Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.08 @ 17:25:35 Player: Huntingteckel Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (97) 485 Value Destroyed (4376) 4376 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1040) 1040 TOTAL SCORE: 11561 Bonus ------- Follower Combat Kills 840 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 231/300 Energy 4/100 System Corruption 10% Temperature Cool (18) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Focal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Large Storage Unit High-capacity Storage Unit Makeshift Salvage Targeting Computer Hacking Suite > --- WEAPON ----------- Wave Gun Heavy Phase Cannon Railgun Hardcell Cannon > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Wheel Flight Unit VTOL Module Improved Focal Shield Improved Shock Absorption System Heavy Laser Heavy Beamcaster Heavy Beamcaster Heavy Assault Rifle Autogun Coil Gun Coil Gun Hardcell Cannon [Rating: 105] Favorites ----------- Power Micro Fission Core Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Heavy Reflective Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Gar Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 2 . . 2 . . 2 2 . . Power 3 | . . . 1 1 . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 1 . . . 1 . . Utility 4 | . . 1 . . . . 1 . . 2 . . . Weapon 2 | . . 1 . 1 . . . . . . . . . Parts Attached 135 | 5 4 15 15 1 1 5 . 2 7 24 25 12 19 Power 31 | 1 1 1 4 . 1 1 . . 1 7 10 1 3 Engine 7 | 1 1 1 2 . . . . . . 2 . . . Core 18 | . . . 2 . . 1 . . 1 5 7 . 2 Reactor 6 | . . . . . 1 . . . . . 3 1 1 Propulsion 42 | 2 1 4 5 . . 1 . 2 3 4 8 5 7 Treads . | . . . . . . . . . . . . . . Leg 28 | 2 1 1 5 . . 1 . 1 3 1 4 5 4 Wheel 9 | . . 1 . . . . . . . 3 4 . 1 Hover . | . . . . . . . . . . . . . . Flight 5 | . . 2 . . . . . 1 . . . . 2 Utility 14 | . 2 1 2 . . . . . 1 4 1 1 2 Device 7 | . 1 . . . . . . . . 3 1 . 2 Storage 2 | . 1 . 1 . . . . . . . . . . Processor 2 | . . 1 . . . . . . . . . 1 . Hackware 2 | . . . 1 . . . . . 1 . . . . Protection 1 | . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 . 9 4 1 . 3 . . 2 9 6 5 7 Energy Gun 18 | 1 . 4 2 1 . 1 . . 2 1 1 3 2 Energy Cannon 5 | . . . . . . . . . . 2 3 . . Ballistic Gun 17 | 1 . . 2 . . 2 . . . 6 1 2 3 Ballistic Cannon 2 | . . . . . . . . . . . 1 . 1 Launcher 5 | . . 5 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . Parts Lost 104 | . . 14 8 . . 3 . 1 2 20 13 9 34 Power 21 | . . 1 1 . . . . . 1 5 5 1 7 Propulsion 31 | . . 4 2 . . 1 . 1 . 5 5 2 11 Utility 13 | . . 1 1 . . . . . . 3 1 1 6 Weapon 39 | . . 8 4 . . 2 . . 1 7 2 5 10 Highest Loss Streak 20 | . . 5 5 . . 2 . 1 2 16 3 9 20 Average Slot Usage (%) 83 | . 80 69 64 87 99 92 86 88 89 82 82 93 55 Engine 4 | . 13 2 9 7 7 7 6 6 6 5 . . . Core 8 | . . . 3 7 7 7 6 6 7 9 13 19 12 Reactor 2 | . . . . . 6 7 6 6 3 . 3 . 1 Leg 15 | . 27 7 21 23 23 18 20 20 21 9 6 21 16 Wheel 3 | . . 3 . . . . . . . 6 12 1 . Device 4 | . 7 7 . . . . . . . 5 7 10 1 Storage 11 | . 2 11 10 15 15 15 13 13 13 11 10 10 5 Processor 1 | . . 7 . . . . . . . . . 3 . Hackware 4 | . . . 1 7 7 7 6 6 6 7 5 5 . Energy Gun 11 | . 14 13 6 18 23 20 20 20 19 6 2 6 1 Energy Cannon 1 | . . . . . . . . . . 3 5 3 . Ballistic Gun 6 | . 14 1 9 7 7 6 6 6 6 10 4 6 6 Ballistic Cannon 1 | . . . . . . . . . . . 4 3 2 Launcher 1 | . . 12 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 120 | 7 24 28 74 77 93 94 94 94 94 101 120 102 72 Greatest Support 115 | 20 20 20 40 40 40 40 35 45 50 55 65 115 105 Greatest Overweight (x) 27 | . 1 9 9 1 2 3 2 3 3 27 10 1 23 Average Overweight (x) 1 | . . 1 . 