Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.23 @ 22:42:26 Player: alice_fexa Result: Destroyed by ES-E01(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (658) 658 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2438 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 233/300 Energy 240/240 System Corruption 0% Temperature Cool (54) Movement Treading (165) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Armored Treads Improved Medium Treads > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Enhanced Autogun Compact Gauss Rifle > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Wheel Cooling System High-capacity Matter Pod (200) Hardened Light Armor Plating Makeshift Light Armor Plating EM Pulse Gun Medium Laser EM Pulse Cannon Heavy Plasma Cannon Heavy Flak Cannon Grenade Launcher Remote Datajack Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Improved Medium Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Compact Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Wheel Cooling System High-capacity Matter Pod Hardened Light Armor Plating Makeshift Light Armor Plating EM Pulse Gun Medium Laser EM Pulse Cannon Heavy Plasma Cannon Heavy Flak Cannon Grenade Launcher Remote Datajack Maul [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 6 3 4 3 7 Power 4 | 1 1 . 1 1 Engine 3 | 1 1 . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 . 1 . 3 Treads 5 | 2 . . . 3 Leg . | . . . . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 1 . . Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 9 | 2 . 2 2 3 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 1 1 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 1 | . . 1 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 13 | 3 8 13 15 14 Power 3 | 1 2 4 3 2 Propulsion 1 | 1 2 2 2 1 Utility 3 | . 1 3 4 4 Weapon 4 | . 2 3 5 6 Tool/Special . | . . . . . Unused Backups 22 | . 1 1 1 19 Power 4 | . . 1 . 3 Propulsion 2 | . . . . 2 Utility 8 | . 1 . 1 6 Weapon 7 | . . . . 7 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 99 | . 97 99 100 99 Engine 8 | . 14 14 14 2 Core 5 | . . . . 11 Treads 21 | . 28 26 14 18 Wheel 6 | . . 1 14 8 Device 8 | . . . 14 14 Storage 14 | . 14 14 14 14 Protection 5 | . 11 13 . . Energy Gun 7 | . 14 14 10 . Ballistic Gun 13 | . 14 12 14 14 Impact Weapon 6 | . . . 3 12 Peak Build Rating 27 | 6 8 10 13 27 Average Rating 12 | 4 7 8 11 17 On Entrance 7 | . 6 8 10 13 Avg Prop Armor Cover (%) 12 | . . 12 12 13 Naked Turns . | . . . . . Heaviest Build 36 | 11 27 30 30 36 Greatest Support 50 | 40 40 40 10 50 Greatest Overweight (x) 3 | . . 2 2 3 Average Overweight (x) 1 | . . . 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 5 11 15 15 15 Average Carried 13 | 3 8 13 15 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 11 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1069 | 266 127 262 249 165 Remotely . | . . . . . Salvage Created 931 | 77 177 167 135 375 Parts 32 | 2 4 10 . 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 4 . 3 Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 17 | . 4 7 . 6 Guns 8 | . 3 2 . 3 Cannons 3 | . . . . 3 AOE 5 | . . 5 . . Classes Destroyed 11 | 1 2 4 1 3 Builder 1 | . . . 1 . Recycler 3 | 1 . . 2 . Mechanic 1 | . 1 . . . Turret 2 | . . 2 . . Swarmer 5 | . . 5 . . Grunt 4 | . 4 . . . Sentry 1 | . . 1 . . Subdweller 1 | . . 1 . . Federalist 1 | . . . . 1 Scrapper 4 | . . . . 4 Tinkerer 1 | . . . . 1 Thug 1 | . . . . 1 Best Kill Streak 4 | 1 4 4 2 3 Combat Bots Only 4 | . 3 4 . 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 144 | . 30 64 . 50 Missed 48 | . 11 26 . 11 Hits 96 | . 19 38 . 39 Projectile 96 | . 19 38 . 39 Damage Taken 1081 | . 223 312 . 546 Core 251 | . 48 44 . 159 Absorbed by Shields . | . . . . . Redirected to Shielding 27 | . 6 21 . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 69 | 6 21 25 . 17 Largest 2 | 2 2 2 . 2 Hottest 80 | 70 70 80 . 70 Shots Fired 130 | 12 42 42 . 34 Gun 110 | 12 42 35 . 21 Cannon 13 | . . . . 13 Launcher 7 | . . 7 . . Special . | . . . . . Kinetic 78 | 6 21 17 . 34 Thermal 45 | 6 21 18 . . Explosive 7 | . . 7 . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 7 8 12 . 4 Robot Miss Streak 5 | 1 1 2 . 5 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 93 | 9 33 29 4 18 Core Hits 40 | 2 12 17 . 9 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 1 2 . Critical Strikes 11 | . 3 3 2 3 Burn 5 | . 3 2 . . Destroy 1 | . . 1 . . Blast 3 | . . . . 3 Smash 2 | . . . 2 . Melee Attacks 8 | . . . 6 2 Impact 8 | . . . 6 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . 4 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1943 | 99 347 693 297 507 Guns 1093 | 99 340 361 . 293 Cannons 162 | . . . . 162 Explosions 316 | . . 316 . . Melee 349 | . . . 297 52 Ramming 23 | . 7 16 . . Kinetic 821 | 48 137 181 . 455 Thermal 434 | 51 203 180 . . Explosive 316 | . . 316 . . Electromagnetic . | . . . . . Impact 349 | . . . 297 52 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 . Average Corruption 2 | . 2 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . 5 20 5 . Message Errors 7 | . 3 3 1 . Matter Fused 9 | . . 7 2 . Heat Flow Errors 5 | . . 4 1 . Energy Discharges 4 | . 1 3 . . Data Loss (minor) 2 | . . 1 1 . Data Loss (major) 2 | . . 2 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 269 | . . 37 213 19 Projectiles 12 | . . . . 12 Explosions 37 | . . 37 . . Melee 220 | . . . 213 7 Knockbacks 3 | . . . 2 1 Impact 2 | . . . 2 . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 7 | . . 7 . . Shots . | . . . . . Rammed 8 | . 2 6 . . Targets Rammed 8 | . 2 6 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 260 | 90 190 260 91 135 Average Temperature 63 | 40 85 82 51 41 Received Heat Transfer 483 | . 126 123 . 234 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . 2 1 Combat Hostiles . | . . . . . Parts Fried 5 | . . . 3 2 Impact Corruptions 9 | . . . 8 1 Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 3 | . 1 . . 2 Heat Transferred 1628 | 148 814 666 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | 5 80 . 100 . Initial 100 | . . . 100 . Average 17 | . 15 . 22 . Influence Increases 421 | 5 110 280 26 . Destroy 0b10 Robot/C 240 | . 80 160 . . Destroy 0b10 Robot/NC 25 | 5 5 . 15 . Destroy Leader 10 | . 10 . . . Successful Hack 10 | . . . 10 . Destroy Structure 1 | . . . 1 . Lose Combat Pursuer 135 | . 15 120 . . Influence Decreases 421 | 5 60 120 236 . Entered New Map 135 | . . 25 110 . Time Decay 276 | 5 60 85 126 . Lost Part 10 | . . 10 . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 8 15 . 17 Peak Tracking Total 5 | . 3 5 . 5 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 4 | . 1 1 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 3 5 . Successful 8 | . 1 3 4 . Failed 3 | . 2 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . . 5 . Terminals 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 3 2 . Record 3 | . . 3 . . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 4 | . . . . 4 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 1 . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 4363 | 113 384 1401 550 1915 Spaces Moved 2695 | 53 148 822 471 1201 Core 10 | 10 . . . . Treads 1128 | 43 148 740 . 197 Legs . | . . . . . Wheels 1557 | . . 82 471 1004 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 110 110 110 Average Speed 134 | 139 160 155 110 127 Slowest Speed 165 | 160 160 160 110 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 25 56 85 81 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 7 | . . . . 7 Spaces Dug 7 | . . 6 1 . Terrain Destroyed 49 | . . 45 1 3 Melee 1 | . . . 