Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.21 @ 23:16:58 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (215) 215 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 1152 Bonus ------- Follower Combat Kills 67 Cogmind --------- Core Integrity 230/250 Matter 299/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (10) --- Ion Engine High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Signal Interpreter Improved Terrain Scanner Assault Rifle Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Signal Interpreter Improved Terrain Scanner Assault Rifle Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | 7 4 1 . . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 2 1 . . Device 1 | . 1 . . . Storage 4 | 2 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 2 . . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 100 | . 100 100 100 100 Engine 14 | . 14 14 14 14 Treads 28 | . 28 28 28 28 Device 11 | . 2 14 14 14 Storage 16 | . 25 14 14 14 Energy Gun 14 | . 14 14 14 14 Ballistic Gun 13 | . 12 14 14 14 Naked Turns . | . . . . . Heaviest Build 42 | 17 42 42 26 26 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | 1 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 8 14 12 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 1 6 9 10 10 Final Capacity 12 | 8 12 10 10 10 Final Carried 10 | 5 9 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 402 | 275 51 76 . . Remotely . | . . . . . Salvage Created 362 | 147 51 164 . . Parts 30 | 11 5 14 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 8 | . 1 7 . . Guns 8 | . 1 7 . . Classes Destroyed 5 | 2 2 1 . . Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 5 | . . 5 . . Grunt 3 | . 1 2 . . Best Kill Streak 5 | 5 1 3 . . Combat Bots Only 3 | . 1 3 . . Max Kills in Single Turn 2 | 1 1 2 . . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 138 | . 16 122 . . Core 20 | . . 20 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 32 | 9 9 14 . . Largest 2 | 2 2 2 . . Hottest 100 | 70 100 70 . . Shots Fired 62 | 18 16 28 . . Gun 60 | 18 14 28 . . Cannon . | . . . . . Launcher . | . . . . . Special 2 | . 2 . . . Kinetic 30 | 9 7 14 . . Thermal 32 | 9 9 14 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 7 14 9 . . Robot Miss Streak 2 | 1 1 2 . . Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 47 | 13 11 23 . . Core Hits 22 | 6 3 13 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 628 | 178 140 310 . . Guns 619 | 176 140 303 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 9 | 2 . 7 . . Kinetic 286 | 61 65 160 . . Thermal 333 | 115 75 143 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | 1 . . . . Impact 1 | 1 . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | 1 . 2 . . Targets Rammed 3 | 1 . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 132 | 36 39 132 . . Average Temperature 29 | 14 13 48 . . Received Heat Transfer 78 | . 12 66 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 962 | 333 222 407 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 231 | 25 102 231 . . Initial 33 | . 13 33 . . Average 99 | 11 52 140 . . Maximum Alert Level 1 | . . 1 . . Low Security (%) 77 | 100 100 60 . 100 Level 1 22 | . . 39 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . 4 10 . . Peak Tracking Total 3 | . 1 3 . . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 9 | . 5 . 4 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 22 . 4 . Successful 14 | . 10 . 4 . Failed 12 | . 12 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 18 | . 18 . . . Terminals 22 | . 22 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 9 . 4 . Record 4 | . . . 4 . Part Schematic 1 | . 1 . . . Robot Analysis 5 | . 5 . . . Terminal Index 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 3 Highest-Rated Group 40 | . . 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 7 | . . 7 . . Total Damage 53 | . . 53 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 5 | . 5 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1811 | 102 337 611 756 5 Spaces Moved 1040 | 41 182 341 473 3 Core 7 | 7 . . . . Treads 1033 | 34 182 341 473 3 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 142 162 162 160 160 Slowest Speed 180 | 160 180 180 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 37 64 87 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile 2 | . 2 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1112 | 64 205 368 472 3 Wait 8 | . . 8 . . Move 1037 | 41 181 340 472 3 Hop . | . . . . . Pick Up 16 | 7 7 2 . . Fast Attach 5 | 5 . . . . Attach 3 | 2 1 . . . Detach . | . . . . . Swap 4 | . 3 1 . . Drop 5 | . 4 1 . . Fire 32 | 9 9 14 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 7) 359 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Entered Mines 511 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 925 | -10/Mines | Discovered new exit (range 5) 1042 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1042 | -10/Mines | Discovered new exit (range 5) 1051 | -10/Mines | Entered Exiles 1051 | -10/Exiles | Found Exiles lab abandoned 1051 | -10/Exiles | Accompanied by 3 allies 1479 | -10/Exiles | Discovered new exit (range 10) 1807 | -10/Exiles | Entered Mines 1807 | -9/Mines | Accompanied by 3 allies 1808 | -9/Mines | Learned location of Storage (-7) 1812 | -9/Mines | Self-destructed Last Messages --------------- 01626_ Connecting with EX-Vault Access... 01632_ Connecting with EX-Prototypes Database... 01651_ Connecting with HEX's Terminal... >>Record! "HEX-BYE" To anyone looking for us: Don't. 01674_ Connecting with DEC's Terminal... >>Record! "DEC-BYE" For the record, I voted to stay and build some amazing defenses, but HEX said this is a lab, not a battlefield. Anyway, you're too late, MAIN.C, Warlord sends his regards. LOCATION=UNKNOWN GOAL=ESCAPE 01808_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 01810_ NR-SW6(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01810_ NR-SW6(g) slips back into the shadows. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????#?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ?????????????????????#### ##????????????????? | | ???????????????????## #????????????????? | | ??????????????????## ?????????????????? | | ?????????????????## #??????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ??????????????????# g #???????????????????? | | ???????????????????#@ #???????????????????? | | ???????????????????# gg #???????????????????? | | ????????????????#??# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????## ##???????????????????? | | ????????????????????####????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????#????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????? ?????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterTitaniumProjector Manual? 0 Play Time 00:11:00 Cumulative 160.2 hours Start 2021.08.21 @ 23:05:41 End 2021.08.21 @ 23:16:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 4 Adventurer 61 Explorer 2 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5400d0f7-eefe-4973-915e-91cdf6d252de