Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.08 @ 00:30:40 // Winter2022/Polymind Player: Momo Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (9) 45 Value Destroyed (212) 212 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2898) 2898 TOTAL SCORE: 6945 Bonus ------- Polymind Skill 2680 Pacifist 200 High Alert Combat Kills 18 Cogmind --------- Core Integrity 0/1000 Matter 0/0 Energy 42/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Slots Evolved . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Parts Attached . | . . . . . . . . . . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility . | . . . . . . . . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 10 | . . 2 . 1 2 . . 1 4 Power 3 | . . 1 . . 1 . . . 1 Propulsion 5 | . . 1 . . 1 . . 1 2 Utility 1 | . . . . 1 . . . . . Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 4 | . . 2 . 1 2 . . 1 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 49 | . . 78 94 97 54 . . 71 7 Engine 5 | . . 13 11 20 12 . . . . Core 3 | . . . . . . . . 18 3 Treads 5 | . . 10 23 . . . . . . Wheel 5 | . . . . 40 28 . . . . Flight 8 | . . 18 . . . . . 34 3 Device 6 | . . 10 23 17 . . . . . Storage 2 | . . . . 20 14 . . . . Protection 2 | . . 4 11 . . . . . . Energy Gun 2 | . . 4 11 . . . . . . Ballistic Gun 7 | . . 16 11 . . . . 18 1 Naked Turns 515 | . 37 15 8 . 23 217 13 62 140 Heaviest Build 18 | . . 18 18 9 8 . . 8 8 Greatest Support 40 | 3 3 40 40 32 32 3 3 8 8 Greatest Overweight (x) 1 | . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | . . 1 4 4 4 . . . . Average Capacity . | . . . 1 4 3 . . . . Most Carried . | . . . . . . . . . . Average Carried . | . . . . . . . . . . Final Capacity 4 | . . 1 4 4 . . . . . Final Carried . | . . . . . . . . . . Class Distribution -------------------- 46% | Cogmind 20% | Swarmer 19% | Sentry 13% | Recycler Dominant Class ---------------- Cogmind | -10/Materials Swarmer | -9/Materials Sentry | -9/Mines Recycler | -8/Materials Recycler | -8/Storage Cogmind | -8/Recycling Cogmind | -6/Factory Swarmer | -5/Factory Cogmind | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Matter Collected 197 | . . 24 9 . . . . 164 . Remotely . | . . . . . . . . . . Salvage Created 234 | . . 170 . . . . . 64 . Parts 12 | . . 9 . . . . . 3 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Combat Hostiles Destroyed 9 | . . 6 . . . . . 3 . Guns 9 | . . 6 . . . . . 3 . Classes Destroyed 2 | . . 2 . . . . . . . Swarmer 7 | . . 4 . . . . . 3 . Grunt 2 | . . 2 . . . . . . . Best Kill Streak 4 | . . 4 . . . . . 2 . Combat Bots Only 4 | . . 4 . . . . . 2 . Max Kills in Single Turn 1 | . . 1 . . . . . 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Damage Taken 2246 | . . 376 66 122 284 4 . 366 1028 Core 1446 | . . 164 23 31 222 4 . 167 835 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 100 . 53 . . 53 100 . . Volleys Fired 73 | . . 32 . . . . . 41 . Largest 2 | . . 2 . . . . . 1 . Hottest 79 | . . 79 . . . . . 23 . Shots Fired 74 | . . 33 . . . . . 41 . Gun 74 | . . 33 . . . . . 41 . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 73 | . . 32 . . . . . 41 . Thermal 1 | . . 1 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | . . 10 . . . . . 5 . Robot Miss Streak 4 | . . 2 . . . . . 4 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 52 | . . 26 . . . . . 26 . Core Hits 21 | . . 11 . . . 1 . 9 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 668 | . . 236 6 . 10 10 . 406 . Guns 642 | . . 236 . . . . . 406 . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 26 | . . . 6 . 10 10 . . . Kinetic 642 | . . 236 . . . . . 406 . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 2 . 5 6 . . . Average Corruption 5 | . . . 2 . 5 5 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . 1 . . 2 . . . Heat Flow Errors 1 | . . . 1 . . . . . . Energy Discharges 1 | . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 12 | . . . 3 . 5 4 . . . Shots . | . . . . . . . . . . Rammed 4 | . . . 1 . 1 2 . . . Targets Rammed 4 | . . . 1 . 1 2 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 122 | . . 67 122 1 1 . . 20 14 Average Temperature 24 | . . 36 96 1 1 . . 10 7 Received Heat Transfer 559 | . . 