Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.28 @ 00:07:57 Player: VR-DUX Result: Destroyed by as-18714 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (77) 385 Value Destroyed (2028) 2028 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1406) 1406 TOTAL SCORE: 7979 Bonus ------- Follower Combat Kills 114 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -308 Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 95/100 System Corruption 0% Temperature Cool (6) Movement Flying (365) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Zionite Composite Leg I Cesium-ion Thruster > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- Heavy Flail > --- INVENTORY (15) --- Micro Nuclear Core Medium Storage Unit Zionite Biocell (600) Zionite Biocell (600) Advanced ECM Suite Utility Shielding Zionite Weapon Casing Zionite Heavy Carapace Layered Medium Armor Plating XL Autogun Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit 0b10 Decoder Chip [Looter] Hacking Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Micro Nuclear Core VTOL Module Large Storage Unit Advanced ECM Suite Utility Shielding Improved Light Armor Plating [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Battle Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 1 2 . . . . Utility 1 | . . . . . 1 . . . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 119 | . 21 4 11 . 27 23 7 2 10 14 Power 13 | . 4 . 1 . 4 . . . . 4 Engine 5 | . 4 . 1 . . . . . . . Core 6 | . . . . . 4 . . . . 2 Reactor 2 | . . . . . . . . . . 2 Propulsion 46 | . 10 1 6 . 10 10 4 2 . 3 Treads 18 | . 5 1 2 . 10 . . . . . Leg 1 | . . . . . . . . . . 1 Wheel 9 | . 5 . 4 . . . . . . . Hover . | . . . . . . . . . . . Flight 18 | . . . . . . 10 4 2 . 2 Utility 27 | . 4 1 1 . 5 6 . . 3 7 Device 4 | . 1 . . . 1 1 . . . 1 Storage 9 | . 1 1 1 . 2 2 . . . 2 Processor 3 | . . . . . 1 1 . . 1 . Hackware 1 | . . . . . . 1 . . . . Protection 10 | . 2 . . . 1 1 . . 2 4 Artifact . | . . . . . . . . . . . Weapon 33 | . 3 2 3 . 8 7 3 . 7 . Energy Gun 9 | . 1 1 1 . 2 4 . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 10 | . 1 . 1 . 3 1 2 . 2 . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 7 | . . 1 . . . 1 1 . 4 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . 1 . Slashing Weapon 3 | . . . 1 . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . 2 7 Parts Lost 20 | . 1 2 . . 1 1 3 1 . 11 Power 1 | . . . . . . . . . . 1 Propulsion 9 | . . . . . . 1 1 1 . 6 Utility 4 | . . 1 . . 1 . . . . 2 Weapon 6 | . 1 1 . . . . 2 . . 2 Highest Loss Streak 8 | . 1 2 . . 1 1 2 1 . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 95 81 100 97 90 91 91 91 82 Engine 4 | . 13 14 14 14 . . . . . . Core 4 | . . . . . 7 7 7 7 7 6 Treads 11 | . 13 25 14 . 26 . . . . . Wheel 4 | . 13 2 13 28 . . . . . . Flight 14 | . . . . . . 37 37 37 38 25 Device 1 | . 1 . . . 3 . . . . . Storage 12 | . 14 14 28 28 11 7 7 7 7 7 Processor 3 | . . . . . 8 7 7 7 7 . Hackware 1 | . . . . . . 2 7 7 7 2 Protection 5 | . 12 11 . . 2 3 . . . 11 Energy Gun 6 | . 8 8 2 14 14 8 . . . . Ballistic Gun 7 | . 5 5 1 14 10 3 12 15 7 6 Ballistic Cannon 2 | . 13 2 . . . . . . . . Launcher 2 | . . 9 . . . 1 2 . 6 6 Impact Weapon 2 | . . . . . . 5 7 7 6 7 Slashing Weapon 2 | . . . 6 . 6 1 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 14 51 51 50 50 65 31 30 23 31 42 Greatest Support 60 | 20 40 40 40 20 60 30 30 30 28 28 Greatest Overweight (x) 7 | . 5 5 4 2 1 1 7 7 1 4 Average Overweight (x) . | . 1 2 2 2 . . 1 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 15 Average Capacity 15 | 8 13 20 20 20 20 10 10 10 10 12 Most Carried 20 | 6 20 20 20 20 20 20 10 10 10 15 Average Carried 14 | 6 11 19 19 20 18 9 9 9 9 12 Final Capacity 20 | 8 20 20 20 20 20 10 10 10 10 15 Final Carried 20 | 6 20 20 20 20 20 10 10 10 9 14 Class Distribution -------------------- 62% | Mutant 21% | Sprinter 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2056 | 200 398 104 . . 