Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 11:05:50 Player: Somberlain Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (31) 155 Value Destroyed (674) 674 Prototype IDs (9) 180 Alien Tech Used (3) 600 Bonus (5000) 5000 TOTAL SCORE: 11909 Bonus ------- Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 44/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Flying (40) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Q-thruster > --- UTILITY (7) ------ Advanced Coolant Injector Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Improved Remote Datajack Improved Plasma Cutter Sigix Containment Pod Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Impulse Thruster Impulse Thruster Q-thruster Q-thruster Cooled Q-thruster > --- UTILITY ---------- Armor Integrity Analyzer Energy Filter Improved Propulsion Shielding Medium Insulated Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Particle Reactor Advanced Coolant Injector Experimental Matter Compressor Improved Remote Datajack Improved Plasma Cutter [Rating: 101] Favorites ----------- Power Light Fission Core Engine Angular Momentum Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Energy Well Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Flail Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power 2 | . . . . 1 . . . 1 . Propulsion 7 | . . 2 1 1 . 1 1 1 . Utility 5 | . . . 1 . 2 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 73 | 1 3 5 2 2 13 20 5 6 16 Power 9 | . . . . . 1 5 2 . 1 Engine 1 | . . . . . . 1 . . . Core 7 | . . . . . . 4 2 . 1 Reactor 1 | . . . . . 1 . . . . Propulsion 20 | . . 3 2 1 5 2 1 2 4 Treads 1 | . . 1 . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . 1 . . Flight 18 | . . 2 2 1 5 2 . 2 4 Utility 31 | . 1 . . 1 6 7 2 4 10 Device 12 | . . . . . 3 2 . 3 4 Storage 2 | . . . . . . 1 . . 1 Processor 6 | . . . . . 2 2 . . 2 Hackware 8 | . 1 . . . 1 2 2 1 1 Protection 3 | . . . . 1 . . . . 2 Artifact . | . . . . . . . . . . Weapon 13 | 1 2 2 . . 1 6 . . 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . 1 1 . . 1 2 . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 3 | . 1 1 . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 2 . . 2 Parts Lost 37 | . . 1 . . 2 9 9 7 9 Power 6 | . . . . . . 2 3 . 1 Propulsion 16 | . . 1 . . 2 5 2 2 4 Utility 14 | . . . . . . 2 4 4 4 Weapon 1 | . . . . . . . . 1 . Highest Loss Streak 7 | . . 1 . . 2 4 5 4 7 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | . 1 2 4 4 4 4 5 4 3 Power . | . . . . . . . . 1 1 Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . 2 1 . 1 Weapon 1 | . 1 2 3 3 2 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 4 | . . . . . . 1 1 . 2 Power 1 | . . . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . 1 . . Weapon . | . . . . . . . . . . Tool/Special 2 | . . . . . . 1 . . 1 Average Slot Usage (%) 48 | . 22 29 34 46 73 66 38 13 40 Core 1 | . . . . . . 4 . . 3 Reactor 1 | . . . . . 4 1 . . . Flight 15 | . . 4 16 29 34 19 5 3 14 Device 4 | . . . . . 6 8 5 2 3 Processor 2 | . . . . . 7 3 1 . . Hackware 12 | . 7 11 9 7 8 17 21 6 11 Impact Weapon 2 | . 5 11 9 7 6 . . . . Piercing Weapon 1 | . . . . . . 3 . . . Peak Build Rating 101 | 1 5 9 9 15 58 82 52 30 101 Average Rating 40 | . 2 6 8 13 42 58 33 17 56 On Entrance 17 | . 1 4 7 9 15 58 45 18 19 Avg Prop Armor Cover (%) 12 | . . 