Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.05.04 @ 19:23:12 Player: rrix Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (4655) 4655 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (555) 555 TOTAL SCORE: 10335 Bonus ------- High Alert Combat Kills 679 Friendly Fire -124 Cogmind --------- Core Integrity 0/1000 Matter 23/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Heat Sink Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Heart of Steel > --- WEAPON ----------- Phase Cannon Phase Cannon Phase Cannon Phase Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Deuterium Engine Heat Sink Phase Cannon Phase Cannon Phase Cannon Phase Cannon [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Propulsion Shielding Weapon Phase Cannon Energy Gun EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . . . Utility 4 | . . 1 . 1 . 1 . . 1 Weapon 3 | . . 1 . . 1 . . . 1 Parts Attached 144 | 6 6 7 20 11 46 7 40 . 1 Power 21 | 1 . 1 3 2 6 3 5 . . Engine 20 | 1 . 1 3 2 5 3 5 . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 40 | 2 2 . 4 2 20 1 9 . . Treads 8 | 2 . . . . 6 . . . . Leg 17 | . . . . . 7 1 9 . . Wheel 15 | . 2 . 4 2 7 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 1 2 3 2 3 6 2 14 . 1 Device 15 | . 1 . 1 2 2 . 9 . . Storage 7 | 1 1 3 . . . . 2 . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 11 | . . . 1 1 3 2 3 . 1 Artifact . | . . . . . . . . . . Weapon 49 | 2 2 3 11 4 14 1 12 . . Energy Gun 13 | 1 1 1 . 3 5 1 1 . . Energy Cannon 8 | . . . . . . . 8 . . Ballistic Gun 24 | 1 1 2 10 1 6 . 3 . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . 1 . 3 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . 1 1 . . Parts Lost 65 | . 1 1 . 1 22 1 29 . 10 Power 6 | . . . . . 2 . 3 . 1 Propulsion 16 | . . . . . 7 . 8 . 1 Utility 18 | . . . . 1 4 . 9 . 4 Weapon 25 | . 1 1 . . 9 1 9 . 4 Highest Loss Streak 10 | . 1 1 . 1 3 1 8 . 10 Average Slot Usage (%) 89 | . 99 99 99 99 92 99 81 60 45 Engine 9 | . 14 11 10 9 5 13 12 6 3 Treads 4 | . 21 . . . 14 . . . . Leg 10 | . . . . . 4 26 23 6 3 Wheel 8 | . 7 22 21 27 7 . . . . Device 8 | . 13 11 6 4 5 6 11 20 14 Storage 12 | . 14 22 22 18 15 13 6 . . Protection 4 | . . . 5 13 5 13 1 . 3 Energy Gun 4 | . 8 11 . 3 9 12 1 6 3 Energy Cannon 8 | . . . . . . . 21 20 12 Ballistic Gun 13 | . 19 21 32 23 15 6 . . . Naked Turns 9 | . . . . . . . . . 9 Heaviest Build 79 | 13 19 46 50 51 61 79 79 57 64 Greatest Support 84 | 40 40 24 24 36 84 73 73 15 15 Greatest Overweight (x) 13 | 2 1 1 13 1 3 1 4 3 4 Average Overweight (x) 1 | . . 1 1 1 . . 1 3 3 Largest Inventory Capacity 16 | 6 8 16 16 16 16 16 16 4 4 Average Capacity 12 | 5 6 15 16 16 16 16 9 4 4 Most Carried 16 | 4 8 16 16 16 16 14 14 2 1 Average Carried 10 | 2 3 11 15 14 12 11 7 2 1 Final Capacity 16 | 6 8 16 16 16 16 16 4 4 4 Final Carried 16 | 2 8 16 15 16 11 13 2 2 1 Class Distribution -------------------- 31% | Scavenger-Mutant 22% | Tank 15% | Skirmisher 13% | Mutant 8% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Storage Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Matter Collected 3950 | 214 157 192 818 374 1392 136 667 . . Remotely . | . . . . . . . . . . Salvage Created 5261 | . 202 288 1379 554 1919 136 783 . . Parts 278 | . 12 19 96 24 91 4 32 . . Haulers Intercepted 7 | . . . 4 1 2 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 25 . . Prevented 5 | . . . . . . . 5 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 112 | . 