654 237 228 82 31 122 Remotely . | . . . . . . . . . . . Salvage Created 2808 | . 511 20 . . 985 391 345 . . 556 Parts 137 | . 45 . . . 50 11 13 . . 18 Haulers Intercepted 5 | . 2 . . . 2 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 5 3 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 53 | . 10 2 . . 14 1 11 . . 15 Guns 15 | . 3 1 . . 9 1 1 . . . Cannons 12 | . 7 . . . 5 . . . . . AOE 26 | . . 1 . . . . 10 . . 15 Classes Destroyed 16 | . 7 1 . . 3 1 3 . . 1 Worker 6 | . 3 . . . 3 . . . . . Builder 6 | . 3 . . . 1 2 . . . . Hauler 5 | . 2 . . . 2 1 . . . . Recycler 5 | . . . . . 2 3 . . . . Operator 1 | . 1 . . . . . . . . . Watcher 4 | . 3 . . . 1 . . . . . Swarmer 11 | . 5 . . . 3 . 3 . . . Grunt 16 | . 5 . . . 5 . 6 . . . Brawler 1 | . . . . . . . 1 . . . Sentry 5 | . . . . . 5 . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 Z-Light 11 | . . . . . . . . . . 11 Assembled 5 | . . 2 . . . . . . . 3 Butcher 1 | . . . . . . . 1 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 7 | . 5 2 . . 4 1 7 . . 6 Combat Bots Only 7 | . 3 2 . . 3 1 7 . . 6 Max Kills in Single Turn 4 | . 2 1 . . 2 1 3 . . 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 . . . . 3 . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 3809 | . 339 136 . . 1085 244 363 73 . 1569 Core 1160 | . 56 . . . 394 47 44 17 . 602 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 185 | . 22 28 . . . . . . . 135 Regen/Repaired (Parts) 34 | . . . . . 34 . . . . . Core Remaining (%) 68 | 100 . . . 77 28 . . . . . Volleys Fired 145 | . 48 3 . 1 52 12 14 2 . 13 Largest 4 | . 2 2 . 2 4 3 2 2 . 1 Hottest 153 | . 75 70 . 60 153 131 50 50 . 45 Shots Fired 304 | . 89 6 . 2 150 20 20 4 . 13 Gun 203 | . 46 3 . 2 119 20 9 4 . . Cannon 74 | . 43 . . . 31 . . . . . Launcher 27 | . . 3 . . . . 11 . . 13 Special . | . . . . . . . . . . . Kinetic 126 | . 57 . . 1 51 4 9 4 . . Thermal 69 | . . . . . 65 4 . . . . Explosive 27 | . . 3 . . . . 11 . . 13 Electromagnetic 82 | . 32 3 . 1 34 12 . . . . Robot Hit Streak 12 | . 6 4 . . 12 6 9 1 . 2 Robot Miss Streak 6 | . 2 1 . . 3 1 1 2 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 190 | . 46 4 . . 100 20 12 1 . 7 Core Hits 170 | . 25 5 . . 38 7 26 . . 69 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . Critical Strikes 6 | . 2 . . . 2 1 1 . . . Burn 2 | . . . . . 2 . . . . . Destroy 1 | . . . . . . . 1 . . . Blast 2 | . 2 . . . . . . . . . Smash 1 | . . . . . . 1 . . . . Melee Attacks 74 | . . . . . 9 43 3 . 19 . Impact 56 | . . . . . . 34 3 . 19 . Slashing 18 | . . . . . 9 9 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 6 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6479 | . 786 76 . . 1694 682 1186 10 . 2045 Guns 1627 | . 323 23 . . 1044 115 112 10 . . Cannons 993 | . 389 . . . 604 . . . . . Explosions 3214 | . 74 53 . . . . 1042 . . 2045 Melee 645 | . . . . . 46 567 32 . . . Ramming . | . . . . . . . . . . . Kinetic 968 | . 480 . . . 344 22 112 10 . . Thermal 811 | . 74 . . . 674 63 . . . . Explosive 3140 | . . 53 . . . . 1042 . . 2045 Electromagnetic 915 | . 232 23 . . 630 30 . . . . Impact 512 | . . . . . . 480 32 . . . Slashing 133 | . . . . . 46 87 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 . 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 46 | . 9 7 10 2 . 7 9 2 . . Message Errors 10 | . 4 1 3 . . 1 1 . . . Matter Fused 16 | . 1 3 4 2 . 1 3 2 . . Heat Flow Errors 3 | . 1 . . . . 1 1 . . . Energy Discharges 4 | . . 2 1 . . . 1 . . . Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 5 | . 1 . 1 . . 2 1 . . . Data Loss (major) 3 | . 1 . . . . 2 . . . . Misfires 3 | . 1 . . . . . 2 . . . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 393 | . 23 5 . . 22 290 17 . . 36 Projectiles 16 | . . . . . 16 . . . . . Explosions 81 | . 23 5 . . . . 17 . . 36 Melee 296 | . . . . . 6 290 . . . . Knockbacks 3 | . 