24 . 10 7 . 23 18 . Naked Turns . | . . . . . . . . . . Heaviest Build 36 | 2 5 4 3 8 21 30 15 3 36 Greatest Support 48 | 3 3 4 12 17 38 48 20 14 40 Greatest Overweight (x) 1 | . 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 4 4 4 5 5 5 5 5 Average Carried 4 | . 1 2 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 4 4 4 5 5 5 5 5 Class Distribution -------------------- 32% | Hacker-Sprinter 32% | Hacker-Mutant 23% | Mutant 8% | Sprinter 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Matter Collected 892 | 210 46 55 . . 125 277 103 . 76 Remotely . | . . . . . . . . . . Salvage Created 762 | . 86 92 . . 190 286 32 . 76 Parts 36 | . 8 11 . . 1 12 4 . . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 21 | . 3 7 . . 3 3 4 . 1 Guns 1 | . . 1 . . . . . . . AOE 19 | . 3 6 . . 3 3 4 . . Classes Destroyed 6 | . 3 1 . . 1 . . . 1 Builder 1 | . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 3 | . . . . . 1 2 . . . Operator 5 | . 1 3 . . 1 . . . . Swarmer 20 | . 3 7 . . 3 3 4 . . Grunt 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 4 6 . . 3 3 4 . 1 Combat Bots Only 4 | . 3 4 . . 3 3 4 . 1 Max Kills in Single Turn 3 | . 3 3 . . 2 2 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 3 . . 2 2 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Hostile Shots Fired 521 | . 11 51 4 17 23 80 99 95 141 Missed 246 | . 3 19 2 8 13 37 36 45 83 Hits 275 | . 8 32 2 9 10 43 63 50 58 Melee 1 | . . 1 . . . . . . . Projectile 274 | . 8 31 2 9 10 43 63 50 58 Critical Strikes 18 | . . . . . . 2 3 4 9 Damage Taken 5468 | . 85 437 . 135 188 884 1278 1281 1180 Core 2875 | . 77 241 . 51 44 213 944 970 335 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . 103 Ignored by Resistances 23 | . . . . . . . . . 23 Core Remaining (%) 73 | 100 69 39 100 92 94 78 17 . . Volleys Fired 24 | . 3 10 . . 3 3 3 1 1 Largest 1 | . 1 1 . . 1 1 1 1 1 Hottest 43 | . 30 36 . . 36 43 36 36 20 Shots Fired 24 | . 3 10 . . 3 3 3 1 1 Gun 9 | . 2 7 . . . . . . . Cannon . | . . . . . . . . . . Launcher 14 | . 1 3 . . 3 3 3 1 . Special 1 | . . . . . . . . . 1 Kinetic 9 | . 2 7 . . . . . . . Thermal 1 | . . . . . . . . . 1 Explosive 14 | . 1 3 . . 3 3 3 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 3 | . 2 3 . . 2 2 2 3 . Robot Miss Streak 6 | . 1 6 . . 1 1 1 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 37 | . 4 10 . . 4 15 2 1 1 Core Hits 33 | . 6 9 . . 2 9 6 1 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . Critical Strikes 4 | . 1 . . . 1 2 . . . Smash 2 | . 1 . . . 1 . . . . Impale 2 | . . . . . . 2 . . . Melee Attacks 86 | . 5 13 . 3 8 55 . . 2 Kinetic 2 | . . . . . . . . . 2 Impact 31 | . 5 13 . 3 8 2 . . . Slashing 4 | . . . . . . 4 . . . Piercing 49 | . . . . . . 49 . . . Sneak Attacks 7 | . . 3 . . 2 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2985 | . 207 892 . . 444 1014 340 87 1 Guns 38 | . 26 12 . . . . . . . Cannons . | . . . . . . . . . . Explosions 1565 | . 122 407 . . 247 370 340 79 . Melee 1373 | . 59 473 . . 197 644 . . . Ramming 9 | . . . . . . . . 8 1 Kinetic 38 | . 26 12 . . . . . . . Thermal . | . . . . . . . . . . Explosive 1565 | . 122 407 . . 247 370 340 79 . Electromagnetic . | . . . . . . . . . . Impact 899 | . 59 473 . . 197 170 . . . Slashing 64 | . . . . . . 64 . . . Piercing 410 | . . . . . . 410 . . . Highest Corruption 9 | . . . . . . 