1 1 2 2 2 2 2 2 . . Largest Inventory Capacity 18 | 4 10 10 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 15 | 4 5 10 11 18 18 18 18 18 18 18 18 18 12 Most Carried 18 | 2 4 6 9 10 15 18 18 18 18 17 18 16 15 Average Carried 11 | . 3 3 4 8 12 16 17 17 17 10 14 14 8 Final Capacity 18 | 4 10 10 18 18 18 18 18 18 18 18 18 18 4 Final Carried 18 | . 4 6 8 10 15 17 18 18 17 11 11 15 . Class Distribution -------------------- 58% | Scavenger-Gunner 12% | Mutant 9% | Scavenger-Tank 6% | Scavenger-Mutant 6% | Hacker-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Gar Fac Fac Fac Upp Upp Matter Collected 2768 | 274 36 263 259 50 46 53 . 28 78 310 867 284 220 Remotely . | . . . . . . . . . . . . . . Salvage Created 4791 | 34 154 525 498 50 . . . . 132 471 1808 630 489 Parts 228 | . 4 45 27 2 . . . . 6 30 80 21 13 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . 16 14 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Gar Fac Fac Fac Upp Upp Combat Hostiles Destroyed 74 | 1 . 12 9 1 . . . . 3 5 28 8 7 Melee 1 | . . . . . . . . . . . . . 1 Guns 40 | 1 . 5 9 1 . . . . 3 3 7 6 5 Cannons 26 | . . . . . . . . . . 2 21 2 1 AOE 7 | . . 7 . . . . . . . . . . . Classes Destroyed 12 | 1 1 7 2 . . . . . . 1 . . . Worker 6 | . . 1 1 . . . . . . 3 1 . . Builder 6 | . . 2 . . . . . . . . 4 . . Tunneler 1 | . . 1 . . . . . . . . . . . Recycler 3 | . 2 . . . . . . . . . 1 . . Watcher 7 | . . 3 . . . . . . . 3 1 . . Swarmer 10 | . . 4 . . . . . . 1 . 5 . . Grunt 24 | 1 . 5 5 . . . . . . . 5 4 4 Brawler 2 | . . . 1 . . . . . . . . . 1 Duelist 3 | . . 1 . . . . . . . . . . 2 Sentry 11 | . . 2 2 1 . . . . 2 . 4 . . Hunter 5 | . . . 1 . . . . . . 2 2 . . Programmer 15 | . . . . . . . . . . 3 12 . . Thug 1 | . . . . . . . . . . . . 1 . Butcher 3 | . . . . . . . . . . . . 3 . Best Kill Streak 7 | 1 2 7 4 1 . . . . 2 3 6 3 2 Combat Bots Only 6 | 1 . 6 4 1 . . . . 2 2 5 3 2 Max Kills in Single Turn 3 | 1 1 3 1 1 . . . . 1 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Gar Fac Fac Fac Upp Upp Damage Taken 10608 | 58 . 1035 735 102 . 299 . 259 303 1654 1673 1192 3298 Core 1908 | . . 149 191 8 . 34 . 45 178 146 138 97 922 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 100 62 65 . . 94 . . 73 85 . . . Volleys Fired 247 | 8 2 37 51 3 . 3 . 3 7 29 58 23 23 Largest 4 | 2 2 3 2 4 . 4 . 4 4 4 4 4 4 Hottest 326 | 70 70 120 88 207 . 207 . 230 248 254 326 279 196 Shots Fired 660 | 16 4 80 64 12 . 8 . 12 22 103 206 76 57 Gun 462 | 16 4 60 64 12 . 8 . 12 22 78 81 57 48 Cannon 178 | . . . . . . . . . . 25 125 19 9 Launcher 20 | . . 20 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 331 | 8 2 12 53 3 . 3 . 3 7 57 105 37 41 Thermal 271 | 8 2 48 11 9 . 5 . 9 15 36 73 39 16 Explosive 10 | . . 10 . . . . . . . . . . . Electromagnetic 48 | . . 10 . . . . . . . 10 28 . . Robot Hit Streak 40 | 16 20 24 20 14 . 17 . 8 7 29 22 37 40 Robot Miss Streak 4 | . . 2 4 . . 1 . 2 1 3 4 2 1 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 7 | . . 2 . . . . . . 1 . . 1 3 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . 1 1 Shots Hit Robots 487 | 16 4 59 54 11 . 7 . 9 16 71 128 60 52 Core Hits 208 | 2 3 33 22 3 . 4 . 5 6 24 60 23 23 Critical Hits 8 | . . 1 1 . . . . . . 1 3 . 2 Critical Kills 4 | . . . 1 . . . . . . . 3 . . Critical Parts Destroyed 4 | . . 1 . . . . . . . 1 . . 2 Melee Attacks 1 | . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11190 | 196 55 1142 803 175 . 134 . 169 310 1247 4350 1309 1300 Guns 5964 | 196 55 514 799 175 . 121 . 169 310 771 1063 895 896 Cannons 4513 | . . . . . . . . . . 476 3243 414 380 Explosions 628 | . . 628 . . . . . . . . . . . Melee 24 | . . . . . . . . . . . . . 