Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.21 @ 07:44:09 Player: Midas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1523) 1523 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4678 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Armored Treads Medium Storage Unit Transmission Jammer Autogun Flak Gun Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Transmission Jammer Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Flak Gun Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Armored Treads Armored Huge Wheel Improved Heat Sink Medium Storage Unit Improved EM Shotgun Improved EM Shotgun Autogun High-powered Shotgun Mining Laser [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Huge Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . Utility 3 | . . . 1 1 1 . . Weapon . | . . . . . . . . Parts Attached 54 | . 1 . 18 14 5 5 11 Power 5 | . . . 2 1 1 1 . Engine 5 | . . . 2 1 1 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | . . . 7 6 2 . 1 Treads 4 | . . . . 4 . . . Leg 9 | . . . 7 2 . . . Wheel 3 | . . . . . 2 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | . 1 . 5 2 1 2 1 Device 2 | . . . . 1 . . 1 Storage 4 | . . . 4 . . . . Processor 1 | . 1 . . . . . . Hackware 1 | . . . . 1 . . . Protection 4 | . . . 1 . 1 2 . Artifact . | . . . . . . . . Weapon 21 | . . . 4 5 1 2 9 Energy Gun 3 | . . . . 1 . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 14 | . . . 4 4 1 . 5 Ballistic Cannon 2 | . . . . . . 1 1 Launcher . | . . . . . . . . Special Weapon 2 | . . . . . . 1 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 16 | . . . 1 1 . 1 13 Power 2 | . . . . . . . 2 Propulsion 4 | . . . . 1 . . 3 Utility 4 | . . . . . . 1 3 Weapon 6 | . . . 1 . . . 5 Highest Loss Streak 6 | . . . 1 1 . 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 96 100 98 99 90 83 68 Engine 12 | . 14 14 11 9 15 15 10 Treads 3 | . . . . 13 12 . . Leg 12 | . 28 28 33 22 . . . Wheel 7 | . . . . . 8 15 12 Device 5 | . . . . 8 7 7 7 Storage 8 | . 14 14 11 9 7 7 7 Processor 3 | . 10 14 11 2 . . . Hackware 3 | . . . . 6 7 5 . Protection 12 | . . . 11 9 15 16 15 Energy Gun 3 | . 28 28 6 . . . 1 Ballistic Gun 10 | . . . 14 18 15 7 5 Ballistic Cannon 1 | . . . . . . 1 5 Special Weapon 1 | . . . . . . 5 . Naked Turns . | . . . . . . . . Heaviest Build 66 | 11 11 11 29 36 49 66 66 Greatest Support 80 | 20 20 20 39 80 80 56 56 Greatest Overweight (x) 6 | . . . . . 1 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 15 15 15 15 Average Capacity 14 | 8 8 8 14 15 15 15 15 Most Carried 15 | 6 8 8 14 15 15 15 13 Average Carried 12 | 6 6 8 10 14 14 14 11 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 15 | 6 8 8 14 15 15 13 8 Class Distribution -------------------- 50% | Hacker-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 1398 | 200 . 10 237 274 65 339 273 Remotely . | . . . . . . . . Salvage Created 1563 | . . 56 508 288 65 351 295 Parts 76 | . . 7 27 22 4 9 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . 6 5 Prevented 4 | . . . . . . 3 1 Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 43 | . . 3 16 7 1 10 6 Guns 40 | . . 3 16 7 1 9 4 Cannons 2 | . . . . . . 1 1 AOE 1 | . . . . . . . 1 Classes Destroyed 6 | . . 1 2 1 . 1 1 Swarmer 14 | . . 3 7 2 . 2 . Grunt 14 | . . . 6 2 . 4 2 Brawler 3 | . . . . . . 3 . Duelist 3 | . . . . . . . 3 Sentry 8 | . . . 3 2 1 1 1 Hunter 1 | . . . . 1 . . . Best Kill Streak 5 | . . 3 5 3 1 5 3 Combat Bots Only 5 | . . 3 5 3 1 5 3 Max Kills in Single Turn 2 | . . 1 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 4256 | . 33 55 600 449 50 603 2466 Core 969 | . 11 30 113 107 9 88 611 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 31 | . . . 20 6 2 3 . Core Remaining (%) 83 | 100 . 83 71 80 . . . Volleys Fired 158 | . 1 5 49 30 3 36 34 Largest 2 | . 2 2 2 2 2 2 2 Hottest 128 | . 90 90 73 48 48 128 90 Shots Fired 270 | . 2 10 95 60 6 49 48 Gun 243 | . 2 10 95 60 6 33 37 Cannon 23 | . . . . . . 12 11 Launcher . | . . . . . . . . Special 4 | . . . . . . 4 . Kinetic 211 | . . . 60 60 6 45 40 Thermal 51 | . 2 10 35 . . 4 . Explosive . | . . . . . . . . Electromagnetic 8 | . . . . . . . 