Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 20:12:02 Player: Arttano Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (100) 500 Value Destroyed (2785) 2785 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (3259) 3259 TOTAL SCORE: 15564 Bonus ------- Aligned with FarCom 300 Win 3000 Friendly Fire -41 Cogmind --------- Core Integrity 1547/1600 Matter 195/300 Energy 532/555 System Corruption 11% Temperature Warm (106) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Improved Ion Engine Light Quantum Reactor > --- PROPULSION (8) --- Improved VTOL Module Improved VTOL Module Impulse Thruster Diametric Drive Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY (12) ----- Compact Battery Advanced Visual Processing Unit Improved Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Diametric Drive Diametric Drive Layered Light Armor Plating Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Diametric Drive Diametric Drive Diametric Drive Diametric Drive Diametric Drive Experimental Q-thruster > --- UTILITY ---------- Advanced Visual Processing Unit Long-range Sensor Array Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Impulse Thruster Array Advanced ECM Suite [Rating: 133] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 2 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . 1 Propulsion 6 | . . . 1 . . . 1 1 . . . . . 1 . . 1 1 Utility 10 | . . . 1 . . . 1 1 2 . . . . . 2 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 117 | 3 8 3 18 2 1 4 25 10 5 . 2 . . 4 5 11 7 9 Power 15 | . . . 2 . . 1 4 . . . . . . 2 . 3 1 2 Engine 5 | . . . 2 . . 1 . . . . . . . 1 . . . 1 Core 5 | . . . . . . . 4 . . . . . . 1 . . . . Reactor 5 | . . . . . . . . . . . . . . . . 3 1 1 Propulsion 40 | . 3 . 8 . . 2 10 4 . . . . . 1 2 3 6 1 Treads 7 | . 2 . 3 . . . 2 . . . . . . . . . . . Leg 9 | . . . 3 . . 1 4 . . . . . . . 1 . . . Wheel 8 | . 1 . 1 . . 1 4 . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 16 | . . . 1 . . . . 4 . . . . . 1 . 3 6 1 Utility 39 | 3 2 1 3 . . . 5 5 4 . 1 . . 1 3 5 . 6 Device 14 | 3 . 1 2 . . . 2 . 2 . . . . 1 2 1 . . Storage 3 | . 2 . . . . . . . . . . . . . . . . 1 Processor 4 | . . . . . . . 1 1 . . . . . . 1 1 . . Hackware 11 | . . . . . . . . 4 2 . . . . . . 3 . 2 Protection 7 | . . . 1 . . . 2 . . . 1 . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 23 | . 3 2 5 2 1 1 6 1 1 . 1 . . . . . . . Energy Gun 3 | . . 1 . . . . 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 3 1 3 1 . 1 3 . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . 1 . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . . . . . 2 1 . Parts Lost 49 | . 1 2 13 1 . 5 12 . . . 1 . . 3 . 8 . 3 Power 9 | . . . 2 . . 1 2 . . . . . . 1 . 2 . 1 Propulsion 15 | . . . 5 . . 2 4 . . . . . . 2 . 2 . . Utility 13 | . . 1 3 . . 1 2 . . . 1 . . . . 3 . 2 Weapon 12 | . 1 1 3 1 . 1 4 . . . . . . . . 1 . . Highest Loss Streak 6 | . 1 2 6 1 . 4 3 . . . 1 . . 3 . 4 . 3 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . Average Backups 13 | 6 13 16 18 19 19 19 19 6 4 5 4 5 5 3 4 4 3 4 Power 2 | 1 3 5 4 3 3 3 2 1 1 1 1 1 1 . . . . 1 Propulsion 3 | 4 4 4 3 5 6 5 6 1 1 1 1 1 1 . . 2 2 2 Utility 3 | . 