Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 16:49:13 Player: Megaknight51 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (35) 175 Value Destroyed (701) 701 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 7261 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 220/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Power Amplifier Improved Light Armor Plating Improved Medium Armor Plating Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Particle Reactor > --- PROPULSION ------- Flying Fortress v7 Improved Diametric Drive > --- UTILITY ---------- Large Storage Unit Trap Scanner Advanced Signal Interpreter Experimental Target Analyzer Cloaking Device Improved System Shield Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Aluminum Leg Power Amplifier Improved Light Armor Plating Improved Medium Armor Plating Experimental Thermal Shield Shock Bomb Launcher [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . 1 1 Utility 9 | . . . . . 2 2 2 1 1 1 Weapon . | . . . . . . . . . . . Parts Attached 49 | 6 1 6 . . 6 7 9 2 4 8 Power 9 | 1 . 1 . . 1 3 1 1 . 1 Engine 7 | 1 . 1 . . 1 2 1 1 . . Core 1 | . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 9 | 2 . 4 . . 1 . . . . 2 Treads . | . . . . . . . . . . . Leg 6 | 2 . 4 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . 1 . . . . 2 Utility 23 | 1 . . . . 3 3 7 1 4 4 Device 8 | . . . . . 1 1 3 . 1 2 Storage 2 | 1 . . . . 1 . . . . . Processor 7 | . . . . . . 1 3 . 2 1 Hackware 4 | . . . . . . . 1 1 1 1 Protection 2 | . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 8 | 2 1 1 . . 1 1 1 . . 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 1 1 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . 1 3 Parts Lost 20 | . . 1 . . 1 . 3 3 7 5 Power 5 | . . . . . 1 . . 2 2 . Propulsion 1 | . . 1 . . . . . . . . Utility 12 | . . . . . . . 2 1 5 4 Weapon 2 | . . . . . . . 1 . . 1 Highest Loss Streak 5 | . . 1 . . 1 . 3 2 5 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 1 4 8 6 5 4 8 12 8 6 5 Power 1 | . 1 1 1 1 1 3 4 1 . . Propulsion 1 | . 1 5 3 2 1 1 1 1 1 1 Utility 2 | . 1 1 1 1 . 1 5 5 3 3 Weapon 1 | . 1 1 1 1 1 3 2 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . 1 . 4 . . 1 1 . . 3 Power 1 | . . . . . . . 1 . . . Propulsion 6 | . 1 . 4 . . . . . . 1 Utility 1 | . . . . . . . . . . 1 Weapon 2 | . . . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 71 | . 85 84 85 85 59 68 76 75 60 40 Engine 9 | . 14 14 14 14 8 7 6 11 8 3 Leg 10 | . 28 27 28 28 1 . . . . . Flight 3 | . . . . . 8 7 6 5 5 7 Device 9 | . . . . . 8 9 21 23 13 9 Storage 8 | . 14 14 14 14 9 7 6 5 5 3 Processor 6 | . . . . . . 5 19 17 11 3 Hackware 3 | . . . . . . . 4 4 9 7 Protection 1 | . . . . . 5 14 . . . . Ballistic Gun 13 | . 28 28 28 28 18 12 4 . . . Slashing Weapon 2 | . . . . . . 2 6 5 5 1 Peak Build Rating 89 | 6 7 14 16 16 47 61 71 77 86 89 Average Rating 44 | 5 6 10 14 16 45 56 68 76 75 63 On Entrance 34 | . 6 7 14 16 16 47 61 71 73 68 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 82 | . . . . . . . . . . 82 Heaviest Build 51 | 10 10 19 19 19 40 49 49 51 47 51 Greatest Support 57 | 20 20 20 20 20 50 50 50 50 50 57 Greatest Overweight (x) 1 | 1 . 1 . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 12 15 15 15 15 12 Most Carried 15 | 4 8 8 8 8 8 12 15 11 8 6 Average Carried 7 | 1 4 8 7 8 4 8 13 8 6 5 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 5 Final Carried 12 | 3 8 8 8 8 6 12 12 8 5 5 Class Distribution -------------------- 22% | Mutant 19% | Scavenger-Mutant 16% | Ninja 10% | Scout 9% | Hacker-Ninja 7% | Hacker-Scout 5% | Infiltrator-Ninja 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Ninja | -6/Factory Infiltrator-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1006 | 198 133 126 . 