Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 05:15:37 Player: doughoff Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (134) 670 Value Destroyed (3743) 3743 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3694) 3694 TOTAL SCORE: 16587 Bonus ------- Follower Combat Kills 421 Aligned with FarCom 300 Win 3000 Friendly Fire -27 Cogmind --------- Core Integrity 1227/1600 Matter 110/300 Energy 238/240 System Corruption 7% Temperature Warning (314) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Cesium-ion Thruster Q-thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Large Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Transmission Jammer Layered Light Armor Plating Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (15) --- Antimatter Reactor Light Particle Reactor Quantum Reactor Armored Huge Wheel Field Propulsion Drive Field Propulsion Array Energy Well (350) Stasis Canceller Advanced Force Field Micro-nuke Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Impulse Thruster Flying Fortress v7 Q-thruster Improved Diametric Drive > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Stasis Canceller Improved Transmission Jammer Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Micro-nuke Launcher Power Sword > --- INVENTORY -------- Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Armored Huge Wheel Field Propulsion Drive Impulse Thruster Impulse Thruster Array Impulse Thruster Array Energy Well Layered Light Armor Plating Advanced Force Field Phasing Sabre [Rating: 161] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Flight Unit Flying Fortress v7 Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Mace Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . . . . 2 . . . 1 1 . . 1 1 Utility 11 | . . . 2 . . . 2 . . . 1 1 1 . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 181 | 6 20 5 16 8 1 2 36 18 2 9 6 6 6 6 9 10 15 Power 28 | 1 5 1 1 1 . . 6 1 . 1 2 . 1 . . 4 4 Engine 11 | 1 5 . 1 1 . . 3 . . . . . . . . . . Core 8 | . . 1 . . . . 3 1 . 1 2 . . . . . . Reactor 9 | . . . . . . . . . . . . . 1 . . 4 4 Propulsion 37 | 2 3 . 2 2 1 1 8 6 1 1 . 1 1 1 1 1 5 Treads 12 | . . . 1 1 . . 6 4 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 13 | 2 3 . 1 1 1 1 2 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 1 . 1 . 1 1 1 1 1 5 Utility 65 | 1 5 1 5 4 . . 6 6 . 6 4 3 4 4 8 3 5 Device 27 | . 3 1 3 1 . . 1 2 . 1 1 2 3 1 3 2 3 Storage 5 | 1 2 . . . . . . . . 1 1 . . . . . . Processor 7 | . . . . 1 . . 1 3 . . . . . 1 1 . . Hackware 11 | . . . . . . . . . . 3 2 1 . 1 2 1 1 Protection 15 | . . . 2 2 . . 4 1 . 1 . . 1 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | 2 7 3 8 1 . 1 16 5 1 1 . 2 . 1 . 2 1 Energy Gun 8 | 1 1 . 4 1 . . 1 . . . . . . . . . . Energy Cannon 19 | . 4 2 2 . . . 9 2 . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . Launcher 9 | . . 1 1 . . 1 3 . 1 . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 3 2 . 1 . 1 . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . 2 . . . . . . . . 1 Parts Lost 40 | . 3 1 2 3 . 4 10 . 8 . 2 1 . . 1 . 5 Power 9 | . 1 1 1 . . 1 3 . 1 . 1 . . . . . . Propulsion 11 | . 1 . . . . 2 2 . 3 . . . . . . . 3 Utility 12 | . . . . 2 . . 4 . 2 . 1 1 . . 1 . 1 Weapon 8 | . 1 . 1 1 . 1 1 . 2 . . . . . . . 1 Highest Loss Streak 8 | . 1 1 2 3 . 3 3 . 8 . 2 1 . . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 98 99 100 77 74 89 93 89 66 73 74 75 83 84 83 87 Engine 3 | . 13 4 1 11 11 9 3 2 . . . . . . . . . Core 4 | . . 8 9 . . . 2 4 6 6 12 11 6 5 4 . . Reactor 1 | . . . . . . . . . . . . . 