Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.19 @ 17:36:14 Player: 7604 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (142) 710 Value Destroyed (5750) 5750 Prototype IDs (46) 920 Alien Tech Used (5) 1000 Bonus (5166) 5166 TOTAL SCORE: 22446 Bonus ------- High Alert Combat Kills 639 Follower Combat Kills 465 Awakened Behemoth Slayer 1000 Met Imprinter 300 Met Zhirov 300 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -38 Cogmind --------- Core Integrity 0/1600 Matter 70/300 Energy 77/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Advanced Cooling System Advanced Coolant Injector Large Storage Unit Sigix Containment Pod Peak State ------------ > --- POWER ------------ Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Reaction Control System Phase Redirector Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Wave Gun CR-A16's Behemoth Slayer > --- INVENTORY -------- Fusion Compressor Xenon Bombardment Thruster Field Propulsion Array Cooled Impulse Thruster Advanced Heat Sink Small Storage Unit ECM Suite Terrabomb Terrabomb Terrabomb Fusion Bomb Launcher Improved Datajack Improved Plasma Cutter [Rating: 153] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Armored Heavy Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Advanced Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Launcher Fusion Bomb Launcher Special Weapon Flamer Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . . 4 2 2 . . . . 2 . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . 2 1 . . . . . 1 . . 1 . . . . 1 . . . Utility 11 | . . . . 2 1 2 . . . . . . . 1 . . . . 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 274 | 6 4 5 15 18 37 21 2 2 12 7 18 4 3 13 2 4 9 4 32 15 4 37 Power 24 | 1 1 . 2 1 5 1 . . . . 2 . . 2 . . 2 . 3 . . 4 Engine 8 | 1 . . 2 . 1 . . . . . 1 . . 1 . . . . . . . 2 Core 14 | . 1 . . 1 4 1 . . . . 1 . . 1 . . 1 . 2 . . 2 Reactor 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 73 | 2 1 3 4 5 11 9 1 . 1 2 2 . . 4 . . 3 1 9 3 1 11 Treads 5 | . . . . 1 . . . . . . . . . . . . . . . . . 4 Leg 22 | 2 1 3 4 4 4 . . . . 1 . . . . . . 3 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 46 | . . . . . 7 9 1 . 1 1 2 . . 4 . . . 1 9 3 1 7 Utility 115 | 1 2 1 3 8 7 9 . . 6 4 8 2 3 7 1 2 4 2 14 10 3 18 Device 69 | . 2 . 1 4 5 4 . . 4 4 6 1 2 5 1 1 2 1 7 8 2 9 Storage 9 | 1 . . . 1 1 . . . 1 . . . . . . . . . 2 . . 3 Processor 5 | . . 1 . . . 2 . . . . . . . . . 1 . . 1 . . . Hackware 8 | . . . . . . 1 . . . . . . . 2 . . . . 1 1 1 2 Protection 23 | . . . 2 3 1 2 . . 1 . 2 1 1 . . . 2 1 3 . . 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 62 | 2 . 1 6 4 14 2 1 2 5 1 6 2 . . 1 2 . 1 6 2 . 4 Energy Gun 12 | 1 . 1 4 2 2 . . . . . . . . . . . . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . . 3 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . 1 3 . . . . 1 1 1 . . 1 1 . . . 1 . 3 Special Weapon 5 | . . . 2 1 . . . . . . . . . . . . . . 1 1 . . Impact Weapon 4 | . . . . . 1 1 . 1 1 . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 5 1 1 1 2 . 2 . . . . 1 . 1 . . . . Piercing Weapon 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . Special Melee Weapon 6 | . . . . . . . . . . . 3 1 . . . . . . 1 . . 1 Unidentified Prototypes 14 | . . . 1 . . 1 . . 1 2 1 . . . . . 5 . 3 . . . Parts Lost 95 | . . . 2 4 16 2 . . . 1 . . . 1 2 3 . 12 8 4 5 35 Power 13 | . . . 1 . 2 . . . . . . . . . 1 . . 1 1 . 1 6 Propulsion 37 | . . . . 2 8 . . . . . . . . 1 1 1 . 6 3 1 3 11 Utility 35 | . . . . 1 2 2 . . . 1 . . . . . 2 . 4 3 3 1 16 Weapon 10 | . . . 1 1 4 . . . . . . . . . . . . 1 1 . . 2 Highest Loss Streak 14 | . . . 1 2 8 2 . . . 1 . . . 1 1 3 . 12 3 2 2 14 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 3 Average Slot Usage (%) 85 | . 99 100 99 76 71 86 100 99 93 93 95 100 100 92 79 54 63 75 75 80 62 47 Engine 3 | . 10 . 11 5 1 . . . . . 4 5 5 4 4 . . . . . . . Core 4 | . 3 14 2 3 5 6 6 6 6 6 5 5 5 4 5 2 2 4 4 4 . 1 Leg 11 | . 28 28 28 23 17 . . . . . . . . . . . 7 13 . . . . Flight 14 | . . . . . 5 33 33 33 33 33 35 35 35 32 22 15 15 12 20 21 18 6 Device 11 | . 13 . 2 7 13 11 20 20 20 19 16 17 16 18 21 12 12 8 11 15 13 7 Storage 7 | . 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 2 Processor 5 | . . 14 2 . . 5 6 6 6 6 5 5 5 5 5 5 10 10 9 9 8 3 Hackware 4 | . . . . . . 4 6 6 6 6 5 5 5 7 10 10 10 10 12 12 8 5 Protection 4 | . . . 8 9 6 7 6 6 6 6 4 5 5 2 . . . 8 1 . . 1 Energy Gun 7 | . 14 14 26 8 3 . . . . . . . . . . . . . 4 2 . . Ballistic Gun 2 | . 14 14 . . 4 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 3 6 6 6 5 6 5 5 5 5 5 2 . 4 . . . . Peak Build Rating 153 | 6 11 10 25 31 34 63 65 65 69 71 80 76 74 92 90 80 102 107 142 153 124 126 Average Rating 56 | 4 8 9 20 25 28 50 64 64 63 63 74 74 73 85 82 62 79 94 115 134 115 93 On Entrance 59 | . 