Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.02 @ 12:45:11 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (195) 975 Value Destroyed (7288) 7288 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (647) 647 TOTAL SCORE: 13270 Bonus ------- High Alert Combat Kills 733 Friendly Fire -86 Cogmind --------- Core Integrity 26/1000 Matter 158/300 Energy 85/100 System Corruption 54% Temperature Cool (27) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Hovering Antigrav Exoskeleton > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Cooled Deuterium Engine Compact Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Makeshift Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Fission-Ion Core > --- PROPULSION ------- Hovering Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON ----------- Electro Proton Construct/C Accelerated Construct/C KE Construct/G Flak Accelerated Construct/G > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Compact Wheel Antigrav System Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Medium Laser Thermic Laser Thermic Laser Mini Grenade Launcher Plasma Cutter Great Axe [Rating: 87] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Constructs Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Slots Evolved 10 | . . 2 2 2 . . 4 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 5 | . . 1 2 1 . . 1 Weapon 2 | . . 1 . 1 . . . Parts Attached 98 | 6 5 29 16 11 14 2 15 Power 11 | 1 . 4 1 2 2 . 1 Engine 11 | 1 . 4 1 2 2 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 2 5 4 1 1 1 1 Treads 7 | 1 1 2 2 . 1 . . Leg . | . . . . . . . . Wheel 10 | 1 1 3 2 1 . 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 34 | 1 2 8 4 5 5 1 8 Device 16 | . 1 2 1 2 4 1 5 Storage 3 | 1 1 1 . . . . . Processor 4 | . . . 2 . . . 2 Hackware . | . . . . . . . . Protection 11 | . . 5 1 3 1 . 1 Artifact . | . . . . . . . . Weapon 36 | 2 1 12 7 3 6 . 5 Energy Gun 16 | 1 1 8 . . 3 . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 16 | 1 . 4 7 2 2 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 5 1 2 Parts Lost 64 | . 2 11 2 12 2 2 33 Power 6 | . . 1 . . 1 . 4 Propulsion 13 | . 2 3 1 3 . . 4 Utility 22 | . . 2 . 6 . 1 13 Weapon 23 | . . 5 1 3 1 1 12 Highest Loss Streak 15 | . 1 3 1 4 2 2 15 To Critical Strikes 2 | . . . . 1 . . 1 Average Backups 15 | 2 8 16 16 15 13 19 15 Power 1 | . . . 1 1 1 2 1 Propulsion 2 | 1 3 4 3 3 1 2 1 Utility 5 | . . 3 5 5 4 6 7 Weapon 5 | . 4 6 5 4 5 7 4 Tool/Special . | . . . . . . . . Unused Backups 34 | . 1 10 9 2 . 2 10 Power 3 | . . . . 1 . . 2 Propulsion 7 | . . 3 . . . 2 2 Utility 5 | . . . 1 . . . 4 Weapon 19 | . 1 7 8 1 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 96 98 90 88 91 85 63 Engine 7 | . 14 11 9 7 6 7 2 Treads 6 | . 13 11 9 6 6 5 . Wheel 6 | . 13 10 8 6 7 5 . Device 16 | . 10 11 9 12 19 22 20 Storage 7 | . 14 11 9 7 7 7 5 Processor 5 | . . . 9 7 7 7 5 Protection 4 | . . 10 9 6 3 3 1 Energy Gun 10 | . 23 23 . . 13 15 6 Ballistic Gun 12 | . 4 9 26 29 16 5 5 Peak Build Rating 87 | 6 8 20 33 40 65 56 87 Average Rating 42 | 4 7 15 31 37 50 48 70 On Entrance 24 | . 6 8 20 33 28 46 53 Naked Turns . | . . . . . . . . Heaviest Build 79 | 12 18 60 74 79 72 70 74 Greatest Support 77 | 20 16 16 46 23 12 52 77 Greatest Overweight (x) 7 | 1 1 5 7 7 5 5 3 Average Overweight (x) 3 | . . 