Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 11:22:06 Player: winny Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (656) 656 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2746 Bonus ------- None Cogmind --------- Core Integrity 519/550 Matter 196/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (76) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Hover Unit Hover Unit Hover Unit > --- UTILITY (4) ------ Coolant Injector Visual Processing Unit Improved Signal Interpreter System Backup Module > --- WEAPON (2) ------- Autogun Mini Grenade Launcher > --- INVENTORY (4) ---- Ion Engine Autogun Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Coolant Injector Visual Processing Unit Improved Signal Interpreter System Backup Module > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Beam Cannon Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 39 | 1 19 15 1 3 Power 5 | . 2 3 . . Engine 5 | . 2 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | . 6 7 . . Treads 2 | . 1 1 . . Leg 3 | . 3 . . . Wheel . | . . . . . Hover 3 | . . 3 . . Flight 5 | . 2 3 . . Utility 7 | 1 3 . 1 2 Device 4 | 1 1 . . 2 Storage . | . . . . . Processor 3 | . 2 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | . 8 5 . 1 Energy Gun 4 | . 4 . . . Energy Cannon 2 | . 2 . . . Ballistic Gun 7 | . 2 5 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 7 . . . Power 1 | . 1 . . . Propulsion 2 | . 2 . . . Utility 1 | . 1 . . . Weapon 3 | . 3 . . . Highest Loss Streak 4 | . 4 . . . Average Slot Usage (%) 96 | . 96 91 100 99 Engine 12 | . 13 11 11 9 Treads 4 | . . 2 11 9 Leg 12 | . 25 . . . Hover 12 | . . 6 33 27 Flight 5 | . 1 32 . . Device 4 | . 6 . . 17 Storage 6 | . 13 . . . Processor 14 | . 6 22 22 18 Energy Gun 3 | . 8 . . . Energy Cannon 3 | . 7 . . . Ballistic Gun 15 | . 11 16 22 15 Naked Turns . | . . . . . Heaviest Build 15 | 13 15 11 9 11 Greatest Support 20 | 20 20 16 12 12 Greatest Overweight (x) 3 | . 3 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 5 | 6 5 4 4 4 Most Carried 6 | 6 6 4 3 4 Average Carried 3 | 5 4 3 2 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 5 | 5 4 2 3 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 991 | 200 356 327 108 . Remotely . | . . . . . Salvage Created 1617 | 323 677 419 149 49 Parts 106 | 26 29 35 11 5 Haulers Intercepted 5 | . 2 2 . 1 Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 7 3 4 . Guns 13 | . 6 3 4 . AOE 1 | . 1 . . . Classes Destroyed 9 | 3 4 2 . . Worker 7 | 4 1 1 1 . Builder 1 | . 1 . . . Tunneler 9 | 9 . . . . Hauler 5 | . 2 2 . 1 Recycler 7 | 1 3 2 1 . Operator 3 | . . 2 . 1 Watcher 4 | . 1 3 . . Swarmer 7 | . . 3 4 . Grunt 7 | . 7 . . . Best Kill Streak 7 | 5 3 7 4 2 Combat Bots Only 4 | . 3 3 4 . Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 959 | . 735 86 16 122 Core 180 | . 120 29 . 31 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 52 . 92 . Volleys Fired 150 | 29 73 34 6 8 Largest 2 | 2 2 2 2 2 Hottest 90 | 90 90 46 46 46 Shots Fired 259 | 58 128 50 12 11 Gun 241 | 58 115 50 12 6 Cannon 13 | . 13 . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 133 | . 65 50 12 6 Thermal 109 | 58 51 . . . Explosive 5 | . . . . 5 Electromagnetic 12 | . 12 . . . Robot Hit Streak 17 | 17 11 6 3 3 Robot Miss Streak 4 | 2 4 3 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 158 | 36 82 29 7 4 Core Hits 68 | 15 27 17 6 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2297 | 468 1093 475 145 116 Guns 2029 | 468 881 475 145 60 Cannons 140 | . 140 . . . Explosions 128 | . 72 . . 56 Melee . | . . . . . Ramming . | . . . . . Kinetic 1147 | . 467 475 145 60 Thermal 932 | 468 464 . . . Explosive 56 | . . . . 56 Electromagnetic 162 | . 162 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . 1 . . . Projectiles . | . . . . . Explosions 1 | . 1 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 21 | . 21 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 315 | 210 315 12 8 6 Average Temperature 70 | 81 82 4 3 3 Received Heat Transfer 423 | . 402 12 . 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 2 . . . . Heat Transferred 2379 | 1251 1128 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 242 | 70 241 242 194 181 Average Influence 105 | 42 118 157 115 102 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 88 | 100 78 73 100 100 Level 1 11 | . 