5 6 30 12 37 2 20 . . Guns 87 | . 5 5 30 12 28 2 5 . . Cannons 6 | . . . . . . . 6 . . AOE 19 | . . 1 . . 9 . 9 . . Classes Destroyed 13 | . 3 1 4 1 4 . . . . Worker 2 | . . . . . 2 . . . . Tunneler 1 | . . . . 1 . . . . . Hauler 7 | . . . 4 1 2 . . . . Recycler 5 | . 1 . 1 . 3 . . . . Drone 1 | . . . 1 . . . . . . Watcher 5 | . . . 2 1 2 . . . . Swarmer 30 | . 3 . 10 4 9 . 4 . . Grunt 44 | . 2 3 10 3 16 . 10 . . Brawler 2 | . . . . . 1 . 1 . . Duelist 3 | . . . 1 . 1 . 1 . . Sentry 24 | . . 3 9 5 3 2 2 . . Hunter 4 | . . . . . 4 . . . . Programmer 5 | . . . . . 3 . 2 . . Best Kill Streak 10 | . 3 3 7 7 8 1 10 . . Combat Bots Only 10 | . 3 3 7 5 4 1 10 . . Max Kills in Single Turn 3 | . 1 1 2 2 3 1 3 . . Gunslinging 1 | . . . 1 . 1 . . . . Exploded 3 | . . 1 . . 3 . 3 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Damage Taken 11147 | . 425 180 813 533 3843 170 3504 . 1679 Core 1965 | . 19 14 99 65 418 . 343 . 1007 Absorbed by Shields 353 | . . . . . . . 296 . 57 Core Remaining (%) 75 | 100 92 . 71 88 40 . . 59 . Volleys Fired 312 | . 22 15 62 36 120 5 51 . 1 Largest 4 | . 2 3 3 3 4 3 4 . 2 Hottest 360 | . 70 85 71 102 157 153 360 . 165 Shots Fired 901 | . 43 44 186 108 390 13 115 . 2 Gun 841 | . 43 44 186 108 384 13 62 . 1 Cannon 45 | . . . . . . . 44 . 1 Launcher 15 | . . . . . 6 . 9 . . Special . | . . . . . . . . . . Kinetic 644 | . 32 29 186 97 257 5 38 . . Thermal 120 | . 11 . . 6 43 3 55 . 2 Explosive 15 | . . . . . 6 . 9 . . Electromagnetic 122 | . . 15 . 5 84 5 13 . . Robot Hit Streak 33 | . 8 9 14 9 33 18 13 . 4 Robot Miss Streak 9 | . 2 4 5 4 9 1 9 . 1 Penetration Max 1 | . . . . . 1 . 1 . . Secondary Targets 11 | . 1 1 2 . 7 . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . Shots Hit Robots 611 | . 27 30 124 70 272 10 77 . 1 Core Hits 300 | . 11 16 58 28 124 8 54 . 1 Critical Hits 6 | . . 1 1 . 1 . 3 . . Critical Kills 2 | . . . 1 . . . 1 . . Critical Parts Destroyed 4 | . . 1 . . 1 . 2 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11331 | . 294 437 1789 941 4635 232 2983 . 20 Guns 7934 | . 294 384 1789 941 3551 181 774 . 20 Cannons 877 | . . . . . . . 877 . . Explosions 2513 | . . 53 . . 1084 51 1325 . . Melee . | . . . . . . . . . . Ramming 7 | . . . . . . . 7 . . Kinetic 5963 | . 219 203 1789 825 2341 64 522 . . Thermal 2333 | . 75 53 . 58 1057 99 971 . 20 Explosive 1744 | . . . . . 419 . 1325 . . Electromagnetic 1284 | . . 181 . 58 818 69 158 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . 3 . 10 . 12 12 . Average Corruption 4 | . . . 1 . 5 . 5 12 . Corruption Purged . | . . . . . . . . . . Effects 115 | . . . 6 . 50 . 54 5 . Message Errors 21 | . . . 1 . 9 . 9 2 . Matter Fused 22 | . . . . . 9 . 12 1 . Heat Flow Errors 6 | . . . . . 1 . 5 . . Energy Discharges 10 | . . . 2 . 2 . 6 . . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 21 | . . . 1 . 7 . 12 1 . Data Loss (major) 2 | . . . . . 2 . . . . Misfires 5 | . . . . . 3 . 2 . . Alerts 2 | . . . . . . . 1 1 . Misdirections 4 | . . . . . 2 . 2 . . Targeting Errors 14 | . . . 2 . 9 . 3 . . Weapon Failures 7 | . . . . . 5 . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 238 | . . 1 . . 111 . 126 . . Projectiles 54 | . . . . . . . 54 . . Explosions 184 | . . 1 . . 111 . 72 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 587 | . . 42 . . 429 57 59 . . Shots 12 | . . 1 . . 8 1 2 . . Rammed 2 | . . . . . . . 1 . 1 Targets Rammed 3 | . . . . . . . 