3 5 4 5 8 Treads 6 | . . . 10 11 11 10 9 16 14 . . . . . . . . Wheel 8 | . 27 28 11 11 11 5 7 6 6 . . . . . . . . Flight 4 | . . . . . . . . . . 7 6 11 15 15 14 17 21 Device 13 | . 13 14 23 22 22 22 16 10 6 . 4 4 6 9 9 8 11 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 5 4 4 4 Processor 8 | . . . . . 11 11 17 22 23 9 6 5 5 5 8 8 8 Hackware 7 | . . . . . . . . . . 21 20 23 21 21 22 25 27 Protection 4 | . . . 9 11 . . 5 3 6 5 6 5 4 5 4 4 . Energy Gun 4 | . 8 . 16 22 . . 1 . . . 1 . . . . . . Energy Cannon 5 | . 10 23 5 . . . 11 5 . . . . . . . . . Impact Weapon 2 | . . . . . . . 3 4 6 6 6 4 5 5 4 1 . Slashing Weapon 1 | . . . . . . . . 4 6 . . . . 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 94 94 102 101 88 92 112 102 99 23 43 49 67 62 61 71 75 Greatest Support 78 | 32 32 20 20 10 10 10 44 28 28 50 50 56 62 62 64 71 78 Greatest Overweight (x) 30 | . 4 4 10 10 8 30 29 9 3 . . . 1 . . . . Average Overweight (x) 2 | . 1 4 9 9 8 10 7 4 2 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 Average Capacity 21 | 7 16 25 25 25 25 25 25 25 25 11 14 15 15 15 15 15 15 Most Carried 25 | 5 19 25 25 25 25 25 25 25 25 24 15 15 15 15 15 15 15 Average Carried 19 | 3 12 21 24 22 24 24 22 22 24 10 14 14 14 14 13 14 13 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 15 15 15 15 15 15 15 Final Carried 25 | 5 19 25 23 25 25 23 19 25 22 10 14 14 14 15 15 15 13 Class Distribution -------------------- 54% | Mutant 13% | Hacker-Scout 12% | Assassin 9% | Hacker-Mutant 4% | Wizard-Ninja 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -4/Extension Hacker-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Matter Collected 2280 | 220 392 83 156 85 . 3 448 209 31 90 40 60 27 232 . . 204 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4413 | 46 727 134 591 225 . 111 1209 271 49 . 120 27 74 657 . 13 159 Parts 240 | 4 37 11 32 10 . 11 66 19 3 . 4 2 5 22 . 2 12 Haulers Intercepted 7 | . 2 . 1 . . . 1 . . . 1 . . 2 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Combat Hostiles Destroyed 88 | . 16 4 14 8 . 5 25 4 2 . . 2 3 3 . . 2 Melee 13 | . . . . . . . 3 4 2 . . . 1 2 . . 1 Guns 23 | . 4 . 10 8 . . 1 . . . . . . . . . . Cannons 27 | . 12 2 2 . . . 11 . . . . . . . . . . AOE 18 | . . 2 . . . 5 7 . . . . 1 2 . . . 1 Classes Destroyed 15 | 1 5 2 2 1 . . 3 1 . . . . . . . . . Worker 9 | . . 1 . . . 1 6 1 . . . . . . . . . Builder 9 | . 2 . . . . 1 2 . . . . . . 2 . . 2 Tunneler 5 | 2 . 1 . . . . 1 . . . . . . . . . 1 Hauler 7 | . 2 . 1 . . . 1 . . . 1 . . 2 . . . Recycler 4 | . 1 . . . . 1 . 1 . . . . . 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 8 | . . . 1 . . . 3 . . . 1 . . 2 . 1 . Watcher 4 | . . . . . . . 1 . . . . . . 2 . . 1 Swarmer 26 | . 3 1 4 4 . 2 7 . 2 . . . 3 . . . . Grunt 38 | . 13 2 6 3 . 3 11 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . Sentry 10 | . . . 4 . . . 4 1 . . . . . 1 . . . Hunter 3 | . . . . . . . 3 . . . . . . . . . . Programmer 8 | . . . . . . . . 3 . . . 2 . 1 . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 1 5 2 6 4 . 8 5 2 2 . 1 1 3 3 . 1 2 Combat Bots Only 6 | . 5 2 6 4 . 5 4 1 2 . . 1 3 1 . . 1 Max Kills in Single Turn 4 | 1 1 2 1 1 . 3 4 1 1 . 1 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . 1 4 . . . . 1 2 . . . 1 Melee 1 | . . . . . . . 1 1 1 . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Hostile Shots Fired 794 | . 72 15 73 51 . 33 138 55 114 . 12 34 41 59 . . 97 Missed 270 | . 14 6 25 13 . 13 38 18 26 . 7 14 19 34 . . 43 Damage Taken 8147 | . 