Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 00:50:40 Player: LeipeMeuteLeider Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (84) 420 Value Destroyed (3054) 3054 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 8718 Bonus ------- Follower Combat Kills 104 Cogmind --------- Core Integrity 0/1150 Matter 225/300 Energy 375/375 System Corruption 53% Temperature Warm (192) Movement Walking (190) Ox1 Location -4/Armory Parts ------- > --- POWER (3) -------- Micro Fission Core Antimatter Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (7) ------ Machine Analyzer Improved Sensor Array Improved Target Analyzer Phase Shifter Phase Shifter Focal Shield Focal Shield > --- WEAPON (3) ------- Tesla Rifle Improved Remote Datajack Enhanced Force Lance > --- INVENTORY (5) ---- Focal Shield Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Improved Target Analyzer Improved Medium Armor Plating Focal Shield Advanced Thermal Shield Improved Hacking Suite > --- WEAPON ----------- Improved Remote Datajack Kinetic Spear Enhanced Force Lance > --- INVENTORY -------- Focal Shield Focal Shield Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 122] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Armored Leg Leg Armored Leg Utility Seismic Detector Device Seismic Detector Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Scythe Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Arm Slots Evolved 12 | . . . 2 2 2 2 . 2 2 . Power 2 | . . . 1 . . . . 1 . . Propulsion 4 | . . . 1 1 1 . . . 1 . Utility 5 | . . . . 1 1 1 . 1 1 . Weapon 1 | . . . . . . 1 . . . . Parts Attached 139 | 7 . 6 17 7 7 7 26 12 1 49 Power 24 | 1 . 1 5 1 1 1 7 1 . 6 Engine 11 | 1 . 1 5 1 . . 3 . . . Core 9 | . . . . . 1 1 4 1 . 2 Reactor 4 | . . . . . . . . . . 4 Propulsion 41 | 2 . 1 2 4 2 4 2 2 . 22 Treads . | . . . . . . . . . . . Leg 41 | 2 . 1 2 4 2 4 2 2 . 22 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 40 | 2 . 1 2 1 4 2 9 3 1 15 Device 24 | 2 . 1 1 1 1 . 3 3 1 11 Storage . | . . . . . . . . . . . Processor 7 | . . . . . 1 1 4 . . 1 Hackware 3 | . . . . . . 1 . . . 2 Protection 6 | . . . 1 . 2 . 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 34 | 2 . 3 8 1 . . 8 6 . 6 Energy Gun 8 | 1 . 1 3 . . . 2 . . 1 Energy Cannon 3 | . . . . . . . 2 1 . . Ballistic Gun 7 | 1 . 1 2 1 . . 1 1 . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 4 | . . 1 . . . . 2 1 . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 3 | . . . 1 . . . . 2 . . Slashing Weapon 2 | . . . 2 . . . . . . . Piercing Weapon 5 | . . . . . . . 1 1 . 3 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . 2 . 4 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . 10 Parts Lost 44 | . . 1 5 . 1 . 16 2 3 16 Power 10 | . . . 1 . 1 . 4 . 1 3 Propulsion 10 | . . . 2 . . . 1 1 2 4 Utility 17 | . . 1 1 . . . 6 1 . 8 Weapon 7 | . . . 1 . . . 5 . . 1 Highest Loss Streak 8 | . . 1 5 . 1 . 8 1 3 4 To Critical Strikes 1 | . . . 1 . . . . . . . Average Backups 4 | 2 5 4 4 5 4 4 4 4 5 4 Power . | . 2 1 . . . . . . . . Propulsion . | . . . . . . . . . 1 . Utility . | . . . . 1 1 1 1 . . 1 Weapon 3 | 1 3 3 3 3 3 2 2 4 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . . 1 3 1 . 1 3 2 1 6 Power 1 | . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . 1 . 1 2 . . 2 Weapon 11 | . . . 3 . . . 1 2 1 4 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 85 88 99 99 92 91 92 80 Engine 9 | . 14 14 21 18 12 6 6 . . . Core 3 | . . . . . 2 6 3 12 15 1 Leg 27 | . 28 28 20 27 37 32 32 26 25 26 Device 17 | . 28 27 17 15 15 13 17 15 19 16 Processor 6 | . . . . . 1 9 7 17 15 10 Hackware 1 | . . . . . . 