9 210 32 137 90 69 2 Remotely . | . . . . . . . . . . . Salvage Created 1014 | 128 133 257 . 9 304 32 . 23 128 . Parts 80 | 11 14 15 . 2 20 2 . 4 12 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 18 | . 5 5 . . 8 . . . . . Guns 18 | . 5 5 . . 8 . . . . . Classes Destroyed 10 | 2 2 2 . . 2 1 . . 1 . Worker 2 | . . . . . . . . . 2 . Builder 7 | . . 1 . 1 . . . 2 3 . Tunneler 4 | 3 . . . . 1 . . . . . Recycler 1 | 1 . . . . . . . . . . Mechanic 2 | . . 1 . . . . . . 1 . Watcher 1 | . . . . . . 1 . . . . Swarmer 6 | . 3 . . . 3 . . . . . Grunt 7 | . 2 5 . . . . . . . . Sentry 3 | . . . . . 3 . . . . . Hunter 2 | . . . . . 2 . . . . . Best Kill Streak 3 | 2 3 3 . 1 3 1 . 2 2 . Combat Bots Only 3 | . 3 3 . . 3 . . . . . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 279 | . 46 26 . . 70 14 . 7 . 116 Missed 106 | . 11 7 . . 24 7 . 4 . 53 Hits 173 | . 35 19 . . 46 7 . 3 . 63 Projectile 173 | . 35 19 . . 46 7 . 3 . 63 Critical Strikes 4 | . . . . . 2 . . . . 2 Damage Taken 4634 | . 309 245 . . 593 109 262 299 950 1867 Core 1701 | . 101 51 . . 75 . . 46 120 1308 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 39 86 100 100 95 89 . Volleys Fired 99 | 15 25 23 . 2 29 5 . . . . Largest 2 | 2 2 2 . 2 2 2 . . . . Hottest 56 | 40 40 53 . 53 56 56 . . . . Shots Fired 198 | 30 50 46 . 4 58 10 . . . . Gun 198 | 30 50 46 . 4 58 10 . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 198 | 30 50 46 . 4 58 10 . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | 4 6 6 . 3 12 8 . . . . Robot Miss Streak 4 | 2 4 3 . 1 2 4 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . Shots Hit Robots 136 | 19 29 27 . 3 43 3 . 4 8 . Core Hits 60 | 9 12 12 . 1 17 2 . 2 5 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 170 | . . . . . . 5 57 10 75 23 Impact . | . . . . . . . . . . . Slashing 170 | . . . . . . 5 57 10 75 23 Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 2 6 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2501 | 162 213 321 . 56 625 50 . 295 776 3 Guns 1414 | 162 213 309 . 55 625 50 . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1071 | . . . . . . . . 295 776 . Ramming 16 | . . 12 . 1 . . . . . 3 Kinetic 1414 | 162 213 309 . 55 625 50 . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1071 | . . . . . . . . 295 776 . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . . 1 13 4 17 9 Average Corruption 8 | . . . . . . 1 13 4 15 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . . . . 1 9 5 10 10 Message Errors 4 | . . . . . . . 1 . 2 1 Matter Fused 8 | . . . . . . . 3 1 1 3 Heat Flow Errors 1 | . . . . . . . 1 . . . Energy Discharges 5 | . . . . . . . 2 2 . 1 Parts Rejected 3 | . . . . . . 1 . . . 2 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . . 4 1 Data Loss (major) 3 | . . . . . . . . . 1 2 Alerts 3 | . . . . . . . 1 1 1 . Misdirections 2 | . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 144 | . . . . . . . . . 144 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 144 | . . . . . . . . . 144 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . 1 Shots . | . . . . . . . . . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 6 | . . 3 . 1 . . . . . 2 Kicked 4 | . . 3 . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 129 | . 12 98 . 32 107 23 129 . . . Average Temperature 28 | . 6 29 . 18 30 10 69 . . . Received Heat Transfer 513 | . 42 138 . . 153 63 . 18 . 99 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 100 97 Level 1 . | . . . . . . . . . . 