Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 23:16:09 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1338) 1338 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-118) -118 TOTAL SCORE: 3545 Bonus ------- Follower Combat Kills 35 Friendly Fire -153 Cogmind --------- Core Integrity 434/550 Matter 187/300 Energy 228/250 System Corruption 12% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Cooling System Cooling System Large Storage Unit Trap Scanner Experimental Sensor Array > --- WEAPON (2) ------- Heavy Particle Cannon Light Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Armored Treads Advanced Treads VTOL Module VTOL Module VTOL Module Improved Heat Sink Advanced Visual Processing Unit Hacking Suite Light Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Experimental Sensor Array High-powered Tractor Beam > --- WEAPON ----------- Autogun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Advanced Treads VTOL Module VTOL Module VTOL Module Improved Heat Sink Advanced Visual Processing Unit Hacking Suite Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Mining Claw [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Weapon Light Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 53 | 6 8 5 18 5 11 Power 3 | 1 1 . . 1 . Engine 3 | 1 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 3 . 1 Treads 8 | 2 . 2 3 . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 2 4 . 2 Device 9 | . 1 2 4 . 2 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 31 | 2 5 1 11 4 8 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 11 | 2 3 . 4 . 2 Ballistic Cannon 7 | . . 1 2 2 2 Launcher 9 | . 2 . 3 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 2 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 7 | . 1 . 1 1 4 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 4 | . 1 . . . 3 Highest Loss Streak 4 | . 1 . 1 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 100 98 100 91 Engine 12 | . 13 14 11 11 9 Treads 24 | . 28 28 22 22 27 Device 23 | . 9 14 31 33 28 Storage 12 | . 14 14 11 11 9 Ballistic Gun 16 | . 27 15 9 11 9 Ballistic Cannon 7 | . . 12 10 10 3 Naked Turns . | . . . . . . Heaviest Build 39 | 12 30 32 38 37 39 Greatest Support 60 | 40 40 42 42 40 60 Greatest Overweight (x) 3 | 3 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 Most Carried 15 | 5 8 12 15 15 14 Average Carried 11 | 2 5 11 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 8 12 15 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1421 | 220 235 . 456 277 233 Remotely 451 | . . . . 277 174 Salvage Created 1604 | . 507 . 567 249 281 Parts 102 | . 33 . 32 19 18 Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 37 | . 12 . 10 9 6 Guns 12 | . 8 . 2 1 1 Cannons 9 | . . . 3 4 2 AOE 16 | . 4 . 5 4 3 Classes Destroyed 10 | . 5 . 4 . 1 Worker 2 | . 1 . . 1 . Builder 1 | . . . 1 . . Hauler 5 | . 2 . 3 . . Recycler 2 | . . . 2 . . Operator 2 | . 2 . . . . Watcher 3 | . . . 2 . 1 Swarmer 10 | . 3 . 4 3 . Grunt 21 | . 9 . 2 6 4 Sentry 5 | . . . 4 . 1 Hunter 2 | . . . . . 2 Best Kill Streak 9 | . 3 . 9 3 2 Combat Bots Only 8 | . 3 . 8 3 2 Max Kills in Single Turn 4 | . 1 . 4 2 2 Gunslinging . | . . . . . . Exploded 4 | . 1 . 4 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 1984 | . 658 . 260 236 830 Core 316 | . 142 . 25 33 116 Absorbed by Shields 79 | . . . 79 . . Regen/Repaired (Parts) 42 | . 42 . . . . Core Remaining (%) 76 | 100 . 43 . 85 . Volleys Fired 141 | . 62 . 40 15 24 Largest 2 | . 2 . 2 2 2 Hottest 95 | . 50 . 74 67 95 Shots Fired 270 | . 120 . 77 30 43 Gun 189 | . 115 . 34 15 25 Cannon 62 | . . . 39 11 12 Launcher 19 | . 5 . 4 4 6 Special . | . . . . . . Kinetic 247 | . 115 . 73 26 33 Thermal 4 | . . . . . 4 Explosive 19 | . 5 . 4 4 6 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 11 . 10 12 16 Robot Miss Streak 4 | . 4 . 2 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 166 | . 72 . 49 20 25 Core Hits 100 | . 45 . 25 13 17 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 . 2 . . Destroy 1 | . 1 . . . . Blast 2 | . . . 2 . . Melee Attacks 8 | . . . 8 . . Impact . | . . . . . . Slashing 8 | . . . 8 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3624 | . 923 . 1301 622 778 Guns 1327 | . 616 . 409 168 134 Cannons 965 | . . . 641 168 156 Explosions 1264 | . 297 . 233 251 483 Melee . | . . . . . . Ramming 68 | . 10 . 18 35 5 Kinetic 2242 | . 616 . 1050 336 240 Thermal 50 | . . . . . 50 Explosive 1264 | . 297 . 233 251 483 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 33 | . . . 12 . 21 Projectiles 12 | . . . 12 . . Explosions 21 | . . . . . 21 Melee . | . . . . . . Knockbacks 3 | . . . 1 2 . Impact . | . . . . . . Kinetic 3 | . . . 1 2 . Secondary . | . . . . . . Self-Inflicted Damage 145 | . 97 . . . 48 Shots 6 | . 3 . . . 3 Rammed 12 | . 5 . 2 4 1 Targets Rammed 12 | . 5 . 2 4 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 115 | . 39 . 69 115 37 Average Temperature 28 | . 16 . 