Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 17:21:33 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (2058) 2058 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6138 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 542/850 Matter 280/300 Energy 32/300 System Corruption 3% Temperature Cool (12) Movement Rolling (145) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads Armored Huge Wheel > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Core Analyzer Hacking Suite Improved System Shield > --- WEAPON (3) ------- Advanced EMP Blaster > --- INVENTORY (25) --- Light Deuterium Engine Armored Treads Improved Medium Treads Power Amplifier Improved Cooling System Huge Storage Unit Cargo Storage Unit Armor Integrity Analyzer Recoil Stabilizer Transmission Jammer Graphene Brace Improved System Shield Improved System Shield Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Advanced EMP Blaster Heavy Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Hacking Suite Improved System Shield > --- WEAPON ----------- Plasma Rifle Minigun Advanced EMP Blaster > --- INVENTORY -------- Light Deuterium Engine Angular Momentum Engine Armored Treads Improved Medium Treads Power Amplifier Improved Cooling System Huge Storage Unit Cargo Storage Unit Armor Integrity Analyzer Recoil Stabilizer Transmission Jammer Graphene Brace Improved System Shield Improved System Shield Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Advanced EMP Blaster Advanced EMP Blaster Heavy Hammer [Rating: 57] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Light Armor Plating Weapon Minigun Energy Gun Precision Beam Rifle Ballistic Gun Minigun Launcher Advanced EMP Blaster Build | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Slots Evolved 8 | . . . 4 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 5 | . . . 2 1 . 2 Weapon 1 | . . . . 1 . . Parts Attached 70 | 6 4 12 26 4 6 12 Power 6 | 1 . 1 3 . . 1 Engine 6 | 1 . 1 3 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 2 3 8 . 3 3 Treads 11 | 2 . . 4 . 2 3 Leg . | . . . . . . . Wheel 10 | . 2 3 4 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 2 3 8 2 2 6 Device 5 | . . . 3 1 1 . Storage 2 | 1 1 . . . . . Processor 3 | . . . . 1 . 2 Hackware 3 | . . . . . . 3 Protection 11 | . 1 3 5 . 1 1 Artifact . | . . . . . . . Weapon 19 | 2 . 5 7 2 1 2 Energy Gun 6 | 1 . 2 2 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 . 3 4 2 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 26 | . . 7 8 . . 11 Power 4 | . . 2 1 . . 1 Propulsion 6 | . . . 4 . . 2 Utility 6 | . . 1 2 . . 3 Weapon 10 | . . 4 1 . . 5 Highest Loss Streak 6 | . . 4 4 . . 6 To Critical Strikes . | . . . . . . . Average Backups 18 | 3 12 20 17 21 21 22 Power 1 | . 1 2 1 2 2 2 Propulsion 4 | 1 3 7 5 3 2 1 Utility 7 | . 6 9 6 7 9 10 Weapon 4 | 1 1 1 4 9 8 8 Tool/Special . | . . . . . . . Unused Backups 26 | . 2 2 5 . 2 15 Power 2 | . . . 1 . . 1 Propulsion 3 | . 1 . . . 1 1 Utility 13 | . 1 2 . . 1 9 Weapon 8 | . . . 4 . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 94 95 96 96 97 87 Engine 9 | . 14 11 8 7 7 5 Treads 12 | . 8 . 18 30 26 12 Wheel 15 | . 19 28 15 . 1 6 Device 6 | . . . 13 5 8 6 Storage 9 | . 14 14 9 7 7 6 Processor 2 | . . . . 5 7 9 Hackware 2 | . . . . . . 14 Protection 10 | . 9 12 12 15 13 6 Energy Gun 7 | . 14 11 9 2 . . Ballistic Gun 13 | . 14 16 7 19 22 16 Peak Build Rating 57 | 6 9 14 28 35 45 57 Average Rating 24 | 3 7 11 21 33 37 51 On Entrance 19 | . 6 9 11 28 34 45 Naked Turns . | . . . . . . . Heaviest Build 114 | 13 91 94 107 111 114 112 Greatest Support 82 | 40 40 40 82 82 82 28 Greatest Overweight (x) 5 | . 