2 . 1 Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 542 | . 140 77 13 99 378 138 542 . 23 Average Temperature 81 | . 51 33 5 20 59 52 169 . 17 Received Heat Transfer 2912 | . 150 57 183 198 870 42 825 . 587 Effects 11 | . . . . . . . 11 . . Shutdowns 2 | . . . . . . . 2 . . Interference 3 | . . . . . . . 3 . . Matter Decay 2 | . . . . . . . 2 . . Short Circuit 1 | . . . . . . . 1 . . Damage (major) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . 1 . 3 . . Heat Transferred 3218 | . 222 . . 148 1425 162 1224 . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . 4 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Peak Influence 816 | . 130 288 816 549 765 474 . . 2 Average Influence 351 | . 94 164 528 366 361 409 . . . Maximum Alert Level 3 | . . 1 3 2 3 2 . . . Low Security (%) 26 | 100 100 62 7 5 16 . . . 100 Level 1 37 | . . 37 26 60 51 36 . . . Level 2 25 | . . . 40 34 22 63 . . . Level 3 10 | . . . 26 . 9 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . . 2 6 2 8 2 . . . Investigation 4 | . . . . 1 2 1 . . . Extermination 3 | . . . . . 2 1 . . . Reinforcement 9 | . . 2 3 1 3 . . . . Assault . | . . . . . . . . . . Garrison 4 | . . . 3 . 1 . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Distress Signals 11 | . 1 2 2 3 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 180 | . 15 10 37 18 54 3 39 . 4 Peak Tracking Total 11 | . 7 3 7 6 7 2 11 . 5 Tactical Retreats 21 | . 4 . 1 1 3 . 12 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Traps Triggered 13 | . 2 . 5 . 6 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . Reused 1 | . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Machines Disabled 12 | . . . 1 . 11 . . . . Max in Single Turn 3 | . . . 1 . 3 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Machines Accessed 22 | . 3 1 6 4 5 1 2 . . Terminals 13 | . 2 1 6 3 . . 1 . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 52 | . 5 2 11 13 14 3 4 . . Successful 30 | . 5 1 6 8 6 . 4 . . Failed 22 | . . 1 5 5 8 3 . . . Catastrophic 3 | . . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 3 . . . . . . Terminals 29 | . 3 2 11 10 . . 3 . . Fabricators 5 | . . . . . 5 . . . . Repair Stations 5 | . 2 . . . 3 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . . 3 3 . . . . Garrison Access 6 | . . . . . 3 3 . . . Terminal Hacks 20 | . 3 1 6 6 . . 4 . . Record 3 | . . . . . . . 3 . . Robot Schematic 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . Open Door 3 | . . . 2 . . . 1 . . Emergency Access Points 3 | . 1 1 . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 2 | . . . 1 1 . . . . . Reprogram Traps 1 | . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . Scan Component 2 | . 1 . . . 1 . . . . Repair 2 | . 1 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . 2 1 . . . . Insert Component 2 | . . . . 1 1 . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 1 5 2 5 1 1 . . Full Trace Events 3 | . . . . . 1 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built 2 | . . . . . 2 . . . . Matter 124 | . . . . . 124 . . . . Time 31 | . . . . . 31 . . . . Total Part Build Rating 4 | . . . . . 4 . . . . Parts Repaired 2 | . 1 . . . 1 . . . . Time 45 | . 26 . . . 19 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 7 | . . . 4 3 . . . . . ROAM 3 | . . . 2 1 . . . . . FOLLOW 2 | . . . 1 1 . . . . . EXPLORE 2 | . . . 1 1 . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches 16 | . . . 