6 11 10 22 30 34 62 65 65 64 64 74 74 74 87 80 60 100 42 122 121 102 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 11 14 13 27 51 48 26 24 24 39 36 49 49 42 43 45 34 39 43 58 54 38 60 Greatest Support 189 | 20 20 20 35 62 62 30 27 26 42 36 42 42 42 50 45 39 90 90 59 60 62 189 Greatest Overweight (x) 3 | . . . 1 1 2 . . . 1 . 3 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 11 | 6 8 8 8 10 13 8 8 8 14 15 15 15 15 15 15 15 15 15 12 15 15 10 Most Carried 15 | 2 8 8 8 10 15 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 10 | 1 4 7 7 7 9 7 7 8 13 14 14 15 15 13 14 14 14 13 11 14 14 8 Final Capacity 15 | 8 8 8 8 15 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 8 8 7 7 8 8 8 15 15 15 15 15 15 15 15 14 14 12 15 14 5 Class Distribution -------------------- 35% | Scavenger-Mutant 19% | Hacker-Sprinter 18% | Hacker-Scout 11% | Hacker-Mutant 7% | Mutant 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 3677 | 192 113 91 143 308 582 256 40 20 70 145 215 55 70 56 89 62 . 165 315 161 . 529 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5284 | . 389 111 396 276 1007 237 57 . . 106 397 38 . 56 27 38 . 93 634 284 . 1138 Parts 327 | . 27 7 29 20 49 13 . . . 9 22 10 . 3 1 5 . 5 41 26 . 60 Haulers Intercepted 4 | . . . . . . 1 . . . . 2 . . . . . . . 1 . . . Recyclers Shooed 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . 11 . . . 3 1 . 20 . 4 . . 3 4 . 12 . . . . Prevented 7 | . . . . . . . . 1 . 1 . . . . 5 . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 109 | . 10 3 10 9 21 1 . . . 5 5 5 . . 1 5 . 3 5 7 . 19 Melee 21 | . . . . . 9 1 . . . 1 . . . . 1 . . 3 1 4 . 1 Guns 30 | . 10 3 9 1 4 . . . . . . . . . . . . . 3 . . . Cannons 3 | . . . . 3 . . . . . . . . . . . . . . . . . . AOE 50 | . . . . 4 8 . . . . 4 5 5 . . . 5 . . . 3 . 16 Classes Destroyed 17 | . 3 . 1 3 4 2 . . . . . . . . . . . . 1 1 . 2 Worker 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Builder 15 | . . . . 3 . 1 . . . . 1 . . . . . . . 4 2 . 4 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Hauler 4 | . . . . . . 1 . . . . 2 . . . . . . . 1 . . . Recycler 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . Drone 7 | . . . . . . . . . . . . . . . . . . . . 4 . 3 Watcher 11 | . 2 . . 1 1 . . . . . 3 . . 1 . . . . 1 2 . . Swarmer 41 | . 3 1 . 3 4 . . . . 4 5 5 . . 1 5 . 3 . 3 . 4 Grunt 26 | . 7 2 1 3 9 . . . . . . . . . . . . . . . . 4 Brawler 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Sentry 5 | . . . . 2 1 1 . . . . . . . . . . . . 1 . . . Hunter 10 | . . . . 1 3 . . . . . . . . . . . . . . . . 6 Programmer 6 | . . . . . 3 . . . . . . . . . . . . . 3 . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 Subdweller 9 | . . . 9 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 5 2 2 6 5 1 . . . 5 6 5 . 1 1 5 . 3 5 4 . 12 Combat Bots Only 10 | . 4 2 2 4 4 1 . . . 5 5 5 . . 1 5 . 3 2 4 . 10 Max Kills in Single Turn 5 | . 2 1 2 3 5 1 . . . 3 3 3 . 1 1 3 . 1 1 3 . 4 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 4 . . . . 3 3 3 . . . 3 . . . 3 . 3 Melee 1 | . . . . . 1 1 . . . 1 . . . . 1 . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 1623 | . 29 15 29 76 288 42 3 . . 20 8 15 2 8 35 28 . 194 110 70 76 575 Missed 711 | . 12 2 12 30 114 22 2 . . 6 2 6 1 5 18 17 . 68 56 47 55 236 Damage Taken 14689 | . 150 90 344 501 2075 140 14 . . 334 105 124 14 49 253 141 . 2230 1045 425 401 6254 Core 3181 | . 46 5 16 32 244 8 14 . . 51 24 14 . 16 50 25 . 573 215 103 141 1604 Absorbed by Shields 27 | . . . . . 19 . . . . . . . . . . . . . . . . 8 Redirected to Core 47 | . . . . . . . . . . . . . . . . . . . . 47 . . Redirected to Shielding 428 | . . . . . . . . . . . . . . . . . . 73 107 . . 248 Ignored by Resistances 4189 | . 49 30 97 147 604 48 4 . . 95 30 35 4 14 73 43 . 618 286 115 108 1789 Regen/Repaired (Parts) 106 | . . . . . 106 . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . 73 94 65 . . . . 91 . . 96 . . . . 42 . 68 90 . Volleys Fired 275 | . 22 6 84 31 52 . . . . 2 3 3 . . . 3 . . 46 1 . 22 Largest 2 | . 2 2 2 2 2 . . . . 1 1 1 . . . 1 . . 2 1 . 1 Hottest 200 | . 70 70 150 200 140 . . . . 43 43 43 . . . 43 . . 163 52 . 52 Shots Fired 421 | . 45 13 158 54 68 . . . . 2 3 3 . . . 3 . . 49 1 . 22 Gun 347 | . 45 13 155 23 63 . . . . . . . . . . . . . 47 . . 1 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 41 | . . . . 3 5 . . . . 2 3 3 . . . 3 . . . 1 . 21 Special 33 | . . . 3 28 . . . . . . . . . . . . . . 2 . . . Kinetic 82 | . 23 6 3 3 47 . . . . . . . . . . . . . . . . . Thermal 270 | . 22 7 139 51 10 . . . . . . . . . . . . . 40 . . 1 Explosive 33 | . . . . . . . . . . 2 3 3 . . . 3 . . . 1 . 21 Electromagnetic 36 | . . . 16 . 11 . . . . . . . . . . . . . 9 . . . Robot Hit Streak 20 | . 16 10 20 11 11 . . . . . 2 4 . . . 1 . . 12 . . 5 Robot Miss Streak 4 | . 2 3 2 2 4 . . . . 2 3 1 . . . 2 . . 2 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 4 1 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 329 | . 