739 176 570 420 . 390 1493 606 1291 . 188 474 249 316 35 . 1200 Core 1586 | . 160 19 42 79 . 82 338 143 228 . . 55 46 21 . . 373 Absorbed by Shields 470 | . . . . . . . . . . . . . 195 264 11 . . Regen/Repaired (Parts) 175 | . . . . . . . . . . . 5 64 106 . . . . Core Remaining (%) 75 | 100 . 28 . . . 49 38 . . 47 100 94 . 94 100 100 76 Volleys Fired 197 | 11 54 8 38 21 . 8 46 1 . . 1 6 . . . 1 2 Largest 2 | 2 2 2 2 2 . 1 2 1 . . 1 1 . . . 1 1 Hottest 140 | 60 120 116 131 121 . 33 140 75 . . 30 43 . . . 49 49 Shots Fired 358 | 22 102 14 76 39 . 8 86 1 . . 1 6 . . . 1 2 Gun 161 | 22 43 . 53 39 . . 3 . . . 1 . . . . . . Cannon 170 | . 59 11 22 . . . 77 1 . . . . . . . . . Launcher 27 | . . 3 1 . . 8 6 . . . . 6 . . . 1 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 50 | 11 39 . . . . . . . . . . . . . . . . Thermal 262 | . 61 5 75 39 . . 80 1 . . 1 . . . . . . Explosive 27 | . . 3 1 . . 8 6 . . . . 6 . . . 1 2 Electromagnetic 19 | 11 2 6 . . . . . . . . . . . . . . . Robot Hit Streak 12 | 4 7 8 11 9 . 1 12 . . . . 1 . . . . 2 Robot Miss Streak 5 | 5 3 2 3 5 . 4 3 . . . . 2 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 315 | 11 71 5 47 23 . 2 81 12 8 . 2 7 3 33 . . 10 Core Hits 164 | 2 30 8 18 16 . 12 44 7 1 . . 7 1 8 . 1 9 Critical Kills 3 | . . . 1 . . . . 2 . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 3 . . . . . . 2 . . . Critical Strikes 15 | . 1 . 1 2 . . 3 3 1 . . . . 4 . . . Burn 3 | . 1 . . 2 . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . Smash 7 | . . . . . . . 3 2 . . . . . 2 . . . Sever 4 | . . . . . . . . 1 1 . . . . 2 . . . Melee Attacks 320 | . . . . . . . 44 48 21 . 29 18 31 39 22 14 54 Impact 159 | . . . . . . . 44 16 3 . 29 18 31 16 2 . . Slashing 161 | . . . . . . . . 32 18 . . . . 23 20 14 54 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . . 9 3 . . 1 . . 9 . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 2 . . . . 3 . . . Damage Inflicted 10973 | 118 1171 246 869 365 . 742 2968 574 301 . 128 623 128 1871 . 57 812 Guns 1516 | 118 358 . 622 365 . . 53 . . . . . . . . . . Cannons 2383 | . 776 107 247 . . . 1253 . . . . . . . . . . Explosions 2160 | . 37 120 . . . 739 601 . . . . 371 . . . 57 235 Melee 4870 | . . . . . . . 1039 574 301 . 128 252 128 1871 . . 577 Ramming 44 | . . 19 . . . 3 22 . . . . . . . . . . Kinetic 538 | 42 496 . . . . . . . . . . . . . . . . Thermal 3288 | . 639 17 869 365 . . 1306 . . . . 92 . . . . . Explosive 2024 | . . 120 . . . 739 601 . . . . 272 . . . 57 235 Electromagnetic 209 | 76 36 90 . . . . . . . . . 7 . . . . . Impact 2602 | . . . . . . . 1039 340 48 . 128 252 128 667 . . . Slashing 2268 | . . . . . . . . 234 253 . . . . 1204 . . 577 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . 2 2 2 2 2 2 . 2 . . 7 Average Corruption 1 | . 1 1 . . . . 2 2 2 2 2 1 . 1 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 39 | . 2 4 . . . . 4 2 11 2 . . . 8 . . 6 Message Errors 7 | . . 1 . . . . 1 . 2 . . . . . . . 3 Matter Fused 11 | . . 2 . . . . . 1 3 . . . . 5 . . . Heat Flow Errors 6 | . . 1 . . . . 1 . 2 1 . . . . . . 1 Energy Discharges 3 | . 1 . . . . . . . . 1 . . . 1 . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 8 | . 1 . . . . . 2 1 2 . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1179 | . 7 4 . . . 11 435 . 40 . 98 156 . 355 . . 73 Projectiles 15 | . . . . . . . 15 . . . . . . . . . . Explosions 114 | . 7 4 . . . 11 43 . . . . 49 . . . . . Melee 1050 | . . . . . . . 377 . 40 . 98 107 . 355 . . 73 Knockbacks 22 | . 10 . . . . . 7 . . . . 2 . 