16 . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Turns Passed 6967 | 61 364 274 1100 494 1761 252 2377 93 191 Spaces Moved 3831 | 37 186 186 609 278 899 166 1379 45 46 Core 17 | 16 . . 1 . . . . . . Treads 497 | 21 118 . . . 358 . . . . Legs 1856 | . . . . . 220 166 1379 45 46 Wheels 1461 | . 68 186 608 278 321 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 100 125 120 210 210 Average Speed 134 | 123 134 100 107 100 128 130 156 210 239 Slowest Speed 700 | 160 160 100 700 100 210 155 240 210 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 34 | 5 37 20 93 52 27 5 87 11 3 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . . Spaces Dug 2 | . . . . . . . 2 . . Terrain Destroyed 164 | . . 3 . . 84 5 71 . 1 Melee . | . . . . . . . . . . Projectile 21 | . . . . . 3 . 17 . 1 AOE 143 | . . 3 . . 81 5 54 . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Total 4957 | 52 256 240 914 411 1229 188 1499 44 124 Wait 537 | 4 30 14 194 77 132 8 3 . 75 Move 3819 | 36 185 185 608 277 898 165 1375 44 46 Hop 1 | . . . . . . . 1 . . Pick Up 71 | 6 9 14 5 6 18 1 12 . . Fast Attach 41 | 2 3 . 8 . 14 2 12 . . Attach 60 | 4 1 3 4 4 23 2 18 . 1 Detach 12 | . . . 4 1 3 1 3 . . Swap 43 | . 2 4 8 7 9 3 10 . . Drop 49 | . 4 5 13 3 12 1 11 . . Fire 312 | . 22 15 62 36 120 5 51 . 1 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . . . . . 2 . 1 Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 8 | . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 391 | -10/Materials | Repaired Assault Rifle 423 | -10/Materials | Discovered new exit (range 5) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 549 | -9/Materials | Discovered new exit (range 15) 580 | -9/Materials | Discovered new exit (range 16) 700 | -9/Materials | Entered Storage 721 | -9/Storage | Build established: Gunner 859 | -9/Storage | Garrison activated, responded to threat 976 | -9/Storage | Found Prototype Launcher 976 | -9/Storage | Identified Gui. Missile Launcher 1078 | -9/Storage | Build established: Skirmisher 1240 | -9/Storage | Destroyed 7 combat bots 1612 | -9/Storage | Build established: Tank 1652 | -9/Storage | Discovered new exit (range 43) 1800 | -9/Storage | Entered Materials 1800 | -8/Materials | Accompanied by 12 allies 1800 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2216 | -8/Materials | Discovered new exit (range 16) 2294 | -8/Materials | Entered Factory 2294 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2408 | -7/Factory | Fabricated Arm. Wheel (x2) 3209 | -7/Factory | Lost 3 parts (1u2w) 3381 | -7/Factory | Garrison activated, responded to threat 3551 | -7/Factory | Repaired Adv. Treads 3581 | -7/Factory | System corruption reached 10% 3594 | -7/Factory | Core integrity fell below 50% 3679 | -7/Factory | Build established: Scavenger-Tank 3718 | -7/Factory | Lost 3 parts (1n2w) 4034 | -7/Factory | Discovered new exit (range 12) 4055 | -7/Factory | Entered another Factory area 4055 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4253 | -6/Factory | Discovered new exit (range 10) 4307 | -6/Factory | Entered Lower Caves 4361 | -6/Lower Caves | Build established: Tank 4552 | -6/Lower Caves | Destroyed 10 combat bots 4554 | -6/Lower Caves | Learned Factory terminal intel 4555 | -6/Lower Caves | Lost 6 parts (1n2u3w) 4563 | -6/Lower Caves | Learned 4 Factory zone layouts 4591 | -6/Lower Caves | Attracted the attention of an 0b10 base 4626 | -6/Lower Caves | Learned Armory terminal intel 4626 | -6/Lower Caves | Learned Factory security intel 4640 | -6/Lower Caves | Lost 8 parts (1p2n2u3w) 4693 | -6/Lower Caves | Lost 3 parts (2n1u) 4904 | -6/Lower Caves | Spotted B-75 Beast 5015 | -6/Lower Caves | Found Prototype Device 5015 | -6/Lower Caves | Identified Heart of Steel 5036 | -6/Lower Caves | Build established: Scavenger-Mutant 6088 | -6/Lower Caves | Crushed by falling debris 6089 | -6/Lower Caves | System corruption reached 10% 6119 | -6/Lower Caves | Lost 3 parts (1p2u) 6600 | -6/Lower Caves | Lost 6 parts (1p3n2w) 6669 | -6/Lower Caves | Discovered new exit (range 7) 6684 | -6/Lower Caves | Entered another Lower Caves area 6706 | -6/Lower Caves | Encountered a Warlord checkpoint 6726 | -6/Lower Caves | Discovered new exit (range 9) 6777 | -6/Lower Caves | Entered Factory 6777 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6780 | -5/Factory | Loaded intel: 22 terminal locations 6947 | -5/Factory | Core integrity fell below 50% 6963 | -5/Factory | Core integrity fell below 20% 6968 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06906_ Penetrated by Slug. 06906_ Force Field destroyed. 06908_ Phase Cannon destroyed. 06909_ Slug penetrates Wall. 06911_ Slammed into Y-64 Sentinel. 06912_ Penetrated by Slug. 06916_ Carbon-fiber Leg destroyed. 06917_ Penetrated by Slug. 06918_ Med. Reflective Plating destroyed. 06920_ Beamcaster destroyed. 06923_ Phase Cannon destroyed. 06926_ Penetrated by Slug. 06928_ Phase Cannon destroyed. 06931_ Slug penetrates Wall. 06942_ Penetrated by Slug. 06951_ Slug penetrates Wall. 06956_ Heart of Steel destroyed. 06959_ Imp. Heat Sink destroyed. 06959_ Slug penetrates Nuclear Reactor. 06965_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????# ??###########???????????????? | | ???????????????????# ?# #???????????????? | | ?????????????????### ?# #???????????????? | | ?????????????????? + # ! #???????????????? | | ???????????????????# Y# !! #???????????????? | | ???????????????????# /g !! """ #???????????????? | | ???????????????????? ;Y !! """ #???????????????? | | ???????????????????????#!@ """ #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????#g;#;;##;##???????????????? | | ???????????????????????# ;## #??????????????????? | | ??????????###########??# ##?# #????????????####### | | ??????????# ??# #???# #???????????# | | ??????????? ?# #????# #??????????# | | ???????????? = ?# ################### | | ?????????????? # # | | ???????????????" """ # # | | ???????????????" """ + # | | ???????????????" """ # + | | ?????????????? "" # # | | ????????????? "" ?#####+#####+### # | | ?????????????? ?????# # ####### | | ?????????????? ! ??????# ! # #???? | | ?????????????? ??????# # #???? | | ?????????????#######???????#"""" # #???? | | ???????????????????????????#"""" # #???? | | ???????????????????????????#"""" # #???? | | ???????????????????????????#"""" # ###???? | | ???????????????????????????# # #?????? | | ??????????????????????????????######## #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 300 Resistance: TH 15 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -9/Storage | Hacked Fabricated ------------ Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherSystemAutogun Manual? 0 Play Time 01:28:26 Cumulative 17.6 hours Start 2020.05.04 @ 17:54:06 End 2020.05.04 @ 19:23:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0e666aec-e216-4f18-a32b-d6d70d15f522