Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.11 @ 23:03:49 Player: Hnefi Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2014) 2014 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 5142 Bonus ------- High Alert Combat Kills 233 Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Sensor Array Hacking Suite System Backup Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Minigun Advanced Assault Cannon > --- INVENTORY -------- Hacking Suite System Backup Module Advanced Assault Cannon [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Hardlight Generator Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion 2 | . . 1 1 . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 55 | 6 4 19 17 4 5 Power 13 | 1 1 5 5 . 1 Engine 8 | 1 . 5 2 . . Core 5 | . 1 . 3 . 1 Reactor . | . . . . . . Propulsion 16 | 2 . 8 5 1 . Treads 7 | 2 . 1 4 . . Leg . | . . . . . . Wheel 3 | . . 3 . . . Hover . | . . . . . . Flight 6 | . . 4 1 1 . Utility 9 | 1 1 2 3 1 1 Device 3 | . . . 2 1 . Storage 1 | 1 . . . . . Processor 4 | . 1 2 . . 1 Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 2 4 4 2 3 Energy Gun 6 | 2 . . 1 1 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 8 | . 2 4 1 . 1 Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 28 | . . 3 13 . 12 Power 7 | . . 2 4 . 1 Propulsion 9 | . . 1 5 . 3 Utility 3 | . . . . . 3 Weapon 9 | . . . 4 . 5 Highest Loss Streak 6 | . . 2 6 . 6 Average Slot Usage (%) 75 | . 89 84 85 60 45 Engine 6 | . 4 15 5 . . Core 5 | . 9 3 8 . 4 Treads 9 | . 28 5 7 15 2 Wheel 2 | . . 9 . . . Flight 8 | . . 6 23 2 1 Device 1 | . . . 3 7 1 Storage 3 | . 14 4 . . . Processor 15 | . 4 17 18 15 19 Hackware 3 | . . . 5 7 6 Energy Gun 1 | . 4 . . 4 4 Ballistic Gun 11 | . 23 22 4 . 3 Ballistic Cannon 2 | . . . 9 . . Naked Turns . | . . . . . . Heaviest Build 26 | 13 15 24 26 16 16 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 7 | . . 7 2 . 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 6 | 6 6 6 4 4 4 Average Capacity 4 | 5 6 4 4 4 4 Most Carried 6 | 1 6 6 4 4 4 Average Carried 3 | . 4 4 3 2 3 Final Capacity 6 | 6 6 4 4 4 4 Final Carried 6 | 1 6 4 2 4 3 Class Distribution -------------------- 38% | Hacker-Mutant 29% | Scavenger-Mutant 19% | Mutant 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scout | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1679 | 203 247 468 643 . 118 Remotely . | . . . . . . Salvage Created 2123 | . 370 854 850 . 49 Parts 143 | . 21 56 64 . 2 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 55 | . 8 20 25 . 2 Guns 38 | . 8 20 9 . 1 Cannons 16 | . . . 15 . 1 AOE 1 | . . . 1 . . Classes Destroyed 9 | . 2 4 3 . . Tunneler 1 | . . . 1 . . Hauler 2 | . . 1 1 . . Recycler 2 | . . . 2 . . Operator 1 | . . . 1 . . Watcher 6 | . 1 2 3 . . Swarmer 15 | . . 3 10 . 2 Grunt 30 | . 8 13 9 . . Duelist 1 | . . 1 . . . Sentry 9 | . . 3 6 . . Best Kill Streak 6 | . 3 6 6 . 1 Combat Bots Only 6 | . 3 6 5 . 1 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 3355 | . 196 572 1327 193 1067 Core 1122 | . 39 93 288 25 677 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 84 76 47 . . Volleys Fired 174 | . 25 53 86 2 8 Largest 2 | . 2 2 2 2 2 Hottest 135 | . 46 46 117 135 135 Shots Fired 301 | . 50 106 131 4 10 Gun 207 | . 50 106 41 2 8 Cannon 94 | . . . 90 2 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 290 | . 50 106 129 . 5 Thermal 7 | . . . 2 2 3 Explosive . | . . . . . . Electromagnetic 4 | . . . . 2 2 Robot Hit Streak 28 | . 28 24 27 12 4 Robot Miss Streak 4 | . 2 2 4 1 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 232 | . 41 87 96 2 6 Core Hits 101 | . 14 32 45 1 9 Critical Hits 5 | . . 1 4 . . Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4540 | . 