9 1 8 7 Average Corruption 6 | . . . . . . 7 1 6 4 Corruption Purged 1 | . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . . . 12 1 6 2 Message Errors 5 | . . . . . . 3 1 1 . Matter Fused 5 | . . . . . . 2 . 2 1 Heat Flow Errors 4 | . . . . . . 2 . 1 1 Energy Discharges 1 | . . . . . . . . 1 . Parts Fused 2 | . . . . . . 1 . 1 . Data Loss (minor) 2 | . . . . . . 2 . . . Data Loss (major) 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 746 | . 37 269 . . 188 239 13 . . Projectiles . | . . . . . . . . . . Explosions 115 | . . 39 . . 21 42 13 . . Melee 631 | . 37 230 . . 167 197 . . . Knockbacks 5 | . . 3 . . 1 1 . . . Impact 5 | . . 3 . . 1 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 57 | . . 16 . . 37 . . 4 . Shots 2 | . . 1 . . 1 . . . . Rammed 5 | . . . . . . . . 4 1 Targets Rammed 5 | . . . . . . . . 4 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 246 | . . . . . 36 246 . 226 160 Average Temperature 39 | . . . . . 14 96 . 134 52 Received Heat Transfer 519 | . 39 93 . 18 . 45 120 45 159 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . 3 . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 8 | . 1 5 . . 1 1 . . . Impact Corruptions 20 | . 2 9 . . 6 3 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped 7 | . . . . . . . . . 7 Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Maximum Alert Level 1 | . . 1 . . 1 1 1 1 1 Low Security (%) 81 | 100 100 44 100 100 92 71 74 99 93 Level 1 18 | . . 55 . . 7 28 25 . 6 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 277 | . 137 247 104 127 233 242 277 215 214 Initial 139 | . . 49 104 44 61 109 78 139 109 Average 134 | . 39 165 100 68 105 168 151 110 130 Influence Increases 2572 | . 152 298 4 133 322 594 389 226 454 Destroy 0b10 Robot/C 420 | . 60 140 . . 60 60 80 . 20 Destroy 0b10 Robot/NC 50 | . 10 20 . . 10 10 . . . Destroy Leader 62 | . 12 20 . . 10 10 10 . . Successful Hack 221 | . 19 13 4 10 26 46 14 45 44 Disable Machine 180 | . . 15 . . 15 60 30 . 60 Destroy Structure 154 | . 6 30 . 3 21 78 . 16 . Partial Spotted 120 | . . 15 . . 30 30 . . 45 Lose Combat Pursuer 1365 | . 45 45 . 120 150 300 255 165 285 Influence Decreases 2397 | . 35 168 153 104 226 656 283 298 474 Entered New Map 742 | . . 68 143 54 66 114 83 128 86 Time Decay 1075 | . 35 90 10 50 140 342 110 100 198 Search Patrol Dispatched 200 | . . . . . . 100 . . 100 Lost Part 370 | . . 10 . . 20 90 90 70 90 Lost Ally 10 | . . . . . . 10 . . . Squads Dispatched 19 | . 2 1 1 1 4 3 1 2 4 Investigation 6 | . 1 . . . 2 . . 1 2 Extermination 7 | . . . . 1 1 2 1 1 1 Reinforcement 6 | . 1 1 1 . 1 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . . 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Distress Signals 6 | . 1 1 1 . 1 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 177 | . 12 23 5 11 21 30 27 9 39 Peak Tracking Total 15 | . 5 13 6 5 9 6 14 10 15 Tactical Retreats 38 | . 1 3 . 4 4 12 5 3 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Traps Triggered 8 | . . 1 . 1 . 2 . 2 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Machines Disabled 12 | . . 1 . . 1 4 2 . 4 Max in Single Turn 1 | . . 1 . . 1 1 1 . 1 Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Machines Accessed 47 | . 4 5 1 2 10 13 1 4 7 Terminals 32 | . 4 4 1 1 4 8 1 2 7 Fabricators 5 | . . . . . 2 2 . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . 1 . 1 1 2 . 1 . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 101 | . 12 7 2 3 19 33 6 5 14 Successful 45 | . 3 4 1 2 10 14 3 3 5 Failed 56 | . 9 3 1 1 9 19 3 2 9 Catastrophic 13 | . 2 . . . 4 4 . 1 2 Database Lockouts . | . . . . . . . . . . Manual 59 | . 9 6 2 2 3 22 2 3 10 Terminals 73 | . 12 6 2 1 8 21 6 3 14 Fabricators 10 | . . . . . 4 5 . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 10 | . . 1 . 2 1 5 . 1 . Scanalyzers 5 | . . . . . 5 . . . . Garrison Access 3 | . . . . . 1 2 . . . Terminal Hacks 10 | . 2 2 . . 1 . 2 . 3 Robot Analysis 1 | . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . . 1 Open Door 1 | . . . . . . . . . 1 Level Access Points 2 | . 1 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . 3 3 . 1 . Network Status 3 | . . . . . 1 2 . . . Load Schematic 1 | . . . . . 1 . . . . Build 3 | . . . . . 1 1 . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 1 . 2 . 1 . Retrieve Components 4 | . . . . 1 . 2 . 1 . Scanalyzer 4 | . . . . . 4 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Retrieve Study 2 | . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 18 | . 1 2 1 1 1 8 1 1 2 Terminals 17 | . 1 2 1 . 1 8 1 1 2 Assimilate 1 | . . . . . . . . . 1 Botnet 15 | . 1 2 1 . 1 7 1 1 1 Operators 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Recyclers 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 42 | . 4 4 1 2 8 13 1 3 6 Full Trace Events 6 | . 2 . . . 2 . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 5 | . . . . . 2 2 . 1 . Authchips . | . . . . . . . . . . Time 167 | . . . . . 47 46 . 74 . Total Part Build Rating 37 | . . . . . 10 18 . 9 . Part Studies Acquired 2 | . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . . 2 . 1 . 3 . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Active Infowar (turns) 726 | . . . . . 145 471 110 . . Optics 145 | . . . . . 145 . . . . Sensors 543 | . . . . . . 471 72 . . Jamming 69 | . . . . . 1 . 68 . . Robot Analysis Total 1 | . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 3 | . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Turns Passed 2381 | 15 102 197 36 117 285 774 237 213 405 Spaces Moved 5329 | 26 149 280 89 309 831 1713 509 537 886 Core 643 | 26 149 141 . . . . 169 158 . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4686 | . . 139 89 309 831 1713 340 379 886 Fastest Speed 21 | 50 50 40 34 29 23 23 37 27 21 Average Speed 33 | 50 50 45 36 34 27 31 41 35 29 Slowest Speed 100 | 50 100 100 40 37 37 37 50 50 40 Overloaded Moves 222 | . . . . . . . . 104 118 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 53 | . . . 2 7 1 11 4 7 21 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 42 43 15 15 27 47 17 17 62 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 1 . . 1 1 1 . . Unknown Exits Taken 4 | 1 . . 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 36 | . 3 7 . 3 5 18 . . . Terrain Destroyed 114 | . 6 41 . 3 20 37 . 7 . Melee 36 | . 3 7 . 3 5 18 . . . Projectile . | . . . . . . . . . . AOE 78 | . 3 34 . . 15 19 . 7 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Total 5664 | 27 164 318 88 306 872 1843 525 547 974 Wait 88 | 1 . 1 . . 3 35 5 4 39 Move 5218 | 25 148 279 85 294 828 1691 500 522 846 Hop 49 | . . . 1 7 1 10 4 7 19 Pick Up 17 | . 3 3 . . 4 1 2 2 2 Fast Attach 65 | 1 . 