3 2 . . 5 Protection 3 | . . . 4 9 12 6 2 . . . Energy Gun 2 | . 14 12 4 . . . 2 . . . Ballistic Gun 4 | . 14 13 10 . . 5 1 7 . . Impact Weapon 1 | . . . 1 . . . . 2 10 1 Slashing Weapon 4 | . . . 4 17 15 13 4 . . . Piercing Weapon 3 | . . . . . . . 4 4 5 11 Peak Build Rating 122 | 9 9 9 17 30 38 57 63 80 77 122 Average Rating 50 | 4 9 8 12 23 35 51 56 67 75 102 On Entrance 32 | . 9 9 7 17 28 38 57 61 73 62 Naked Turns . | . . . . . . . . . . . Heaviest Build 68 | 11 11 12 24 24 30 31 52 45 43 68 Greatest Support 146 | 20 20 20 30 60 72 79 82 86 82 146 Greatest Overweight (x) 1 | 1 . . 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 5 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 42% | Scavenger-Mutant 21% | Mutant 16% | Gladiator 12% | Scavenger-Gladiator 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Arm Matter Collected 2835 | 236 . 294 359 126 80 109 343 243 . 1045 Remotely . | . . . . . . . . . . . Salvage Created 3375 | 185 . 266 445 233 246 305 873 251 . 571 Parts 169 | 15 . 9 30 15 10 13 39 7 . 31 Haulers Intercepted 2 | . . . 2 . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Arm Combat Hostiles Destroyed 61 | . . 8 8 6 6 5 12 4 . 12 Melee 37 | . . . 2 6 6 5 8 2 . 8 Guns 11 | . . 5 6 . . . . . . . Cannons 1 | . . . . . . . . 1 . . AOE 10 | . . 3 . . . . 4 . . 3 Classes Destroyed 15 | 2 . 2 4 . . 1 5 . . 1 Worker 4 | . . . 1 . 2 1 . . . . Builder 1 | . . . . . . . 1 . . . Tunneler 5 | 5 . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . Recycler 3 | 1 . . . . . 1 1 . . . Mechanic 1 | . . . . . . . 1 . . . Operator 2 | . . . . . . . 1 1 . . Watcher 5 | . . . 3 1 . . 1 . . . Swarmer 18 | . . 2 3 3 4 4 2 . . . Grunt 17 | . . 6 2 2 1 . 5 . . 1 Duelist 3 | . . . . . . . 1 . . 2 Protector 1 | . . . . . . . . . . 1 Sentry 10 | . . . 3 1 1 . 2 2 . 1 Hunter 3 | . . . . . . . 1 . . 2 Programmer 9 | . . . . . . 1 1 2 . 5 Best Kill Streak 6 | 6 . 2 6 3 4 5 3 1 . 3 Combat Bots Only 4 | . . 2 2 3 4 4 3 1 . 3 Max Kills in Single Turn 2 | 1 . 1 1 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 . . . . 2 . . 1 Melee 1 | . . . 1 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Arm Hostile Shots Fired 994 | . . 45 81 25 65 23 187 50 20 498 Missed 322 | . . 10 29 12 25 7 55 18 5 161 Hits 672 | . . 35 52 13 40 16 132 32 15 337 Melee 22 | . . . . . . . 6 . . 16 Projectile 650 | . . 35 52 13 40 16 126 32 15 321 AOE 5 | . . . . . . . . . . 5 Critical Strikes 32 | . . . 1 1 . . 8 1 2 19 Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 13807 | . . 477 511 131 462 232 3226 708 303 7757 Core 1995 | . . 129 95 7 48 16 429 114 48 1109 Absorbed by Shields 68 | . . . . . . . . 8 60 . Ignored by Resistances 105 | . . . . . . . . . . 105 Regen/Repaired (Parts) 754 | . . . 103 16 19 . . 616 . . Core Remaining (%) 78 | 100 . 48 76 98 93 . 47 88 . . Volleys Fired 139 | 15 . 25 45 2 . 3 11 10 . 28 Largest 2 | 2 . 2 2 1 . 1 2 2 . 1 Hottest 118 | 70 . 80 85 23 . 23 118 115 . 90 Shots Fired 224 | 30 . 48 82 2 . 3 13 18 . 28 Gun 173 | 30 . 41 82 2 . 3 3 12 . . Cannon 20 | . . . . . . . 1 4 . 15 Launcher 28 | . . 7 . . . . 9 2 . 10 Special 3 | . . . . . . . . . . 3 Kinetic 108 | 15 . 24 44 2 . 3 1 12 . 7 Thermal 84 | 15 . 17 38 . . . 2 4 . 8 Explosive 28 | . . 7 . . . . 9 2 . 10 Electromagnetic 1 | . . . . . . . 1 . . . Robot Hit Streak 12 | 11 . 9 12 4 . 5 4 7 . 10 Robot Miss Streak 4 | 2 . 3 3 . . . 4 3 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 289 | 22 . 29 61 12 19 15 48 29 3 51 Core Hits 147 | 7 . 17 22 6 9 8 32 8 2 36 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . 2 . . Critical Strikes 24 | 2 . 