3 . . . Impact 11 | . . . . . . . 6 . . . . 2 . 3 . . . Kinetic 8 | . 8 . . . . . . . . . . . . . . . . Secondary 3 | . 2 . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 206 | . . 28 . . . 58 52 . . . . 68 . . . . . Shots 7 | . . 1 . . . 2 2 . . . . 2 . . . . . Rammed 5 | . . 1 . . . 1 3 . . . . . . . . . . Targets Rammed 5 | . . 1 . . . 1 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 479 | 40 40 220 158 2 . . 479 . 197 149 11 20 . 3 . 16 417 Average Temperature 67 | 16 13 61 87 2 . . 129 . 86 77 6 9 . 1 . 6 77 Received Heat Transfer 1932 | . 324 30 219 198 . 81 756 78 207 . . . 9 30 . . . Effects 5 | . . . . . . . . . . . . . . . . . 5 Shutdowns 3 | . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Fried 23 | . . . . . . . 11 . 1 . . . . 11 . . . Impact Corruptions 34 | . . . . . . . 17 . 1 . 2 5 1 8 . . . Robots Melted 3 | . . . 2 . . . 1 . . . . . . . . . . Combat Hostiles 3 | . . . 2 . . . 1 . . . . . . . . . . Parts Melted 9 | . 1 . 4 2 . . 2 . . . . . . . . . . Heat Transferred 6432 | . 1678 37 1776 902 . . 1989 . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Peak Influence 382 | 10 296 128 211 120 . 209 382 177 . . 73 255 317 326 113 116 377 Initial 173 | . 6 83 . 34 . . 61 173 . . . 17 127 63 62 4 3 Average 94 | 3 169 43 99 40 . 100 189 41 . . 20 62 188 127 61 34 103 Maximum Alert Level 1 | . 1 . 1 . . 1 1 . . . . 1 1 1 . . 1 Low Security (%) 84 | 100 61 100 80 100 . 65 61 100 . . 100 85 70 73 100 100 76 Level 1 15 | . 38 . 19 . . 34 38 . . . . 14 29 26 . . 23 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . 1 . . . 7 7 . . 1 1 2 3 1 1 2 Investigation 8 | . 2 . . . . . 1 2 . . . . . 1 1 1 . Extermination 6 | . . . . . . . . 3 . . . 1 . . . . 2 Reinforcement 15 | . 1 . 1 . . . 6 2 . . 1 . 2 2 . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Distress Signals 15 | . 4 . 2 . . . 4 . . . 1 . 1 3 . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 Times Spotted 200 | . 30 6 25 10 . 8 37 4 8 . 4 8 7 25 . 1 27 Peak Tracking Total 15 | . 5 2 7 4 . 7 6 1 5 . 2 8 6 8 . 1 15 Tactical Retreats 21 | . 1 . 3 1 . . 1 . 1 . 2 1 3 5 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Traps Triggered 12 | . 6 . . . . . . 1 . . . . . 2 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Machines Disabled 6 | . . . 1 . . . 1 . . . . 2 . 1 . 1 . Max in Single Turn 2 | . . . 1 . . . 1 . . . . 2 . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Machines Accessed 49 | . 3 . 2 . 1 . 5 4 . . 4 9 2 5 5 4 5 Terminals 30 | . 3 . 2 . . . 3 2 . . 2 4 1 5 2 3 3 Fabricators 3 | . . . . . . . . 1 . . . . . . 1 1 . Repair Stations 3 | . . . . . . . . . . . 1 1 1 . . . . Recycling Units 5 | . . . . . . . 1 . . . . 3 . . 1 . . Scanalyzers 5 | . . . . . . . 1 1 . . 1 1 . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 Total Hacks 113 | . 5 . 5 . 1 . 9 11 . . 22 17 6 8 12 10 7 Successful 95 | . 4 . 3 . 1 . 7 8 . . 21 16 4 5 12 9 5 Failed 18 | . 1 . 2 . . . 2 3 . . 1 1 2 3 . 1 2 Catastrophic 1 | . . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 47 | . 4 . 4 . 1 . 3 4 . . 4 9 2 2 4 7 3 Terminals 67 | . 5 . 5 . . . 4 5 . . 8 10 3 8 7 8 4 Fabricators 6 | . . . . . . . . 2 . . . . . . 2 2 . Repair Stations 9 | . . . . . . . . . . . 4 2 3 . . . . Recycling Units 6 | . . . . . . . 2 . . . . 3 . . 1 . . Scanalyzers 21 | . . . . . . . 3 4 . . 10 2 . . 2 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 3 Terminal Hacks 31 | . 1 . 1 . 1 . 1 . . . 6 4 1 5 5 4 2 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . 4 . . 1 Level Access Points 3 | . . . . . . . . . . . . 