3 6 6 4 4 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 Average Capacity 19 | 6 9 19 20 20 20 20 20 Most Carried 20 | 5 10 20 20 20 17 20 20 Average Carried 16 | 2 8 18 19 16 13 19 15 Final Capacity 20 | 8 10 20 20 20 20 20 20 Final Carried 20 | 5 10 20 20 15 17 16 7 Scrap Engine Consumption 129 | . . . . . . 31 98 Constructs Created 8 | . . . . . . 2 6 Constructs Modified 44 | . . . . . . 7 37 Class Distribution -------------------- 27% | Gunner 18% | Mutant 17% | Construct 14% | Scavenger-Tank 13% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Construct | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Matter Collected 3682 | 220 118 394 814 839 451 126 720 Remotely . | . . . . . . . . Salvage Created 7924 | . 304 1456 1137 1388 672 335 2632 Parts 439 | . 16 96 62 78 33 17 137 Haulers Intercepted 5 | . 1 1 1 1 . . 1 Recyclers Shooed 5 | . . 1 1 . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Combat Hostiles Destroyed 152 | . 10 32 17 31 15 4 43 Guns 120 | . 10 31 17 24 15 4 19 Cannons 14 | . . . . . . . 14 AOE 16 | . . . . 7 . . 9 Classes Destroyed 21 | . 4 6 2 7 . 2 . Worker 9 | . . 3 1 1 . . 4 Builder 7 | . . . . 2 . . 5 Tunneler 2 | . . 1 . . . . 1 Hauler 5 | . 1 1 1 1 . . 1 Recycler 8 | . . 1 4 1 . . 2 Mechanic 2 | . . . . 2 . . . Operator 4 | . . . 2 1 1 . . Watcher 6 | . 1 2 . 1 . . 2 Swarmer 31 | . 6 10 3 1 3 . 8 Cutter 2 | . . . . 2 . . . Grunt 53 | . 4 12 8 13 6 . 10 Brawler 2 | . . 1 . 1 . . . Duelist 3 | . . 1 . . . . 2 Protector 2 | . . . . 1 . . 1 Sentry 20 | . . 8 5 2 2 1 2 Specialist 1 | . . . . 1 . . . Hunter 16 | . . . 1 5 1 . 9 Programmer 18 | . . . . 4 3 . 11 Heavy 1 | . . . . 1 . . . Scientist 2 | . . . . . . 2 . Scrapper 3 | . . . . . . 3 . Best Kill Streak 13 | . 3 5 8 13 5 5 9 Combat Bots Only 9 | . 3 4 5 9 5 3 7 Max Kills in Single Turn 4 | . 2 1 2 4 1 1 4 Gunslinging 1 | . . . 1 1 . . . Exploded 4 | . . . . 3 . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Hostile Shots Fired 1061 | . 54 142 88 250 92 43 392 Missed 296 | . 13 34 23 82 38 14 92 Damage Taken 12575 | . 436 1427 826 2396 608 445 6437 Core 1861 | . 132 229 112 239 128 47 974 Absorbed by Shields 4 | . . . . . . . 4 Redirected to Shielding 4 | . . 4 . . . . . Regen/Repaired (Parts) 781 | . . . . . . . 781 Core Remaining (%) 61 | 100 47 42 79 . . 40 . Volleys Fired 423 | . 44 94 55 61 27 13 129 Largest 4 | . 2 3 3 4 4 4 4 Hottest 272 | . 80 145 75 99 183 183 272 Shots Fired 1255 | . 86 278 165 239 102 47 338 Gun 1133 | . 86 278 165 233 102 47 222 Cannon 93 | . . . . . . . 93 Launcher 29 | . . . . 6 . . 23 Special . | . . . . . . . . Kinetic 694 | . 23 55 165 233 59 13 146 Thermal 488 | . 63 223 . . 32 20 150 Explosive 21 | . . . . 6 . . 15 Electromagnetic 52 | . . . . . 11 14 27 Robot Hit Streak 27 | . 14 15 23 19 13 19 27 Robot Miss Streak 5 | . 2 4 5 5 4 2 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 18 | . . 2 5 9 2 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . Shots Hit Robots 892 | . 64 185 112 171 75 36 249 Core Hits 482 | . 23 68 43 114 44 14 176 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 13 | . . 1 1 . 1 . 10 Burn 11 | . . 1 . . 1 . 9 Destroy 2 | . . . 1 . . . 1 Melee Attacks 3 | . . . . . 1 . 2 Impact . | . . . . . . . . Slashing 3 | . . . . . 1 . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 18686 | . 663 2020 1852 4534 1563 809 7245 Guns 12780 | . 663 2020 1852 2753 1563 735 3194 Cannons 1445 | . . . . . . . 1445 Explosions 4437 | . . . . 1781 . 50 2606 Melee . | . . . . . . . . Ramming 24 | . . . . . . 