1 1 2 3 2 5 3 . 5 Burn 4 | 2 . 1 1 . . . . . . . Meltdown 1 | . . . . . . . . . . 1 Blast 2 | . . . . . . . . . . 2 Smash 3 | . . . . . . . . 3 . . Sever 8 | . . . . 2 3 2 1 . . . Impale 6 | . . . . . . . 4 . . 2 Melee Attacks 460 | . . . 26 14 41 34 104 38 29 174 Impact 37 | . . . 8 . . . . 22 4 3 Slashing 139 | . . . 18 14 41 34 32 . . . Piercing 284 | . . . . . . . 72 16 25 171 Sneak Attacks 10 | . . . 1 1 5 2 1 . . . Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks 31 | . . . 1 1 5 4 5 4 . 11 Damage Inflicted 9204 | 314 . 619 1029 374 765 529 2314 870 115 2275 Guns 1635 | 314 . 352 792 29 . 17 44 87 . . Cannons 372 | . . . . . . . . 139 . 233 Explosions 2130 | . . 266 . . . . 996 66 . 802 Melee 5064 | . . . 235 345 765 512 1274 578 115 1240 Ramming 3 | . . 1 2 . . . . . . . Kinetic 1004 | 152 . 229 390 29 . 17 . 87 . 100 Thermal 1228 | 162 . 123 402 . . . 269 139 . 133 Explosive 1905 | . . 266 . . . . 771 66 . 802 Electromagnetic . | . . . . . . . . . . . Impact 492 | . . . 18 . . . . 474 . . Slashing 2533 | . . . 217 345 765 512 694 . . . Piercing 2039 | . . . . . . . 580 104 115 1240 Highest Corruption 53 | . . . . . . 1 9 1 . 53 Average Corruption 11 | . . . . . . 1 3 1 . 19 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 85 | . . . . . . 3 19 . . 63 Message Errors 15 | . . . . . . . 6 . . 9 Matter Fused 13 | . . . . . . . 1 . . 12 Heat Flow Errors 16 | . . . . . . . 6 . . 10 Energy Discharges 10 | . . . . . . . 1 . . 9 Parts Rejected 4 | . . . . . . . 1 . . 3 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . . 1 2 . . 9 Data Loss (major) 8 | . . . . . . 1 1 . . 6 Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 393 | . . . 3 12 18 9 96 147 . 108 Projectiles . | . . . . . . . . . . . Explosions 61 | . . . . . . . 60 . . 1 Melee 332 | . . . 3 12 18 9 36 147 . 107 Knockbacks 2 | . . . . . . . . 2 . . Impact 2 | . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 454 | . . 34 . . . . 162 11 . 247 Shots 11 | . . 1 . . . . 5 1 . 4 Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . 1 3 . . . . . . . Kicked 4 | . . 1 3 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 260 | 108 . 123 102 12 4 . 260 131 . 258 Average Temperature 53 | 46 . 34 18 12 4 . 90 50 . 74 Received Heat Transfer 1703 | . . 198 72 45 90 . 711 131 54 402 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions 6 | . . . . . . . . 6 . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 8 | 1 . 1 . . 1 . . 3 . 2 Heat Transferred 2494 | 629 . 432 1024 . . . 150 148 . 111 Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Arm Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 100 100 100 100 100 77 Level 1 4 | . . . . . . . . . . 22 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 290 | 10 . 97 62 83 72 90 131 65 6 290 Initial 37 | . . . 13 5 37 13 . 32 5 . Average 45 | 2 . 34 10 23 21 14 20 12 1 153 Influence Increases 2940 | 30 . 247 327 167 167 171 504 175 44 1108 Destroy 0b10 Robot/C 1240 | . . 160 160 120 120 100 240 80 . 260 Destroy 0b10 Robot/NC 135 | 30 . 10 30 5 10 10 30 5 . 5 Destroy Leader 336 | . . 40 60 32 20 20 72 30 . 62 Allied During Kill 10 | . . . . . . . . . . 10 Successful Hack 67 | . . . 14 8 9 16 . 6 . 14 Disable Machine 105 | . . . . . . . 60 . . 45 Destroy Structure 432 | . . 37 18 2 8 10 57 54 44 202 Lose Combat Pursuer 615 | . . . 45 . . 15 45 . . 510 Influence Decreases 2675 | 30 . 213 347 98 222 199 436 231 56 843 Entered New Map 134 | . . . 21 9 46 15 . 36 7 . Time Decay 1909 | 30 . 213 276 89 166 184 210 185 43 513 Lost Part 336 | . . . 50 . 10 . 110 10 6 150 Lost Ally 30 | . . . . . . . . . . 