1 . . . 1 1 Branch Access Points 2 | . . . . . . . . . . . . 1 . . 1 . . Terminal Index 4 | . . . . . . . . . . . 1 1 . . 1 1 . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . Maintenance Status 4 | . . . . . . . . . . . 1 1 . . 1 1 . Extermination Status 1 | . . . . . . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . 1 1 . Recall Reinforcements 2 | . . . . . . . . . . . 1 . . 1 . . . Hauler Manifests 2 | . . . 1 . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . . . 2 2 . Load Schematic 3 | . . . . . . . . 1 . . . . . . 1 1 . Build 3 | . . . . . . . . 1 . . . . . . 1 1 . Repair Station Hacks 7 | . . . . . . . . . . . 3 2 2 . . . . Scan Component 3 | . . . . . . . . . . . 1 1 1 . . . . Repair 3 | . . . . . . . . . . . 1 1 1 . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 6 | . . . . . . . 2 . . . . 3 . . 1 . . Report Inventory 5 | . . . . . . . 1 . . . . 3 . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer 20 | . . . . . . . 2 4 . . 10 2 . . 2 . . Insert Component 10 | . . . . . . . 1 2 . . 5 1 . . 1 . . Analyze 10 | . . . . . . . 1 2 . . 5 1 . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 23 | . 3 . 2 . . . 2 2 . . 2 5 1 . 2 3 1 Terminals 23 | . 3 . 2 . . . 2 2 . . 2 5 1 . 2 3 1 Botnet 22 | . 3 . 2 . . . 2 2 . . 2 4 1 . 2 3 1 Operators 1 | . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 1 . . . 3 4 . . 1 6 2 1 3 2 2 Full Trace Events 5 | . . . . . . . 1 1 . . . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 1 . . 4 1 . . . . . Parts Built 3 | . . . . . . . . 1 . . . . . . 1 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 135 | . . . . . . . . 73 . . . . . . 31 31 . Total Part Build Rating 13 | . . . . . . . . 3 . . . . . . 5 5 . Parts Repaired 3 | . . . . . . . . . . . 1 1 1 . . . . Time 85 | . . . . . . . . . . . 44 19 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . 1 2 . . 4 1 . . 1 . . Part Schematics Acquired 7 | . . . . . . . 1 1 . . 4 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Total Allies 9 | . . . . 3 . . . . . . . . . 6 . . . Largest Group 5 | . . . . 3 2 2 . . . . . . . 5 . . . Highest-Rated Group 319 | . . . . 40 32 32 . . . . . . . 319 . . . Highest-Rated Ally 159 | . . . . 16 16 16 . . . . . . . 159 . . . Total Orders 5 | . . . . . . 5 . . . . . . . . . . . STAY 2 | . . . . . . 2 . . . . . . . . . . . GUARD 3 | . . . . . . 3 . . . . . . . . . . . Ally Attacks 84 | . . . . 15 . 13 . . . . . . . 56 . . . Total Damage 1847 | . . . . 156 . 125 . . . . . . . 1566 . . . Kills 15 | . . . . 1 . 2 . . . . . . . 12 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Turns Passed 15915 | 116 1142 1169 1200 1589 522 277 1885 2197 790 146 544 348 459 1610 560 491 870 Spaces Moved 11315 | 73 745 669 449 641 259 74 597 982 509 260 706 646 573 1211 746 909 1266 Core 13 | 3 . . . . . 8 2 . . . . . . . . . . Treads 36 | . . . . . . . 36 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 4949 | 70 745 669 449 641 259 66 559 982 509 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6317 | . . . . . . . . . . 260 706 646 573 1211 746 909 1266 Fastest Speed 24 | 50 100 140 140 200 200 200 175 145 130 50 50 39 35 35 35 32 24 Average Speed 97 | 97 113 140 223 229 200 344 223 160 144 50 50 39 35 35 35 32 26 Slowest Speed 1550 | 100 140 140 230 230 200 1550 1500 215 145 50 50 39 116 35 35 32 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . 1 1 . 12 . . 1 Cave-ins Triggered 2 | . . . . . . . . 1 . . 