2 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 228 | 10 130 50 . 5 176 79 15 15 17 228 Initial 79 | . . 39 . . . 79 . 1 . 2 Average 14 | . 45 12 . . 80 16 . 1 1 24 Influence Increases 1230 | 20 180 155 . 5 296 12 40 33 85 404 Destroy 0b10 Robot/C 380 | . 100 120 . . 160 . . . . . Destroy 0b10 Robot/NC 85 | 20 . 10 . 5 5 5 . 10 30 . Destroy Leader 92 | . 20 20 . . 50 2 . . . . Allied During Kill 1 | . . 1 . . . . . . . . Successful Hack 7 | . . . . . 2 . . . . 5 Disable Machine 15 | . . . . . 15 . . . . . Destroy Structure 110 | . . 4 . . 4 5 25 8 40 24 Partial Spotted 75 | . . . . . 15 . 15 15 15 15 Lose Combat Pursuer 465 | . 60 . . . 45 . . . . 360 Influence Decreases 987 | 20 80 255 . 5 120 188 37 36 80 166 Entered New Map 163 | . . 61 . . . 97 . 2 . 3 Time Decay 762 | 20 80 173 . 5 110 91 36 29 71 147 Lost Part 51 | . . 10 . . 10 . 1 5 9 16 Lost Ally 11 | . . 11 . . . . . . . . Squads Dispatched 13 | . 2 1 . . 3 1 1 . 2 3 Investigation 2 | . 1 . . . . . . . 1 . Extermination 5 | . . . . . . 1 1 . 1 2 Reinforcement 2 | . 1 . . . . . . . . 1 Assault 1 | . . 1 . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 5 | . . . . . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 13 8 . . 18 6 4 4 3 37 Peak Tracking Total 14 | . 5 4 . . 8 3 1 5 1 14 Tactical Retreats 12 | . 2 . . . 2 . . 1 . 7 ECM-based Alert Blocks 3 | . . . . . . . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 7 | . 1 . . . . 1 . . . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 9 | . . . 1 . 1 . 3 . 2 2 Terminals 4 | . . . . . . . 1 . 1 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 22 | . . . 1 . 6 . 6 . 4 5 Successful 9 | . . . 1 . 4 . 2 . 1 1 Failed 12 | . . . . . 2 . 3 . 3 4 Catastrophic 3 | . . . . . . . 1 . 1 1 Database Lockouts 1 | . . . . . . . 1 . . . Manual 5 | . . . 1 . . . 3 . . 1 Terminals 10 | . . . . . . . 3 . 2 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . . . 6 . 2 . . . Garrison Access 3 | . . . . . . . 1 . 2 . Terminal Hacks 2 | . . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . . 4 . 1 . . . Retrieve Study 5 | . . . . . 4 . 1 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . . 1 . 1 . 1 2 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 4 . 1 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 3 | . . 1 . 2 . . . . . . Largest Group 2 | . . 1 . 2 . . . . . . Highest-Rated Group 45 | . . 31 . 45 . . . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . . Total Damage 126 | . . 126 . . . . . . . . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Active Infowar (turns) 2788 | . . . . . 246 444 838 183 597 480 Optics 1822 | . . . . . . 326 838 183 475 . Terrain 2061 | . . . . . 246 444 838 180 69 284 Structural 374 | . . . . . . . . . 116 258 Traps 2094 | . . . . . . . 834 183 597 480 Machine Analysis 594 | . . . . . . . 594 . . . Cloaking 160 | . . . . . . . . . . 160 Jamming 1636 | . . . . . . 140 838 183 475 . ECM 723 | . . . . . . . 172 183 368 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 4763 | 136 243 692 306 496 255 444 838 183 597 573 Spaces Moved 5526 | 74 138 473 253 408 247 788 1139 181 693 1132 Core 173 | 11 . . . . . . . . . 162 Treads . | . . . . . . . . . . . Legs 1340 | 63 138 473 253 408 5 . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4013 | . . . . . 242 788 1139 181 693 970 Fastest Speed 37 | 50 120 120 120 120 50 50 50 50 50 37 Average Speed 65 | 113 120 120 120 120 51 50 50 64 50 39 Slowest Speed 190 | 120 120 190 120 120 120 50 50 150 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . 2 . . . . 1 Potential Cave-ins 81 | . . . . . . . 28 . 41 12 Cave-ins Triggered 6 | . . . . . . . 