Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 21:23:47 Player: xSquared Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (170) 170 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 995 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter Tractor Beam > --- WEAPON (2) ------- Small Laser Rocket Launcher > --- INVENTORY (5) ---- Ion Engine Visual Processing Unit Sensor Array Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Signal Interpreter Tractor Beam > --- WEAPON ----------- Small Laser Rocket Launcher > --- INVENTORY -------- Ion Engine Light Fission Core Visual Processing Unit Sensor Array Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Tractor Beam Device Tractor Beam Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 14 | 4 9 1 . . Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 4 . . . Device 2 | . 2 . . . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 6 | 1 4 1 . . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 5 . . . Power . | . . . . . Propulsion 2 | . 2 . . . Utility 1 | . 1 . . . Weapon 2 | . 2 . . . Highest Loss Streak 5 | . 5 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 68 | . 63 71 71 71 Engine 13 | . 11 14 14 14 Wheel 1 | . 4 . . . Device 13 | . 13 14 14 14 Processor 12 | . 7 14 14 14 Energy Gun 13 | . 11 14 14 14 Ballistic Gun 3 | . 10 2 . . Launcher 9 | . . 11 14 14 Naked Turns . | . . . . . Heaviest Build 11 | 4 9 11 11 11 Greatest Support 20 | 20 20 3 3 3 Greatest Overweight (x) 3 | . 2 3 3 3 Average Overweight (x) 2 | . 1 2 3 3 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 4 Average Carried 3 | . 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 306 | 240 66 . . . Remotely 66 | . 66 . . . Salvage Created 197 | 44 153 . . . Parts 11 | 2 9 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 5 | 1 4 . . . Guns 5 | 1 4 . . . Classes Destroyed 1 | 1 . . . . Grunt 5 | 1 4 . . . Best Kill Streak 4 | 1 4 . . . Combat Bots Only 4 | 1 4 . . . Max Kills in Single Turn 1 | 1 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 82 | 4 68 . . 10 Missed 21 | 2 15 . . 4 Damage Taken 704 | 24 595 . . 85 Core 258 | 12 220 . . 26 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 12 | . 12 . . . Core Remaining (%) 95 | 95 . . . . Volleys Fired 29 | 4 25 . . . Largest 2 | 1 2 . . . Hottest 120 | 40 120 . . . Shots Fired 30 | 4 26 . . . Gun 29 | 4 25 . . . Cannon . | . . . . . Launcher . | . . . . . Special 1 | . 1 . . . Kinetic 7 | . 7 . . . Thermal 23 | 4 19 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 1 9 . . . Robot Miss Streak 3 | 1 3 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 21 | 2 19 . . . Core Hits 11 | 2 9 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 248 | 34 214 . . . Guns 246 | 34 212 . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 46 | . 46 . . . Thermal 200 | 34 166 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . 1 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 135 | 12 135 . . . Average Temperature 58 | 10 65 . . . Received Heat Transfer 357 | 12 318 . . 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 450 | 75 375 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 70 | 20 70 . . 15 Initial 13 | . 13 . . . Average 22 | 2 32 . . 6 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 8 | 1 5 . . 2 Peak Tracking Total 4 | 1 4 . . 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 7 . . . Successful 4 | . 4 . . . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1641 | 81 434 118 986 22 Spaces Moved 926 | 88 273 61 493 11 Core 794 | 24 205 61 493 11 Treads . | . . . . . Legs . | . . . . . Wheels 132 | 64 68 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 150 200 200 Average Speed 166 | 71 130 190 200 200 Slowest Speed 200 | 80 150 200 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 36 16 78 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 996 | 101 326 64 494 11 Wait 1 | 1 . . . . Move 922 | 87 272 60 492 11 Hop . | . . . . . Pick Up 22 | 5 15 1 1 . Fast Attach . | . . . . . Attach 11 | 4 7 . . . Detach . | . . . . . Swap 3 | . 2 1 . . Drop 7 | . 4 2 1 . Fire 29 | 4 25 . . . Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 82 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Repaired Lgt. Ion Engine? 175 | -10/Materials | Core integrity fell below 50% 187 | -10/Materials | Core integrity fell below 20% 210 | -10/Materials | Lost 5 parts (2n1u2w) 303 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 6) 459 | -10/Materials | Identified exit to Mines 516 | -10/Materials | Entered Mines 523 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 620 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 622 | -10/Mines | Discovered new exit (range 5) 630 | -10/Mines | Identified exit to Exiles 634 | -10/Mines | Entered Exiles 690 | -10/Exiles | Discovered new exit (range 14) 722 | -10/Exiles | Identified exit to Mines 782 | -10/Exiles | Met 8R-AWN 828 | -10/Exiles | Met EX-HEX 914 | -10/Exiles | Met EX-BIN 1126 | -10/Exiles | Met EX-DEC 1213 | -10/Exiles | Visited The Gauntlet 1620 | -10/Exiles | Entered Mines 1642 | -9/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- you can have one of our prototypes. How's that for a sweet deal? EX-BIN: "Please do it. The faster we get more data and tweak this thing to perfection, the faster I can get back to my spacelab designs." You have activated your volley range indicator ('v' or the button under the VOLLEY window), useful for visualizing the range of your currently active weapons. That window and button are only visible while in targeting mode. See the manual for a detailed description of its advanced features. Connecting with HEX's Terminal... EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! EX-DEC: "Oops, I hope HEX didn't hear that..." [Achievement: Tourist] LOCATION=MINES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????######??????? ???????????? | | ????????## ##????? ??????????? | | ????????# ###?? ???????????? | | ???????## ## ????????????? | | ??###?## ????????????? | | ?##" ## ???????????????? | | ?#"" # #??????????????????? | | ?#!! Y #???????????????????? | | ?#|! /Y @ #???????????????????? | | ?#"" # ##???????????????????? | | ?##"??# ##????????????????????? | | ??????### #?????????????????????? | | ????????## ##?????????????????????? | | ?????????# ##??????????????????????? | | ?????????# #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# ????????????????????????? | | ?????????? ????????????????????????? | | ?????????? ????????????????????????? | | ?????????? ????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control One Hack Too Far Tourist Challenges ------------ None Game ------ Seed HeartKineticCleaver Manual? 0 Play Time 00:14:13 Cumulative 0.6 hours Start 2024.04.10 @ 21:07:50 End 2024.04.10 @ 21:23:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 40e3d926-e2cd-4f5c-932f-6255d0d12604