Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.26 @ 17:05:59 Player: H3-RMN Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1337) 1337 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5462 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 278/300 Energy 91/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Improved Trap Extractor (1/6 Vortex) CPS Tube (2) CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Hacking Suite Improved Hacking Suite Improved Trap Extractor > --- WEAPON ----------- Cooled Plasma Cannon Voltaic Drivehammer > --- INVENTORY -------- Fission Core Experimental Sensor Array Authchip [Device] Authchip [Processor] Authchip [Processor] Improved Trap Extractor Improved Trap Extractor Power Bank Rocket Launcher Improved Plasma Cutter CPS Tube CPS Tube CPS Tube DRS Beacon [Rating: 61] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Fission Core Propulsion Spiked Treads Treads Spiked Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Makeshift Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Corruption Screen Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Datajack Energy Gun Subdweller Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Voltaic Drivehammer Slashing Weapon Ripper Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Parts Attached 69 | 6 6 5 16 4 13 19 Power 9 | 1 1 . 3 . 1 3 Engine 7 | 1 1 . 3 . 1 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 17 | 2 . . 7 3 2 3 Treads 7 | 1 . . 2 3 1 . Leg 2 | . . . . . . 2 Wheel 6 | 1 . . 5 . . . Hover 1 | . . . . . . 1 Flight 1 | . . . . . 1 . Utility 22 | 1 3 3 1 . 7 7 Device 10 | . 2 2 . . 2 4 Storage 5 | 1 1 1 . . 2 . Processor 1 | . . . . . . 1 Hackware 3 | . . . . . 1 2 Protection 3 | . . . 1 . 2 . Artifact . | . . . . . . . Weapon 21 | 2 2 2 5 1 3 6 Energy Gun 3 | 2 . . 1 . . . Energy Cannon 7 | . 2 . 1 . . 4 Ballistic Gun 2 | . . . 1 1 . . Ballistic Cannon 2 | . . 1 1 . . . Launcher 1 | . . . . . . 1 Special Weapon 3 | . . . . . 3 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 2 | . . . . . 1 1 Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 21 | . . . 3 . 1 17 Power 6 | . . . 1 . 1 4 Propulsion 5 | . . . 1 . . 4 Utility 4 | . . . . . . 4 Weapon 6 | . . . 1 . . 5 Highest Loss Streak 6 | . . . 3 . 1 6 To Critical Strikes . | . . . . . . . Average Backups 17 | 3 11 21 23 22 14 12 Power 1 | . 1 2 2 3 1 . Propulsion 2 | 2 4 5 5 2 . . Utility 8 | . 1 7 8 10 8 7 Weapon 4 | . 3 5 6 6 2 2 Tool/Special . | . . . . . . . Unused Backups 22 | . 5 . 2 1 5 9 Power 2 | . . . 1 . 1 . Propulsion 2 | . 1 . . 1 . . Utility 8 | . 1 . . . 1 6 Weapon 7 | . 3 . 1 . 3 . Tool/Special 3 | . . . . . . 3 Average Slot Usage (%) 94 | . 99 100 100 100 92 51 Engine 13 | . 14 14 14 14 13 3 Treads 19 | . 14 14 14 27 22 . Wheel 4 | . 14 14 13 . . . Flight 1 | . . . . . 2 . Device 4 | . 13 14 5 . 2 7 Storage 12 | . 14 14 14 14 11 5 Protection 9 | . . . 8 14 13 . Energy Gun 4 | . 5 . 5 14 1 . Energy Cannon 4 | . 22 13 7 . . 5 Ballistic Gun 4 | . . . 7 13 1 . Ballistic Cannon 2 | . . 12 7 . . . Slashing Weapon 4 | . . . . . 9 . Special Melee Weapon 5 | . . 1 . . 12 . Peak Build Rating 61 | 6 12 16 22 23 30 61 Average Rating 20 | 5 10 14 19 22 20 40 On Entrance 14 | . 6 12 16 22 23 21 Naked Turns . | . . . . . . . Heaviest Build 101 | 12 35 95 101 96 96 55 Greatest Support 43 | 20 16 16 20 43 43 40 Greatest Overweight (x) 10 | . 2 5 10 9 3 6 Average Overweight (x) 2 | . 1 4 6 2 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 15 Average Capacity 20 | 7 12 24 25 25 19 14 Most Carried 25 | 8 15 24 25 25 25 15 Average Carried 18 | 3 11 21 24 24 16 13 Final Capacity 25 | 8 15 25 25 25 15 5 Final Carried 25 | 8 15 24 25 25 15 5 Class Distribution -------------------- 59% | Mutant 37% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Derelict-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1242 | 260 60 119 295 108 94 306 Remotely . | . . . . . . . Salvage Created 2147 | 108 520 115 229 243 . 