8 Robot Hit Streak 38 | . 2 4 31 38 12 13 16 Robot Miss Streak 6 | . . 2 2 3 . 6 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . . 2 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 223 | . 2 6 80 43 6 42 44 Core Hits 137 | . . 3 31 16 4 47 36 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 6 | . . 1 2 1 . . 2 Burn 3 | . . 1 2 . . . . Destroy 1 | . . . . 1 . . . Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3619 | . 24 68 877 525 117 897 1111 Guns 2865 | . 24 68 859 517 117 614 666 Cannons 575 | . . . . . . 283 292 Explosions 148 | . . . . . . . 148 Melee . | . . . . . . . . Ramming 31 | . . . 18 8 . . 5 Kinetic 2841 | . . . 493 517 117 897 817 Thermal 606 | . 24 68 366 . . . 148 Explosive . | . . . . . . . . Electromagnetic 141 | . . . . . . . 141 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 21 | . . . . . . 21 . Projectiles 21 | . . . . . . 21 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . 38 Shots 1 | . . . . . . . 1 Rammed 2 | . . . . . . . 2 Targets Rammed 10 | . . . 6 2 . . 2 Kicked 8 | . . . 6 2 . . . Crushed . | . . . . . . . . Highest Temperature 734 | . 30 150 132 23 41 281 734 Average Temperature 152 | . 18 75 33 7 21 118 358 Received Heat Transfer 1707 | . . . 237 126 30 153 1161 Effects 26 | . . . . . . 2 24 Shutdowns 7 | . . . . . . . 7 Energy Bleed 2 | . . . . . . . 2 Interference 10 | . . . . . . 2 8 Matter Decay 3 | . . . . . . . 3 Damage (major) 1 | . . . . . . . 1 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 1743 | . 62 260 1221 . . . 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 333 | . 30 79 333 224 85 . . Initial 103 | . . 9 25 103 40 . . Average 113 | . 12 33 188 124 47 . . Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 80 | 100 100 100 51 92 100 . . Level 1 19 | . . . 48 7 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . . . . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 2 | . 1 . . 1 . . . Communications Jammed 19 | . . . . 19 . . . Distress Signals 19 | . . . . 19 . . . Times Spotted 74 | . 3 3 21 11 1 12 23 Peak Tracking Total 10 | . 3 3 6 7 1 9 10 Tactical Retreats 7 | . . . . . . 1 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 167 | . . . . . . . 167 Highest-Rated Ally 167 | . . . . . . . 167 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 3587 | 2 232 79 731 526 484 1142 391 Spaces Moved 2626 | 2 186 54 453 277 384 999 271 Core 1 | . . . . . . . 1 Treads 220 | . . . . 96 124 . . Legs 876 | 2 186 54 453 181 . . . Wheels 1529 | . . . . . 260 999 270 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 120 120 120 120 120 100 100 100 Average Speed 113 | 120 120 120 120 134 120 102 109 Slowest Speed 350 | 120 120 120 120 162 162 115 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 2 32 17 37 24 5 72 36 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . Scrap Searched 2 | . . . . . . 1 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 6 | . . . . . . 2 4 Melee . | . . . . . . . . Projectile 5 | . . . . . . 2 3 AOE 1 | . . . . . . . 1 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 2962 | 1 193 58 551 379 406 1056 318 Wait 63 | . . . 9 39 . 15 . Move 2619 | 1 185 53 452 276 383 998 271 Hop . | . . . . . . . . Pick Up 24 | . 4 . 7 9 4 . . Fast Attach 8 | . 1 . 1 3 2 1 . Attach 12 | . . . 4 1 2 1 4 Detach 6 | . . . 2 . 4 . . Swap 34 | . . . 13 10 1 3 7 Drop 28 | . 2 . 8 9 7 2 . Fire 158 | . 1 5 49 30 3 36 34 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 8 | . . . 