4 4 5 1 3 3 Average Overweight (x) 2 | . 2 2 1 1 1 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 25 Most Carried 25 | 7 21 25 25 25 25 25 Average Carried 19 | 3 12 21 18 22 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 20 19 25 22 24 19 Class Distribution -------------------- 55% | Mutant 14% | Scavenger-Mutant 9% | Tank 9% | Hacker-Skirmisher 3% | Scavenger-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Tank | -7/DSF Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Matter Collected 1833 | 204 122 223 456 . 346 482 Remotely . | . . . . . . . Salvage Created 2696 | . 269 264 1023 . 570 570 Parts 173 | . 20 21 68 . 31 33 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Combat Hostiles Destroyed 48 | . 4 8 18 . 8 10 Guns 38 | . 2 8 18 . 5 5 AOE 8 | . 2 . . . 2 4 Classes Destroyed 16 | . 6 1 6 . 2 1 Worker 4 | . . . 1 . . 3 Builder 2 | . 1 . 1 . . . Tunneler 1 | . 1 . . . . . Hauler 6 | . 2 . 4 . . . Recycler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 6 | . 3 . 3 . . . Cutter 3 | . . . . . . 3 Grunt 14 | . 1 . 5 . 3 5 Brawler 2 | . . . 2 . . . Duelist 3 | . . . 3 . . . Sentry 6 | . . . 5 . 1 . Specialist 3 | . . . . . 3 . Heavy 3 | . . . . . 1 2 Subdweller 8 | . . 8 . . . . Best Kill Streak 5 | . 4 2 5 . 4 5 Combat Bots Only 5 | . 3 2 5 . 4 5 Max Kills in Single Turn 2 | . 2 1 2 . 2 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Hostile Shots Fired 430 | . 11 74 96 . 139 110 Missed 140 | . 4 23 22 . 59 32 Hits 290 | . 7 51 74 . 80 78 Melee 8 | . . . 3 . . 5 Projectile 282 | . 7 51 71 . 80 73 AOE 8 | . . 5 . . . 3 Critical Strikes 14 | . . 1 2 . 2 9 Damage Taken 5406 | . 61 1174 1085 . 863 2223 Core 760 | . 6 234 123 . 89 308 Absorbed by Shields . | . . . . . . . Redirected to Shielding 7 | . . . 7 . . . Ignored by Resistances 64 | . . . 4 . 60 . Core Remaining (%) 67 | 100 . 4 77 . 87 . Volleys Fired 228 | . 26 53 82 . 27 40 Largest 3 | . 2 2 2 . 3 3 Hottest 101 | . 60 85 101 . 75 75 Shots Fired 429 | . 52 96 128 . 70 83 Gun 420 | . 52 96 128 . 67 77 Cannon . | . . . . . . . Launcher 9 | . . . . . 3 6 Special . | . . . . . . . Kinetic 287 | . 26 66 58 . 67 70 Thermal 101 | . . 24 70 . . 7 Explosive . | . . . . . . . Electromagnetic 41 | . 26 6 . . 3 6 Robot Hit Streak 14 | . 7 12 14 . 9 14 Robot Miss Streak 5 | . 3 2 2 . 4 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 304 | . 31 77 97 . 45 54 Core Hits 122 | . 13 17 48 . 17 27 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 7 | . 1 2 4 . . . Burn 3 | . . . 3 . . . Destroy 3 | . . 2 1 . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5592 | . 494 1026 1586 . 1032 1454 Guns 4678 | . 361 1026 1586 . 758 947 Cannons . | . . . . . . . Explosions 903 | . 133 . . . 274 496 Melee . | . . . . . . . Ramming 11 | . . . . . . 11 Kinetic 3258 | . 131 807 694 . 758 868 Thermal 1323 | . 133 219 892 . . 79 Explosive . | . . . . . . . Electromagnetic 1000 | . 230 . . . 274 496 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 119 | . . . . . . 119 Shots 5 | . . . . . . 5 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 268 | . 79 20 267 . 70 268 Average Temperature 66 | . 25 7 95 . 12 60 Received Heat Transfer 1089 | . 6 105 432 . 264 282 Effects 3 | . . . 3 . . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 7 | . 1 . . . 4 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 2777 | . 150 350 2127 . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 95 | 100 100 . 100 100 62 100 Level 1 4 | . . . . . 37 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 218 | . 115 . 189 54 218 154 Initial 114 | . . . . 