Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.22 @ 18:00:41 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (819) 819 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1866 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 283/400 Matter 280/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (16) --- Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Armored Wheel Improved Heat Sink Medium Storage Unit Targeting Computer Medium Armor Plating Particle Cannon Light Assault Rifle Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Improved Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Targeting Computer Medium Armor Plating Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 29 | 7 5 17 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 10 | 3 1 6 Treads 1 | 1 . . Leg 9 | 2 1 6 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 3 3 Device 2 | . 2 . Storage 5 | 1 1 3 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 3 | . . 3 Energy Cannon 1 | . . 1 Ballistic Gun 4 | 2 . 2 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 98 | . 97 99 Engine 12 | . 14 11 Leg 35 | . 28 44 Device 10 | . 11 9 Storage 13 | . 14 12 Energy Gun 1 | . . 2 Energy Cannon 1 | . . 2 Ballistic Gun 12 | . 14 11 Ballistic Cannon 9 | . 13 5 Naked Turns . | . . . Heaviest Build 43 | 12 19 43 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 8 16 Average Capacity 8 | 4 7 9 Most Carried 13 | 5 8 13 Average Carried 6 | 3 6 7 Final Capacity 16 | 6 8 16 Final Carried 13 | 5 8 13 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 940 | 267 337 336 Remotely . | . . . Salvage Created 885 | . 433 452 Parts 56 | . 17 39 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 26 | . 11 15 Guns 18 | . 7 11 Cannons 8 | . 4 4 Classes Destroyed 5 | . 2 3 Worker 1 | . . 1 Hauler 2 | . 1 1 Swarmer 7 | . . 7 Grunt 16 | . 11 5 Sentry 3 | . . 3 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1018 | . 392 626 Core 197 | . 80 117 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 89 | . 41 48 Largest 2 | . 2 2 Hottest 88 | . 55 88 Shots Fired 174 | . 82 92 Gun 100 | . 41 59 Cannon 74 | . 41 33 Launcher . | . . . Special . | . . . Kinetic 149 | . 82 67 Thermal 25 | . . 25 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 27 | . 27 16 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 136 | . 66 70 Core Hits 50 | . 23 27 Critical Hits 2 | . 1 1 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1968 | . 1010 958 Guns 946 | . 439 507 Cannons 1015 | . 567 448 Explosions . | . . . Melee . | . . . Ramming 7 | . 4 3 Kinetic 1620 | . 1006 614 Thermal 341 | . . 341 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 3 | . 3 . Projectiles 3 | . 3 . Explosions . | . . . Melee . | . . . Knockbacks 15 | . 12 3 Impact . | . . . Kinetic 13 | . 11 2 Secondary 2 | . 1 1 Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 3 | . 1 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 279 | . 4 279 Average Temperature 127 | . 3 144 Received Heat Transfer 525 | . 282 243 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 703 | . . 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 386 | . 256 386 Average Influence 168 | . 114 252 Maximum Alert Level 2 | . 1 2 Low Security (%) 58 | 100 92 16 Level 1 40 | . 7 83 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 18 21 Peak Tracking Total 4 | . 4 4 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 5 3 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 17 10 Successful 14 | . 8 6 Failed 13 | . 9 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 27 | . 17 10 Terminals 27 | . 17 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Registered Components 1 | . 1 . Zone Layout 5 | . 2 3 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 5 3 Terminals 8 | . 5 3 Botnet 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 5 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1436 | 97 697 642 Spaces Moved 809 | 58 411 340 Core 28 | 28 . . Treads . | . . . Legs 781 | 30 411 340 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 127 120 123 Slowest Speed 200 | 200 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 72 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1090 | 80 536 474 Wait 116 | 7 58 51 Move 807 | 57 410 340 Hop . | . . . Pick Up 22 | 8 10 4 Fast Attach 13 | 4 2 7 Attach 6 | 3 . 3 Detach 3 | . . 3 Swap 10 | . 3 7 Drop 21 | 1 11 9 Fire 89 | . 41 48 Melee . | . . . Ram . | . . . Kick 3 | . 1 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Sto x2]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 11) 727 | -10/Materials | Discovered new exit (range 16) 795 | -10/Materials | Entered another Materials area 795 | -9/Materials | Evolved 2 slots: Propulsion x2 900 | -9/Materials | Discovered new exit (range 7) 972 | -9/Materials | Discovered new exit (range 13) 1124 | -9/Materials | Build established: Scavenger-Mutant 1298 | -9/Materials | Discovered new exit (range 9) 1437 | -9/Materials | Self-destructed Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 01298_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 7I layout... Downloaded map data. 01324_ Dropped Med. Storage Unit. 01327_ Dropped Targeting Computer. 01330_ Acquired Lrg. Storage Unit. 01344_ Acquired Targeting Computer. 01399_ Y-45 Defender destroyed. 01402_ Overheating: System interference. 01402_ Lgt. Assault Rifle temporarily disabled. 01402_ Acquired 50 matter. 01417_ Acquired Particle Gun. 01427_ Acquired Arm. Wheel. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????########??######## | | ????????????????????????????????# #??# # | | ????????????????????????????????# #### # | | ????????????????????????????????# # # # | | ???????????????????????######???# < # # "T" # | | ??????????????????????##! !##??# + + """ # | | ??????????????????????#! !#??# # # # | | ??????????????????????#! !#??######## ######## | | ??????????????????????## ########## # | | ???????????????????????# # """ | | ???????????????????????# + """ | | ???????????????????????# #####+####### # """ | | ???????????????????????# #??? #?## ## | | ???????????????????????# #??? #??# ## """ [ | | ???????????????????????# #### #??# ## """ | | ???????????????????????#%@ a """ #??# ## """ ] | | ???????????????????#####+##### """ #??# ## ] | | ???????????????????# =[""" # """ #??# ######## | | ???????????????????# """ ########### #??????? | | ???????????????????# """ ## + #??????? | | ???????????????????# # # #??????? | | ???????????????????# ## # ######## | | ???????????????????# ![ !## # [# | | ???????????????????# ![ ## #!!#= "" | | ???????????????????# [! ## #==# % "" | | ???????????????????############ %+!=#==* "" | | ??????????????????????????????# #%!+ %= "" | | ??????????????????????????????# #*=# [ | | ??????????????????????????????##########=!#%= | | ???????????????????????????????# ![%%=[[*# | | ???????????????????????????????# #####]#### | | ???????????????????????????????# #???#*#??######## | | ????????????????????????########+##??#=#?????????? | | ????????????????????????# #??#=#?????????? | | ????????????????????????# #??# #?????????? | | ????????????????????????# #??# #?????????? | | ????????????????????????# #??# #?????????? | | ????????????????????????# #??# #?????????? | | ????????????????????????# #??# #?????????? | | ????????????????????????# #??# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed RecoilHardcellNeutralizer Manual? 0 Play Time 00:19:57 Cumulative 33.6 hours Start 2020.05.21 @ 14:13:04 End 2020.05.22 @ 18:00:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 1 Adventurer 49 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2e803a7-1265-4d55-b632-097f1b0f6c6d