6 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Entered Mines 244 | -10/Mines | Learned Materials stockpile data 248 | -10/Mines | Met a Derelict bent on vengeance 277 | -10/Mines | Discovered new exit (range 9) 313 | -10/Mines | Build established: Mutant 313 | -10/Mines | Identified exit to Materials 314 | -10/Mines | Entered Materials 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 563 | -9/Materials | Discovered new exit (range 8) 581 | -9/Materials | Discovered new exit (range 10) 588 | -9/Materials | Identified exit to Storage 1026 | -9/Materials | Discovered new exit (range 16) 1044 | -9/Materials | Identified exit to Materials 1045 | -9/Materials | Entered another Materials area 1045 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1452 | -8/Materials | Build established: Hacker-Mutant 1556 | -8/Materials | Discovered new exit (range 7) 1571 | -8/Materials | Entered Factory 1571 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2039 | -7/Factory | Discovered new exit (range 6) 2055 | -7/Factory | Entered Lower Caves 2684 | -7/Lower Caves | Encountered a Warlord checkpoint 2902 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3182 | -7/Lower Caves | Discovered new exit (range 12) 3197 | -7/Lower Caves | Entered another Lower Caves area 3269 | -7/Lower Caves | Build established: Mutant 3335 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3434 | -7/Lower Caves | Core integrity fell below 50% 3468 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3476 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 3504 | -7/Lower Caves | Core integrity fell below 20% 3534 | -7/Lower Caves | Lost 6 parts (1p1n1u3w) 3588 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03498_ Aluminum Leg fries itself beyond repair. 03501_ Lyr. Light Armor Plating destroyed. 03503_ Hpw. Shotgun destroyed. 03503_ Slammed into G-50 Soldier. 03504_ Acquired 47 matter. 03504_ Slammed into I-36 Angel. 03504_ Destabilizing: Core damaged (-28). 03505_ Critical hit (Burn: +37). 03522_ Acquired 3 matter. 03525_ Acquired 1 matter. 03533_ Acquired 70 matter. 03534_ Acquired 57 matter. 03555_ Acquired 55 matter. 03558_ Acquired 9 matter. 03563_ Searching scrap... 03563_ Found Terrain Scan Processor. 03563_ Found 31 Matter. 03564_ Acquired 31 matter. 03576_ Gauss Cannon destroyed. 03586_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? ??# ?? ?? | | ????????????????????????????????# ??# #?? #?? | | ???????????????????????????????? ?## #### #?? | | ??????????????????????????????? ?## ## #?? | | ??????????????????????????????? #?# #?? | | ?????????????????????????????? #?# #?? | | ?????????????????????????????? #???# ### | | ??????????????????????????####$ ?????# | | ??????????????????????????# ??????# | | ??????????????????????????# ??????## ###### | | ??????????????????????????# #??????# ####????? | | ??????????????????????????# #??##### #???????? | | ????????????????????????### #### #???????? | | ????????????????????????# #??????## | | ????????????????????????#sl# ! #####=####?###### | | ????????????????????????# g# # "# #???## | | ????????????????????????# b# # + "# #??## | | ????????????????????????# g# #### "# #### | | ????????????????????????# # #" "" # | | ????????????????????????# # #" #"%" | | ????????????????????????# # #" # " ! | | ????????????????????????# l# ######?# ## ### | | ????????????????????????# # ????? ## ##?## #" | | ???????????????????????## ###????###### ##??# ### | | ???????????????????????# ##???????????###???#### | | ???????????????????????# @ #????????????????## | | ??????????????????????# ???????####?## | | ??????????????????????# #???## ### | | ??????????????????????## ##??## ## | | ???????????????????????#### #??## ### | | ???????????????????????????# #??# ##?# | | ???????????????????????????? #??## ##??# | | ???????????????????????????? ##??## ##??# | | ????????????????????????????? ###### % #### | | ?????????????????????????????##?# | | ????????????????????????????????# | | ????????????????????????????????## ###### ## | | ?????????????????????????????????# ####????###? | | ????????????????????????????????# ???????????? | | ????????????????????????????????# ???????????? | | ??????????????????????????????? ???????????? | | ????????????????????????????? ???????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ????????????? | | ????????????????????????????? ?????????????? | | ???????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingLargeDetector Manual? 0 Play Time 01:04:41 Cumulative 27.3 hours Start 2022.03.18 @ 14:52:08 End 2022.03.21 @ 07:44:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 27 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36faea0d-08d8-4005-ac5c-621dbbdd142f