4 2 2 11 19 5 5 16 Attach 19 | . 3 2 . . 3 1 2 2 6 Detach 20 | . 2 2 . . 4 3 2 . 7 Swap 6 | . . 1 . . 1 3 . . 1 Drop 30 | . . 3 . . 6 14 2 . 5 Fire 24 | . 3 10 . . 3 3 3 1 1 Melee 86 | . 5 13 . 3 8 55 . . 2 Ram 5 | . . . . . . . . 4 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 29 | . . . . . . . . . 29 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Met a group of wandering Federalists 39 | -10/Materials | Discovered new exit (range 16) 65 | -10/Materials | Identified exit to Materials 88 | -10/Materials | Lost 5 allies 118 | -10/Materials | Entered another Materials area 118 | -9/Materials | Evolved 2 slots: Propulsion x2 202 | -9/Materials | Identified exit to Materials 242 | -9/Materials | Discovered new exit (range 11) 302 | -9/Materials | Discovered new exit (range 13) 312 | -9/Materials | Core integrity fell below 50% 315 | -9/Materials | Entered another Materials area 315 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -8/Materials | Build established: Mutant 350 | -8/Materials | Discovered new exit (range 2) 351 | -8/Materials | Entered Factory 351 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 426 | -7/Factory | Discovered new exit (range 14) 468 | -7/Factory | Entered another Factory area 468 | -6/Factory | Evolved 2 slots: Utility x2 468 | -6/Factory | Discovered new exit (range 16) 520 | -6/Factory | Identified exit to Lower Caves 666 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 744 | -6/Factory | Discovered new exit (range 15) 747 | -6/Factory | Identified exit to Factory 753 | -6/Factory | Entered another Factory area 753 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 774 | -5/Factory | Discovered new exit (range 9) 775 | -5/Factory | Identified exit to Upper Caves 829 | -5/Factory | Found Prototype Launcher 829 | -5/Factory | Identified Tesla Bomb Launcher 921 | -5/Factory | Build established: Hacker-Sprinter 1028 | -5/Factory | Lost 4 parts (3n1u) 1195 | -5/Factory | Spotted B-75 Beast 1285 | -5/Factory | Build established: Hacker-Mutant 1353 | -5/Factory | Search patrols dispatched 1463 | -5/Factory | Discovered new exit (range 5) 1464 | -5/Factory | Identified exit to Factory 1478 | -5/Factory | Fabricated Enh. Quantum Rifle? 1527 | -5/Factory | Entered another Factory area 1527 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1557 | -4/Factory | Spotted B-86 Titan 1564 | -4/Factory | Discovered new exit (range 12) 1568 | -4/Factory | Identified exit to Research 1636 | -4/Factory | Discovered new exit (range 14) 1677 | -4/Factory | Lost 4 parts (3p1n) 1707 | -4/Factory | Core integrity fell below 50% 1717 | -4/Factory | Core integrity fell below 20% 1747 | -4/Factory | Lost 5 parts (1n4u) 1764 | -4/Factory | Entered Research 1764 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 1825 | -3/Research | Lost 4 parts (1n2u1w) 1852 | -3/Research | Fabricated Cld. Q-thruster (x1) 1876 | -3/Research | Core integrity fell below 50% 1970 | -3/Research | Spotted B-90 Cyclops 1973 | -3/Research | Discovered new exit (range 14) 1977 | -3/Research | Entered Quarantine 2009 | -3/Quarantine | Found Alien Artifact 2009 | -3/Quarantine | Identified Core Reset Matrix 2009 | -3/Quarantine | Used Core Reset Matrix 2013 | -3/Quarantine | Detected hypermatrix surge 2013 | -3/Quarantine | Sensed 3 artifacts in vicinity 