1 . . . . 2 . . . . Impact 2 | . . . . . . 2 . . . . Kinetic 1 | . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 381 | . . 78 . . . . 191 . . 112 Shots 13 | . . 2 . . . . 4 . . 7 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 676 | . 174 27 . 20 676 382 221 31 82 12 Average Temperature 73 | . 27 14 . 15 160 63 112 5 27 5 Received Heat Transfer 717 | . 105 . . . 288 9 96 . . 219 Effects 30 | . . . . . 27 3 . . . . Shutdowns 3 | . . . . . 2 1 . . . . Energy Bleed 4 | . . . . . 3 1 . . . . Interference 5 | . . . . . 5 . . . . . Matter Decay 2 | . . . . . 2 . . . . . Short Circuit 2 | . . . . . 1 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . . Damage (major) 10 | . . . . . 10 . . . . . Damage (core) 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . 1 3 . . . . Impact Corruptions 12 | . . . . . . 12 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . . 5 1 . . . . Heat Transferred 2098 | . 100 . . . 1887 111 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 353 | . 353 54 . . 290 183 . . . . Initial 88 | . . 43 . . . 88 . . . . Average 121 | . 165 36 . . 139 92 . . . . Maximum Alert Level 1 | . 1 . . . 1 . . . . . Low Security (%) 86 | 100 75 100 . 100 83 100 . . . . Level 1 13 | . 24 . . . 16 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 6 5 . . . . Investigation 5 | . . . . . 1 4 . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 5 | . 2 . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 75 | . 18 2 . . 25 6 8 3 . 13 Peak Tracking Total 6 | . 6 2 . . 4 3 3 3 . 3 Tactical Retreats 3 | . 2 . . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 6 | . 4 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . Reused 1 | . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 2 | . . . . . 1 . 1 . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 22 | . 7 . 2 . 6 6 1 . . . Terminals 14 | . 5 . . . 4 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 55 | . 22 . 2 . 15 15 1 . . . Successful 23 | . 10 . 2 . 5 5 1 . . . Failed 32 | . 12 . . . 10 10 . . . . Catastrophic 4 | . . . . . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 32 | . 14 . 1 . 7 9 . . 1 . Terminals 38 | . 15 . . . 10 13 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . 3 2 . . . . Recycling Units 7 | . 7 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 18 | . 7 . 2 . 3 5 1 . . . Record 2 | . . . 1 . . 1 . . . . Robot Analysis 6 | . 6 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . Level Access Points 2 | . 1 . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Locate Traps 2 | . . . . . 1 1 . . . . Reprogram Traps 1 | . . . . . . 1 . . . . Zone Layout 2 | . . . . . 1 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 6 . . . 5 6 . . . . Full Trace Events 6 | . 2 . . . . 4 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 44 | . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 50 | . 50 . . . . . . . . . Retrieved Components 18 | . 18 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 8 | . . . . 3 . . 3 . 2 . Largest Group 3 | . . . . 3 1 . 3 3 2 2 Highest-Rated Group 192 | . . . . 40 16 . 81 81 192 192 Highest-Rated Ally 96 | . . . . 16 16 . 31 31 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 34 | . . . . . 10 . . 7 . 17 Total Damage 598 | . . . . . 143 . . 132 . 323 Kills 7 | . . . . . 4 . . 3 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 6 | . 6 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 6979 | 3 1034 464 823 92 1531 753 598 258 421 1002 Spaces Moved 6419 | 3 706 108 513 82 657 1731 568 328 1154 569 Core 106 | . . . . . . . 98 8 . . Treads 853 | . 15 63 118 . 657 . . . . . Legs 287 | 3 . . . . . . . . . 284 Wheels 1213 | . 691 45 395 82 . . . . . . Hover . | . . . . . . . . . . . Flight 3960 | . . . . . . 