561 1307 2485 43 144 Guns 2475 | . 561 1307 497 37 73 Cannons 1851 | . . . 1798 . 53 Explosions 186 | . . . 186 . . Melee . | . . . . . . Ramming 28 | . . . 4 6 18 Kinetic 4183 | . 561 1307 2259 . 56 Thermal 275 | . . . 222 . 53 Explosive . | . . . . . . Electromagnetic 54 | . . . . 37 17 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Effects 1 | . 1 . . . . Message Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 50 | . . . 48 . 2 Projectiles 50 | . . . 48 . 2 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 21 | . . . 21 . . Impact . | . . . . . . Kinetic 20 | . . . 20 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 67 | . . . 60 . 7 Shots 1 | . . . 1 . . Rammed 16 | . . . 3 4 9 Targets Rammed 16 | . . . 3 4 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 486 | . 9 295 486 114 66 Average Temperature 122 | . 4 49 163 59 32 Received Heat Transfer 1026 | . 144 255 432 138 57 Effects 14 | . . . 14 . . Shutdowns 6 | . . . 6 . . Interference 3 | . . . 3 . . Short Circuit 3 | . . . 3 . . Damage (minor) 1 | . . . 1 . . Damage (major) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 274 | . . . 174 . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 812 | . 237 476 812 309 . Average Influence 353 | . 110 290 610 295 . Maximum Alert Level 3 | . 1 2 3 1 . Low Security (%) 25 | 100 85 18 3 . . Level 1 43 | . 14 71 11 100 . Level 2 15 | . . 10 38 . . Level 3 15 | . . . 46 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 3 5 . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . 2 1 . . Assault 1 | . . . 1 . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 4 | . . 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 11 32 40 3 15 Peak Tracking Total 7 | . 4 7 5 3 5 Tactical Retreats 8 | . . . 2 . 6 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 4 | . 3 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 4 | . . . 4 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 12 | . 1 4 6 . 1 Terminals 9 | . 1 4 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 1 7 10 . 2 Successful 13 | . . 4 7 . 2 Failed 7 | . 1 3 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 1 7 4 . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 4 3 . 2 Record 5 | . . 3 . . 2 Level Access Points 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . 4 . . Report Inventory 2 | . . . 2 . . Retrieve Matter 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 8 | . 1 4 2 . 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 4 | . . . 4 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 2416 | 78 310 672 619 248 489 Spaces Moved 1639 | 43 138 404 520 135 399 Core 385 | 2 . 7 23 . 353 Treads 606 | 41 138 147 99 135 46 Legs . | . . . . . . Wheels 110 | . . 110 . . . Hover . | . . . . . . Flight 538 | . . 140 398 . . Fastest Speed 27 | 50 160 29 27 160 50 Average Speed 105 | 154 160 106 65 160 113 Slowest Speed 400 | 160 160 400 180 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 3 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 41 32 61 4 60 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . . . 39 . . Melee . | . . . . . . Projectile 19 | . . . 19 . . AOE 20 | . . . 20 . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2020 | 52 177 539 671 159 422 Wait 87 | 3 . 44 28 12 . Move 1628 | 42 137 403 513 134 399 Hop 3 | . . . 3 . . Pick Up 23 | 1 7 2 10 3 . Fast Attach 40 | 6 2 17 8 3 4 Attach 11 | . . . 9 1 1 Detach 2 | . 1 . 1 . . Swap 5 | . 2 3 . . . Drop 30 | . 3 17 10 . . Fire 174 | . 25 53 86 2 8 Melee . | . . . . . . Ram 6 | . . . . . 6 Kick . | . . . . . . Crush 10 | . . . 