2 2 2 4 4 5 6 3 2 3 2 2 2 2 3 1 1 1 Weapon 2 | 1 3 3 6 4 4 3 3 . . . . 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 2 . 5 . 1 1 2 8 . . 1 . . . . . 3 1 Power 4 | . . . 1 . . . 1 1 . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . . . . . . . . . . 2 . Utility 11 | . 2 . 1 . 1 1 . 4 . . 1 . . . . . 1 . Weapon 5 | . . . 2 . . . 1 2 . . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 96 100 100 94 88 97 99 100 100 100 100 93 93 85 88 87 Engine 6 | . 14 14 10 11 11 10 1 . . . . . . . 5 . . 3 Core 2 | . . . . . . . 6 7 6 6 6 6 6 8 5 . . . Treads 9 | . 23 28 17 11 11 1 6 . . . . . . . . . . . Leg 5 | . 2 . 3 11 11 19 15 . . . . . . . 2 . . . Wheel 4 | . 2 . 9 11 11 11 5 . . . . . . . 4 . . . Flight 10 | . . . . . . . . 35 33 33 33 33 33 30 20 20 27 28 Device 12 | . 14 13 14 22 22 19 12 6 5 6 2 . . 2 8 11 8 7 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . . . . . 3 Processor 3 | . . . . . . . 7 7 6 6 6 6 6 5 5 4 8 5 Hackware 10 | . . . . . . . . 21 32 33 33 33 33 29 26 32 30 27 Protection 2 | . . . 6 . . . 4 . . . 3 6 6 2 4 . . 2 Energy Gun 1 | . 4 1 . . . . 3 . . . . . . . . . . . Ballistic Gun 10 | . 23 26 14 20 12 16 11 . . . . . . . . . . . Ballistic Cannon 1 | . . . 5 . . . 2 7 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 4 6 8 13 13 11 10 7 4 4 Peak Build Rating 133 | 9 8 8 16 14 14 15 33 44 55 55 55 55 55 63 72 110 128 133 Average Rating 39 | 6 7 7 13 13 14 13 27 40 53 55 54 55 55 57 66 96 114 118 On Entrance 40 | 6 8 8 8 14 14 14 13 31 44 55 55 55 55 55 54 71 99 117 Avg Prop Armor Cover (%) 9 | . 13 . 15 18 20 14 10 . . . . . . . 6 9 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 13 48 49 56 52 49 52 60 16 16 12 15 15 15 20 20 37 33 35 Greatest Support 72 | 20 40 40 40 16 16 16 72 25 25 25 25 25 25 30 20 42 47 53 Greatest Overweight (x) 5 | . 4 1 5 3 3 3 4 . . . . . . . 3 . . . Average Overweight (x) . | . 1 1 3 3 3 2 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 8 19 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 8 16 17 20 20 20 20 20 20 5 5 5 5 5 4 5 5 5 5 Average Carried 13 | 6 13 16 18 19 19 19 19 5 4 5 4 5 5 3 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 8 16 17 18 20 20 18 20 5 5 5 5 5 5 4 5 4 5 4 Class Distribution -------------------- 26% | Scavenger-Mutant 21% | Mutant 12% | Skirmisher 11% | Wizard-Ninja 10% | Hacker-Sprinter 6% | Hacker-Scout 3% | Wizard-Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Matter Collected 2752 | 230 163 33 719 92 . 68 655 96 30 70 61 . . 40 206 42 201 46 Remotely 10 | 10 . . . . . . . . . . . . . . . . . . Salvage Created 3204 | 107 470 44 833 149 . 132 876 . 30 . . . . 40 182 40 201 100 Parts 204 | 8 40 6 50 8 . 6 60 . 1 . . . . 4 9 1 8 3 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . . . . . Recyclers Shooed 6 | . 2 . . . . . 1 . . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 66 | . 13 3 22 5 . 7 16 . . . . . . . . . . . Guns 49 | . 13 3 15 2 . 2 14 . . . . . . . . . . . Cannons 9 | . . . 7 . . . 2 . . . . . . . . . . . AOE 8 | . . . . 3 . 5 . . . . . . . . . . . . Classes Destroyed 13 | 2 5 . 4 . . 2 . . . . . . . . . . . . Worker 6 | . 1 . 2 . . . 1 . . . . . . . . . 2 . Builder 4 | . . . 