25 53 14 Received Heat Transfer 522 | . 294 . 51 132 45 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 74 | . . . . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 284 | . 169 65 211 284 271 Initial 82 | . . 65 . 82 68 Average 86 | . 65 61 75 119 158 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 89 | 100 100 100 88 78 59 Level 1 10 | . . . 11 21 40 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 5 1 3 1 3 Investigation 8 | . 3 1 2 . 2 Extermination . | . . . . . . Reinforcement 5 | . 2 . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 31 . 12 9 11 Peak Tracking Total 8 | . 5 . 5 3 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 4 | . 1 . . 3 . Max in Single Turn 2 | . 1 . . 2 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 15 | . 7 1 4 . 3 Terminals 11 | . 6 . 2 . 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 42 | . 18 1 16 . 7 Successful 14 | . 6 1 6 . 1 Failed 28 | . 12 . 10 . 6 Catastrophic 6 | . 2 . 1 . 3 Database Lockouts . | . . . . . . Manual 35 | . 16 . 12 . 7 Terminals 35 | . 16 . 12 . 7 Fabricators . | . . . . . . Repair Stations 4 | . 2 . 2 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 1 3 . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . . . 1 Terminal Index 2 | . 1 . 1 . . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 7 . 3 . 2 Full Trace Events 6 | . 2 . 2 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 . 3 3 Highest-Rated Group 40 | . . 31 . 40 40 Highest-Rated Ally 31 | . . 31 . 16 16 Total Orders . | . . . . . . Ally Attacks 17 | . . . . 9 8 Total Damage 170 | . . . . 85 85 Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 4482 | 83 1421 420 990 1348 220 Spaces Moved 2297 | 45 646 269 508 749 80 Core 19 | 19 . . . . . Treads 2278 | 26 646 269 508 749 80 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 152 152 170 170 Average Speed 161 | 156 160 152 155 170 170 Slowest Speed 200 | 200 160 160 170 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 43 | 3 69 38 43 100 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 36 | . 5 . 18 13 . Terrain Destroyed 168 | . 34 . 40 50 44 Melee 6 | . . . 6 . . Projectile 12 | . . . 6 3 3 AOE 150 | . 34 . 28 47 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2803 | 58 932 277 621 794 121 Wait 248 | . 201 . 26 19 2 Move 2292 | 44 645 268 507 748 80 Hop . | . . . . . . Pick Up 38 | 8 10 4 11 2 3 Fast Attach 1 | . . . 1 . . Attach 18 | 6 3 . 2 1 6 Detach . | . . . . . . Swap 34 | . 5 5 15 4 5 Drop 11 | . 1 . 9 1 . Fire 141 | . 62 . 40 15 24 Melee 8 | . . . 8 . . Ram . | . . . . . . Kick . | . . . . . . Crush 12 | . 5 . 2 4 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 84 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 734 | -10/Materials | Discovered new exit (range 9) 782 | -10/Materials | Repaired Ion Engine 1090 | -10/Materials | Discovered new exit (range 15) 1315 | -10/Materials | Core integrity fell below 50% 1505 | -10/Materials | Entered Mines 1519 | -10/Mines | Met a Derelict shopkeep closing up shop 1575 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1578 | -10/Mines | Found Prototype Device 1627 | -10/Mines | Discovered new exit (range 12) 1639 | -10/Mines | Received a Mining Laser from a helpful Derelict 1653 | -10/Mines | Identified Exp. Sensor Array 1798 | -10/Mines | Assembled infested the area 1925 | -10/Mines | Entered Materials 1925 | -9/Materials | Evolved 2 slots: Utility x2 1926 | -9/Materials | Identified exit to Mines 2535 | -9/Materials | Discovered new exit (range 4) 2824 | -9/Materials | Destroyed 8 combat bots 2915 | -9/Materials | Entered Mines 3165 | -9/Mines | Discovered new exit (range 8) 3282 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3324 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3426 | -9/Mines | Discovered new exit (range 10) 3554 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4263 | -9/Mines | Entered Materials 4263 | -8/Materials | Accompanied by 3 allies 4263 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4371 | -8/Materials | Crushed by falling debris 4371 | -8/Materials | System corruption reached 10% 4409 | -8/Materials | Lost 4 parts (1u3w) 4483 | -8/Materials | Self-destructed Last Messages --------------- 04455_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04457_ K-01 Serf collects debris. 04458_ U-05 Engineer builds a Wall. 04459_ W-25 Informer sends out distress signal. 04460_ Connecting with Terminal... >>Access(Branch) No branch access points found. 04462_ K-01 Serf collects debris. 04462_ System corrupted: Hvy. Particle Cannon failed to cycle. 04465_ K-01 Serf collects debris. 04465_ W-25 Informer destroyed. 04473_ Penetrated by Slug. 04475_ K-01 Serf collects debris. 04475_ Slug penetrates Wall. 04475_ Slammed into H-55 Commando. 04478_ K-01 Serf cleans the Terminal. 04480_ H-55 Commando destroyed. 04480_ R-06 Scavenger collects Aluminum Leg. 04481_ K-01 Serf collects debris. 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