1 . . . . . . Exploration Rate (%) 39 | 3 96 95 35 85 61 14 44 25 67 23 16 14 8 47 15 25 34 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . 1 . 1 1 1 . . Scrap Searched 10 | . . 1 . 3 . . . . 1 5 . . . . . . . Spaces Dug 172 | . . . 9 . . . 11 22 2 . 23 9 22 . 18 14 42 Terrain Destroyed 394 | . 2 15 9 . . 63 57 22 2 . 23 64 22 . 18 29 68 Melee 163 | . . . . . . . 11 22 2 . 23 9 22 . 18 14 42 Projectile 12 | . . . . . . . 12 . . . . . . . . . . AOE 219 | . 2 15 9 . . 63 34 . . . . 55 . . . 15 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Total 15379 | 95 940 885 578 716 266 88 976 1544 535 279 846 700 776 2328 1015 1093 1719 Wait 3077 | . 78 196 42 44 . 4 229 441 5 . 84 21 161 1032 228 138 374 Move 11269 | 72 744 668 448 640 258 73 596 981 508 259 703 643 572 1188 745 908 1263 Hop 12 | . . . . . . . . . . . 1 1 . 9 . . 1 Pick Up 139 | 6 26 7 13 1 2 . 11 27 . 1 14 3 3 5 6 8 6 Fast Attach 36 | 5 3 . 6 . . . 5 5 . 1 2 3 1 3 . 2 . Attach 63 | 1 3 1 5 3 . 2 10 6 1 7 2 2 4 . 4 4 8 Detach 15 | . . . . 2 . . . 3 . 2 . 1 1 . 1 2 3 Swap 83 | . 14 4 6 5 1 . 21 7 1 1 2 1 1 3 5 4 7 Drop 124 | . 18 . 20 . 5 . 11 26 1 8 8 1 2 6 5 12 1 Fire 197 | 11 54 8 38 21 . 8 46 1 . . 1 6 . . . 1 2 Melee 309 | . . . . . . . 44 47 18 . 29 18 31 34 20 14 54 Ram 5 | . . 1 . . . 1 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . . . 37 1 . . Rewire 12 | . . . . . . . . . 1 . . . . 11 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Extension -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Discovered new exit (range 5) 635 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Core integrity fell below 50% 1024 | -10/Materials | Discovered new exit (range 12) 1259 | -10/Materials | Entered Mines 1260 | -10/Mines | Assembled infested the area 2145 | -10/Mines | Learned location of 1 exit from Materials 2395 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2415 | -10/Mines | Discovered new exit (range 10) 2428 | -10/Mines | Entered Materials 2428 | -9/Materials | Evolved 2 slots: Utility x2 2429 | -9/Materials | Identified exit to Mines 2430 | -9/Materials | Identified exit to Materials 3628 | -9/Materials | Entered Mines 3654 | -9/Mines | Learned 2 Materials zone layouts 3756 | -9/Mines | Found a hidden stash of uninstalled traps 3780 | -9/Mines | Learned location of Storage (-8) 4158 | -9/Mines | Discovered exit to Materials (range 8) 4392 | -9/Mines | Lost 3 parts (2u1w) 4903 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5203 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5203 | -9/Mines | Discovered new exit (range 5) 5214 | -9/Mines | Identified exit to Exiles 5217 | -9/Mines | Entered Exiles 5217 | -9/Exiles | Accompanied by 2 allies 5218 | -9/Exiles | Identified exit to Mines 5265 | -9/Exiles | Met 8R-AWN 5301 | -9/Exiles | Met EX-HEX 5359 | -9/Exiles | Met EX-BIN 5385 | -9/Exiles | Aligned with FarCom system 5387 | -9/Exiles | Given EX-Vault access code 5433 | -9/Exiles | Opened EX-Vault 5451 | -9/Exiles | Found Flying Fortress v7 5496 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5550 | -9/Exiles | Met EX-DEC 5739 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5739 | -9/Exiles | Entered Mines 5739 | -8/Mines | Accompanied by 2 allies 5876 | -8/Mines | Discovered exit to Materials (range 10) 6005 | -8/Mines | Core integrity fell below 50% 6016 | -8/Mines | Entered Materials 6016 | -8/Materials | Evolved 2 slots: Utility x2 6017 | -8/Materials | Identified exit to Storage 6018 | -8/Materials | Identified exit to Factory 6032 | -8/Materials | Lost 3 parts (1p1n1w) 7504 | -8/Materials | Discovered exit to Factory (range 16) 7555 | -8/Materials | Lost 3 parts (1p2u) 7623 | -8/Materials | Lost 3 parts (1p1n1w) 7625 | -8/Materials | Core integrity fell below 50% 7901 | -8/Materials | Entered Factory 7901 | -7/Factory | Evolved 2 slots: Propulsion x2 8357 | -7/Factory | Build established: Assassin 9430 | -7/Factory | Crushed by falling debris 9457 | -7/Factory | Discovered new exit (range 9) 9467 | -7/Factory | Identified exit to Factory 9648 | -7/Factory | Fabricated Hacking Suite? 