33 7 43 35 79 8 1 . . 7 14 4 . 6 1 1 . 9 46 10 . 25 Core Hits 193 | . 19 4 16 19 42 2 . . . 4 9 5 . 1 1 7 . 3 16 9 . 36 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 20 | . . . 4 3 5 2 . . . 1 . . . . . . . . 3 1 . 1 Burn 10 | . . . 4 3 2 . . . . . . . . . . . . . 1 . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Sever 5 | . . . . . 3 1 . . . 1 . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . 2 1 . 1 Melee Attacks 273 | . . . . . 49 23 8 . 16 11 38 2 2 27 13 2 . 20 14 26 6 16 Impact 9 | . . . . . . 5 3 . 1 . . . . . . . . . . . . . Slashing 194 | . . . . . 49 18 5 . 15 11 35 . 2 24 13 2 . 20 . . . . Piercing 61 | . . . . . . . . . . . . . . . . . . . 13 26 6 16 Sneak Attacks 23 | . . . . . 3 4 . . . . 5 2 . 3 . . . . 1 2 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Damage Inflicted 16329 | . 355 79 760 938 2770 548 112 . . 647 1108 570 . 290 49 403 . 398 1607 1011 . 4684 Guns 3452 | . 349 76 760 301 734 . . . . . . . . . . . . . 1212 . . 20 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 7666 | . . . . 419 855 . . . . 405 373 570 . . . 403 . . 97 414 . 4130 Melee 4920 | . . . . . 1161 548 112 . . 242 735 . . 290 49 . . 397 280 597 . 509 Ramming 55 | . 6 3 . . 20 . . . . . . . . . . . . 1 . . . 25 Kinetic 1784 | . 137 25 12 419 1191 . . . . . . . . . . . . . . . . . Thermal 2786 | . 212 51 618 519 311 . . . . . . . . . . . . . 1055 . . 20 Explosive 6295 | . . . . . . . . . . 405 373 570 . . . 403 . . . 414 . 4130 Electromagnetic 489 | . . . 130 . 87 . . . . . . . . . . . . . 272 . . . Impact 234 | . . . . . . 122 112 . . . . . . . . . . . . . . . Slashing 3300 | . . . . . 1161 426 . . . 242 735 . . 290 49 . . 397 . . . . Piercing 1386 | . . . . . . . . . . . . . . . . . . . 280 597 . 509 Highest Corruption 8 | . 3 3 3 . 8 1 1 1 1 . . . . 2 2 2 2 2 3 4 . . Average Corruption 2 | . 2 3 3 . 3 1 1 1 1 . . . . 1 2 2 2 2 2 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 123 | . 6 17 52 . 17 2 2 . . . . . . . 6 2 2 6 3 8 . . Message Errors 28 | . 2 4 8 . 6 1 . . . . . . . . 3 . . . . 4 . . Matter Fused 33 | . 1 4 13 . 5 . 1 . . . . . . . . 2 2 1 2 2 . . Heat Flow Errors 8 | . . 1 5 . 1 . . . . . . . . . . . . 1 . . . . Energy Discharges 15 | . . 1 10 . . . . . . . . . . . 1 . . 3 . . . . Parts Rejected 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . Parts Fused 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . 1 3 5 . 2 1 . . . . . . . . . . . 1 1 1 . . Data Loss (major) 6 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . 1 . . Misfires 8 | . 1 1 5 . 1 . . . . . . . . . . . . . . . . . Alerts 3 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1440 | . . . . . 62 182 93 . . 159 208 12 . 87 . . . 87 . 216 . 334 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 560 | . . . . . 32 . . . . 140 . 12 . . . . . . . 114 . 262 Melee 880 | . . . . . 30 182 93 . . 19 208 . . 87 . . . 87 . 102 . 72 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 517 | . . . . 20 49 . . . . . 38 . . . . . . . . 61 . 349 Shots 11 | . . . . 1 2 . . . . . 1 . . . . . . . . 1 . 6 Rammed 18 | . . . . . . . . . . . . . . . . . . . . . . 18 Targets Rammed 28 | . 2 2 . . 4 . . . . . . . . . . . . 1 . . . 19 Kicked 9 | . 2 2 . . 4 . . . . . . . . . . . . 1 . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 268 | . 38 268 176 243 178 8 . . 46 . 125 133 171 167 5 . . 96 198 . . . Average Temperature 43 | . 11 76 39 65 41 2 . . 21 . 27 46 64 33 3 . . 67 76 . . . Received Heat Transfer 1921 | . 96 9 117 225 825 36 9 . . 27 . 18 9 9 63 . . 165 169 . 9 135 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . 1 3 3 5 . . . . . . . . . . . . . 5 . . . Heat Transferred 6669 | . 629 148 1484 2506 557 . . . . . . . . . . . . . 1308 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 965 | . 309 108 . 240 906 590 . . . . 644 . . 455 . . . . 281 346 218 965 Initial 362 | . . 52 . . 63 362 . . . . 340 . . 130 . . . . 44 137 131 103 Average 295 | . 91 90 . 90 494 531 . . . . 428 . . 290 . . . . 94 237 162 607 Maximum Alert Level 3 | . 1 . . 1 3 2 . . . . 2 . . 2 . . . . 1 1 1 3 Low Security (%) 52 | 100 91 100 . 99 18 . . . . . . . . 36 . . . . 87 35 93 17 Level 1 15 | . 8 . . . 2 17 . . . . 43 . . 54 . . . . 12 64 6 6 Level 2 24 | . . . . . 66 82 . . . . 56 . . 9 . . . . . . . 29 Level 3 7 | . . . . . 12 . . . . . . . . . . . . . . . . 47 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 3 1 . 1 12 6 . . . . 3 . . 7 . 1 . . 7 4 4 7 Investigation 28 | . 3 . . . 8 2 . . . . 2 . . 5 . 1 . . 1 1 3 2 Extermination 10 | . . . . . 2 1 . . . . . . . 1 . . . . 2 2 . 2 Reinforcement 11 | . . . . 1 . 1 . . . . 1 . . . . . . . 4 1 1 2 Assault 7 | . . 1 . . 2 2 . . . . . . . 1 . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 16 | . . . . 5 3 . . . . . . . . 1 . . . . 4 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 422 | . 11 12 19 22 50 5 3 . . 9 13 12 2 17 23 20 . 