932 Parts 101 | 7 33 13 13 19 . 16 Haulers Intercepted 3 | . 2 . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 29 | . 7 2 8 4 . 8 Melee 2 | . . . . . . 2 Guns 8 | . 1 . 3 4 . . Cannons 15 | . 5 2 5 . . 3 AOE 1 | . . . . . . 1 Classes Destroyed 15 | 2 5 . 4 1 . 3 Worker 5 | . 2 1 . . . 2 Builder 1 | . . . . . . 1 Tunneler 3 | 2 . 1 . . . . Hauler 3 | . 2 . . . . 1 Recycler 4 | 1 . . . 1 . 2 Operator 2 | . 2 . . . . . Watcher 2 | . 2 . . . . . Swarmer 3 | . . . 3 . . . Grunt 15 | . 7 2 . . . 6 Sentry 4 | . . . . 4 . . Specialist 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Artisan 1 | . . . 1 . . . Cobbler 1 | . . . 1 . . . Subdweller 5 | . . . 5 . . . Best Kill Streak 6 | 3 6 2 3 2 . 6 Combat Bots Only 3 | . 3 2 3 2 . 3 Max Kills in Single Turn 4 | 1 1 1 1 1 . 4 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 236 | . 18 8 39 20 . 151 Missed 54 | . 4 2 13 4 . 31 Damage Taken 3475 | . 159 53 738 233 61 2231 Core 1070 | . 37 9 157 15 . 852 Absorbed by Shields 22 | . 3 19 . . . . Core Remaining (%) 56 | 100 . . . . 12 . Volleys Fired 175 | 7 28 9 85 12 . 34 Largest 2 | 2 2 2 2 2 . 2 Hottest 136 | 80 136 136 110 85 . 70 Shots Fired 274 | 14 56 18 109 24 . 53 Gun 119 | 14 12 . 69 24 . . Cannon 151 | . 44 18 40 . . 49 Launcher 1 | . . . . . . 1 Special 3 | . . . . . . 3 Kinetic 68 | . . 6 50 12 . . Thermal 202 | 14 56 12 59 12 . 49 Explosive 1 | . . . . . . 1 Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 9 | 6 7 8 9 9 . 8 Robot Miss Streak 4 | 2 4 2 3 2 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 164 | 8 35 13 40 17 1 50 Core Hits 67 | 4 15 5 14 9 . 20 Critical Kills 4 | . 1 . 1 . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 . 1 . . 3 Meltdown 3 | . 1 . . . . 2 Destroy 1 | . . . 1 . . . Impale 1 | . . . . . . 1 Melee Attacks 18 | . . 2 1 . 1 14 Impact . | . . . . . . . Slashing 1 | . . . 1 . . . Piercing 14 | . . . . . . 14 Sneak Attacks 3 | . . 2 . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4848 | 99 689 236 877 365 . 2582 Guns 836 | 99 130 . 242 365 . . Cannons 2664 | . 559 236 635 . . 1234 Explosions 886 | . . . . . . 886 Melee 406 | . . . . . . 406 Ramming 3 | . . . . . . 3 Kinetic 661 | . . 66 375 220 . . Thermal 2839 | 99 689 170 502 145 . 1234 Explosive 118 | . . . . . . 118 Electromagnetic 768 | . . . . . . 768 Impact 53 | . . . . . . 53 Slashing . | . . . . . . . Piercing 406 | . . . . . . 406 Highest Corruption 9 | . . . . . 1 9 Average Corruption 2 | . . . . . 1 4 Corruption Purged . | . . . . . . . Corruption Blocked 5 | . . . . . . 5 Effects 13 | . . . . . 4 9 Message Errors 3 | . . . . . 1 2 Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . . . 5 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 61 | . . . 16 . . 45 Projectiles 18 | . . . 16 . . 2 Explosions 43 | . . . . . . 43 Melee . | . . . . . . . Knockbacks 3 | . . 1 2 . . . Impact . | . . . . . . . Kinetic 3 | . . 1 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . . . 1 Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 333 | 54 264 333 . 207 . 158 Average Temperature 79 | 26 65 199 . 73 . 63 Received Heat Transfer 819 | . 88 26 36 99 . 570 Effects 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 14 | . . . . . . 14 Impact Corruptions . | . . . . . . . Robots Melted 3 | . 1 . . . . 2 Combat Hostiles 3 | . 1 . . . . 2 Parts Melted 10 | . 4 . 1 . . 5 Heat Transferred 4550 | 225 1237 296 717 175 . 1900 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 76 | 5 75 50 . 66 . 76 Initial . | . . . . . . . Average 10 | 1 19 1 . 12 . 16 Influence Increases 1057 | 15 244 61 105 314 . 318 Destroy 0b10 Robot/C 480 | . 140 40 60 80 . 160 Destroy 0b10 Robot/NC 100 | 15 40 10 . 5 . 