1 . . . 2 . . . . . . 1 . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . 1 . . . Hauler 2 | . . . 1 . . . 1 . . . . . . . . . . . Recycler 4 | 1 . . . . . . . . . . . . . . 1 . 1 1 Operator 8 | . 2 . 3 . . . 2 . . . . . . 1 . . . . Watcher 6 | . 2 . 1 . . . . . 1 . . . . . 1 1 . . Swarmer 15 | . 6 3 3 . . 3 . . . . . . . . . . . . Grunt 39 | . 7 . 14 4 . 3 11 . . . . . . . . . . . Duelist 4 | . . . 2 1 . . 1 . . . . . . . . . . . Sentry 5 | . . . 3 . . . 2 . . . . . . . . . . . Hunter 3 | . . . . . . 1 2 . . . . . . . . . . . Zionite 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 2 6 3 7 3 . 3 3 . 1 . . . . 1 2 1 3 1 Combat Bots Only 7 | . 3 3 7 3 . 3 3 . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 2 2 . 2 2 . 1 . . . . 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Hostile Shots Fired 480 | . 57 21 138 22 . 37 120 15 1 . 11 . 11 16 . 6 . 25 Missed 140 | . 13 9 43 4 . 9 15 13 1 . 5 . 10 4 . 2 . 12 Hits 340 | . 44 12 95 18 . 28 105 2 . . 6 . 1 12 . 4 . 13 Melee 17 | . . . 12 1 . . 4 . . . . . . . . . . . Projectile 323 | . 44 12 83 17 . 28 101 2 . . 6 . 1 12 . 4 . 13 Critical Strikes 12 | . . . 3 2 . . 5 . . . 1 . . . . 1 . . Damage Taken 5514 | . 405 99 1375 298 . 450 1599 16 . . 57 . 22 283 . 546 . 364 Core 917 | . 32 24 187 59 . 70 362 6 . . 11 . . 71 . 42 . 53 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 77 . . . 21 34 99 . . . . 98 92 100 96 100 96 Volleys Fired 271 | 8 48 6 86 15 . 18 90 . . . . . . . . . . . Largest 2 | 2 2 2 2 2 . 2 2 . . . . . . . . . . . Hottest 97 | 80 80 60 63 53 . 53 97 . . . . . . . . . . . Shots Fired 523 | 16 96 10 166 27 . 32 176 . . . . . . . . . . . Gun 446 | 16 96 10 122 24 . 20 158 . . . . . . . . . . . Cannon 62 | . . . 44 . . . 18 . . . . . . . . . . . Launcher 15 | . . . . 3 . 12 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 430 | . 88 7 159 24 . 20 132 . . . . . . . . . . . Thermal 68 | 16 8 . . . . . 44 . . . . . . . . . . . Explosive 15 | . . . . 3 . 12 . . . . . . . . . . . . Electromagnetic 10 | . . 3 7 . . . . . . . . . . . . . . . Robot Hit Streak 20 | 3 15 3 20 6 . 11 17 . . . . . . . . . . . Robot Miss Streak 6 | 2 6 2 5 2 . 3 4 . . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 375 | 9 60 5 111 20 7 19 117 . 2 . . . 2 5 4 5 4 5 Core Hits 192 | 4 34 4 53 14 . 20 53 . 1 . . . . 1 3 1 3 1 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 1 . . 2 . . . . . . . . . . . Critical Strikes 14 | . . . 5 1 . . 7 . . . . . . 1 . . . . Burn 5 | . . . . . . . 5 . . . . . . . . . . . Destroy 6 | . . . 3 1 . . 2 . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . . Melee Attacks 234 | . . . 5 . 8 . 5 10 25 8 3 . 4 33 14 29 28 62 Impact 25 | . . . 5 . . . 5 10 5 . . . . . . . . . Slashing 201 | . . . . . . . . . 20 8 3 . 4 33 14 29 28 62 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 4 . . . . . . . . 1 2 . 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . 1 . 2 1 . . Damage Inflicted 6585 | 101 520 55 1693 354 . 546 1703 . 127 . . . 89 288 246 242 312 309 Guns 3439 | 101 520 55 1095 150 . 94 1424 . . . . . . . . . . . Cannons 873 | . . . 598 . . . 275 . . . . . . . . . . . Explosions 656 | . . . . 204 . 