1 1 3 1 Exploration Rate (%) 34 | 3 33 88 65 67 18 17 33 6 17 32 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 157 | . . . . . . 5 57 6 66 23 Terrain Destroyed 165 | . . 4 . . 4 5 57 6 66 23 Melee 157 | . . . . . . 5 57 6 66 23 Projectile 8 | . . 4 . . 4 . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 6163 | 99 176 559 257 410 317 816 1305 225 791 1208 Wait 257 | . 5 50 . . 32 . 86 30 17 37 Move 5508 | 73 137 472 252 407 242 787 1138 180 691 1129 Hop 3 | . . . . . 2 . . . . 1 Pick Up 27 | 4 6 . 1 . 2 7 7 . . . Fast Attach 26 | 6 . 1 . . 3 4 1 . 3 8 Attach 17 | . . . . . 2 1 7 4 3 . Detach 8 | . . . . . 1 1 3 . 1 2 Swap 13 | . 1 5 . . 1 4 1 1 . . Drop 23 | 1 2 5 4 . 3 2 5 . . 1 Fire 99 | 15 25 23 . 2 29 5 . . . . Melee 170 | . . . . . . 5 57 10 75 23 Ram 2 | . . . . . . . . . . 2 Kick 4 | . . 3 . 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 1 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 5) 380 | -10/Materials | Entered Mines 481 | -10/Mines | Learned Materials garrison access intel 506 | -10/Mines | Discovered new exit (range 16) 578 | -10/Mines | Met a Derelict testing a Signal Generator 659 | -10/Mines | Core integrity fell below 50% 717 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 726 | -10/Mines | Identified exit to Materials 773 | -10/Mines | Discovered new exit (range 4) 1050 | -10/Mines | Found a hidden stash of uninstalled traps 1061 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1067 | -10/Mines | Discovered new exit (range 5) 1072 | -10/Mines | Entered Exiles 1101 | -10/Exiles | Met 8R-AWN 1122 | -10/Exiles | Met EX-HEX 1167 | -10/Exiles | Met EX-BIN 1182 | -10/Exiles | Aligned with FarCom system 1183 | -10/Exiles | Given EX-Vault access code 1222 | -10/Exiles | Opened EX-Vault 1235 | -10/Exiles | Found Flying Fortress v7 1255 | -10/Exiles | Build established: Scavenger-Mutant 1266 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1300 | -10/Exiles | Met EX-DEC 1365 | -10/Exiles | Discovered new exit (range 14) 1378 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1378 | -10/Exiles | Entered Mines 1405 | -9/Mines | Learned 8 Materials zone layouts 1431 | -9/Mines | Learned location of Storage (-7) 1869 | -9/Mines | Discovered new exit (range 4) 1874 | -9/Mines | Entered Materials 1874 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1875 | -8/Materials | Identified exit to Factory 1876 | -8/Materials | Loaded intel: 1 garrison access location 1896 | -8/Materials | Garrison activated, responded to threat 2129 | -8/Materials | Entered Factory 2129 | -7/Factory | Evolved 2 slots: Utility x2 2170 | -7/Factory | Build established: Scout 2562 | -7/Factory | Discovered new exit (range 12) 2573 | -7/Factory | Entered another Factory area 2573 | -6/Factory | Evolved 2 slots: Utility x2 2588 | -6/Factory | Discovered new exit (range 6) 2591 | -6/Factory | Identified exit to Lower Caves 2759 | -6/Factory | Central database locked down 2880 | -6/Factory | Build established: Ninja 3172 | -6/Factory | Crushed by falling debris 3172 | -6/Factory | System corruption reached 10% 3203 | -6/Factory | Lost 3 parts (2u1w) 3402 | -6/Factory | Discovered new exit (range 18) 3410 | -6/Factory | Identified exit to Factory 3411 | -6/Factory | Entered another Factory area 3411 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3480 | -5/Factory | Crushed by falling debris 3579 | -5/Factory | Discovered new exit (range 12) 3590 | -5/Factory | Identified exit to Factory 3594 | -5/Factory | Entered another Factory area 3594 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3680 | -4/Factory | Found Prototype Processor 3680 | -4/Factory | Identified Exp. Signal