30 Destroy Leader 100 | . 48 10 . . . 42 Successful Hack 31 | . 13 . . 18 . . Select Force Hacks 210 | . . . . 210 . . Destroy Structure 31 | . 3 1 . 1 . 26 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 90 | . . . 45 . . 45 Influence Decreases 1035 | 15 244 61 105 314 . 296 Time Decay 925 | 15 244 61 105 314 . 186 Lost Part 110 | . . . . . . 110 Squads Dispatched 11 | . 3 . . . . 8 Investigation 3 | . 2 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 6 | . 1 . . . . 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 3 | . 2 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 14 2 9 4 . 23 Peak Tracking Total 8 | . 4 2 6 2 . 8 Tactical Retreats 3 | . . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 4 | . 1 1 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts 12 | . . 12 . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . 2 . . . . Reused . | . . . . . . . Traps Extracted 1 | . . 1 . . . . Installed 1 | . . . . . 1 . Triggered . | . . . . . . . Most Traps Carried 3 | . . 1 3 3 3 1 Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 28 | . 6 1 1 13 5 2 Terminals 11 | . 5 . . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 1 . . 7 . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 86 | . 16 1 3 37 25 4 Successful 62 | . 4 1 3 27 25 2 Failed 23 | . 12 . . 9 . 2 Catastrophic 4 | . 2 . . 2 . . Database Lockouts 1 | . . . . 1 . . Manual 36 | . 8 . . 27 . 1 Terminals 36 | . 14 . . 22 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 20 | . 2 . . 15 . 3 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 39 | . 4 1 3 6 25 . Record 18 | . . . 3 . 15 . Part Schematic 2 | . 2 . . . . . Robot Analysis 10 | . 1 . . . 9 . Prototype ID Bank 4 | . . . . 4 . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 9 | . . . . 8 . 1 Report Inventory 7 | . . . . 7 . . Retrieve Components 2 | . . . . 1 . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 13 | . . . . 13 . . Terminals 6 | . . . . 6 . . Botnet 1 | . . . . 1 . . Skim 5 | . . . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 7 . . Tunnel 7 | . . . . 7 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 14 | . 6 . . 7 . 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 1 . 8 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . 2 . . 1 . Non-combat 2 | . . 2 . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 3 | . . 2 . . 1 . parse_system 3 | . . 2 . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 581 | . 576 . . . 5 . Structural 5 | . . . . . 5 . Seismic 576 | . 576 . . . . . Robot Analysis Total 10 | . 1 . . . 9 . Derelict Logs Recovered 5 | . . 1 1 . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 14371 | 110 837 1438 2132 2557 6631 666 Spaces Moved 5975 | 65 554 729 1007 735 2577 308 Core 84 | 2 . . . . . 82 Treads 2597 | 5 . . . 730 1862 . Legs 139 | . . . . . . 139 Wheels 2353 | 58 554 729 1007 5 . . Hover 52 | . . . . . . 52 Flight 750 | . . . . . 715 35 Fastest Speed 50 | 50 100 130 150 215 55 50 Average Speed 219 | 103 121 172 186 339 245 134 Slowest Speed 360 | 160 130 175 230 340 360 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 4 81 98 60 99 89 9 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 11 | . . 1 1 8 1 . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched 18 | . . 2 8 . 8 . Spaces Dug 10 | . . . 5 . . 5 Terrain Destroyed 36 | . . 1 9 . . 26 Melee 1 | . . . 1 . . . Projectile 18 | . . 1 8 . . 9 AOE 17 | . . . . . . 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 6918 | 91 663 888 1150 778 2877 471 Wait 499 | 5 54 115 12 17 221 75 Move 5969 | 64 553 728 1006 734 2576 308 Hop . | . . . . . . . Pick Up 76 | 9 13 10 13 4 21 6 Fast Attach 39 | 5 2 3 3 1 14 11 Attach 22 | 1 1 . 5 . 4 11 Detach 7 | . . . . . 3 4 Swap 31 | . 3 6 10 4 6 2 Drop 68 | . 9 3 15 6 30 5 Fire 175 | 7 28 9 85 12 . 34 Melee 18 | . . 2 1 . 