1 . Projectile 4 | . . 1 . 3 AOE 44 | . . 44 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 3288 | 79 256 906 493 1554 Wait 430 | 10 75 32 8 305 Move 2691 | 52 147 821 470 1201 Hop . | . . . . . Pick Up 29 | 5 6 8 2 8 Fast Attach 11 | 6 1 . 1 3 Attach 1 | . . 1 . . Detach . | . . . . . Swap 17 | . 2 9 2 4 Drop 24 | . 2 4 4 14 Fire 69 | 6 21 25 . 17 Melee 8 | . . . 6 2 Ram 6 | . . 6 . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 8) 498 | -10/Materials | Entered Subcaves 894 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 902 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 916 | -10/Subcaves | Discovered new exit (range 13) 1245 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1252 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1366 | -10/Subcaves | Visited Clippyterm 1370 | -10/Subcaves | Learned Factory trap positions 1489 | -10/Subcaves | Identified exit to Recycling 1729 | -10/Subcaves | Ambushed by Subdweller buried in earth 1899 | -10/Subcaves | Entered Recycling 1994 | -8/Recycling | Discovered new exit (range 6) 2423 | -8/Recycling | Scanned before Scraplab entrance 2438 | -8/Recycling | Entered Scraplab 2447 | -8/Recycling | Discovered new exit (range 3) 2449 | -8/Recycling | Entered Scraptown 2449 | -8/Scraptown | System corruption cleaned by C-Scrubber 2585 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2633 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2635 | -8/Scraptown | Learned location of 1 exit from Factory 2636 | -8/Scraptown | Learned location of 1 exit from Lower Caves 2638 | -8/Scraptown | Learned Research stockpile data 2788 | -8/Scraptown | Discovered new exit (range 11) 2869 | -8/Scraptown | Visited Cyclists 2894 | -8/Scraptown | Visited Red Mages 2982 | -8/Scraptown | Visited Bundlers 3050 | -8/Scraptown | Visited Awakened 3151 | -8/Scraptown | Visited The Evicted 3185 | -8/Scraptown | Visited Symbiants 3202 | -8/Scraptown | Visited Shadow of the Wyrm 3222 | -8/Scraptown | Visited UFD Registry 3222 | -8/Scraptown | Registered with UFD as "Gausswalker" 3254 | -8/Scraptown | Visited Curators Association 3292 | -8/Scraptown | Visited Abandonware Association 3311 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3340 | -8/Scraptown | Visited Sword Containment 3425 | -8/Scraptown | Visited Analyses Database 3446 | -8/Scraptown | Visited Observation Area 3479 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3496 | -8/Scraptown | Visited Junk Repository 3532 | -8/Scraptown | Visited Junk Repository 3560 | -8/Scraptown | Visited Scrap Suit Storage 3580 | -8/Scraptown | Visited Chapter 10 3666 | -8/Scraptown | Found DCF Scrap (27 items) 3789 | -8/Scraptown | Met Optimus 3789 | -8/Scraptown | Accepted into 0bPrime 4189 | -8/Scraptown | Civil war broke out across Scraptown 4247 | -8/Scraptown | Core integrity fell below 50% 4255 | -8/Scraptown | Core integrity fell below 20% 4337 | -8/Scraptown | Lost 3 allies 4364 | -8/Scraptown | Destroyed by ES-E01(j) with Overtuned Pulse Rifle Last Messages --------------- 04323_ Dropped Gauss Cannon. 04324_ Acquired Prototype Ballistic Gun. 04324_ Identified Enh. Autogun. 04332_ Acquired 70 matter. 04334_ Bolt penetrates Machine. 04335_ Bolt penetrates SG-8NH(j). 04337_ SG-8NH(j) suffers critical hit (Burn). 04338_ Bolt penetrates Machine. 04338_ Bolt penetrates SG-8NH(j). 04338_ Slug penetrates U9-I8K(h). 04341_ Penetrated by Bolt. 04345_ ES-E01(j): "Don't throw away your lives for a pipe dream!" 04347_ Penetrated by Bolt. 04353_ Bolt penetrates Wall. 04357_ 6S-J27(j): "Make peace, not pieces!" 04359_ Machine disabled. 04360_ ES-E01(j) heat damages Mak. Salvage Targeting Computer. 04361_ Slug penetrates ES-E01(j). 04362_ ES-E01(j) heat damages Ovr. Titanium Leg, Mak. Salvage Targeting Computer. 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