24 Ramming 61 | . . . 4 . . 13 . . . . 44 . . Kinetic 4930 | 94 29 110 681 45 . 39 . 35 78 558 1755 529 977 Thermal 5123 | 102 26 495 118 130 . 82 . 134 232 507 2218 780 299 Explosive 186 | . . 186 . . . . . . . . . . . Electromagnetic 866 | . . 351 . . . . . . . 182 333 . . Impact . | . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . . . . 24 Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 . . . . . . 2 10 10 10 Average Corruption 6 | . . . 1 . . . . . . 2 6 10 10 Corruption Purged . | . . . . . . . . . . . . . . Effects 121 | . . . 10 . . . . . . 1 48 46 16 Message Errors 28 | . . . 3 . . . . . . 1 17 5 2 Matter Fused 21 | . . . . . . . . . . . 6 11 4 Heat Flow Errors 13 | . . . 2 . . . . . . . 7 4 . Energy Discharges 9 | . . . 2 . . . . . . . 4 1 2 Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . 1 . . . . . . . 1 3 1 Data Loss (major) 3 | . . . . . . . . . . . 1 2 . Misfires 1 | . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 . . Misdirections 9 | . . . . . . . . . . . 1 7 1 Targeting Errors 24 | . . . 2 . . . . . . . 6 11 5 Weapon Failures 5 | . . . . . . . . . . . 2 2 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 233 | . . 21 . . . . . . . 12 164 . 36 Projectiles 212 | . . . . . . . . . . 12 164 . 36 Explosions 21 | . . 21 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . 1 . . . . 11 4 6 Impact 1 | . . . . . . 1 . . . . . . . Kinetic 21 | . . . . . . . . . . . 11 4 6 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . 113 2 . . . . . . . 21 . . Shots 7 | . . 7 . . . . . . . . . . . Rammed 7 | . . 1 1 . . 1 . . . . 4 . . Targets Rammed 9 | . . 1 1 . . 3 . . . . 4 . . Kicked 2 | . . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 633 | 108 9 116 261 477 . 180 . 472 586 474 633 452 558 Average Temperature 153 | 61 6 41 49 234 . 77 . 209 268 134 162 99 279 Received Heat Transfer 1584 | 42 . 246 378 42 . . . 33 24 78 69 51 621 Effects 64 | . . . . 2 . . . 4 9 2 19 3 25 Shutdowns 32 | . . . . 1 . . . 2 4 1 8 3 13 Energy Bleed 4 | . . . . 1 . . . 1 1 . . . 1 Interference 9 | . . . . . . . . . 3 . 4 . 2 Matter Decay 4 | . . . . . . . . . . 1 2 . 1 Short Circuit 7 | . . . . . . . . 1 . . 4 . 2 Damage (minor) 2 | . . . . . . . . . . . 1 . 1 Damage (major) 5 | . . . . . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . . . 2 4 3 2 2 Heat Transferred 7945 | 296 74 1122 262 296 . 185 . 259 444 896 2220 1221 670 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Gar Fac Fac Fac Upp Upp Peak Influence 382 | 20 25 193 297 96 27 229 37 219 202 127 382 . . Average Influence 97 | 9 16 60 133 69 18 92 37 124 139 74 153 . . Maximum Alert Level 1 | . . . 1 . . 1 . 1 1 . 1 . . Low Security (%) 81 | 100 100 100 79 100 100 74 100 64 67 100 64 . . Level 1 18 | . . . 20 . . 25 . 35 32 . 35 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . . 2 2 . . 5 . . . 1 4 . 1 Investigation 2 | . . 1 . . . . . . . 1 . . . Extermination 5 | . . . . . . 1 . . . . 4 . . Reinforcement 7 | . . 1 2 . . 4 . . . . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Gar Fac Fac Fac Upp Upp Distress Signals 8 | . . 1 3 . . 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 143 | 1 . 17 22 1 1 10 . 11 5 16 36 8 15 Peak Tracking Total 14 | 1 . 8 5 1 1 5 . 14 5 6 5 4 6 Tactical Retreats 4 | . . 1 . . . . . 1 . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Gar Fac Fac Fac Upp Upp Traps Triggered 9 | . 1 . 1 1 . 1 . 2 . . 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Gar Fac Fac Fac Upp Upp Machines Disabled 8 | . . 3 . . . . . . . . 5 . . Max in Single Turn 1 | . . 1 . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Gar Fac Fac Fac Upp Upp Machines Accessed 14 | . 