Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 14:29:29 Player: luckinvolved Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (523) 523 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1088 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Disposable Heat Sink Structural Scanner Seismic Detector Improved Targeting Computer Reflective Plating System Shield Ion Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Reflective Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Treads Light Treads Light Treads Wheel Improved Heat Sink Disposable Heat Sink Structural Scanner Seismic Detector Seismic Detector Improved Targeting Computer System Shield Ion Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Missile Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Reflective Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 6 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 13 | 3 12 19 Power 2 | . 2 3 Propulsion 3 | 1 4 4 Utility 3 | . 3 6 Weapon 3 | . 2 5 Tool/Special . | . . . Unused Backups 20 | . 1 19 Power 4 | . 1 3 Propulsion 4 | . . 4 Utility 5 | . . 5 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 13 Treads 27 | . 27 27 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 28 Peak Build Rating 14 | 7 11 14 Average Rating 8 | 5 8 11 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 52 | 14 52 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 17 20 Most Carried 20 | 4 20 20 Average Carried 13 | 3 12 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 4 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 809 | 380 379 50 Remotely . | . . . Salvage Created 955 | 241 593 121 Parts 66 | 18 41 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | 1 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 14 1 Guns 15 | . 14 1 Classes Destroyed 8 | 2 6 . Worker 1 | . 1 . Tunneler 9 | 8 . 1 Hauler 2 | . 2 . Recycler 2 | 1 . 1 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 9 | . 8 1 Best Kill Streak 5 | 5 3 2 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 64 | . 53 11 Missed 15 | . 14 1 Hits 49 | . 39 10 Projectile 49 | . 39 10 AOE 8 | . . 8 Damage Taken 724 | . 406 318 Core 257 | . 120 137 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 98 | 30 63 5 Largest 2 | 2 2 2 Hottest 46 | 40 40 46 Shots Fired 196 | 60 126 10 Gun 196 | 60 126 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 196 | 60 126 10 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 12 6 8 Robot Miss Streak 5 | 4 5 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 113 | 34 73 6 Core Hits 53 | 10 39 4 Critical Kills . | . . . Critical Parts Destroyed 3 | 3 . . Critical Strikes 3 | 3 . . Destroy 3 | 3 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1270 | 366 814 90 Guns 1264 | 366 808 90 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 6 | . 6 . Kinetic 1264 | 366 808 90 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 1 Average Temperature 7 | . 8 1 Received Heat Transfer 189 | . 171 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 85 | 15 85 35 Initial . | . . . Average 13 | 1 18 2 Influence Increases 526 | 45 441 40 Destroy 0b10 Robot/C 300 | . 280 20 Destroy 0b10 Robot/NC 90 | 45 35 10 Destroy Leader 80 | . 70 10 Successful Hack 26 | . 26 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 526 | 45 441 40 Time Decay 526 | 45 441 40 Squads Dispatched 4 | . 3 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 28 7 Peak Tracking Total 8 | . 4 8 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 8 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 17 1 Successful 13 | . 12 1 Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 8 | . 8 . Botnet 2 | . 2 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Monitor 1 | . 1 . Reject 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 3131 | 5 2501 625 Seismic 3131 | 5 2501 625 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3461 | 332 2501 628 Spaces Moved 1406 | 152 1007 247 Core 14 | 14 . . Treads 1390 | 138 1007 245 Legs . | . . . Wheels 2 | . . 2 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 140 Average Speed 214 | 149 218 239 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 7 98 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1662 | 199 1187 276 Wait 106 | 7 88 11 Move 1404 | 151 1006 247 Hop . | . . . Pick Up 22 | 4 13 5 Fast Attach 13 | 7 6 . Attach . | . . . Detach . | . . . Swap 9 | . 6 3 Drop 8 | . 3 5 Fire 98 | 30 63 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 333 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 12) 812 | -10/Materials | Discovered new exit (range 6) 1110 | -10/Materials | Discovered new exit (range 16) 1618 | -10/Materials | Discovered new exit (range 12) 1664 | -10/Materials | Learned location of Mines (-10) 1697 | -10/Materials | Learned Storage security intel 1720 | -10/Materials | Learned Storage stockpile data 1731 | -10/Materials | Learned 4 Recycling zone layouts 1733 | -10/Materials | Identified exit to Materials 1733 | -10/Materials | Identified exit to Subcaves 1747 | -10/Materials | Identified exit to Mines 1772 | -10/Materials | Learned Storage trap positions 2834 | -10/Materials | Entered Mines 2958 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3075 | -10/Mines | Learned location of Mines (-8) 3087 | -10/Mines | Learned location of Zion (-7) 3122 | -10/Mines | Met a Derelict shopkeep closing up shop 3255 | -10/Mines | Discovered exit to Materials (range 6) 3410 | -10/Mines | Assembled infested the area 3415 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3459 | -10/Mines | Core integrity fell below 50% 3461 | -10/Mines | Core integrity fell below 20% 3462 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03157_ Acquired Reflective Plating. 03169_ R-06 Scavenger collects Assault Rifle. 03172_ R-06 Scavenger collects Med. Storage Unit. 03175_ G-34 Mercenary destroyed. 03178_ Acquired 38 matter. 03185_ R-06 Scavenger destroyed. 03191_ Acquired 6 matter. 03255_ EXIT=FOUND: MATERIALS 03410_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 03415_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 03454_ C-45 Heavy ARC bursts open, deploying its payload. 03454_ D-53 Grenadier unfolds itself. 03454_ R-06 Scavenger destroyed. 03456_ as-50938 destroyed. 03456_ Ion Engine destroyed. 03458_ R-06 Scavenger destroyed. 03460_ Seismic Detector destroyed. 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