1731 470 320 1154 285 Fastest Speed 27 | 120 95 155 110 110 160 27 28 27 27 107 Average Speed 85 | 120 117 204 156 110 178 29 92 36 27 162 Slowest Speed 400 | 120 240 240 320 110 240 109 400 400 107 365 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 1 98 26 71 24 39 41 63 44 86 72 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 6 | . . . . . . . 2 2 2 . Spaces Dug 51 | . . . . . 7 36 . . 8 . Terrain Destroyed 430 | . 5 17 . . 7 36 161 . 8 196 Melee 51 | . . . . . 7 36 . . 8 . Projectile . | . . . . . . . . . . . AOE 379 | . 5 17 . . . . 161 . . 196 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7521 | 2 826 345 537 82 902 1891 620 461 1233 622 Wait 561 | . 16 229 1 . 110 23 . 129 42 11 Move 6397 | 2 705 107 512 81 656 1718 567 327 1153 569 Hop 6 | . . . . . . 6 . . . . Pick Up 69 | . 19 1 3 . 21 16 2 1 . 6 Fast Attach 49 | . 10 1 2 . 8 6 6 . 7 9 Attach 41 | . 4 1 4 . 16 11 1 1 2 1 Detach 9 | . 1 . 1 . 1 4 . . 1 1 Swap 29 | . 7 2 5 . 3 6 . 1 1 4 Drop 101 | . 16 1 9 . 26 28 5 . 8 8 Fire 145 | . 48 3 . 1 52 12 14 2 . 13 Melee 74 | . . . . . 9 43 3 . 19 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . Rewire 22 | . . . . . . . 22 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 198 | -10/Materials | Identified exit to Materials 204 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 743 | -10/Materials | Discovered new exit (range 8) 1038 | -10/Materials | Entered Mines 1078 | -10/Mines | Assembled infested the area 1083 | -10/Mines | Learned Materials emergency access door positions 1461 | -10/Mines | Discovered exit to Materials (range 5) 1490 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1492 | -10/Mines | Discovered new exit (range 5) 1502 | -10/Mines | Entered Exiles 1564 | -10/Exiles | Met 8R-AWN 1600 | -10/Exiles | Met EX-HEX 1677 | -10/Exiles | Met EX-BIN 1711 | -10/Exiles | Aligned with FarCom system 1713 | -10/Exiles | Given EX-Vault access code 1768 | -10/Exiles | Opened EX-Vault 1785 | -10/Exiles | Found Longsword +1 1818 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1854 | -10/Exiles | Met EX-DEC 1865 | -10/Exiles | Learned location of Zion (-7) 2192 | -10/Exiles | Found XL Autogun Array 2316 | -10/Exiles | Discovered new exit (range 10) 2325 | -10/Exiles | Left Exiles lab with XL Autogun Array 2325 | -10/Exiles | Entered Mines 2377 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2396 | -9/Mines | Learned Materials interactive machine intel 2414 | -9/Mines | Discovered new exit (range 4) 2417 | -9/Mines | Entered Materials 2417 | -8/Materials | Accompanied by 1 ally 2417 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2419 | -8/Materials | Loaded intel: 19 interactive machine locations 2741 | -8/Materials | Build established: Skirmisher 2864 | -8/Materials | Garrison activated, responded to threat 2888 | -8/Materials | Core integrity fell below 50% 3303 | -8/Materials | Discovered new exit (range 16) 3329 | -8/Materials | Garrison activated, responded to threat 3448 | -8/Materials | Repaired Mic. Nuclear Core 3528 | -8/Materials | Identified exit to Factory 3948 | -8/Materials | Entered Factory 3948 | -7/Factory | Evolved 2 slots: Propulsion x2 4395 | -7/Factory | Discovered new exit (range 12) 4417 | -7/Factory | Identified exit to Lower Caves 4563 | -7/Factory | Discovered new exit (range 16) 4594 | -7/Factory | Build established: Sprinter 4701 | -7/Factory | Entered Lower Caves 4738 | -7/Lower Caves | Destroyed 7 combat bots 4779 | -7/Lower Caves | Encountered a Warlord checkpoint 4857 | -7/Lower Caves | Learned location of 1 exit from Factory 4868 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5183 | -7/Lower Caves | Build established: Mutant 5231 | -7/Lower Caves | Discovered new exit (range 10) 5299 | -7/Lower Caves | Entered another Lower Caves area 5299 | -7/Lower Caves | Accompanied by 3 allies 5555 | -7/Lower Caves | Discovered new exit (range 4) 5557 | -7/Lower Caves | Entered Zion 5567 | -7/Zion | System corruption cleaned by Quarantine Array 5586 | -7/Zion | Found