Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.13 @ 01:07:34 Player: Ez3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (2002) 2002 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4157 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 85/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON (4) ------- Scythe > --- INVENTORY (10) --- Cryofiber Web Melee Analysis Suite Hacking Suite Beam Rifle Pulse Rifle Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Reaction Control System > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy Particle Gun Improved Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Cryofiber Web Melee Analysis Suite Light Armor Plating Hacking Suite Beam Rifle Pulse Rifle Ion Cannon EMP Blaster Scythe [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Signal Interpreter Device Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Parts Attached 93 | 6 14 11 21 41 Power 9 | 1 2 1 1 4 Engine 6 | 1 1 1 1 2 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 13 | 2 2 2 2 5 Treads . | . . . . . Leg 13 | 2 2 2 2 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 38 | 1 6 3 9 19 Device 26 | 1 5 3 5 12 Storage 3 | . . . 1 2 Processor 4 | . . . 1 3 Hackware . | . . . . . Protection 5 | . 1 . 2 2 Artifact . | . . . . . Weapon 33 | 2 4 5 9 13 Energy Gun 19 | 1 4 4 4 6 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 1 . 1 3 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 35 | . 3 1 4 27 Power 5 | . 1 . . 4 Propulsion 6 | . . . 1 5 Utility 8 | . . . 1 7 Weapon 16 | . 2 1 2 11 Highest Loss Streak 11 | . 3 1 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 94 99 96 86 Engine 5 | . 8 11 11 . Core 2 | . 4 . . 2 Leg 20 | . 27 22 21 17 Device 13 | . 23 11 9 12 Storage 4 | . . . 1 8 Processor 7 | . . . 1 14 Protection 3 | . 1 11 7 . Energy Gun 23 | . 24 32 28 18 Energy Cannon 1 | . . . . 2 Ballistic Gun 7 | . 2 10 12 6 Naked Turns 5 | . 5 . . . Heaviest Build 158 | 7 12 23 157 158 Greatest Support 41 | 20 26 26 26 41 Greatest Overweight (x) 7 | . . 1 7 7 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 30 | 5 5 5 30 30 Average Capacity 7 | 5 5 5 8 8 Most Carried 10 | 5 5 5 9 10 Average Carried 5 | 2 4 4 5 7 Final Capacity 30 | 5 5 5 30 10 Final Carried 9 | 5 5 5 9 6 Class Distribution -------------------- 31% | Mutant 29% | Scavenger-Tank 16% | Gunner 11% | Tank 3% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1317 | 263 140 268 233 413 Remotely . | . . . . . Salvage Created 2211 | 50 282 402 549 928 Parts 139 | 3 21 25 33 57 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 50 | 1 9 9 12 19 Melee 3 | . . . . 3 Guns 42 | 1 6 9 12 14 AOE 4 | . 3 . . 1 Classes Destroyed 9 | 1 2 2 2 2 Worker 3 | . 1 . . 2 Builder 2 | . . 1 . 1 Watcher 4 | . . . 1 3 Swarmer 7 | . 3 . . 4 Grunt 30 | 1 6 6 9 8 Brawler 2 | . . . . 2 Duelist 1 | . . . 1 . Sentry 9 | . . 3 2 4 Hunter 1 | . . . . 1 Best Kill Streak 6 | 1 4 5 4 6 Combat Bots Only 4 | 1 4 4 4 4 Max Kills in Single Turn 3 | 1 2 2 2 3 Gunslinging 1 | . . . 1 1 Exploded 2 | . 2 . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 4058 | 22 428 472 502 2634 Core 968 | 12 119 83 197 557 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 95 47 . 30 . Volleys Fired 107 | 3 19 15 19 51 Largest 4 | 2 2 4 4 4 Hottest 244 | 60 90 198 240 244 Shots Fired 297 | 6 32 59 74 126 Gun 293 | 6 32 59 74 122 Cannon 4 | . . . . 4 Launcher . | . . . . . Special . | . . . . . Kinetic 82 | 3 . 15 18 46 Thermal 130 | . . 30 41 59 Explosive . | . . . . . Electromagnetic 85 | 3 32 14 15 21 Robot Hit Streak 20 | 3 3 18 16 20 Robot Miss Streak 5 | 2 2 4 3 5 Penetration Max . | . . . . . Secondary Targets 5 | . 1 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 215 | 3 16 33 47 116 Core Hits 143 | 2 12 27 45 57 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 1 . 5 Burn 2 | . . 1 . 1 Sever 4 | . . . . 4 Melee Attacks 17 | . . . . 17 Impact . | . . . . . Slashing 17 | . . . . 17 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3812 | 35 535 528 720 1994 Guns 3049 | 35 280 528 720 1486 Cannons 47 | . . . . 47 Explosions 441 | . 255 . . 186 Melee 256 | . . . . 256 Ramming 19 | . . . . 19 Kinetic 655 | 9 . 88 153 405 Thermal 1750 | . 