10045 | -7/Factory | Discovered new exit (range 9) 10081 | -7/Factory | Identified exit to Lower Caves 10098 | -7/Factory | Entered Lower Caves 10401 | -7/Lower Caves | Build established: Mutant 10510 | -7/Lower Caves | Spotted B-75 Beast 10873 | -7/Lower Caves | Discovered new exit (range 13) 10883 | -7/Lower Caves | Core integrity fell below 50% 10887 | -7/Lower Caves | Identified exit to Lower Caves 10888 | -7/Lower Caves | Entered another Lower Caves area 10908 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 10929 | -7/Lower Caves | Encountered a Warlord checkpoint 10941 | -7/Lower Caves | Discovered exit to Factory (range 10) 11002 | -7/Lower Caves | Learned Factory emergency access door positions 11034 | -7/Lower Caves | Entered Factory 11034 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11035 | -6/Factory | Identified exit to Lower Caves 11210 | -6/Factory | Repaired Mak. Hacking Suite 11370 | -6/Factory | Build established: Hacker-Scout 11455 | -6/Factory | Discovered new exit (range 18) 11466 | -6/Factory | Crushed by falling debris 11578 | -6/Factory | Entered another Factory area 11578 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11604 | -5/Factory | Repaired Hvy. Mace 11779 | -5/Factory | Build established: Hacker-Mutant 11818 | -5/Factory | Identified exit to Upper Caves 11836 | -5/Factory | Identified exit to Factory 11926 | -5/Factory | Entered another Factory area 11926 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11961 | -4/Factory | Discovered new exit (range 15) 12140 | -4/Factory | Repaired Lyr. Light Armor Plating 12385 | -4/Factory | Entered Extension 12528 | -4/Extension | Rescued A7 12568 | -4/Extension | Rescued a captive Derelict 12641 | -4/Extension | Rescued a captive Derelict 12760 | -4/Extension | Disrupted transfer network 13253 | -4/Extension | Build established: Hacker-Scout 13987 | -4/Extension | Spotted B-86 Titan 13990 | -4/Extension | Spotted B-86 Titan 13994 | -4/Extension | Discovered new exit (range 3) 13995 | -4/Extension | Entered Research 13995 | -3/Research | Evolved 2 slots: Utility x2 14077 | -3/Research | Discovered new exit (range 18) 14333 | -3/Research | Fabricated Imp. Hacking Suite? 14359 | -3/Research | Identified exit to Armory 14359 | -3/Research | Identified exit to Testing 14555 | -3/Research | Entered another Research area 14555 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14606 | -2/Research | Discovered new exit (range 16) 14687 | -2/Research | Identified exit to Access 14857 | -2/Research | Build established: Wizard-Scout 14863 | -2/Research | Fabricated Imp. Hacking Suite? 15046 | -2/Research | Entered Access 15046 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15363 | -1/Access | Spotted B-99 Colossus 15394 | -1/Access | Build established: Wizard-Ninja 15799 | -1/Access | Identified exit to Surface 15866 | -1/Access | Spotted B-99 Colossus 15878 | -1/Access | Spotted B-99 Colossus 15916 | *** | Escaped! Last Messages --------------- 15882_ Slug penetrates Earth. 