24 . Kinetic 8398 | . 150 348 1852 2753 764 153 2378 Thermal 5891 | . 513 1672 . . 603 421 2682 Explosive 3287 | . . . . 1781 . . 1506 Electromagnetic 1086 | . . . . . 196 211 679 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 49 | . . 4 . 4 4 4 49 Average Corruption 5 | . . 3 . 3 4 4 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 129 | . . 27 . 9 15 35 43 Message Errors 28 | . . 7 . 1 6 5 9 Matter Fused 35 | . . 6 . 3 4 12 10 Heat Flow Errors 11 | . . 1 . 2 2 5 1 Energy Discharges 11 | . . 4 . . 2 1 4 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . . 1 1 Data Loss (minor) 11 | . . 1 . 2 1 4 3 Data Loss (major) 4 | . . 3 . 1 . . . Misfires 7 | . . 2 . . . 2 3 Alerts 5 | . . 2 . . . 2 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 13 | . . 1 . . . 3 9 Overload Shots . | . . . . . . . . Overflow Damage 110 | . . . . 11 . . 99 Projectiles 1 | . . . . . . . 1 Explosions 109 | . . . . 11 . . 98 Melee . | . . . . . . . . Knockbacks 12 | . . . . . . . 12 Impact . | . . . . . . . . Kinetic 11 | . . . . . . . 11 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 742 | . . . . 17 . 99 626 Shots 17 | . . . . 1 . 2 14 Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 367 | . 200 174 52 285 207 233 367 Average Temperature 57 | . 93 48 11 55 34 59 104 Received Heat Transfer 2121 | . 183 399 288 597 162 114 378 Effects 8 | . 1 . . . . . 7 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 4 | . 1 . . . . . 3 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . 1 4 Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . 1 . . . . 1 Combat Hostiles 2 | . . 1 . . . . 1 Parts Melted 36 | . 3 9 . . 5 5 14 Heat Transferred 11862 | . 1150 3919 . . 1269 597 4927 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 Alert | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Maximum Alert Level 3 | . . 1 1 2 2 . 3 Low Security (%) 58 | 100 100 48 49 59 . 100 48 Level 1 26 | . . 51 50 5 53 . 24 Level 2 8 | . . . . 35 46 . 3 Level 3 6 | . . . . . . . 23 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1073 | . 97 368 310 584 521 196 1073 Initial 242 | . . . 144 114 242 196 . Average 200 | . 30 191 172 246 378 34 282 Influence Increases 5204 | . 323 927 563 932 545 65 1849 Destroy 0b10 Robot/C 2940 | . 200 640 340 600 300 20 840 Destroy 0b10 Robot/NC 225 | . 10 40 40 50 5 . 80 Destroy Leader 682 | . 34 166 82 124 80 . 196 Successful Hack 90 | . 49 17 7 14 . . 3 Disable Machine 390 | . . 15 15 15 30 30 285 Destroy Structure 372 | . . 4 4 24 15 15 310 Lose Combat Pursuer 405 | . 30 45 75 105 15 . 135 Active Sensor Use 100 | . . . . . 100 . . Influence Decreases 3325 | . 323 584 456 512 282 261 907 Time Decay 2628 | . 227 483 436 392 262 251 577 Lost Part 620 | . 20 100 20 120 20 10 330 Purge Threat 77 | . 76 1 . . . . . Squads Dispatched 26 | . . 2 1 6 4 . 13 Investigation 5 | . . . 1 . 1 . 3 Extermination 9 | . . . . 1 2 . 6 Reinforcement 10 | . . 2 . 5 1 . 2 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 2 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses 1 | . . . . . 1 . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Distress Signals 17 | . 4 4 3 2 2 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 230 | . 17 47 29 49 20 4 64 Peak Tracking Total 11 | . 4 4 6 11 5 3 7 Tactical Retreats 19 | . 1 2 5 4 1 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Traps Triggered 8 | . 1 2 . . . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Machines Disabled 26 | . . 1 1 1 2 2 19 Max in Single Turn 9 | . . 1 1 1 1 1 9 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Machines Accessed 28 | . 7 9 5 4 1 1 1 Terminals 25 | . 7 9 5 2 1 . 1 Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 92 | . 30 32 17 6 2 2 3 Successful 44 | . 17 17 5 1 . 2 2 Failed 48 | . 13 15 12 5 2 . 1 Catastrophic 12 | . 3 2 3 3 1 . . Database Lockouts . | . . . . . . . . Manual 78 | . 27 28 16 4 1 . 2 Terminals 87 | . 30 32 17 3 2 . 3 Fabricators 3 | . . . . 3 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 4 6 1 1 . 2 1 Prototype ID Bank 3 | . . 2 . 1 . . . Branch Access Points 4 | . 1 1 1 . . . 1 Terminal Index 2 | . 1 1 . . . . . Unreport Threat 3 | . 1 2 . . . . . Zone Layout 1 | . 1 . . . . . . Release Object 2 | . . . . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 29 | . 13 11 4 . . . 1 Terminals 29 | . 13 11 4 . . . 1 Track 1 | . . . . . . . 1 Botnet 15 | . 7 6 2 . . . . Operators 1 | . 1 . . . . . . Skim 12 | . 5 5 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 2 . 1 . . Used 1 | . . . 1 . . . . Hacking Detections 27 | . 7 8 5 4 2 . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Active Infowar (turns) 246 | . . . . . 246 . . A.S.S. 246 | . . . . . 246 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Turns Passed 9707 | 61 593 1857 1102 1264 562 1412 2856 Spaces Moved 4433 | 52 369 867 460 517 218 651 1299 Core 4 | 4 . . . . . . . Treads 121 | 2 . . 2 12 . 37 68 Legs 375 | . . . . . . 38 337 Wheels 3172 | 46 369 867 458 505 218 576 133 Hover 760 | . . . . . . . 760 Flight 1 | . . . . . . . 1 Fastest Speed 50 | 50 95 115 155 150 150 150 55 Average Speed 147 | 90 111 145 181 188 163 176 114 Slowest Speed 400 | 160 115 155 240 400 165 280 243 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 3 75 80 44 17 45 83 33 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 203 | . . . . 25 18 16 144 Melee . | . . . . . . . . Projectile 10 | . . . . . . . 10 AOE 193 | . . . . 25 18 16 134 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Total 6805 | 62 467 1272 644 657 353 884 2466 Wait 1660 | . 39 227 83 53 80 203 975 Move 4426 | 51 368 866 459 516 217 650 1299 Hop . | . . . . . . . . Pick Up 79 | 5 8 26 10 7 8 4 11 Fast Attach 29 | 6 2 8 5 1 3 1 3 Attach 48 | . 2 8 2 9 9 . 18 Detach 12 | . . . 1 . 5 . 6 Swap 37 | . 2 15 9 6 3 1 1 Drop 74 | . 2 28 20 4 . 11 9 Fire 423 | . 44 94 55 61 27 13 129 Melee 3 | . . . . . 1 . 2 Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . . . 13 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 3) 586 | -10/Materials | Identified exit to Mines 619 | -10/Materials | Discovered new exit (range 6) 653 | -10/Materials | Learned location of 1 exit from Storage 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 900 | -9/Materials | Discovered new exit (range 4) 1025 | -9/Materials | Build established: Tank 1326 | -9/Materials | Build established: Scavenger-Tank 1361 | -9/Materials | Discovered new exit (range 11) 1697 | -9/Materials | Identified exit to Mines 2026 | -9/Materials | Core integrity fell below 50% 2048 | -9/Materials | Lost 3 parts (2n1u) 2437 | -9/Materials | Discovered new exit (range 16) 2512 | -9/Materials | Entered another Materials area 2512 | -8/Materials | Evolved 2 slots: Utility x2 2885 | -8/Materials | Build established: Gunner 3607 | -8/Materials | Discovered new exit (range 5) 