19 57 29 21 78 Peak Tracking Total 28 | . 4 3 2 7 7 3 1 . . 5 5 7 2 8 9 13 . 7 12 11 13 28 Tactical Retreats 62 | . . . 2 1 8 1 3 . . . . . 1 2 10 4 . 3 10 3 4 10 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 12 | . 5 . . . 2 1 . . . . . . . . . . . . 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . . . . . . 9 . . . . . . . . . . 10 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Reprogrammed 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . 1 . . 1 2 . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 35 | . . . . 2 25 1 . . . . . . . 1 1 . . . . 4 . 1 Max in Single Turn 20 | . . . . 1 20 1 . . . . . . . 1 1 . . . . 2 . 1 Garrison Access 5 | . . . . . 1 1 . . . . 1 . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 99 | . 5 2 2 3 12 5 3 . . . 14 . . 9 1 2 6 . 9 13 7 6 Terminals 50 | . 4 1 . 2 2 3 . . . . 9 . . 5 . 1 . . 6 11 4 2 Fabricators 8 | . . . . . 3 . . . . . 1 . . 1 . . . . . . 2 1 Repair Stations 6 | . . . . 1 1 . . . . . 1 . . 1 . . . . 1 . . 1 Recycling Units 7 | . 1 . . . 2 . . . . . 2 . . . . . . . 1 . . 1 Scanalyzers 6 | . . . . . 2 1 . . . . . . . 1 . . . . . 2 . . Garrison Access 8 | . . . . . 2 1 . . . . 1 . . 1 . . . . 1 . 1 1 Total Hacks 306 | . 22 4 13 10 31 16 8 . . . 40 . . 34 1 6 19 . 40 36 13 13 Successful 158 | . 12 2 13 7 13 5 8 . . . 13 . . 11 1 6 19 . 15 23 7 3 Failed 148 | . 10 2 . 3 18 11 . . . . 27 . . 23 . . . . 25 13 6 10 Catastrophic 30 | . 2 . . . 1 . . . . . 8 . . 5 . . . . 6 1 3 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 137 | . 17 3 1 5 10 5 . . 2 . 25 . . 17 . . . . 24 24 3 1 Terminals 163 | . 19 3 . 7 4 9 . . . . 26 . . 19 . 5 . . 28 32 6 5 Fabricators 24 | . . . . . 8 . . . . . 3 . . 5 . . . . . . 6 2 Repair Stations 17 | . . . . 3 3 . . . . . 3 . . 3 . . . . 2 . . 3 Recycling Units 18 | . 3 . . . 5 . . . . . 6 . . . . . . . 3 . . 1 Scanalyzers 20 | . . . . . 7 4 . . . . . . . 5 . . . . . 4 . . Garrison Access 21 | . . . . . 4 3 . . . . 2 . . 2 . . . . 7 . 1 2 Terminal Hacks 100 | . 9 2 13 4 . 3 8 . . . 3 . . 4 1 6 19 . 12 12 2 2 Record 34 | . . . 12 . . . 6 . . . . . . 1 . 5 7 . . 3 . . Part Schematic 7 | . . . . . . . . . . . 1 . . 1 . . 4 . . 1 . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . 4 . . 1 . . Prototype ID Bank 11 | . 5 . . 1 . . . . . . . . . . . . 4 . 1 . . . Open Door 6 | . . 1 . . . . 2 . . . . . . . 1 1 . . . 1 . . Open DSF 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . 1 1 . 1 . . . . . . . . . . . . . . 1 1 . . Terminal Index 8 | . 1 . . 1 . 1 . . . . 1 . . . . . . . 1 1 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . . . . . . . . . 1 . . . . 1 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 3 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . 6 . . . . . 3 . . 3 . . . . . . 4 . Network Status 4 | . . . . . 1 . . . . . 1 . . 1 . . . . . . 1 . Load Schematic 7 | . . . . . 3 . . . . . 1 . . 1 . . . . . . 2 . Build 5 | . . . . . 2 . . . . . 1 . . 1 . . . . . . 1 . Repair Station Hacks 6 | . . . . 1 2 . . . . . 1 . . . . . . . 1 . . 1 Scan Component 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Recycling Unit Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 1 . . . . . . . 2 . . . . . 3 . . Insert Component 6 | . . . . . 1 1 . . . . . . . 1 . . . . . 3 . . Analyze 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 24 | . 3 . . 2 2 1 . . . . 4 . . 2 . . . . 2 8 . . Terminals 17 | . 2 . . 2 . 1 . . . . 3 . . 2 . . . . . 7 . . Track 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Assimilate 5 | . . . . . . . . . . . 2 . . 1 . . . . . 2 . . Botnet 7 | . 2 . . 1 . 1 . . . . 1 . . 1 . . . . . 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . . . 1 . . . . . . . 1 . . . Reject 3 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Extract 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 75 | . 5 1 . 3 11 5 . . . . 14 . . 8 . 1 . . 8 8 5 6 Full Trace Events 23 | . . . . . 7 2 . . . . 2 . . 5 . 1 . . 1 . 3 2 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 7 . . . 16 . 1 . . 2 . . 4 . . 4 . . Parts Built 6 | . . . . . 4 . . . . . . . . 1 . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 387 | . . . . . 126 . . . . . 106 . . 53 . . . . . . 102 . Total Part Build Rating 30 | . . . . . 16 . . . . . . . . 6 . . . . . . 8 . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Time 19 | . . . . . 19 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 3 . . . . . 8 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 1 . . 2 . . . . 1 . . . Non-combat 4 | . . . . . . . . . . . 1 . . 2 . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . 2 . . 2 . . . . 1 . . . no_distress 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 9 | . . . . . 3 2 . . . . . . . 4 . . . . . . . . Machine Destruction 9 | . . . . . 3 2 . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 17 | . . 7 . . . 1 . . 6 . 2 . . . . . . . . 1 . . Largest Group 7 | . . 