Interpreter 3892 | -4/Factory | Build established: Hacker-Ninja 3954 | -4/Factory | Crushed by falling debris 3962 | -4/Factory | Crushed by falling debris 3962 | -4/Factory | System corruption reached 10% 3993 | -4/Factory | Lost 5 parts (2p3u) 4069 | -4/Factory | Crushed by falling debris 4131 | -4/Factory | Discovered new exit (range 14) 4184 | -4/Factory | Identified exit to Research 4191 | -4/Factory | Entered Research 4191 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4391 | -3/Research | Build established: Hacker-Scout 4449 | -3/Research | Crushed by falling debris 4497 | -3/Research | Found Prototype Device 4497 | -3/Research | Identified Exp. Thermal Shield 4506 | -3/Research | Lost 4 parts (3u1w) 4541 | -3/Research | Found Prototype Processor 4541 | -3/Research | Identified Exp. Target Analyzer 4671 | -3/Research | Released all parts (8) 4703 | -3/Research | Spotted B-86 Titan 4712 | -3/Research | Core integrity fell below 50% 4745 | -3/Research | Spotted B-86 Titan 4747 | -3/Research | Core integrity fell below 20% 4764 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04690_ Slammed into Y-72 Warden. 04691_ Penetrated by Slug. 04691_ Slug penetrates Wall. 04704_ Acquired Enh. Force Lance. 04705_ System corrupted: Energy discharge (-21). 04706_ Dropped Enh. Force Lance. 04718_ Acquired Field Propulsion Array. 04727_ System corrupted: Field Propulsion Array rejected. 04746_ Penetrated by Slug. 04746_ Slug penetrates Wall. 04746_ Acquired 2 matter. 04749_ Penetrated by Slug. 04749_ Slug penetrates Wall. 04751_ Triggered Tesla Bomb Trap. 04751_ A bubble of electromagnetic force engulfs the area. 04751_ Tesla Bomb Trap short circuited. 04751_ A bubble of electromagnetic force engulfs the area. 04751_ Triggered Tesla Bomb Trap. 04751_ A bubble of electromagnetic force engulfs the area. 04752_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? #??????????? | | ?????????????????????????????????? #??????????? | | ?????????????????????????????????? #??????????? | | ?????????????????????????????????? +??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ???????????????????#?????????????# #??????????# | | ???????????????????# ############# #?????????? | | ??????????????# #### #???????? | | ??????????????+ #?????"" "" | | ??????????????# @ #?????"" "" | | ??????????????###### s #????""" ?? | | ???????????????????############### sk #???? ??? | | ?????????????????????????????????# #???? ???? | | ?????????????????????????????????# s#####+###### | | ?????????????????????????????????+ w | | ?????????????????????????????????# s s | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????########""##### | | ??????????????????????????????????????? ??# | | ????????????????????????????????????? "" | | ???????????????????????????????????#[ # | | ???????????????????????????????????# # | | ???????????????????????????????????#! ### | | ???????????????????????????????????# #?# | | ???????????????????????????????????# !#?### | | ???????????????????????????????????# #???? | | ???????????????????????????????????###########???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 36 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Armor Coverage 375 Evasion (%) 62 Offensive Hacking 12 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- No Room For Error This Is My Hole Challenges ------------ None Game ------ Seed FusionMiniNetwork Manual? 0 Play Time 00:39:05 Cumulative 67.0 hours Start 2026.02.13 @ 15:48:31 End 2026.02.13 @ 16:49:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 30% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 769c12e1-371b-47e0-b2cf-926bea54bc96