54 23 114 Average 71 | . 15 . 101 46 134 48 Influence Increases 1222 | . 187 . 560 . 195 280 Destroy 0b10 Robot/C 800 | . 80 . 360 . 160 200 Destroy 0b10 Robot/NC 80 | . 25 . 40 . . 15 Destroy Leader 184 | . 16 . 98 . 20 50 Successful Hack 22 | . 22 . . . . . Disable Machine 45 | . . . 15 . 15 15 Destroy Structure 16 | . 14 . 2 . . . Lose Combat Pursuer 75 | . 30 . 45 . . . Influence Decreases 1145 | . 96 91 440 86 11 421 Entered New Map 225 | . . 44 . 66 11 104 Time Decay 785 | . 96 47 380 20 . 242 Lost Part 135 | . . . 60 . . 75 Squads Dispatched 10 | . . . 3 . 2 5 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 6 | . . . . . 2 4 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 11 11 29 . 8 13 Peak Tracking Total 6 | . 3 4 6 . 4 4 Tactical Retreats 5 | . 2 . 3 . . . Traps | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Traps Triggered 3 | . . . . . 3 . Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Machines Disabled 3 | . . . 1 . 1 1 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Machines Accessed 6 | . 3 . 1 1 . 1 Terminals 5 | . 3 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 19 | . 13 . 2 1 . 3 Successful 7 | . 5 . . 1 . 1 Failed 12 | . 8 . 2 . . 2 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 15 | . 13 . 2 . . . Terminals 16 | . 13 . 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 3 | . 2 . . 1 . . Open DSF 1 | . . . . 1 . . Registered Components 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Botnet 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . 1 1 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Active Infowar (turns) 2260 | . . . 1183 45 331 701 Optics 457 | . . . 286 . . 171 Sensors 1077 | . . . . 45 331 701 Seismic 1183 | . . . 1183 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Turns Passed 3593 | 87 616 626 1186 46 331 701 Spaces Moved 1630 | 58 329 331 481 18 122 291 Core 19 | 19 . . . . . . Treads 403 | 39 90 . 194 18 62 . Legs . | . . . . . . . Wheels 1208 | . 239 331 287 . 60 291 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 140 130 107 236 145 145 Average Speed 151 | 123 145 132 163 236 191 145 Slowest Speed 240 | 160 160 140 240 236 236 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 35 25 38 1 62 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . 12 2 . . . . Melee . | . . . . . . . Projectile 2 | . . 2 . . . . AOE 12 | . 12 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Total 2396 | 73 420 427 763 22 179 512 Wait 320 | . 38 15 114 . . 153 Move 1624 | 57 328 330 480 17 121 291 Hop . | . . . . . . . Pick Up 98 | 10 20 10 38 . 11 9 Fast Attach . | . . . . . . . Attach 51 | 6 1 7 20 3 2 12 Detach . | . . . . . . . Swap 27 | . 3 6 9 1 5 3 Drop 42 | . 4 6 20 1 9 2 Fire 228 | . 26 53 82 . 27 40 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 13) 668 | -10/Materials | Discovered new exit (range 13) 704 | -10/Materials | Entered Subcaves 924 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 973 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1095 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1140 | -10/Subcaves | Core integrity fell below 50% 1220 | -10/Subcaves | Ambushed by Subdweller buried in earth 1265 | -10/Subcaves | Core integrity fell below 20% 1266 | -10/Subcaves | Ambushed by Subdweller buried in earth 1297 | -10/Subcaves | Lost 4 parts (1p1u2w) 1314 | -10/Subcaves | Discovered new exit (range 13) 1330 | -10/Subcaves | Entered Materials 1330 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1577 | -8/Materials | Garrison activated, responded to threat 1636 | -8/Materials | Lost 4 parts (1p2n1u) 2396 | -8/Materials | Discovered new exit (range 16) 2516 | -8/Materials | Entered Factory 2516 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2562 | -7/Factory | Identified exit to DSF 2562 | -7/Factory | Entered DSF 2626 | -7/DSF | Additional patrols routed to DSF 2778 | -7/DSF | Sterilization system engaged 2798 | -7/DSF | Ambient heat levels rising (+10) 2813 | -7/DSF | Ambient heat levels rising (+10) 2822 | -7/DSF | Build established: Tank 2828 | -7/DSF | Ambient heat levels rising (+10) 2843 | -7/DSF | Ambient heat levels rising (+10) 2848 | -7/DSF | Discovered new exit (range 16) 2858 | -7/DSF | Ambient heat levels rising (+10) 2873 | -7/DSF | Ambient heat levels rising (+10) 2888 | -7/DSF | Ambient heat levels rising (+10) 2891 | -7/DSF | Identified exit to Factory 2893 | -7/DSF | Entered Factory 2893 | -6/Factory | Evolved 2 slots: Utility x2 3548 | -6/Factory | Spotted B-75 Beast 3594 | -6/Factory | Self-destructed Last Messages --------------- 03528_ G-50 Soldier destroyed. 03530_ Acquired 49 matter. 03532_ Acquired 66 matter. 03537_ Acquired 70 matter. 03538_ System corrupted: Component data lost. 03538_ U-05 Engineer lays Concrete. 03566_ Acquired 5 matter. 03569_ System corrupted: Heat flow error (+133). 03575_ Rnf. Ion Engine destroyed. 03575_ Minigun destroyed. 03576_ Destroyed Shock Rifle. 03578_ Adv. EMP Blaster destroyed. 03578_ Knocked back. 03578_ Arm. Treads destroyed. 03584_ Imp. Signal Interpreter destroyed. 03584_ Critical hit (Blast). 03585_ Door malfunctions. 03589_ Fabricator disabled. 03591_ Plasma Rifle destroyed. 03594_ IWBEIR00HR =%,0TM C%QWZCJY N&O6VAY2SLJE= Map ----- +----------------------------------------------------+ | ???????????????????# # #??????????? | | ???????????????????# ==# ##?????????? | | ???????????????????# ! !# T#?????????? | | ???????????????????# [=/ #?????????? | | ???????????????????# #= ##?????????? | | ???????????????????# # #??????????? | | ???????????????????# # #??????????? | | ???????????????????# # #??????????? | | ???????????????????# # #??????????? | | ???????????????????# # #??????????? | | ???????????????????############## #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ??????????????????????########### #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????# + +??????????? | | ??????????????????????# * % % # #??????????? | | ??????????????????????# ; #??????????? | | ??????????????????????# ; #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????####;##;#;; #??????????? | | ????????????????????????##% #??????????? | | ??????????????????# #####; %p #??????????? | | ??????????????????# @ #??????????? | | ??????????????????# % #?????????? | | ??????????????????+ !!! #?????????? | | ??????????????????# ^ !!! BB#????????? | | ??????????????????# == m !!* BB#????????? | | ??????????????????# = """ ###????????? | | ??????????????????# """ F #??????????? | | ??????????????????+ """ #??????????? | | ??????????????????# #??????????? | | ??????????????????/ #??????????? | | ????????????????? ### #############??????????? | | ????????????????" ??# ???????????????????????? | | ??????????????? ???# ???????????????????????? | | ???????????????!????# ???????????????????????? | | ??????????????#?????# ????????????????????????? | | ????????????????????# ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeMassTelecube Manual? 0 Play Time 00:31:38 Cumulative 178.5 hours Start 2025.08.21 @ 16:36:43 End 2025.08.21 @ 17:21:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 78 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e9b6a8d-2f5f-42c2-ba2c-3e35e758d238