7 6 . . 1 . . 6 6 4 1 1 . . . . . . 1 . . Highest-Rated Group 288 | . . 151 120 . . 29 . . 288 288 145 26 24 . . . . . . 45 . . Highest-Rated Ally 96 | . . 31 31 . . 29 . . 96 96 82 26 24 . . . . . . 45 . . Total Orders 15 | . . . 5 3 . 1 . . . . . 2 . . . . . . 1 2 . 1 STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . EXPLORE 9 | . . . 3 1 . 1 . . . . . . . . . . . . 1 2 . 1 RETURN 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Ally Attacks 148 | . . 23 56 8 . 4 . . . 50 7 . . . . . . . . . . . Total Damage 3094 | . . 306 550 53 . 56 . . . 1810 319 . . . . . . . . . . . Kills 30 | . . 6 7 1 . . . . . 11 5 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . 4 . . 1 . . Derelict Logs Recovered 14 | . . 2 . . . . 1 . 1 2 . 1 3 . 2 2 . . . . . . Drone Launches 16 | . . . 5 3 . 2 . . . . . . . . . . . . 2 2 . 2 Drone Recoveries 7 | . . . 5 1 . . . . . . . . . . . . . . . 1 . . Decoded 0b10 Intel 40 | . . . . . . . . . . . . . . . . . . . 22 7 7 4 Traps 7 | . . . . . . . . . . . . . . . . . . . 4 1 2 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Items 25 | . . . . . . . . . . . . . . . . . . . 16 5 3 1 Machines 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Patrols 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Guards 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 13497 | 54 398 1178 2302 637 1245 404 301 96 1118 646 619 158 268 399 412 158 171 582 754 504 261 832 Spaces Moved 18652 | 40 220 730 1397 360 947 978 1031 319 2490 578 1040 311 697 962 1262 364 195 434 1693 1103 598 903 Core 116 | 7 . . . . . . . . . . 1 . . . . . . . . . . 108 Treads 149 | . . . . . . . . . . . . . . . . . . . . . . 149 Legs 3706 | 33 220 730 1397 360 470 . . . . . . . . . . . 61 434 1 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 14681 | . . . . . 477 978 1031 319 2490 578 1039 311 697 962 1262 364 134 . 1692 1103 598 646 Fastest Speed 15 | 50 120 120 120 127 28 24 24 24 15 25 21 22 22 18 25 24 30 120 25 29 24 23 Average Speed 47 | 107 120 120 127 131 88 27 24 24 25 25 22 22 22 21 26 29 58 120 30 29 29 61 Slowest Speed 260 | 120 120 120 190 210 260 28 25 24 96 25 200 94 22 22 27 30 120 120 120 32 35 175 Overloaded Moves 153 | . . . . . . . . . 15 . . . . 42 . 17 . . . . 25 54 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . 6 4 1 . . . 3 . 2 5 . . . . 4 12 10 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 54 | 3 50 99 93 36 26 29 84 45 90 79 31 49 87 25 90 57 62 67 31 71 16 23 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 11 | . 1 1 2 . . . 1 . . 1 . . . . 1 1 3 . . . . . Known Exits Taken 20 | . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 11 . . . 5 2 2 3 . 3 3 . 3 1 . 1 . . . . Spaces Dug 120 | . . . 18 . 5 11 7 . . 2 23 . 2 17 11 2 . 4 6 6 4 2 Terrain Destroyed 677 | . . . 19 22 99 11 7 . . 26 64 60 2 17 11 44 . 4 17 14 4 256 Melee 102 | . . . . . 5 11 7 . . 2 23 . 2 17 11 2 . 4 6 6 4 2 Projectile 20 | . . . 19 . 1 . . . . . . . . . . . . . . . . . AOE 555 | . . . . 22 93 . . . . 24 41 60 . . . 42 . . 11 8 . 254 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Acc Total 22267 | 48 313 1022 1758 442 1196 1078 1068 337 2957 1061 1369 393 806 1120 1322 409 250 467 1856 1232 658 1105 Wait 2468 | . 61 271 246 22 57 15 24 15 421 450 253 72 102 105 42 29 39 4 45 49 61 85 Move 18525 | 39 219 729 1396 359 935 969 1028 318 2489 577 1033 310 692 952 1261 363 194 433 1684 1080 578 887 Hop 49 | . . . . . 5 4 1 . . . 3 . 2 4 . . . . 4 10 9 7 Pick Up 95 | 3 4 3 4 2 12 12 2 . 8 6 1 . 1 5 1 1 3 3 7 16 . 1 Fast Attach 142 | 5 1 1 8 7 17 14 1 2 7 1 6 2 3 4 . 2 7 1 18 7 3 25 Attach 80 | 1 . . 2 9 15 2 . . . 3 5 . . 5 . 2 3 3 11 7 1 11 Detach 73 | . . . 4 7 12 3 . . 2 2 4 . . 6 1 3 . 1 11 7 . 10 Swap 56 | . 3 4 5 2 5 5 1 . 5 3 7 2 . 4 2 . 1 . 4 1 . 2 Drop 137 | . 1 6 9 3 11 19 3 2 9 6 7 2 4 8 2 4 3 1 11 17 . 9 Fire 275 | . 22 6 84 31 52 . . . . 2 3 3 . . . 3 . . 46 1 . 22 Melee 271 | . . . . . 49 21 8 . 16 11 38 2 2 27 13 2 . 20 14 26 6 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . 2 2 . . 4 . . . . . . . . . . . . 1 . . . . Crush 19 | . . . . . . . . . . . . . . . . . . . . . . 19 Escape Stasis 36 | . . . . . 22 7 . . . . . . . . . . . . . 6 . 1 Rewire 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Trap 19 | . . . . . . . . . . . 9 . . . . . . . . . . 10 Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . 1 5 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 3) 432 | -10/Materials | Identified exit to Mines 453 | -10/Materials | Entered Mines 493 | -10/Mines | Met a Derelict bent on vengeance 495 | -10/Mines | Learned location of 1 exit from Materials 669 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 832 | -10/Mines | Discovered new exit (range 12) 834 | -10/Mines | Discovered new exit (range 10) 843 | -10/Mines | Identified exit to Materials 856 | -10/Mines | Met a Derelict testing a Signal Generator 909 | -10/Mines | Build established: Scavenger-Mutant 952 | -10/Mines | Learned location of Zion (-6) 1057 | -10/Mines | Received a Mining Laser from a helpful Derelict 1161 | -10/Mines | Found a hidden stash of uninstalled traps 1335 | -10/Mines | Found the Drone Emporium 1341 | -10/Mines | Found Prototype Device 1608 | -10/Mines | Discovered new exit (range 5) 1627 | -10/Mines | Identified exit to Subcaves 1631 | -10/Mines | Entered Subcaves 1631 | -10/Subcaves | Accompanied by 6 allies 1636 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1641 | -10/Subcaves | Discovered new exit (range 12) 1651 | -10/Subcaves | Discovered new exit (range 8) 1681 | -10/Subcaves | Identified exit to Materials 1704 | -10/Subcaves | Disturbed a concealed Subdweller 1704 | -10/Subcaves | Disturbed a concealed Subdweller 1978 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2538 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2551 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2554 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2812 | -10/Subcaves | Met a Zionite searching for "candidates" 2895 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2957 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2984 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3108 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3111 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3267 | -10/Subcaves | Identified Thief Drone Bay 3702 | -10/Subcaves | Visited 4L-MR0's lab 3767 | -10/Subcaves | Visited Clippyterm 3771 | -10/Subcaves | Learned location of Deep Caves (-6) 3771 | -10/Subcaves | Learned Factory garrison access intel 3933 | -10/Subcaves | Entered Materials 3933 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3934 | -8/Materials | Identified exit to Factory 4570 | -8/Materials | Entered Factory 4570 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4571 | -7/Factory | Loaded intel: 4 garrison access locations 4778 | -7/Factory | Lost 3 parts (1n2w) 5106 | -7/Factory | Repaired Carbon-fiber Leg 5370 | -7/Factory | First assault squad dispatched 5409 | -7/Factory | Fabricated Xenon Bombardment Thruster? 5559 | -7/Factory | Lost 8 parts (1p4n2u1w) 5616 | -7/Factory | Discovered new exit (range 14) 5785 | -7/Factory | Fabricated Xenon Bombardment Thruster? 5815 | -7/Factory | Entered another Factory area 5815 | -6/Factory | Evolved 2 slots: Utility x2 5823 | -6/Factory | Identified exit to DSF 5936 | -6/Factory | Discovered new exit (range 10) 5938 | -6/Factory | Identified exit to Lower Caves 5946 | -6/Factory | Discovered new exit (range 67) 5997 | -6/Factory | Identified exit to Extension 6165 | -6/Factory | First assault squad dispatched 6219 | -6/Factory | Entered Lower Caves 6312 | -6/Lower Caves | Learned location of Extension (-6) 6312 | -6/Lower Caves | Learned Armory stockpile data 6312 | -6/Lower Caves | Learned Extension terminal intel 6312 | -6/Lower Caves | Learned Extension garrison access intel 6319 | -6/Lower Caves | Encountered a Warlord checkpoint 6319 | -6/Lower Caves | Discovered new exit (range 12) 6321 | -6/Lower Caves | Identified exit to Lower Caves 6392 | -6/Lower Caves | Build established: Hacker-Scout 6515 | -6/Lower Caves | Learned location of 1 exit from Factory 6520 | -6/Lower Caves | Entered another Lower Caves area 6528 | -6/Lower Caves | Discovered new exit (range 9) 6530 | -6/Lower Caves | Identified exit to Factory 6585 | -6/Lower Caves | Discovered new exit (range 6) 6586 | -6/Lower Caves | Identified exit to Zion 6616 | -6/Lower Caves | Entered Zion 6625 | -6/Zion | Given A8's code to call for help 6631 | -6/Zion | System corruption cleaned by Quarantine Array 6655 | -6/Zion | Found CR-A16's Pointy Stick 6664 | -6/Zion | Found Prototype Device 6664 | -6/Zion | Identified Bomb Factory No. 2 6687 | -6/Zion | Found Relay Coupler [Programmer] 6688 | -6/Zion | Found Relay Coupler [Programmer] 6733 | -6/Zion | Gained Derelict followers 6768 | -6/Zion | Found GAL Module 6875 | -6/Zion | Met Imprinter 6891 | -6/Zion | Learned Factory security intel 6981 | -6/Zion | Found Relay Coupler [Programmer] 7106 | -6/Zion | Discovered new exit (range 12) 7293 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7296 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7453 | -6/Zion | Build established: Hacker-Sprinter 7538 | -6/Zion | Identified exit to Proximity Caves 7734 | -6/Zion | Entered Proximity Caves 7734 | -5/Proximity Caves | Accompanied by 6 allies 7737 | -5/Proximity Caves | Spotter reported a threat 7737 | -5/Proximity Caves | Spotter reported a threat 8021 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 8025 | -5/Proximity Caves | Learned location of Warlord (-5) 8042 | -5/Proximity Caves | Build established: Hacker-Scout 8108 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8137 | -5/Proximity Caves | Found Prototype Device 8143 | -5/Proximity Caves | Identified Exp. Thermal Shield 8307 | -5/Proximity Caves | Discovered exit to Factory (range 11) 8380 | -5/Proximity Caves | Entered Factory 8380 | -5/Factory | Accompanied by 3 allies 8380 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8381 | -5/Factory | Identified exit to Upper Caves 8680 | -5/Factory | Search patrols dispatched 8805 | -5/Factory | Fabricated Adv. Hacking Suite? 