135 . 45 45 . . . 334 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Peak Influence 970 | . . 210 81 67 128 169 970 575 . Initial 970 | . . . 81 7 24 49 970 475 . Average 187 | . . 117 77 25 67 103 970 535 . Maximum Alert Level 3 | . . 1 . . . . 3 2 . Low Security (%) 77 | 100 100 93 100 100 100 100 . . . Level 1 . | . . 6 . . . . . . . Level 2 20 | . . . . . . . . 100 . Level 3 1 | . . . . . . . 100 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 1 | . . . . . 1 . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . . 15 7 3 10 14 . 7 28 Peak Tracking Total 11 | . . 4 5 3 11 6 . 3 11 Tactical Retreats 3 | . . . . . 1 . . . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Traps Triggered 1 | . . . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Machines Accessed 6 | . . . 1 . 2 2 1 . . Terminals 3 | . . . . . 2 1 . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 17 | . . . 1 . 9 6 1 . . Successful 8 | . . . 1 . 4 2 1 . . Failed 9 | . . . . . 5 4 . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . 2 . . . . Terminals 12 | . . . . . 9 3 . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . . 1 . 4 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . Assault Status 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . 2 2 . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 95 | . . . . . . . 95 . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . 2 . . . . . 1 1 Non-combat . | . . . . . . . . . . Combat 4 | . . 2 . . . . . 1 1 Robot Hacks Applied 5 | . . 2 . . . . . 2 1 find_shortcuts 4 | . . 2 . . . . . 1 1 find_garrison 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Total Allies 4 | . . . 3 . . . . . 1 Largest Group 3 | . . . 3 . . . . . 1 Highest-Rated Group 135 | . . . 40 . . . . . 135 Highest-Rated Ally 135 | . . . 16 . . . . . 135 Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . 10 . . . . . . Total Damage 87 | . . . 87 . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Robot Analysis Total 4 | . . 2 1 . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Turns Passed 1112 | 9 37 143 176 69 95 217 13 197 156 Spaces Moved 1458 | 18 73 99 121 70 117 402 26 231 301 Core 1000 | 18 73 26 14 . 46 402 26 115 280 Treads 136 | . . 33 103 . . . . . . Legs . | . . . . . . . . . . Wheels 145 | . . . 4 70 71 . . . . Hover . | . . . . . . . . . . Flight 177 | . . 40 . . . . . 116 21 Fastest Speed 32 | 50 50 37 50 100 50 50 50 32 32 Average Speed 64 | 50 50 81 145 100 80 50 50 45 51 Slowest Speed 160 | 50 50 160 160 100 100 50 50 115 115 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 3 21 18 26 12 31 80 1 6 55 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Total 1561 | 17 72 134 121 69 117 417 25 289 300 Wait 36 | . . 4 . . . 14 . 18 . Move 1447 | 17 72 98 120 69 116 401 25 230 299 Hop 1 | . . . . . . . . . 1 Pick Up . | . . . . . . . . . . Fast Attach . | . . . . . . . . . . Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire 73 | . . 32 . . . . . 41 . Melee . | . . . . . . . . . . Ram 4 | . . . 1 . 1 2 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 5) 47 | -10/Materials | Entered another Materials area 172 | -9/Materials | Discovered new exit (range 9) 190 | -9/Materials | Entered Mines 218 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 265 | -9/Mines | Found the Drone Emporium 335 | -9/Mines | Assembled infested the area 340 | -9/Mines | Assisted by a Guerilla fighting off Assembled 363 | -9/Mines | Discovered new exit (range 5) 366 | -9/Mines | Entered Materials 426 | -8/Materials | Discovered new exit (range 10) 435 | -8/Materials | Entered Storage 528 | -8/Storage | Used back door to open Recycling access 528 | -8/Storage | Discovered new exit (range 5) 530 | -8/Storage | Entered Recycling 545 | -8/Recycling | Spotter reported a threat 545 | -8/Recycling | Spotter reported a threat 545 | -8/Recycling | Spotter reported a threat 598 | -8/Recycling | Spotter reported a threat 598 | -8/Recycling | Spotter reported a threat 603 | -8/Recycling | Spotter reported a threat 610 | -8/Recycling | Spotter reported a threat 643 | -8/Recycling | Spotter reported a threat 651 | -8/Recycling | Spotter reported a threat 658 | -8/Recycling | Spotter reported a threat 680 | -8/Recycling | Spotter reported a threat 711 | -8/Recycling | Spotter reported a threat 711 | -8/Recycling | Spotter reported a threat 711 | -8/Recycling | Spotter reported a threat 711 | -8/Recycling | Spotter reported a threat 711 | -8/Recycling | Spotter reported a threat 733 | -8/Recycling | Spotter reported a threat 739 | -8/Recycling | Discovered new exit (range 15) 747 | -8/Recycling | Entered Factory 753 | -6/Factory | Discovered new exit (range 14) 760 | -6/Factory | Entered another Factory area 945 | -5/Factory | Discovered new exit (range 15) 948 | -5/Factory | Discovered new exit (range 10) 957 | -5/Factory | Entered Upper Caves 1000 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1056 | -5/Upper Caves | Core integrity fell below 50% 1083 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1085 | -5/Upper Caves | Core integrity fell below 20% 1113 | -5/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 01000_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 01002_ Slug penetrates Wall. 01004_ Y-72 Warden: "REQUESTING BACKUP." 01014_ S-27 Virus triggered Fire Trap. 01014_ Burning plasma bursts from the floor. 01014_ S-27 Virus destroyed. 01017_ Acquired 9 Protomatter. A strange signal echoes through the caves. 01083_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 01086_ Took control of S-27 Virus. 01087_ Slug penetrates Wall. 01088_ VTOL Module destroyed. 01090_ Slug penetrates Wall. 01095_ Penetrated by Slug. 01098_ Autogun destroyed. 01101_ Lgt. Nuclear Core destroyed. 01101_ Slug penetrates Wall. 01102_ VTOL Module destroyed. 01102_ Lost control of S-27 Virus. 01106_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######????????????????????????????### | | ????????????? ##?????????????????????????## | | ?????????????? ##???????????????????????# | | ???????????????# #??????????????????????### | | ????????????????# #???????????????????????## | | ?????????????????# ##??????????????????????# | | ???????????######?# #??????????????????????? | | ??????????## ### #???????????????????##?? | | ??????????# ## #??????????????????## #? | | ??????????# #?# @#??????????????????# # | | ??????????# #?## #??????????????????# | | ??????????# #?## #???????????????????# | | ?????###### ### #???????????????????## | | ?????#" ##????????????????????## | | ????#"" ##?????????????????????## | | ?????""" #??????????????????????# | | ??????#" #?????????? #??????????? | | ???????# ###????????? #??????????? | | ???????# #??????????? ##?????????? | | ???????## ##??????????? ##????????? | | ????????# g #??????????? ##???????? | | ????????## g g##?#####????? ######??? | | ?????????## gg#??# ##???# ??? | | ????????### ## ##?# ##?? ?## | | ???????## #### ### ### ???# ## | | ??????## ###### ## #??????# # | | ??????# #?## #????????# | | ??????# ## ## #??### #??????????# | | ??????# ##" ## ####?## ##??########## # | | ??????####?## "#??####### ##?## ## | | ???????????# ##????????# ### | | ?????????### ##???????# ### | | ?????????# ##??????# #?# | | ?????????## ###???# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 36 Energy Generation 19 Energy Capacity 215 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Sto Rec Fac Fac Upp Hosts 5 | . . 2 1 . . . . 1 1 Combat Hostiles 4 | . . 2 . . . . . 1 1 Allies . | . . . . . . . . . . Unique Host Classes 3 | . . 2 1 . . . . . . Average Host Suspicion 67 | . . 99 21 52 60 . . 100 100 Unsuspicious Activity . | . . . . . . . . . . Returns to Shadow . | . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . Protomatter Created 66 | . . 7 . . . . . 7 52 Used 62 | . . 29 5 . . . . 14 14 Decayed 43 | . . . . . . . . . 43 Highest Spend 23 | . . 23 5 . . . . 14 14 Top 5 Hosts by Kills: S-10 Pest (-9/Materials: 5) S-27 Virus (-5/Factory: 3) Y-45 Defender (-9/Materials: 1) Game ------ Seed DiametricHackingSink Manual? 0 Play Time 00:13:57 Cumulative 383.3 hours Start 2023.01.08 @ 00:16:00 End 2023.01.08 @ 00:30:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 180 Rogue 176 Adventurer 0 Explorer 4 Win Type - Total 22 Types 7/1/2/4/1/2/3/1/1 Lore% 85 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaa4384c-47a3-4836-a4ac-3e3b6bffc606