1 14 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 13 | . . 12 . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Identified exit to Mines 254 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 15) 656 | -10/Materials | Discovered new exit (range 6) 948 | -10/Materials | Entered Mines 985 | -10/Mines | Learned location of Zion (-7) 994 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 997 | -10/Mines | Found Prototype Device 1370 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1789 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1835 | -10/Mines | Discovered new exit (range 7) 1879 | -10/Mines | Discovered new exit (range 13) 2375 | -10/Mines | Discovered new exit (range 6) 2386 | -10/Mines | Entered Subcaves 2448 | -10/Subcaves | Visited Clippyterm 2453 | -10/Subcaves | Learned location of Section 7 (-2) 2471 | -10/Subcaves | A Subdweller sparked back to life 2471 | -10/Subcaves | A Subdweller sparked back to life 2471 | -10/Subcaves | A Subdweller sparked back to life 2487 | -10/Subcaves | Core integrity fell below 50% 2507 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2511 | -10/Subcaves | Lost 3 parts (1p1n1w) 2512 | -10/Subcaves | Found Prototype Device 2571 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2932 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3016 | -10/Subcaves | Build established: Derelict-Mutant 3500 | -10/Subcaves | Discovered new exit (range 6) 3871 | -10/Subcaves | Build established: Mutant 3999 | -10/Subcaves | Learned 8 Materials zone layouts 4076 | -10/Subcaves | Shifting Twisted Machinery released Ripper 4079 | -10/Subcaves | Discovered new exit (range 10) 4109 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4192 | -10/Subcaves | Core integrity fell below 20% 4514 | -10/Subcaves | Discovered new exit (range 3) 4518 | -10/Subcaves | Entered Recycling 6364 | -9/Recycling | Learned Materials security intel 6402 | -9/Recycling | Learned Materials trap positions 6430 | -9/Recycling | Learned Materials stockpile data 6450 | -9/Recycling | Learned location of 1 exit from Storage 6460 | -9/Recycling | Learned location of 2 exits from Materials 6462 | -9/Recycling | Learned location of Storage (-9) 6463 | -9/Recycling | Learned Materials recycling unit intel 6465 | -9/Recycling | Identified exit to Scraptown 6478 | -9/Recycling | Identified exit to Factory 6500 | -9/Recycling | Learned Materials garrison access intel 6993 | -9/Recycling | Scanned before Scraplab entrance 7041 | -9/Recycling | Entered Scraplab 7075 | -9/Recycling | Entered Scraptown 7745 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7755 | -9/Scraptown | Learned Factory security intel 7759 | -9/Scraptown | Learned Factory emergency access door positions 7962 | -9/Scraptown | Discovered new exit (range 13) 8070 | -9/Scraptown | Visited The Evicted 8084 | -9/Scraptown | Build established: Derelict-Mutant 8164 | -9/Scraptown | Visited CPS Storage 8345 | -9/Scraptown | Visited Cyclists 8395 | -9/Scraptown | Visited Assassins FH 8496 | -9/Scraptown | Visited UFD Registry 8496 | -9/Scraptown | Registered with UFD as "Gausseater" 8589 | -9/Scraptown | Visited Junk Repository 8683 | -9/Scraptown | Visited LU-1G1's Boring Crew 8741 | -9/Scraptown | Visited Chapter 10 8809 | -9/Scraptown | Visited Science Guys 8928 | -9/Scraptown | Visited Scrapoid Pod Storage 8978 | -9/Scraptown | Visited Analyses Database 9047 | -9/Scraptown | Visited Junk Cannon Lab 9073 | -9/Scraptown | Found Prototype Special Weapon 9073 | -9/Scraptown | Identified Junk Cannon 9247 | -9/Scraptown | Visited Derelict Rescue Squad 9276 | -9/Scraptown | Found DRS Beacon 9386 | -9/Scraptown | Visited Curators Association 10387 | -9/Scraptown | Entered Cyclist Reading Room 10527 | -9/Scraptown | Visited Bundlers 11774 | -9/Scraptown | Warned about trapping