452 . . . . . . . . . . . . Melee 1613 | . . . . . . . . . 127 . . . 89 288 246 242 312 309 Ramming 4 | . . . . . . . 4 . . . . . . . . . . . Kinetic 3654 | . 476 33 1614 150 . 94 1287 . . . . . . . . . . . Thermal 557 | 101 44 . . . . . 412 . . . . . . . . . . . Explosive 656 | . . . . 204 . 452 . . . . . . . . . . . . Electromagnetic 101 | . . 22 79 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1613 | . . . . . . . . . 127 . . . 89 288 246 242 312 309 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 4 . . . . . . 5 . 8 . 11 Average Corruption 6 | . . . . . . . 3 . . . . . . 4 . 8 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . 1 . . . . . . 4 . 6 . 2 Message Errors 2 | . . . . . . . . . . . . . . 1 . 1 . . Matter Fused 3 | . . . . . . . 1 . . . . . . 1 . 1 . . Heat Flow Errors 2 | . . . . . . . . . . . . . . 1 . 1 . . Energy Discharges 3 | . . . . . . . . . . . . . . 1 . 1 . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 386 | . . . 3 . . . 10 . 32 . . . 7 92 64 21 73 84 Projectiles 13 | . . . 3 . . . 10 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 373 | . . . . . . . . . 32 . . . 7 92 64 21 73 84 Knockbacks 10 | . . . 7 . . . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . 6 . . . 3 . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . 36 . . . . . . . . . . . . . . Shots 3 | . . . . 3 . . . . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 316 | 72 54 . 15 15 . 11 306 9 . . 55 2 2 222 . 305 316 237 Average Temperature 69 | 28 14 . 7 8 . 7 62 2 . . 11 2 2 97 . 62 145 52 Received Heat Transfer 1548 | . 138 . 438 165 . 135 549 6 . . 72 . . 45 . . . . Effects 1 | . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . . Heat Transferred 1620 | 225 100 . . . . . 1295 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 100 100 . 88 100 100 100 . . . . 100 100 100 100 100 Level 1 . | . . . . . . 11 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 204 | 5 153 70 183 127 . 204 126 56 45 . . . . 32 45 23 36 35 Initial 69 | . . 46 3 49 . . 69 56 . . . . . 25 9 23 4 21 Average 35 | 1 38 26 77 63 . 162 19 24 6 . . . . 7 5 3 9 8 Influence Increases 3057 | 15 354 70 656 128 . 329 524 36 89 . 15 . 60 143 100 87 212 239 Destroy 0b10 Robot/C 1320 | . 260 60 440 100 . 140 320 . . . . . . . . . . . Destroy 0b10 Robot/NC 165 | 15 25 . 40 . . . 30 . 5 . . . . 10 15 5 15 5 Destroy Leader 316 | . 54 10 114 20 . 30 82 . 2 . . . . . 2 2 . . Successful Hack 114 | . . . 21 . . . 2 26 . . . . . 16 9 8 14 18 Disable Machine 180 | . . . . . . 75 30 . 15 . . . . 45 . . . 15 Destroy Structure 422 | . . . 11 8 . 39 15 10 22 . . . . 42 14 42 63 156 Partial Spotted 165 | . . . . . . . 15 . . . . . . 15 15 15 90 15 Lose Combat Pursuer 375 | . 15 . 30 . . 45 30 . 45 . 15 . 60 15 45 15 30 30 Influence Decreases 3022 | 15 233 181 539 255 . 150 577 162 89 . 15 . 20 162 76 123 185 240 Entered New Map 409 | . . 75 7 78 . . 110 70 . . . . . 15 12 22 5 15 Time Decay 2254 | 15 223 106 412 167 . 100 369 92 89 . 15 . 20 147 64 77 142 216 Lost Part 321 | . 10 . 120 10 . 50 98 . . . . . . . . 24 . 9 Purge Threat 38 | . . . . . . . . . . . . . . . . . 38 . Squads Dispatched 21 | . 3 . 3 . . 1 4 1 . . . . . 1 . 