Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 23:00:20 Player: cptwinky Result: Destroyed by ZG-CEY(E) with Barrage Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (940) 940 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2550 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 125/125 System Corruption 0% Temperature Cool (66) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Heavy Battle Rifle > --- INVENTORY (15) --- Large Matter Pod (150) Seismic Detector Field Manipulator Field Recycling Unit (100) Cobbler Unit Makeshift Laser Subdweller Beam Cannon Subdweller Beam Cannon Mini Grenade Launcher Datajack LU-1G1's Laser Shovel CPS Tube (2) Multitool Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Field Manipulator > --- WEAPON ----------- Heavy Battle Rifle LU-1G1's Laser Shovel > --- INVENTORY -------- Large Matter Pod Seismic Detector Hardened Light Armor Plating Field Recycling Unit Cobbler Unit Makeshift Laser Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Machine Gun Mini Grenade Launcher Datajack CPS Tube Multitool Makeshift Hammer [Rating: 26] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Spiked Treads Treads Spiked Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 65 | 6 12 24 18 5 Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 3 3 . Treads 10 | 2 2 3 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 28 | 1 4 11 9 3 Device 11 | . 1 6 3 1 Storage 4 | 1 1 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 13 | . 2 5 4 2 Artifact . | . . . . . Weapon 23 | 2 6 9 4 2 Energy Gun 4 | 1 2 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 12 | 1 2 7 1 1 Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon 3 | . 2 . . 1 Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 95 100 Engine 13 | . 14 14 13 14 Treads 28 | . 28 28 28 28 Device 9 | . 3 11 8 13 Storage 12 | . 14 14 10 14 Protection 4 | . 9 2 4 . Energy Gun 2 | . 8 4 . . Ballistic Gun 15 | . 18 23 6 14 Ballistic Cannon 5 | . . . 15 . Impact Weapon 4 | . . . 4 13 Peak Build Rating 26 | 6 11 17 19 26 Average Rating 14 | 5 8 13 16 18 On Entrance 9 | . 6 11 14 18 Naked Turns . | . . . . . Heaviest Build 39 | 11 19 28 39 38 Greatest Support 46 | 40 46 46 46 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 11 | 7 9 10 12 15 Most Carried 15 | 8 10 10 15 15 Average Carried 11 | 4 9 9 11 14 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 8 10 10 15 15 Class Distribution -------------------- 40% | Mutant 31% | Scavenger-Mutant 28% | Cobbler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Cobbler-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 2159 | 267 127 555 1210 . Remotely . | . . . . . Salvage Created 1862 | 112 230 553 967 . Parts 90 | 6 8 44 32 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 5 | . . . 5 . Parts Field Recycled 24 | . . . 24 . Retrieved Matter 110 | . . . 110 . Parts Self-Destructed 23 | . . 23 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 22 | . 2 16 4 . Guns 18 | . 2 16 . . Cannons 4 | . . . 4 . Classes Destroyed 9 | 2 3 3 1 . Builder 2 | . . . 2 . Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 14 | 1 1 . 12 . Watcher 1 | . 1 . . . Swarmer 4 | . . 4 . . Grunt 4 | . 2 2 . . Sentry 5 | . . 1 4 . Subdweller 9 | . . 9 . . Best Kill Streak 6 | 3 1 3 6 . Combat Bots Only 3 | . 1 3 1 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 123 | . 10 93 10 10 Missed 44 | . 4 31 4 5 Damage Taken 1166 | . 64 925 88 89 Core 260 | . 11 203 27 19 Absorbed by Shields 95 | . . 95 . . Redirected to Shielding 3 | . 3 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 185 | 7 20 100 54 4 Largest 2 | 2 2 2 2 2 Hottest 110 | 70 100 90 110 63 Shots Fired 301 | 14 35 164 80 8 Gun 244 | 14 30 158 34 8 Cannon 52 | . . 6 46 . Launcher . | . . . . . Special 5 | . 5 . . . Kinetic 239 | 7 19 134 71 8 Thermal 62 | 7 16 30 9 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | 8 5 17 12 5 Robot Miss Streak 3 | 1 1 3 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 175 | 11 19 92 47 6 Core Hits 58 | 6 9 27 15 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 2 1 . Destroy 2 | . . 2 . . Blast 1 | . . . 1 . Melee Attacks 7 | . . . 5 2 Impact 7 | . . . 