140 304 362 944 Explosive 115 | . 115 . . . Electromagnetic 1017 | 26 280 136 205 370 Impact . | . . . . . Slashing 256 | . . . . 256 Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 33 | . 33 . . . Projectiles . | . . . . . Explosions 33 | . 33 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 169 | . 133 . . 36 Shots 3 | . 2 . . 1 Rammed 2 | . . . . 2 Targets Rammed 16 | . . . . 16 Kicked 14 | . . . . 14 Crushed . | . . . . . Highest Temperature 693 | 52 48 525 693 354 Average Temperature 169 | 27 13 242 207 111 Received Heat Transfer 1743 | 12 132 237 174 1188 Effects 35 | . . 12 19 4 Shutdowns 7 | . . 4 3 . Energy Bleed 6 | . . 3 3 . Interference 4 | . . . 1 3 Matter Decay 3 | . . 2 . 1 Short Circuit 3 | . . 1 2 . Damage (minor) 3 | . . 1 2 . Damage (major) 6 | . . 1 5 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . . 4 Heat Transferred 3348 | . 100 634 611 2003 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 389 | 20 198 389 278 263 Initial 85 | . 13 83 85 18 Average 121 | 3 101 217 167 94 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 79 | 100 100 37 62 90 Level 1 20 | . . 62 37 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 6 | . 2 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | 1 12 14 15 41 Peak Tracking Total 7 | 1 6 5 4 7 Tactical Retreats 7 | . 1 . . 6 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 6 | . 2 1 1 2 Max in Single Turn 1 | . 1 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 3989 | 204 604 511 852 1818 Spaces Moved 1743 | 96 319 195 357 776 Core 19 | 13 3 . . 3 Treads . | . . . . . Legs 1724 | 83 316 195 357 773 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 120 120 120 Average Speed 143 | 110 119 169 193 129 Slowest Speed 610 | 120 120 190 610 610 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 6 35 17 44 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 36 | . 33 . . 3 Melee . | . . . . . Projectile . | . . . . . AOE 36 | . 33 . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2972 | 186 515 337 481 1453 Wait 879 | 76 134 106 51 512 Move 1739 | 95 318 194 356 776 Hop . | . . . . . Pick Up 70 | 6 15 6 18 25 Fast Attach 26 | 5 7 1 3 10 Attach 33 | 1 4 3 8 17 Detach 5 | . 1 . 2 2 Swap 34 | . 3 7 10 14 Drop 46 | . 14 5 14 13 Fire 107 | 3 19 15 19 51 Melee 17 | . . . . 17 Ram 2 | . . . . 2 Kick 14 | . . . . 14 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 205 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 10) 652 | -10/Materials | Released all parts (4) 663 | -10/Materials | Core integrity fell below 50% 679 | -10/Materials | Lost 3 parts (1p2w) 809 | -10/Materials | Entered another Materials area 809 | -9/Materials | Evolved 2 slots: Weapon x2 1147 | -9/Materials | Build established: Scavenger-Tank 1303 | -9/Materials | Discovered new exit (range 10) 1320 | -9/Materials | Entered Storage 1403 | -9/Storage | Core integrity fell below 50% 2040 | -9/Storage | Discovered new exit (range 5) 2172 | -9/Storage | Entered Materials 2172 | -8/Materials | Evolved 2 slots: Utility x2 2345 | -8/Materials | Lost 4 parts (1n1u2w) 2524 | -8/Materials | Lost 7 parts (2p1n1u3w) 2741 | -8/Materials | Build established: Mutant 3117 | -8/Materials | Build established: Gunner 3703 | -8/Materials | Build established: Tank 3959 | -8/Materials | Core integrity fell below 50% 3983 | -8/Materials | Core integrity fell below 20% 3990 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03941_ G-47 Trooper IFF system glitched. 03941_ Kicked G-47 Trooper. 03943_ Imp. Assault Rifle destroyed. 03943_ Kicked G-47 Trooper out of the way. 03944_ Lgt. Armor Plating destroyed. 03945_ Hvy. EM Shotgun destroyed. 03946_ M-13 Machinist repairs G-47 Trooper. 03949_ M-13 Machinist repairs Aluminum Leg. 03952_ G-47 Trooper misfires. 03957_ Processing Tank disabled. 03963_ Critical hit (Burn: +37). 03967_ Kicked Y-45 Defender. 03967_ Imp. Aluminum Leg destroyed. 03968_ Slammed into Y-45 Defender. 03978_ Hvy. Particle Gun destroyed. 03978_ Critical hit (Burn: +37). 03979_ Acquired 5 matter. 03979_ G-47 Trooper destroyed. 03979_ Critical hit (Burn: +37). 03988_ Acquired Aluminum Leg. 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