3614 | -8/Materials | Entered Factory 3614 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4316 | -7/Factory | Destroyed 7 combat bots 4419 | -7/Factory | Cargo convoy interrupted 4474 | -7/Factory | Destroyed 9 combat bots 4563 | -7/Factory | Lost 3 parts (1n2w) 4846 | -7/Factory | Discovered new exit (range 8) 4877 | -7/Factory | Found Prototype Device 4878 | -7/Factory | Entered Storage 4878 | -7/Storage | Identified Active Sensor Suite 4879 | -7/Storage | Identified exit to Factory 4908 | -7/Storage | Lost 4 parts (1n2u1w) 5327 | -7/Storage | Core integrity fell below 50% 5408 | -7/Storage | Build established: Scavenger-Gunner 5435 | -7/Storage | Used back door to open Recycling access 5435 | -7/Storage | Discovered new exit (range 4) 5440 | -7/Storage | Entered Recycling 5683 | -7/Recycling | Discovered new exit (range 9) 6114 | -7/Recycling | Scanned before Scraplab entrance 6132 | -7/Recycling | Angered Scraplab inhabitants 6190 | -7/Recycling | Found Prototype Device 6190 | -7/Recycling | Identified Scrap Engine 6488 | -7/Recycling | Build established: Mutant 6852 | -7/Recycling | Entered Factory 6852 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 7858 | -5/Factory | Build established: Construct 8048 | -5/Factory | Spotted B-75 Beast 8722 | -5/Factory | Identified exit to Upper Caves 8933 | -5/Factory | System corruption reached 10% 8962 | -5/Factory | Destroyed 7 combat bots 8971 | -5/Factory | Core integrity fell below 50% 8996 | -5/Factory | Lost 8 parts (1p1n1u5w) 9079 | -5/Factory | Lost 5 parts (2p1u2w) 9252 | -5/Factory | First assault squad dispatched 9662 | -5/Factory | Core integrity fell below 20% 9701 | -5/Factory | System corruption reached 30% 9708 | -5/Factory | Self-destructed Last Messages --------------- 09700_ Scrap Engine damaged due to network destabilization (-5). 09701_ Imp. Heat Sink destroyed. 09702_ Adv. Targeting Computer destroyed. 09702_ Hovering Antigrav Exoskeleton destroyed. 09702_ Hovering Antigrav Exoskeleton core remains intact and functional. 09702_ Scrap Engine destroyed. 09702_ System corrupted by crushing effect (+4). 09702_ System corrupted by crushing effect (+3). 09702_ System corrupted by crushing effect (+5). 09703_ K-01 Serf collects debris. 09705_ Armor Integrity Analyzer destroyed. 09705_ System corrupted by crushing effect (+4). 09706_ K-01 Serf collects debris. 09707_ System corrupted: Great Axe rejected. 09708_ The unstable cave ceiling collapses. 09708_ Plasma Cutter destroyed. 09708_ Critical hit (Burn: +37). 09708_ Hovering Antigrav Exoskeleton destroyed. 09708_ Hovering Antigrav Exoskeleton core remains intact and functional. 09708_ System corrupted by crushing effect (+5). 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"#??????????????????????? | | ??# # "#??????????????????????? | | ? # "#??????????????????????? | | # "#??????????????????????? | | # " ?????????????????? | | # ########????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 50 Energy Generation 32 Energy Capacity 383 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyElectrostormSword Manual? 0 Play Time 01:17:50 Cumulative 252.5 hours Start 2024.11.14 @ 09:05:04 End 2024.12.02 @ 12:45:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 268 Adventurer 4 Explorer 40 Win Type - Total 12 Types 9/1/1/1/0/0/0/0/0 Lore% 52 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92420da3-1aa9-498e-818f-097ab1b2c86b