2089 | -3/Quarantine | Found Subatomic Replicator 2091 | -3/Quarantine | Used Subatomic Replicator to replicate Q-thruster 2183 | -3/Quarantine | Core integrity fell below 20% 2187 | -3/Quarantine | Found Core Stripper 2227 | -3/Quarantine | Search patrols dispatched 2246 | -3/Quarantine | Build established: Hacker-Sprinter 2255 | -3/Quarantine | Met incapacitated Sigix Warrior 2255 | -3/Quarantine | Lockdown squad dispatched 2296 | -3/Quarantine | Found Sigix Containment Pod 2325 | -3/Quarantine | Spotted Lightning 2325 | -3/Quarantine | Spotted Lightning 2363 | -3/Quarantine | Lost 7 parts (1p4n2u) 2371 | -3/Quarantine | Spotted Lightning 2382 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02329_ Neutrino Core destroyed. 02329_ Slug penetrates Wall. 02329_ Slug penetrates C-55 Analyst. 02329_ Penetrated by Slug. 02329_ Cld. Q-thruster destroyed. 02329_ Penetrated by Slug. 02329_ Med. Insulated Plating destroyed. 02332_ Penetrated by Slug. 02332_ Slug penetrates Wall. 02332_ Impulse Thruster destroyed. 02332_ Slug penetrates Wall. 02364_ Energy Filter destroyed. 02364_ System Shield destroyed. 02365_ Slug penetrates Suspension Chamber. 02371_ Penetrated by EMDS Slug. 02371_ C-55 Analyst destroyed. 02371_ EMDS Slug penetrates Wall. 02374_ Slug penetrates Wall. 02374_ Penetrated by Slug. 02376_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????##########?#?##?????????? | | #######?????????# ? ????????? | | #"""""#?????????# ????????? | | #"""""########### """" """" """"???????? | | #"" ""## + """" """" """" #????? | | # ## # """" """" """" #????? | | # ## # """" """" """" #????? | | ####+### + #????? | | ?# ######## = #????? | | ?# #??????##########+###########??? | | ?# #############?# + | | ?# ## # # """ """ | | ?# ## ]] # # """"""???? | | ?# ## ]] + # ???? | | ?#^ ^ ## ] # # ??? | | ?# ## # # ?? | | ?# ############### ###+######### | | ?# #??????????# # | | ?# ############ # | | ?## @ # | | ??# #####k######### p # ! | | ??# #??##+################### # | | ??# #??# #?# # | | ??# #??#"" #?# ###+#+ | | ??# #??#"" #?# | | ??# #??#"T #?# | | ??# #??#"" """ """ """ ??# | | ??# #??#"" """ """ ""?????# | | ??# #??# """ """ """ ??######## | | ??# #??# ] #????????# | | ??# #??########+#+################## | | ??# ########### | | ??# ## ## | | ?## ## ! ## | | ?# #= = ## | | ?# "T # ################ ####### | | ?# "" + #??????????????# #?????? | | ?# ###+######?????????????# #?????? | | ?# #?# #? #?????????????# #?????? | | ?### ###?# #? !#?????????????# #?????? | | ???# ????# # #?????????????# #?????? | | ???# ##### # #?????????????# #?????? | | ???# + #?????????????# #?????? | | ???####### # #?????????????# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 100 Energy Generation 31 Energy Capacity 570 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 75 Launcher Accuracy 40 Armor Integrity Analysis 30 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Cld. Q-thruster | x1 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Subatomic Replicator Core Stripper Achievements -------------- Sunderer Challenges ------------ None Game ------ Seed AdvancedGravjetBlaster Manual? 0 Play Time 00:52:32 Cumulative 249.3 hours Start 2026.10.13 @ 10:15:54 End 2026.10.13 @ 11:05:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 513713a4-5a60-4ad4-a355-5a34ab7cfef3