5 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3258 | 108 244 1511 1277 118 Guns 2380 | 108 244 1511 399 118 Cannons 655 | . . . 655 . Explosions . | . . . . . Melee 222 | . . . 222 . Ramming 1 | . . . 1 . Kinetic 2451 | 46 168 1289 830 118 Thermal 584 | 62 76 222 224 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 222 | . . . 222 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 187 | . . . 187 . Projectiles 9 | . . . 9 . Explosions . | . . . . . Melee 178 | . . . 178 . Knockbacks 3 | . . . 3 . Impact 1 | . . . 1 . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 249 | 90 48 5 249 66 Average Temperature 42 | 34 18 5 57 36 Received Heat Transfer 290 | . 36 227 27 . Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 5 | . . . 5 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . 1 . . Heat Transferred 1051 | 185 222 348 296 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 122 | 15 106 . 122 . Initial 9 | . 9 . . . Average 23 | 3 27 . 22 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 4 18 3 2 Peak Tracking Total 6 | . 2 5 2 6 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 2 | . . . 1 1 Traps Extracted . | . . . . . Installed 2 | . . . 1 1 Triggered 1 | . . . 1 . Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 6 | . 1 . 3 2 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 19 | . 6 1 11 1 Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 59 | . 21 4 33 1 Successful 37 | . 14 4 18 1 Failed 21 | . 6 . 15 . Catastrophic 1 | . . . 1 . Database Lockouts 1 | . 1 . . . Manual 41 | . 18 . 23 . Terminals 39 | . 19 . 20 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 15 | . 2 . 13 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 5 4 4 1 Record 4 | . . 4 . . Part Schematic 1 | . . . 1 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Derelict Proto ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 1 . 4 . Process 1 | . . . 1 . Retrieve Components 4 | . 1 . 3 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 8 . 10 . Terminals 13 | . 7 . 6 . Assimilate 1 | . 1 . . . Botnet 2 | . 1 . 1 . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 1 . 4 . Reject 2 | . 1 . 1 . Mask 1 | . . . 1 . Tunnel 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 . 8 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 4 | . . . 4 . Retrieved Matter . | . . . . . Retrieved Components 16 | . 3 . 13 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders 8 | . 8 . . . STAY 6 | . 6 . . . FOLLOW 2 | . 2 . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 3 | . . . . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 9351 | 118 1250 3126 3142 1715 Spaces Moved 4401 | 51 499 1378 1420 1053 Core 1 | 1 . . . . Treads 4400 | 50 499 1378 1420 1053 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 157 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 5 43 61 99 82 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 12 | . 2 2 6 2 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 5 | . . 3 . 2 Spaces Dug 18 | . 3 9 . 6 Terrain Destroyed 23 | . 3 11 5 4 Melee . | . . . . . Projectile 19 | . 3 11 5 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 6403 | 73 912 2134 2210 1074 Wait 1622 | 2 356 601 663 . Move 4397 | 50 498 1377 1419 1053 Hop . | . . . . . Pick Up 59 | 8 10 13 25 3 Fast Attach 20 | 6 4 3 5 2 Attach 2 | . 1 . 1 . Detach 3 | . 1 . 1 1 Swap 43 | . 7 21 12 3 Drop 62 | . 15 19 23 5 Fire 185 | 7 20 100 54 4 Melee 7 | . . . 5 2 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . . 1 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 12) 728 | -10/Materials | Learned location of Recycling (-9) 767 | -10/Materials | Learned Storage trap positions 796 | -10/Materials | Loaded intel: 16 trap records 845 | -10/Materials | Identified exit to Mines 876 | -10/Materials | Identified exit to Materials 876 | -10/Materials | Identified exit to Subcaves 1369 | -10/Materials | Entered Subcaves 1369 | -10/Subcaves | Accompanied by 1 ally 1776 | -10/Subcaves | Discovered new exit (range 9) 2023 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2027 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2172 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2227 | -10/Subcaves | Core integrity fell below 50% 2230 | -10/Subcaves | Build