2 2 4 Investigation 2 | . 1 . . . . . 1 . . . . . . . . . . . Extermination 8 | . . . . . . . . 1 . . . . . 1 . 1 2 3 Reinforcement 11 | . 2 . 3 . . 1 3 . . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Distress Signals 7 | . . . 3 . . . 1 . . . . . . 1 1 . 1 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . 1 Times Spotted 132 | . 18 3 37 5 . 8 26 1 3 . 2 . 5 6 1 4 4 9 Peak Tracking Total 6 | . 3 3 6 3 . 3 4 1 3 . 2 . 5 4 5 1 3 4 Tactical Retreats 21 | . 1 . 2 . . 2 2 . 1 . 1 . 3 1 1 2 2 3 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Traps Triggered 9 | . 1 . . . . . 4 . 2 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Disabled 12 | . . . . . . 5 2 . 1 . . . . 3 . . . 1 Max in Single Turn 3 | . . . . . . 3 1 . 1 . . . . 1 . . . 1 Garrison Access 6 | . . . . . . . . 1 1 . . . . . . 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Accessed 53 | . 4 . 6 . 1 . 4 6 7 . . . . 4 2 6 6 7 Terminals 38 | . 3 . 6 . . . 2 4 4 . . . . 3 2 5 4 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . 2 . . . . 1 . . . . Scanalyzers 4 | . . . . . . . 2 1 . . . . . . . . 1 . Garrison Access 6 | . . . . . . . . 1 1 . . . . . . 1 1 2 Total Hacks 124 | . 9 . 15 . 1 . 11 16 10 . . . . 10 12 13 15 12 Successful 70 | . 3 . 6 . 1 . 6 9 4 . . . . 7 6 10 11 7 Failed 54 | . 6 . 9 . . . 5 7 6 . . . . 3 6 3 4 5 Catastrophic 7 | . . . . . . . 2 2 . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 76 | . 7 . 8 . 1 . 2 10 4 . . . . 8 11 9 8 8 Terminals 97 | . 8 . 15 . . . 4 12 5 . . . . 8 12 12 12 9 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . . 3 . . . . 2 . . . . Scanalyzers 11 | . . . . . . . 7 2 . . . . . . . . 2 . Garrison Access 9 | . . . . . . . . 2 2 . . . . . . 1 1 3 Terminal Hacks 35 | . 2 . 4 . 1 . . 6 1 . . . . 4 3 5 6 3 Record 5 | . . . . . . . . 1 . . . . . 2 1 . 1 . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . . . . . . 1 . Open Door 2 | . . . . . . . . . 1 . . . . . . . . 1 Open DSF 3 | . . . . . . . . 1 . . . . . . . 1 1 . Level Access Points 6 | . . . . . . . . 1 . . . . . 1 1 1 1 1 Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 6 | . 1 . . . . . . 1 . . . . . 1 1 1 . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . 2 . . . . 1 . . . . Retrieve Components 4 | . 1 . . . . . . . 2 . . . . 1 . . . . Scanalyzer 10 | . . . . . . . 6 2 . . . . . . . . 2 . Retrieve Study 10 | . . . . . . . 6 2 . . . . . . . . 2 . Garrison Access Hacks 6 | . . . . . . . . 1 1 . . . . . . 1 1 2 Seal Access 6 | . . . . . . . . 1 1 . . . . . . 1 1 2 Unauthorized Hacks 15 | . . . 2 . . . . . . . . . . 2 3 4 2 2 Terminals 15 | . . . 2 . . . . . . . . . . 2 3 4 2 2 Botnet 13 | . . . 1 . . . . . . . . . . 2 2 4 2 2 Operators 2 | . . . 1 . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 6 . . . 2 3 4 . . . . 4 2 4 4 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . . 5 2 . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 10 . . . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Active Infowar (turns) 4831 | 16 873 159 185 . . . 1344 204 335 139 42 . . 87 245 263 323 616 Optics 976 | . . . . . . . . . . . . . . . . 37 323 616 Sensors 450 | . . . . . . . . . . . . . . . . 194 256 . Terrain 2469 | 5 . . 