30 Purge Threat 266 | . . . . . . . 116 . . 150 Squads Dispatched 23 | . . . 1 2 2 2 1 2 2 11 Investigation 4 | . . . . 1 . . . . . 3 Extermination 11 | . . . . . 1 2 . 2 1 5 Reinforcement 7 | . . . 1 . 1 . 1 . 1 3 Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Arm Distress Signals 14 | . . . 2 1 1 . 2 . . 8 Communications Jammed 13 | . . . . . 12 . 1 . . . Distress Signals 13 | . . . . . 12 . 1 . . . Times Spotted 173 | . . 9 20 10 9 7 20 13 7 78 Peak Tracking Total 11 | . . 3 5 4 3 3 5 6 6 11 Tactical Retreats 20 | . . . 2 . . 1 3 . . 14 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Arm Traps Triggered 4 | . . . . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Arm Machines Disabled 7 | . . . . . . . 4 . . 3 Max in Single Turn 3 | . . . . . . . 3 . . 1 Energy Cycler 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Arm Machines Accessed 40 | . . . 12 4 2 1 11 3 . 7 Terminals 24 | . . . 7 2 1 1 8 . . 5 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 7 | . . . 2 1 1 . 1 2 . . Recycling Units 5 | . . . 1 . . . 2 1 . 1 Scanalyzers 3 | . . . 2 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 96 | . . . 31 9 4 2 26 9 . 15 Successful 46 | . . . 17 5 3 1 10 4 . 6 Failed 50 | . . . 14 4 1 1 16 5 . 9 Catastrophic 16 | . . . 4 2 . 1 6 . . 3 Database Lockouts . | . . . . . . . . . . . Manual 29 | . 2 . 8 1 2 2 8 . . 6 Terminals 51 | . . . 13 3 2 2 21 . . 10 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 18 | . . . 5 2 2 . 2 7 . . Recycling Units 8 | . . . 1 . . . 3 2 . 2 Scanalyzers 16 | . . . 12 4 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . . . 2 1 1 1 8 . . 3 Open Door 2 | . . . . . . . 1 . . 1 Unreport Threat 3 | . . . . . . 1 1 . . 1 Disarm Traps 2 | . . . . . . . 2 . . . Recall Investigation 1 | . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 . . . Zone Layout 7 | . . . 2 1 1 . 3 . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 14 | . . . 5 2 2 . 1 4 . . Scan Component 8 | . . . 3 1 1 . 1 2 . . Repair 6 | . . . 2 1 1 . . 2 . . Recycling Unit Hacks 3 | . . . . . . . 1 . . 2 Report Inventory 1 | . . . . . . . . . . 1 Retrieve Components 2 | . . . . . . . 1 . . 1 Scanalyzer 12 | . . . 10 2 . . . . . . Insert Component 6 | . . . 5 1 . . . . . . Analyze 6 | . . . 5 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . Used . | . . . . . . . . . . . Hacking Detections 29 | . . . 10 3 . 1 6 3 . 6 Full Trace Events 3 | . . . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 187 | . . . . . . . . . . 187 Total Robot Build Rating 7 | . . . . . . . . . . 7 Part Schematics Acquired 6 | . . . 5 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . 2 1 1 . . 2 . . Time 231 | . . . 52 26 53 . . 100 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . . . Parts Scanalyzed 6 | . . . 5 1 . . . . . . Part Schematics Acquired 6 | . . . 5 1 . . . . . . Parts Damaged 2 | . . . 1 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Arm Total Allies 3 | . . . . . . . . . . 3 Largest Group 2 | . . . . . . . . . . 2 Highest-Rated Group 78 | . . . . . . . . . . 78 Highest-Rated Ally 48 | . . . . . . . . . . 48 Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 Total Damage 191 | . . . . . . . . . . 191 Kills 2 | . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Arm Active Infowar (turns) 7456 | 17 58 668 1932 271 635 801 1019 722 396 937 Optics 2322 | . . . . . . 343 257 722 396 604 Sensors 333 | . . . . . . . . . . 333 Terrain 679 | 5 58 616 . . . . . . . . Seismic 5089 | 17 58 668 1932 271 635 801 707 . . . Machine Analysis 2033 | . . . . . . . 523 476 396 638 Jamming 1644 | . . . . . 