3 4 3 Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 14) 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 744 | -9/Materials | Build established: Scavenger-Mutant 1033 | -9/Materials | Discovered new exit (range 15) 1058 | -9/Materials | Discovered new exit (range 5) 1059 | -9/Materials | Identified exit to Materials 1061 | -9/Materials | Entered another Materials area 1061 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -8/Materials | Garrison activated, responded to threat 1252 | -8/Materials | Identified exit to Factory 1352 | -8/Materials | Lost 4 parts (2p1n1w) 1461 | -8/Materials | First assault squad dispatched 1676 | -8/Materials | Core integrity fell below 50% 1680 | -8/Materials | Entered Factory 1680 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1683 | -7/Factory | Lost 6 parts (4n2w) 1868 | -7/Factory | Build established: Hacker-Mutant 1898 | -7/Factory | Discovered new exit (range 9) 1926 | -7/Factory | Identified exit to Lower Caves 1928 | -7/Factory | Entered Lower Caves 2053 | -7/Lower Caves | Lost 6 parts (3n1u2w) 2058 | -7/Lower Caves | Core integrity fell below 50% 2059 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2165 | -7/Lower Caves | Core integrity fell below 20% 2417 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02255_ Acquired 3 matter. 02261_ Acquired 4 matter. 02269_ Acquired 1 matter. 02277_ Acquired 4 matter. 02301_ Acquired 2 matter. 02303_ Acquired 5 matter. 02327_ Acquired 1 matter. 02370_ BP-FO7(k) breaks down the debris. 02397_ Hacking Suite destroyed. 02400_ Gatling Laser destroyed. 02406_ Battle Rifle destroyed. 02408_ Slammed into S-27 Virus. 02408_ Destabilizing: Core damaged (-7). 02409_ Slammed into S-27 Virus. 02412_ Lgt. Nuclear Core destroyed. 02412_ Slammed into S-27 Virus. 02413_ Critical hit. 02413_ Adv. Targeting Computer destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######?? | | ????????????????????????????????????????### ##? | | ?????????????????????????####???????????# ## | | ?????????????????????????# #???????????# # | | ??????????????????###????# #????????????# | | ?????????????????## ???## #????????????# | | ????????????????## #### #?????######### | | ????????????????# ##????# | | ????????????????# ????# | | ????????????????# ?????# ### ##++ | | ???????????????## ?????# #"" "" " | | ??????????? ## #????## # " | | ?????????? #????# | | ?????????? #????## | | ?????????????????# #?????# ####++#### | | ?????????????????# ## s #?????# #" % "# | | ??????????????????????# #?????# " "# | | ??????????????????????##s@ #?????# + " "# | | ???????????????????????## s ####??# # % | | ????????????????????????# #### #### """"%%% | | ??????????????????????### #" " """" | | ??????????????????????# #"" """" | | ??????????????????????# ## #" T " | | ??????????????????????# #### ### #"" " | | ??????????????????????####??# #? ##### ### ## | | ????????????????????????????# ## ? | | ???????????????????????????? # | | ???????????????????????????? ## ###### | | ????????????????????????????## ######????### | | ?????????????????????????????? #???????????## ## | | ?????????????????????????????? #????????????# #? | | ?????????????????????????????? #???????????? #? | | ?????????????????????????????? ???????????? #? | | ?????????????????????????????? ??????????? ##? | | ?????????????????????????????? ??????????? ##?? | | ?????????????????????????????? ?????????? #???? | | ??????????????????????????????#???????????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club First Step to Greatness I Spy Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Risk Taker Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed LightningLinearSpear Manual? 0 Play Time 00:40:29 Cumulative 1.2 hours Start 2020.08.11 @ 21:51:49 End 2020.08.11 @ 23:03:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed790ec5-73ff-422f-ad04-cba33a6d9ca8