185 . . . 1344 204 323 139 42 . . . 195 32 . . Seismic 1043 | 11 873 159 . . . . . . . . . . . . . . . . Jamming 1412 | . . . . . . . . . . . . . . 51 245 177 323 616 ECM 215 | . . . . . . . . . 12 . . . . 36 . 55 55 57 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Turns Passed 8316 | 85 873 283 1388 398 585 209 1464 228 358 139 138 35 75 438 252 429 323 616 Spaces Moved 9963 | 39 332 110 642 243 394 111 482 673 1080 504 544 152 290 781 558 727 674 1627 Core . | . . . . . . . . . . . . . . . . . . . Treads 464 | . 228 110 69 . . . 57 . . . . . . . . . . . Legs 333 | 39 35 . 1 . . . 258 . . . . . . . . . . . Wheels 1559 | . 69 . 572 243 394 111 167 . . . . . . . 3 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7607 | . . . . . . . . 673 1080 504 544 152 290 781 555 727 674 1627 Fastest Speed 12 | 120 120 240 140 145 145 130 110 23 23 23 23 23 23 20 26 24 12 12 Average Speed 55 | 120 212 240 160 145 145 137 140 23 23 23 23 23 23 21 36 27 15 20 Slowest Speed 400 | 120 240 240 400 145 145 145 305 23 23 23 23 23 23 26 250 41 24 21 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . 1 7 . 1 . 1 3 1 4 10 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 37 | 3 47 27 59 62 70 51 34 20 20 71 65 13 56 17 14 20 22 33 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 . . . . . Known Exits Taken 6 | . . . 1 . . . . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . . . . . Scrap Searched 3 | . . . . 1 . . . . . 1 1 . . . . . . . Spaces Dug 178 | . . . 4 . . . 5 10 22 8 3 . 1 21 7 22 23 52 Terrain Destroyed 251 | . . . 7 15 . 46 14 10 22 8 3 . 1 21 7 22 23 52 Melee 176 | . . . 4 . . . 3 10 22 8 3 . 1 21 7 22 23 52 Projectile 14 | . . . 3 . . . 11 . . . . . . . . . . . AOE 61 | . . . . 15 . 46 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Acc Total 11841 | 61 421 121 831 265 404 139 1092 733 1140 514 551 151 291 993 584 905 842 1803 Wait 1099 | 8 23 . 43 2 . 1 456 17 28 3 1 . . 174 . 134 114 95 Move 9873 | 38 331 109 641 242 393 110 481 670 1065 503 541 151 287 775 555 718 655 1608 Hop 34 | . . . . . . . . 1 7 . 1 . 1 2 1 4 8 9 Pick Up 72 | 1 7 3 16 3 1 2 13 7 2 . 1 . . 1 3 2 8 2 Fast Attach 63 | 3 2 . 8 . . 1 11 . 5 . 1 . . 1 8 7 6 10 Attach 49 | . 1 2 12 1 . 3 6 7 . . 1 . . 2 1 5 4 4 Detach 20 | 2 2 . 2 . . . 1 . . . 1 . . . 1 3 3 5 Swap 56 | . 5 1 9 2 1 2 15 5 4 . . . . 5 1 1 4 1 Drop 73 | 1 2 . 9 . 1 2 13 16 4 . 1 . . . 2 3 12 7 Fire 271 | 8 48 6 86 15 . 18 90 . . . . . . . . . . . Melee 230 | . . . 5 . 8 . 5 10 25 8 3 . 3 33 12 28 28 62 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -6/Factory (discovered 2 exits: [*Low] / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 86 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 13) 420 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Entered Mines 1168 | -10/Mines | Discovered new exit (range 14) 1242 | -10/Mines | Entered Materials 1242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1512 | -9/Materials | Destroyed 7 combat bots 1515 | -9/Materials | Lost 4 parts (1p1n2u) 1883 | -9/Materials | Build established: Scavenger-Mutant 1997 | -9/Materials | Identified exit to Mines 2439 | -9/Materials | Lost 6 parts (1p2n1u2w) 2630 | -9/Materials | Entered Mines 2633 | -9/Mines | Core integrity fell below 50% 2647 | -9/Mines | Met a Derelict bent on vengeance 2695 | -9/Mines | Discovered new exit (range 8) 2878 | -9/Mines | Learned location of Storage (-7) 2951 | -9/Mines | Discovered new exit (range 14) 3022 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3022 | -9/Mines | Discovered new exit (range 5) 3028 | -9/Mines | Entered Exiles 3047 | -9/Exiles | Discovered new exit (range 15) 3065 | -9/Exiles | Met 8R-AWN 3089 | -9/Exiles | Met EX-HEX 3210 | -9/Exiles | Met EX-DEC 3265 | -9/Exiles | Met EX-BIN 3291 | -9/Exiles | Aligned with FarCom system 3293 | -9/Exiles | Given EX-Vault access code 3404 | -9/Exiles | Opened EX-Vault 3463 | -9/Exiles | Exiles lab attacked by MAIN.C 3476 | -9/Exiles | Found Modified TNC 3597 | -9/Exiles | Discovered new exit (range 14) 3613 | -9/Exiles | Left Exiles lab with Modified TNC 3613 | -9/Exiles | Entered Mines 3791 | -8/Mines | Lost 4 parts (1p1n1u1w) 3810 | -8/Mines | Discovered new exit (range 10) 3822 | -8/Mines | Entered Materials 3822 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4185 | -8/Materials | Lost 3 parts (1u2w) 4458 | -8/Materials | Lost 3 parts (1p1n1w) 4547 | -8/Materials | Core integrity fell below 50% 4591 | -8/Materials | Lost 3 parts (2n1w) 5034 | -8/Materials | Build established: Skirmisher 5269 | -8/Materials | Discovered new exit (range 8) 5286 | -8/Materials | Entered Factory 5286 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5360 | -7/Factory | Identified exit to DSF 5384 | -7/Factory | Discovered new exit (range 16) 5408 | -7/Factory | Discovered new exit (range 15) 5491 | -7/Factory | Identified exit to Factory 5491 | -7/Factory | Identified exit to Storage 5491 | -7/Factory | Identified exit to Lower Caves 5514 | -7/Factory | Entered another Factory area 5514 | -6/Factory | Evolved 2 slots: Utility x2 5571 | -6/Factory | Discovered new exit (range 7) 5781 | -6/Factory | Discovered new exit (range 5) 5809 | -6/Factory | Allied Derelicts emerged from ambush trap array 5872 | -6/Factory | Entered Lower Caves 5915 | -6/Lower Caves | Encountered a Warlord checkpoint 6006 | -6/Lower Caves | Discovered new exit (range 5) 6011 | -6/Lower Caves | Entered another Lower Caves area 6062 | -6/Lower Caves | Spotted B-75 Beast 6091 | -6/Lower Caves | Discovered new exit (range 12) 6149 | -6/Lower Caves | Entered Zion 6167 | -6/Zion | Discovered new exit (range 15) 6168 | -6/Zion | Build established: Hacker-Sprinter 6184 | -6/Zion | Entered Proximity Caves 6198 | -5/Proximity Caves | Learned location of Armory (-4) 6257 | -5/Proximity Caves | Discovered new exit (range 8) 6259 | -5/Proximity Caves | Entered Factory 6259 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6370 | -5/Factory | Identified exit to Factory 6565 | -5/Factory | Lost 3 parts (1p2n) 6697 | -5/Factory | Entered another Factory area 6697 | -4/Factory | Evolved 2 slots: Utility x2 6748 | -4/Factory | Identified exit to Research 6949 | -4/Factory | Entered Research 6949 | -3/Research | Evolved 2 slots: Utility x2 6955 | -3/Research | Identified exit to DSF 7005 | -3/Research | Lost 4 parts (2p1n1u) 7247 | -3/Research | Crushed by falling debris 7256 | -3/Research | Identified exit to Research 7278 | -3/Research | Lost 3 parts (1n1u1w) 7378 | -3/Research | Entered another Research area 7378 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7381 | -2/Research | Build established: Wizard-Ninja 7634 | -2/Research | Identified exit to Access 7701 | -2/Research | Entered Access 7701 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7776 | -1/Access | Spotted B-99 Colossus 7906 | -1/Access | Spotted B-99 Colossus 7949 | -1/Access | Identified exit to Surface 8254 | -1/Access | Crushed by falling debris 8254 | -1/Access | System corruption reached 10% 8281 | -1/Access | Build established: Wizard-Sprinter 8285 | -1/Access | Lost 3 parts (1p2u) 8317 | *** | Escaped! Last Messages --------------- 08257_ U-05 Engineer builds a Wall. 08261_ System corrupted: Energy discharge (-185). 08269_ U-05 Engineer builds a Wall. 08284_ Connecting with Garrison Access... >>Seal Access door sealed. 08290_ System corrupted: Component data lost. 08297_ Terminal disabled. 08301_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08305_ Acquired System Shield. 08315_ W-44 Eye distress signal jammed. 08315_ U-05 Engineer builds a Wall. 08316_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08317_ The Access Shell folds into the floor. [Achievement: Just Browsing] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # + #???????????????????????? | | # #####" " #???????????????????????? | | #########" # #""" [ #???????????????????????? | | ????????## # # """ !#??????????? ???????????? | | ?????????# # # " #??????????# ???????????? | | ??????#### # # = #??????????# ???????????? | | ??????# + # #??????????? ???????????? | | ??????# #### #####+####??????????? ###????????? | | ??????#????# #?# ############## #???????? | | ???????????# #?# ???????? | | ???????????# ! #?# "" ???????? | | ???????????######?# #######+##+### #???????? | | ???????????#########+#### ## #????????? | | ???????????# # ! ## #????????? | | ???????????# # ## #????????? | | ???????????# # ## #????????? | | ???????????# # ## #????????? | | ???????????# # ## #????????? | | ???????????#############"###########"# #????????? | | ???????????????????????###???###???##" #????????? | | ????????????????????########## #######u #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" k #????????? | | ????????????????????" 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"""T"""w #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 44 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 67 Recoil Reduction 2 Offensive Hacking 60 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Powered Hammer | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Power Sword | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Epsilon Run I'm Back, Baby! Just Browsing Challenges ------------ None Game ------ Seed FortressMultireflexLog Manual? 0 Play Time 02:47:34 Cumulative 34.7 hours Start 2026.07.23 @ 20:40:19 End 2026.07.24 @ 20:12:02 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(18,8,8)|SATURATION(90)|BRIGHTNESS(90) Steam 1 RUN: 468e5496-a5d0-4452-91e1-3361a263720e