Scraptown 12230 | -9/Scraptown | Found Voltaic Drivehammer 12330 | -9/Scraptown | Discovered new exit (range 5) 12340 | -9/Scraptown | System corruption cleaned by C-Scrubber 12799 | -9/Scraptown | Build established: Mutant 13197 | -9/Scraptown | Visited SPCMW 13214 | -9/Scraptown | Visited Symbiants 13706 | -9/Scraptown | Entered Factory 13706 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 13872 | -6/Factory | Lost 6 parts (1p2n1u2w) 14273 | -6/Factory | Lost 4 parts (2p1n1w) 14317 | -6/Factory | Core integrity fell below 50% 14340 | -6/Factory | Core integrity fell below 20% 14372 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14334_ Critical hit (Blast). 14334_ Dropped Lrg. Storage Unit. 14335_ U-05 Engineer lays Concrete. 14336_ U-05 Engineer builds a Wall. 14338_ K-01 Serf collects debris. 14338_ U-05 Engineer builds a Door. 14339_ U-05 Engineer lays Concrete. 14339_ R-10 Processor collects Imp. Cooling System. 14339_ X-72 Disruptor suffers critical hit (Burn). 14340_ U-05 Engineer builds a Wall. 14342_ Hacking Suite destroyed. 14346_ System corrupted: Component data lost. 14346_ Slammed into G-50 Soldier. 14356_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5E. 14359_ Acquired Adv. Weight Redist. System. 14364_ System corrupted: Component data lost. 14366_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14368_ K-01 Serf cleans the Subcomponent Replicator. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ######### ?????????????????????????????????? | | ?????????????????????????????????? | | % ?????????????????????????????????? | | % % ????????????????????????????????? | | = % ????????????????????????????????? | | !%=%% % ???????? ???????????????????????? | | ###### ####?????????? ???????????????????????? | | !| ##?? #????????????? ???????????????????????? | | !| #???? #????????????? ???????????????????????? | | ]!]#?????? #????????????? ???????????????????????? | | !! #???????#????????????? ???????????????????????? | | *!#????????????????????? ???????????????????????? | | %%#????????????????????# #??????????????????????? | | =##???????????????????# #??????????????????????? | | "#???????????????????# #??????????????????????? | | ##? ?????????????# #??????????????????????? | | #?# #??"" ???????# #??????????????????????? | | #?# #?""" ???????# #??????????????????????? | | % #?# #?? ???????# ??????????????????????? | | /###?# ####+#########/#??????????????????????? | | #???# # ! g @#??????????????????????? | | #???# # k k #??????????????????????? | | #???# # g""""" """"" #??????????????????????? | | #???# + """""g""""" #??????????????????????? | | #???# # """ """ #??????????????????????? | | #???# # #??????????????????????? | | #???# ###/############??????????????????????? | | #???# # #???????????????????????? | | #???# # """" """" #???????????????????????? | | #???# # """" """" #???????????????????????? | | #???# + """" """" #???????????????????????? | | #???# # """" """" #???????????????????????? | | ##### # #???????????????????????? | | # """" !] #???????????????????????? | | # """" !!] #???????????????????????? | | # """" !]] #???????????????????????? | | # """" #???????????????????????? | | # %#???????????????????????? | | ###############???????????????????????? | | ###+####?????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 5 Armor Coverage 225 Core Shielding 30 Evasion (%) 59 Recoil Reduction 2 Offensive Hacking 22 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingBladeKit Manual? 0 Play Time 01:10:35 Cumulative 614.1 hours Start 2025.01.26 @ 15:40:30 End 2025.01.26 @ 17:05:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 233 Adventurer 4 Explorer 1 Win Type - Total 9 Types 6/1/0/1/0/1/0/0/0 Lore% 92 Gallery% 93 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7bd0e6f-dd5b-455a-a3f9-0278bf8f1ed2