Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 08:10:20 Player: Bace Troncons Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (369) 369 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 944 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (1350) Ox26 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Terrain Scanner Seismic Detector Targeting Computer Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Propulsion Shielding > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Targeting Computer Propulsion Shielding Small Laser Datajack [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Storage Huge Storage Unit Protection Propulsion Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 5 11 2 Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 1 3 . Treads 2 | 1 1 . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 86 86 Engine 5 | . 7 . Core 8 | . 6 13 Treads 5 | . 6 . Leg 16 | . 13 27 Storage 14 | . 14 14 Protection 10 | . 8 14 Energy Gun 11 | . 14 2 Ballistic Gun 3 | . 4 . Ballistic Cannon 8 | . 6 13 Launcher 1 | . 2 . Naked Turns . | . . . Heaviest Build 92 | 13 91 92 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 30 | . 29 30 Average Overweight (x) 3 | . 3 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 22 25 Most Carried 12 | 4 12 12 Average Carried 9 | 2 9 11 Final Capacity 25 | 8 25 25 Final Carried 12 | 4 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 543 | 207 317 19 Remotely . | . . . Salvage Created 514 | . 473 41 Parts 31 | . 22 9 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 8 4 Guns 4 | . 4 . Cannons 2 | . . 2 AOE 6 | . 4 2 Classes Destroyed 7 | . 6 1 Worker 3 | . 3 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . 1 . Swarmer 5 | . 2 3 Grunt 6 | . 6 . Subdweller 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 199 | . 57 142 Missed 80 | . 21 59 Damage Taken 1099 | . 427 672 Core 254 | . 47 207 Absorbed by Shields . | . . . Redirected to Shielding 52 | . 3 49 Core Remaining (%) 100 | 100 . . Volleys Fired 55 | . 39 16 Largest 2 | . 2 2 Hottest 75 | . 75 75 Shots Fired 96 | . 77 19 Gun 70 | . 68 2 Cannon 17 | . 1 16 Launcher 9 | . 8 1 Special . | . . . Kinetic 47 | . 31 16 Thermal 34 | . 34 . Explosive 9 | . 8 1 Electromagnetic 6 | . 4 2 Robot Hit Streak 10 | . 10 7 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 54 | . 44 10 Core Hits 33 | . 28 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1107 | . 835 272 Guns 508 | . 496 12 Cannons 182 | . . 182 Explosions 411 | . 333 78 Melee . | . . . Ramming 6 | . 6 . Kinetic 466 | . 284 182 Thermal 184 | . 184 . Explosive 411 | . 333 78 Electromagnetic 40 | . 28 12 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 94 | . 79 15 Shots 5 | . 4 1 Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 30 | . 30 . Average Temperature 15 | . 15 . Received Heat Transfer 444 | . 108 336 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 425 | . 425 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 159 | . 159 . Initial . | . . . Average 35 | . 35 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 71 | . 31 40 Peak Tracking Total 6 | . 4 6 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 4 | . 4 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 2 | . 2 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4348 | 72 3209 1067 Spaces Moved 1037 | 41 748 248 Core 11 | 4 5 2 Treads 404 | 37 367 . Legs 622 | . 376 246 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 400 Average Speed 385 | 149 390 409 Slowest Speed 1550 | 160 1500 1550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 3 99 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 13 | . 13 . Terrain Destroyed 58 | . 48 10 Melee . | . . . Projectile . | . . . AOE 58 | . 48 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1277 | 49 944 284 Wait 150 | . 132 18 Move 1035 | 40 747 248 Hop . | . . . Pick Up 11 | 4 7 . Fast Attach 13 | 5 8 . Attach 3 | . 1 2 Detach 3 | . 3 . Swap 2 | . 2 . Drop 3 | . 3 . Fire 55 | . 39 16 Melee . | . . . Ram 1 | . 1 . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 12) 773 | -10/Materials | Discovered new exit (range 13) 1268 | -10/Materials | Discovered new exit (range 15) 1620 | -10/Materials | Discovered new exit (range 9) 2374 | -10/Materials | Discovered new exit (range 9) 3282 | -10/Materials | Entered Subcaves 3306 | -10/Subcaves | Learned location of 1 exit from Materials 4326 | -10/Subcaves | Core integrity fell below 50% 4346 | -10/Subcaves | Core integrity fell below 20% 4349 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 04306_ S-10 Pest destroyed. 04308_ Subatomizers dissect the Lgt. Ion Engine. 04308_ S-10 Pest knocked back. 04313_ Aluminum Leg destroyed. 04314_ Propulsion Shielding destroyed. 04314_ S-10 Pest knocked back. 04318_ S-10 Pest destroyed. 04318_ Aluminum Leg destroyed. 04318_ Destroyed Aluminum Leg. 04318_ S-10 Pest destroyed. 04321_ Flight Unit fries itself beyond repair. 04328_ Lgt. Assault Rifle fries itself beyond repair. 04333_ Subatomizers dissect the Lgt. Ion Engine. 04335_ Grenade Launcher destroyed. 04336_ Lgt. Ion Engine fries itself beyond repair. 04339_ Lgt. Cannon destroyed. 04339_ Lgt. Nuclear Core destroyed. 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