established: Scavenger-Mutant 3361 | -10/Subcaves | Discovered new exit (range 14) 3364 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3828 | -10/Subcaves | Core integrity fell below 20% 4178 | -10/Subcaves | Visited Clippyterm 4183 | -10/Subcaves | Learned location of Deep Caves (-6) 4183 | -10/Subcaves | Learned location of Section 7 (-2) 4491 | -10/Subcaves | Discovered new exit (range 3) 4495 | -10/Subcaves | Entered Recycling 4496 | -9/Recycling | Met a Zionite searching for Scraptown 5169 | -9/Recycling | Build established: Mutant 5414 | -9/Recycling | Discovered new exit (range 13) 5522 | -9/Recycling | Learned location of Zion (-6) 5650 | -9/Recycling | Learned Materials trap positions 5776 | -9/Recycling | Learned 2 Materials zone layouts 5819 | -9/Recycling | Learned location of Storage (-9) 5870 | -9/Recycling | Learned 2 Storage zone layouts 5933 | -9/Recycling | Learned location of 3 exits from Materials 6934 | -9/Recycling | Build established: Cobbler-Mutant 7597 | -9/Recycling | Scanned before Scraplab entrance 7621 | -9/Recycling | Entered Scraplab 7634 | -9/Recycling | Discovered new exit (range 3) 7637 | -9/Recycling | Entered Scraptown 7922 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7925 | -9/Scraptown | Learned location of Quarantine (-3) 7927 | -9/Scraptown | Learned location of Armory (-4) 7929 | -9/Scraptown | Learned 12 Research zone layouts 7953 | -9/Scraptown | Discovered new exit (range 7) 8073 | -9/Scraptown | Visited Fellowship of the Rings 8092 | -9/Scraptown | Visited Cave Peace 8130 | -9/Scraptown | Visited IN-MT5's Study 8143 | -9/Scraptown | Visited Assassins FH 8209 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8212 | -9/Scraptown | Visited TADAMA 8241 | -9/Scraptown | Visited Junk Repository 8547 | -9/Scraptown | Visited Awakened 8598 | -9/Scraptown | Visited UFD Registry 8598 | -9/Scraptown | Registered with UFD as "Laserroller" 8867 | -9/Scraptown | Visited LU-1G1's Boring Crew 8895 | -9/Scraptown | Visited Science Guys 8951 | -9/Scraptown | Visited Infowarlord's Domain 8977 | -9/Scraptown | Visited Supply Room 9030 | -9/Scraptown | Visited Research Penetration Think Tank 9057 | -9/Scraptown | Visited Chapter 10 9076 | -9/Scraptown | Visited A0-MCA Data Center 9086 | -9/Scraptown | Given an A rating by A0-MCA 9116 | -9/Scraptown | Visited Supply Room 9143 | -9/Scraptown | Visited Observation Area 9231 | -9/Scraptown | Warned about trapping Scraptown 9290 | -9/Scraptown | Attacked by Scraptown defenders 9297 | -9/Scraptown | Found Prototype Special Weapon 9297 | -9/Scraptown | Identified LU-1G1's Laser Shovel 9323 | -9/Scraptown | Found Field Manipulator 9352 | -9/Scraptown | Destroyed by ZG-CEY(E) with Barrage Gun Last Messages --------------- Special Weapon. 09297_ Acquired Prototype Special Weapon. 09297_ Identified LU-1G1's Laser Shovel. 09301_ LU-1G1's Laser Shovel disintegrates Earth. 09305_ LU-1G1's Laser Shovel disintegrates Wall. 09307_ LU-1G1's Laser Shovel disintegrates Machine. 09318_ GX-DL1(c) triggered Vortex Trap. 09318_ A wave of accelerated entropy washes over the area. 09318_ GX-DL1(c) destroyed. 09318_ Machine disabled. 09318_ AK-F17(c) destroyed. 09318_ Machine disabled. 09318_ I7-67U(c) destroyed. 09321_ Dropped Lgt. Armor Plating. 09323_ Acquired Field Manipulator. 09328_ LU-1G1's Laser Shovel disintegrates Machine. 09331_ LU-1G1's Laser Shovel disintegrates Wall. 09333_ LU-1G1's Laser Shovel disintegrates Earth. 09334_ LU-1G1's Laser Shovel disintegrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#############??????????????????????????? | | ?##########"""""""""""#??????????????????????????? | | ?# # ##""""" X """#??????????? ?????????????? | | ?# """ # ##""" """"#########??# ?????????????? | | ?# " " ! 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"## ""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileCoolingArmor Manual? 0 Play Time 00:34:01 Cumulative 1664.0 hours Start 2024.09.02 @ 22:26:40 End 2024.09.02 @ 23:00:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1136 Rogue 1132 Adventurer 4 Explorer 0 Win Type - Total 210 Types 157/11/15/9/2/1/3/8/4 Lore% 98 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13d7a849-3557-4f71-aae5-c2df9bafe067