21 26 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 3 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 3 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 17 11 4 4 Peak Tracking Total 4 | . 4 4 4 4 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 5 | . 4 1 . . Indirectly 2 | . 2 . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 7 | . 3 1 . 3 Max in Single Turn 3 | . 1 1 . 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 5 1 . 2 Terminals 7 | . 4 1 . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 21 3 . 5 Successful 15 | . 13 1 . 1 Failed 14 | . 8 2 . 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . 16 3 . 5 Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 8 1 . 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Scanalyzer Index 1 | . . . . 1 Locate Traps 2 | . 2 . . . Transport Status 1 | . . 1 . . Recall Investigation 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 5 . . . Scan Component 3 | . 3 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 8 | . 5 1 . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1670 | 368 638 208 355 101 Spaces Moved 1191 | 71 365 220 442 93 Core . | . . . . . Treads 9 | . 9 . . . Legs 356 | 71 285 . . . Wheels . | . . . . . Hover 583 | . . 48 442 93 Flight 243 | . 71 172 . . Fastest Speed 31 | 120 37 31 76 76 Average Speed 82 | 120 105 47 76 76 Slowest Speed 290 | 120 290 117 76 76 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . 1 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 60 38 83 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug 23 | . . . . 23 Terrain Destroyed 49 | . . . . 49 Melee . | . . . . . Projectile . | . . . . . AOE 49 | . . . . 49 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1629 | 296 488 282 451 112 Wait 216 | 193 15 2 1 5 Move 1183 | 70 362 217 441 93 Hop 2 | . 1 1 . . Pick Up 14 | 1 8 2 1 2 Fast Attach 18 | 1 8 6 1 2 Attach 12 | . 6 6 . . Detach 5 | . 1 4 . . Swap 9 | . 5 3 . 1 Drop 20 | 2 9 7 1 1 Fire 150 | 29 73 34 6 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 369 | -11/Scrapyard | Entered Materials 403 | -10/Materials | Build established: Mutant 550 | -10/Materials | Lost 4 parts (1p1n2w) 673 | -10/Materials | Identified exit to Mines 696 | -10/Materials | Discovered new exit (range 9) 890 | -10/Materials | Repaired Aluminum Leg 918 | -10/Materials | Repaired Ion Engine 980 | -10/Materials | Discovered new exit (range 7) 1007 | -10/Materials | Entered another Materials area 1007 | -9/Materials | Evolved 2 slots: Propulsion x2 1009 | -9/Materials | Discovered new exit (range 14) 1209 | -9/Materials | Discovered new exit (range 8) 1215 | -9/Materials | Entered Mines 1256 | -9/Mines | Discovered new exit (range 14) 1268 | -9/Mines | Learned Materials stockpile data 1280 | -9/Mines | Learned location of Storage (-8) 1407 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1407 | -9/Mines | Discovered new exit (range 5) 1453 | -9/Mines | Build established: Scavenger-Mutant 1507 | -9/Mines | Discovered new exit (range 9) 1570 | -9/Mines | Identified exit to Materials 1570 | -9/Mines | Entered Materials 1570 | -8/Materials | Evolved 2 slots: Utility x2 1571 | -8/Materials | Identified exit to Storage 1671 | -8/Materials | Self-destructed Last Messages --------------- 01592_ Acquired Assault Cannon. 01593_ Dropped Beam Cannon. 01594_ Acquired Assault Cannon. 01613_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01618_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01630_ Connecting with Terminal... 01630_ A-02 Transporter destroyed. 01646_ Atomic Centrifuge disabled. 01646_ Terminal disabled. 01646_ Atomic Centrifuge disabled. 01646_ O-16 Technician destroyed. 01646_ U-05 Engineer lays Concrete. 01650_ U-05 Engineer builds a Wall. 01651_ U-05 Engineer lays Concrete. 01655_ The unstable cave ceiling collapses. 01656_ U-05 Engineer lays Concrete. 01656_ U-05 Engineer builds a Wall. 01657_ U-05 Engineer lays Concrete. 01664_ The unstable cave ceiling collapses. 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[[[ " #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadHellfireMicroactuators Manual? 0 Play Time 00:35:50 Cumulative 17.1 hours Start 2020.01.04 @ 10:45:35 End 2020.01.04 @ 11:22:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 362cf709-cce5-48a8-9ef6-bc432e2f7505