444 801 399 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Arm Turns Passed 8515 | 118 58 668 1932 297 635 801 1057 722 396 1831 Spaces Moved 5044 | 49 48 459 978 159 423 573 617 493 297 948 Core 6 | 6 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 5038 | 43 48 459 978 159 423 573 617 493 297 948 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 112 110 110 Average Speed 128 | 115 120 120 163 143 120 120 120 117 113 122 Slowest Speed 190 | 120 120 120 190 190 122 122 120 120 114 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 89 | . . . . . . . 39 . . 50 Cave-ins Triggered 5 | . . . . . . . 2 . . 3 Exploration Rate (%) 31 | 3 10 74 56 20 9 9 72 15 7 74 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 208 | . . . 18 2 8 10 43 13 22 92 Terrain Destroyed 479 | . . 59 18 2 8 10 144 25 22 191 Melee 208 | . . . 18 2 8 10 43 13 22 92 Projectile 6 | . . . . . . . . . . 6 AOE 265 | . . 59 . . . . 101 12 . 93 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Fac Arm Total 6218 | 77 49 529 1191 206 498 638 808 580 329 1313 Wait 295 | . . 27 84 17 25 15 26 10 . 91 Move 5030 | 48 47 458 977 158 422 572 614 492 296 946 Hop . | . . . . . . . . . . . Pick Up 51 | 6 1 2 12 . 3 4 9 4 3 7 Fast Attach 107 | 7 . 2 9 7 6 5 23 12 1 35 Attach 17 | . . . 4 . 2 2 4 1 . 4 Detach 6 | . . . 1 1 1 . . 3 . . Swap 57 | . . 6 14 4 1 2 9 5 . 16 Drop 98 | 1 1 6 17 5 5 8 13 10 3 29 Fire 139 | 15 . 25 45 2 . 3 11 10 . 28 Melee 391 | . . . 25 12 33 27 94 33 26 141 Ram . | . . . . . . . . . . . Kick 4 | . . 1 3 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 7 | . . . . . . . 5 . . 2 Rewire 16 | . . 2 . . . . . . . 14 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Met a group of wandering Federalists 129 | -10/Materials | Discovered new exit (range 16) 177 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 402 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 464 | -10/Mines | Assembled infested the area 469 | -10/Mines | Assisted by a Guerilla fighting off Assembled 698 | -10/Mines | Build established: Scavenger-Mutant 804 | -10/Mines | Core integrity fell below 50% 828 | -10/Mines | Discovered new exit (range 14) 845 | -10/Mines | Entered Materials 845 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1184 | -9/Materials | Lost 5 parts (1p2n1u1w) 1652 | -9/Materials | Discovered new exit (range 7) 1698 | -9/Materials | Repaired Aluminum Leg 1788 | -9/Materials | Repaired Aluminum Leg 2744 | -9/Materials | Discovered new exit (range 6) 2777 | -9/Materials | Entered another Materials area 2777 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2844 | -8/Materials | Repaired Seismic Detector 2984 | -8/Materials | Build established: Mutant 3043 | -8/Materials | Garrison activated, responded to threat 3063 | -8/Materials | Discovered new exit (range 8) 3074 | -8/Materials | Entered Factory 3074 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3295 | -7/Factory | Discovered new exit (range 7) 3626 | -7/Factory | Discovered new exit (range 5) 3662 | -7/Factory | Repaired Broken Carbon-fiber Leg? 3709 | -7/Factory | Entered another Factory area 3709 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3845 | -6/Factory | Build established: Gladiator 3899 | -6/Factory | Discovered new exit (range 16) 4510 | -6/Factory | Entered Extension 4684 | -6/Extension | Disrupted transfer network 4723 | -6/Extension | Lost 3 parts (1p1u1w) 4860 | -6/Extension | Energy Cycler disabled 4860 | -6/Extension | Rescued a captive Derelict 5007 | -6/Extension | Spotted B-75 Beast 5160 | -6/Extension | Crushed by falling debris 5222 | -6/Extension | Crushed by falling debris 5488 | -6/Extension | Build established: Scavenger-Mutant 5503 | -6/Extension | Core integrity fell below 50% 5536 | -6/Extension | Lost 8 parts (2p1n3u2w) 5541 | -6/Extension | Discovered new exit (range 10) 5542 | -6/Extension | Discovered new exit (range 6) 5567 | -6/Extension | Entered Factory 5567 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5932 | -5/Factory | Found Prototype Launcher 5932 | -5/Factory | Identified Mni. Smartbomb Launcher 6161 | -5/Factory | Repaired Arm. Leg 6213 | -5/Factory | Repaired Arm. Leg 6284 | -5/Factory | Discovered new exit (range 5) 6289 | -5/Factory | Entered another Factory area 6289 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6502 | -4/Factory | Build established: Scavenger-Gladiator 6644 | -4/Factory | Discovered new exit (range 12) 6685 | -4/Factory | Entered Armory 6686 | -4/Armory | Met VL-GR5, who suggested a friendly competition 6715 | -4/Armory | Lost 3 parts (1p2n) 6954 | -4/Armory | Lost the competition with VL-GR5 7285 | -4/Armory | System corruption reached 10% 7292 | -4/Armory | Core integrity fell below 50% 7310 | -4/Armory | Lost 4 parts (1p2n1u) 7375 | -4/Armory | Spotted Armor Guard 7375 | -4/Armory | Spotted Armor Guard 7541 | -4/Armory | Build established: Mutant 7592 | -4/Armory | Found Fusion Bomb Launcher 7594 | -4/Armory | Found Fusion Bomb Launcher 7597 | -4/Armory | Found Fusion Bomb Launcher 7724 | -4/Armory | Fabricated M-30 Cleanser? 7845 | -4/Armory | Build established: Hacker-Mutant 8080 | -4/Armory | Crushed by falling debris 8189 | -4/Armory | Core integrity fell below 20% 8192 | -4/Armory | System corruption reached 30% 8347 | -4/Armory | Spotted B-86 Titan 8418 | -4/Armory | Crushed by falling debris 8422 | -4/Armory | Crushed by falling debris 8516 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08422_ Crushed by falling debris. 08425_ System corrupted: Component data lost. 08440_ System corrupted: Matter fused (-9). 08442_ The unstable cave ceiling collapses. 08446_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 6W. 08446_ Acquired Tesla Rifle. 08450_ The unstable cave ceiling collapses. 08452_ Acquired Phase Shifter. 08455_ Acquired Antimatter Reactor. 08456_ System corrupted: Energy discharge (-60). 08458_ Acquired Phase Shifter. 08471_ System corrupted: Matter fused (-7). 08494_ Penetrated by Slug. 08496_ 4/6D,EKK/S,VSHZG N/R 08500_ Slug penetrates S-27 Virus. 08500_ S-27 Virus destroyed. 08512_ Centrium Leg destroyed. 08513_ System corrupted: Heat flow error (+267). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ??????################ #?#????????"""?"""????????? | | ??????# ## #????????"""?"""????????? | | ??????# ## !! """ #????????"""?"""????????? | | ?##???# ## !! 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Hammer | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Scythe | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-30 Cleanser | x1 | -4/Armory | Preloaded Repaired ---------- Aluminum Leg | 12% | -9/Materials Aluminum Leg | 73% | -9/Materials Seismic Detector | 20% | -8/Materials Carbon-fiber Leg | 82% | -7/Factory | Broken Arm. Leg | 6% | -5/Factory Arm. Leg | 6% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Just Browsing Leap Before You Look My Command Is Your Wish Respectable Loadout Total Silence Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed XenonWeldingShield Manual? 0 Play Time 04:08:04 Cumulative 46.2 hours Start 2025.05.23 @ 21:17:25 End 2025.05.25 @ 00:50:40 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 286d55bb-5bec-4de3-9112-8ed8386d1e03