ???? ?????????????????????? | | ?????????????????# ???? ?????????????????????? | | ????????????????????????? #?????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 10% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaReflexCleaver Manual? 0 Play Time 00:20:49 Cumulative 35.5 hours Start 2025.08.07 @ 20:51:23 End 2025.08.07 @ 21:12:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 70 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f18b0645-fa24-4fbe-8eba-54b4beacfa68