8980 | -5/Factory | Search patrols dispatched 8999 | -5/Factory | Entered Upper Caves 8999 | -5/Upper Caves | Accompanied by 1 ally 9000 | -5/Upper Caves | Identified exit to Upper Caves 9046 | -5/Upper Caves | Learned Factory terminal intel 9092 | -5/Upper Caves | Encountered a Warlord checkpoint 9122 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9157 | -5/Upper Caves | Entered another Upper Caves area 9157 | -5/Upper Caves | Accompanied by 1 ally 9158 | -5/Upper Caves | Discovered new exit (range 7) 9159 | -5/Upper Caves | Identified exit to Factory 9178 | -5/Upper Caves | Lost 3 allies 9285 | -5/Upper Caves | Discovered new exit (range 9) 9287 | -5/Upper Caves | Identified exit to Warlord 9290 | -5/Upper Caves | Encountered a Warlord checkpoint 9348 | -5/Upper Caves | Learned Factory interactive machine intel 9370 | -5/Upper Caves | Learned Factory stockpile data 9425 | -5/Upper Caves | Entered Factory 9425 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9427 | -4/Factory | Loaded intel: 51 interactive machine locations 9428 | -4/Factory | Loaded intel: 25 terminal locations 9541 | -4/Factory | Discovered new exit (range 3) 9541 | -4/Factory | Identified exit to Upper Caves 9585 | -4/Factory | Fabricated Adv. Hacking Suite? 9824 | -4/Factory | Entered Upper Caves 9864 | -4/Upper Caves | Identified exit to Upper Caves 9874 | -4/Upper Caves | Learned location of Testing (-2) 9914 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 9927 | -4/Upper Caves | Found Alien Artifact 9956 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10041 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10236 | -4/Upper Caves | Entered another Upper Caves area 10271 | -4/Upper Caves | Lost 3 parts (1p1n1u) 10287 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 10299 | -4/Upper Caves | Learned 4 Research zone layouts 10309 | -4/Upper Caves | Attracted the attention of an 0b10 base 10376 | -4/Upper Caves | Identified exit to Research 10376 | -4/Upper Caves | Discovered new exit (range 10) 10378 | -4/Upper Caves | Identified exit to Zhirov 10394 | -4/Upper Caves | Entered Zhirov 10394 | -4/Zhirov | Discovered new exit (range 3) 10400 | -4/Zhirov | Met Zhirov 10410 | -4/Zhirov | Learned location of Quarantine (-3) 10410 | -4/Zhirov | Learned location of Command (-1) 10415 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10421 | -4/Zhirov | Identified Core Expander 10421 | -4/Zhirov | Installed Core Expander, added new Utility slot 10422 | -4/Zhirov | Found Alien Artifact 10431 | -4/Zhirov | Found Alien Artifact 10431 | -4/Zhirov | Identified Integrated Dissipator 10431 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10564 | -4/Zhirov | Identified exit to Proximity Caves 10565 | -4/Zhirov | Entered Proximity Caves 10713 | -3/Proximity Caves | Build established: Hacker-Mutant 10976 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11068 | -3/Proximity Caves | Core integrity fell below 50% 11123 | -3/Proximity Caves | Lost 12 parts (1p6n4u1w) 11129 | -3/Proximity Caves | Discovered exit to Research (range 16) 11147 | -3/Proximity Caves | Entered Research 11147 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11643 | -3/Research | Identified Transdimensional Reconstructor 11643 | -3/Research | Warped through subspace 11785 | -3/Research | Spotted B-86 Titan 11791 | -3/Research | Revealed the true nature of CR-A16's Pointy Stick 11797 | -3/Research | Destroyed B-86 Titan 11887 | -3/Research | Identified exit to Armory 11887 | -3/Research | Identified exit to Quarantine 11901 | -3/Research | Discovered new exit (range 7) 11901 | -3/Research | Entered Quarantine 11928 | -3/Quarantine | Lost 3 parts (1n2u) 12030 | -3/Quarantine | Found Alien Artifact 12035 | -3/Quarantine | Found Alien Artifact 12042 | -3/Quarantine | Scanned by Researcher 12061 | -3/Quarantine | Found Fusion Bomb Launcher 12076 | -3/Quarantine | Found Alien Artifact 12099 | -3/Quarantine | Build established: Hacker-Sprinter 12124 | -3/Quarantine | Found Alien Artifact 12163 | -3/Quarantine | Identified Terrabomb (x3) 12163 | -3/Quarantine | Identified Phase Redirector 12237 | -3/Quarantine | Met incapacitated Sigix Warrior 12237 | -3/Quarantine | Lockdown squad dispatched 12244 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12245 | -3/Quarantine | Unlocked Sigix quarantine chamber 12259 | -3/Quarantine | Found Sigix Containment Pod 12284 | -3/Quarantine | Spotted Lightning 12284 | -3/Quarantine | Spotted Lightning 12350 | -3/Quarantine | Spotted Lightning 12361 | -3/Quarantine | Identified exit to Research 12405 | -3/Quarantine | Entered Research 12405 | -2/Research | Evolved 2 slots: Utility x2 12564 | -2/Research | Fabricated Cld. Impulse Thruster? 