15882_ Penetrated by Slug. 15882_ Slug penetrates Wall. 15882_ Acquired 1 matter. 15883_ Power failure, Lgt. Quantum Reactor shutdown. 15883_ Slug penetrates Wall. 15883_ Penetrated by Slug. 15887_ Enh. Optical Array broken. 15887_ Overheating: Short circuit. 15887_ Impulse Thruster destroyed. 15888_ Power failure, Mic. Antimatter Reactor shutdown. 15889_ Overheating: Matter decay (-30). 15891_ Power failure, Lgt. Quantum Reactor shutdown. 15893_ /EWKNILHGZR :CEBN SPAC4AP=X&T/L#P7ZVYJC 15914_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15914_ The Access Shell folds into the floor. [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ? # ##??####?###???????? ?? ???????????"? | | # ####?##??#?#?#????????????#???#?????? | | ?# #??###?#??##??###?##????????????????? | | "? # ##?##??????#?#???#??????????#??#????" | | ""? + ?????? ?? ? ??????????????? ?? | | ?"?""" ?# ?? ? ?? ??????????????????????????? | | ?""""""? # #??##?# ??????????????????#????#? ?? | | ? "" # ##???#??+??#???#??????????? ??#?#???? | | ? "" # #?? ? ?? ? ????????????????#??????? | | ??# # ???? ?? ?????????? ??? ?#?##?#?? | | ? # # ??"???? ???????????"??? ?#######? | | ?? ? ? ?? ???"? ? "??????????????????? ### | | ??+###?#### ?? ???????????????????"???? ?? #?? | | ## ???????# ?? ???? ???????????????" ???#?## ##? | | #? ?? ? ## #? ????????????????? ???? ??##?# ### | | #? #?? ???# ????????????????????? ?? #???## ### | | ???? ? ## ????????????????????? ?????#?## | | ?? + ? ? ?# ??????????????????????????##??# | | ? ? ?? ?# #?????###????????#???????#??#?# | | ?? #? ???# ####### ##########??########### | | ?#??????# """T""" "??" ### "# | | ?#??????# """ """ ""?" #?# ## | | ????#??#?# "??" ### "# | | ?? ##??#??# "??" ## | | ??? ?##??# k "" ""?" % #? | | ??????????# @" "??" %BB % #? | | ????#???# "??" BBBB ## | | ? ???????# "?"" BB "## ## | | ?????????# "??" ### #? | | ??????????# "?"" #?# ## | | ??????????# ####### ##########??#########?# | | ? ????????# #?????###????????#??#???#?#?#?# | | ?? ???????# #??????????????????####?#?#??## | | ??????????# #???????????????????#???###???# | | ? ????????# #????????????????????????############ | | ??????????# #???????????????????###### | | ###### ##################### # | | w # """ | | ????####### pp / """ | | ??????????######+######## ####### # """ | | ????????????????????????# #?????###### "S | | ????????????????????????# #??????????# "" | | ????????????????????????# #?????????## "" | | ??#?????????????????????# #???#??????# | | ???????????????????????? #??????????# | | ????????????????????????# #??????????# | | ????????????????????????# #?????? ??## | | ????????????????????????# #??????????############ | | ????????????????????????# #??????????? ?????? ?? | | ????????????????????????# +??????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 43 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 285 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 71 Targeting Accuracy 13 Recoil Reduction 2 Offensive Hacking 61 Defensive Hacking 22 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -3/Research Imp. Hacking Suite | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- A New Friend Achiever Denied? Epsilon Run Prison Break Rockin' Loadout Challenges ------------ None Game ------ Seed ChainFocalTendrils Manual? 0 Play Time 03:10:15 Cumulative 22.7 hours Start 2024.06.14 @ 01:50:32 End 2024.06.14 @ 05:15:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 24 Adventurer 7 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc9f5f6a-19b0-4e50-9eb6-34fe5e20c347