Prototype Launcher 5586 | -7/Zion | Identified Rocket Array 5604 | -7/Zion | Discovered new exit (range 14) 5634 | -7/Zion | Build established: Sprinter 5644 | -7/Zion | Learned 4 Factory zone layouts 5730 | -7/Zion | Rebuked by Imprinter 5791 | -7/Zion | Given A8's code to call for help 5836 | -7/Zion | Learned Factory emergency access door positions 5916 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5924 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5955 | -7/Zion | Discovered new exit (range 5) 5961 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5978 | -7/Zion | Entered Deep Caves 5978 | -7/Deep Caves | Accompanied by 2 allies 6105 | -7/Deep Caves | Attacked by Z-Imprinter 6109 | -7/Deep Caves | Destroyed Z-Imprinter 6279 | -7/Deep Caves | Build established: Mutant 6310 | -7/Deep Caves | Found Prototype Protection 6310 | -7/Deep Caves | Identified Zio. Heavy Carapace 6321 | -7/Deep Caves | Found Prototype Protection 6321 | -7/Deep Caves | Identified Zio. Weapon Casing 6409 | -7/Deep Caves | Found Zio. Weapon Casing 6946 | -7/Deep Caves | Spotted as-18714 6964 | -7/Deep Caves | Core integrity fell below 50% 6973 | -7/Deep Caves | Core integrity fell below 20% 6980 | -7/Deep Caves | Destroyed by as-18714 with Assembled Focal Cannon Last Messages --------------- 06885_ The unstable cave ceiling collapses. 06886_ as-14764 destroyed. 06889_ The unstable cave ceiling collapses. 06946_ Mic. Nuclear Core destroyed. 06946_ VTOL Module destroyed. 06947_ as-18714: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06950_ Imp. Light Armor Plating destroyed. 06950_ RG-DF1(l) destroyed. 06950_ Destroyed Unknown Ballistic Cannon. 06950_ Destroyed Flamer. 06950_ Xenon Bombardment Thruster destroyed. 06950_ Destroyed Xenon Bombardment Thruster. 06950_ 1H-ZUX(g) destroyed. 06953_ VTOL Module destroyed. 06956_ Zio. Weapon Casing destroyed. 06958_ Destroyed Imp. Treads. 06959_ 7U-WKW(M) destroyed. 06963_ Battle Rifle destroyed. 06972_ Rocket Array destroyed. 06977_ Acquired Cesium-ion Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????? ???????????????????????? | | ????????????????? ! ???????????????????????? | | ?????????????? ???##??????????????????? | | ???????????? ! h ??? #??????????????????? | | ?????????? ! ### #??????????????????? | | ?????????? # ??????????????????? | | ????????? ##?????????????????? | | ????????? ! ##????????????????? | | ????????# g ?????????????????? | | ????????# ! * #?????????????????? | | ????????# ##???????? ?????? | | ????????# = * #??????? ?????? | | ????????# = s #?????? ?????? | | ????????# = #?????? ?????# | | ????????# M #??????? ?????# | | ?????????" = @ #??????? #????# | | ?????????" M #???????? #???## | | ?????????" b= g ##??????? #???# | | ?????????" ;#???????# ##### | | ????????"" * g #???##### ### | | ????????# * #??## #?# | | ????????" #??# " # #?? | | ????????" G ##### """ ### | | ????????" "" | | ????????""" | | | ????????" % | # | | ????????"" ###### | | ????????" #????# | | ????????"" ##????## | | ????????? # # #??????# # | | ????????? #### ## ## ##?????# # | | ?????????"" ##???# ?# ####??????############ | | ?????????? ??????##?# ?????????????????????? | | ??????????##???????????#?????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 27 Energy Capacity 700 Matter Stores 467 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- System Guard | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Mak. Laser | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Flak Gun | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive W-25 Informer | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionCompositeCycler Manual? 0 Play Time 01:51:14 Cumulative 79.3 hours Start 2023.08.27 @ 22:11:24 End 2023.08.28 @ 00:07:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 35 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4352240f-dde8-4b40-9cac-31763717056f