12661 | -2/Research | Discovered new exit (range 16) 12666 | -2/Research | Identified exit to Access 12666 | -2/Research | Entered Access 12666 | -1/Access | Evolved 2 slots: Utility x2 12828 | -1/Access | Spotted B-99 Colossus 12838 | -1/Access | Destroyed B-99 Colossus 12895 | -1/Access | Lost 12 parts (2p3n7u) 12942 | -1/Access | Spotted B-99 Colossus 12947 | -1/Access | Search patrols dispatched 12947 | -1/Access | Destroyed B-99 Colossus 12974 | -1/Access | Found Hvy. Reflective Plating 12976 | -1/Access | Lost 3 parts (1p1n1w) 13018 | -1/Access | Used Terrabomb 13044 | -1/Access | Destroyed 10 combat bots 13047 | -1/Access | Lost 4 parts (1n3u) 13410 | -1/Access | Core integrity fell below 50% 13461 | -1/Access | First assault squad dispatched 13475 | -1/Access | Core integrity fell below 20% 13498 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13461_ ALERT: Significant disruption in Zone 8F, assault force dispatched. 13461_ Penetrated by Slug. 13461_ Structural Scanner destroyed. 13462_ Penetrated by Slug. 13463_ Critical hit (Destroy). 13463_ Arm. Medium Treads destroyed. 13465_ Penetrated by Slug. 13470_ Connecting with Garrison Access... 13471_ Penetrated by Slug. 13473_ Adv. Weight Redist. System destroyed. 13474_ Penetrated by Slug. 13479_ Slug penetrates Garrison Access. 13484_ Acquired Field Propulsion Array. 13485_ Slug penetrates Wall. 13490_ Penetrated by Slug. 13493_ K-01 Serf destroyed. 13495_ Field Propulsion Array destroyed. 13496_ Slug penetrates G-73 Enforcer. 13497_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # """"" #????????????????????? | | / """"" #????????????????????? | | # #????????????????????? | | # #????????????????????? | | # #????????????????????? | | ########### # #????????????????????? | | ########### # #????????????????????? | | # ]# # #????????????????????? | | # [ # / #????????????????????? | | # # ###########????????????????????? | | # """"" # #??????????????????????????????? | | # """"" # #??????????????????????????????? | | # """"" # #??????????????????????????????? | | # """"" # #??????????????????????????????? | | # """"" # #??????????????????????????????? | | # """"" + #??????????????????????????????? | | + # #??????????????????????????????? | | # # #??????????????????????????????? | | ########### nn#################+##+#?????????? | | #??# nng gs #?????????? | | ???# s g g g #?????????? | | #### n s #?????????? | | n #?????????? | | #### #?????????? | | # s #?????????? | | # s @ #?????????? | | # % ############# ######## ##?????????? | | # #???????????# #???????? #??????????? | | # #???????????# #????????? #??????????? | | + ##??????????# #??????????? ???????????? | | # ##??????????# #???????????????????????? | | # ##??????????# #???????????????????????? | | # #??????????? ????????????????????????? | | # #??????????? ????????????????????????? | | # #??????????? ????????????????????????? | | # #??????????? ????????????????????????? | | #### #???????????#?????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???#########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 120 Energy Generation 33 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Power Amplification 50 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 77 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 38 Defensive Hacking 28 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Extracted Targeting Computer | -7/Factory | Extracted Shock Rifle | -7/Factory | Extracted Imp. Salvage Targeting Computer | -7/Factory | Extracted Transmission Jammer | -7/Factory | Extracted Arm. Huge Wheel | -7/Factory | Extracted Adv. Reaction Control System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Coil Gun | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Falx | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Adv. Hacking Suite | -5/Factory | Hacked Cld. VTOL Module | -4/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Impulse Thruster | -3/Quarantine | Hacked Enh. Gauss Cannon | -3/Quarantine | Extracted Recalibrator | -3/Quarantine | Extracted Imp. Coolant Injector | -3/Quarantine | Extracted Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -7/Factory Adv. Hacking Suite | x1 | -4/Factory Cld. Impulse Thruster | x1 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Phase Redirector Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingImpulsePit Manual? 0 Play Time 04:12:11 Cumulative 97.1 hours Start 2024.10.19 @ 10:46:32 End 2024.10.19 @ 17:36:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 0 Adventurer 48 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64999551-0147-49b6-a36b-22641ec24232