2 3 3 . . . 1 . . 1 3 1 . Terminals 9 | . 2 3 2 . . . . . . 1 1 . . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 34 | . 2 11 9 . . . 1 . . 3 7 1 . Successful 29 | . 2 7 9 . . . 1 . . 2 7 1 . Failed 5 | . . 4 . . . . . . . 1 . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . 1 . . . . . . . . . . . Terminals 24 | . 2 11 7 . . . . . . 3 1 . . Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 4 . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 20 | . 2 7 7 . . . . . . 2 1 1 . Record 7 | . . 4 1 . . . . . . 1 1 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Alert Level 3 | . . . 2 . . . . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Maintenance Status 2 | . . 2 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 4 . . Recycle Component 3 | . . . . . . . . . . . 3 . . Process 1 | . . . . . . . . . . . 1 . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 1 2 3 . . . . . . 1 1 . . Full Trace Events 2 | . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . Matter 351 | . . . . . . . . . . . 351 . . Time 187 | . . . . . . . . . . . 187 . . Total Robot Build Rating 21 | . . . . . . . . . . . 21 . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 3 | . . . . . . . . . . . 3 . . Recycled Matter 86 | . . . . . . . . . . . 86 . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Gar Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . 3 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Gar Fac Fac Fac Upp Upp Total Allies 24 | . . . . . 20 . . . . . 3 . 1 Largest Group 20 | . . . . . 20 20 13 10 2 . 3 1 1 Highest-Rated Group 514 | . . . . . 514 514 378 307 62 . 141 47 163 Highest-Rated Ally 163 | . . . . . 35 35 35 35 31 . 47 47 163 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 179 | . . . . . 15 82 . 50 10 . 18 4 . Total Damage 3873 | . . . . . 263 1945 . 946 129 . 448 142 . Kills 35 | . . . . . 1 16 . 12 2 . 3 1 . Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Gar Fac Fac Fac Upp Upp Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Gar Fac Fac Fac Upp Upp Turns Passed 7340 | 172 230 858 611 111 580 999 99 278 337 492 1641 695 237 Spaces Moved 3875 | 129 168 418 306 55 322 474 55 130 160 213 904 458 83 Core 46 | 23 . 12 5 . . . . . . 4 . . 2 Treads . | . . . . . . . . . . . . . . Legs 2875 | 106 168 227 275 55 322 474 55 130 160 69 296 458 80 Wheels 917 | . . 143 26 . . . . . . 140 608 . . Hover . | . . . . . . . . . . . . . . Flight 37 | . . 36 . . . . . . . . . . 1 Fastest Speed 50 | 50 120 110 110 150 150 180 180 180 150 100 98 120 120 Average Speed 147 | 107 124 147 135 150 177 194 180 188 181 144 123 127 149 Slowest Speed 1400 | 120 150 500 500 150 180 210 180 210 210 1400 180 150 1200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 23 | 9 26 26 17 2 94 15 1 35 5 5 20 60 12 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 . . 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 119 | . . 69 . . . . . . . . 36 13 1 Melee . | . . . . . . . . . . . . . . Projectile 50 | . . . . . . . . . . . 36 13 1 AOE 69 | . . 69 . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Gar Fac Fac Fac Upp Upp Total 5007 | 146 187 585 441 78 332 543 55 157 193 333 1289 520 148 Wait 586 | . . 96 52 16 4 51 . 6 11 54 266 12 18 Move 3863 | 128 167 417 305 55 321 473 54 129 159 212 903 457 83 Hop . | . . . . . . . . . . . . . . Pick Up 131 | 5 11 16 15 3 6 7 1 2 5 14 27 15 4 Fast Attach . | . . . . . . . . . . . . . . Attach 121 | 5 4 15 14 1 1 4 . 2 5 20 19 12 19 Detach 5 | . . 2 1 . . . . . 1 . . 1 . Swap 15 | . . . 2 . . 1 . . 2 4 6 . . Drop 14 | . 3 1 . . . 1 . . 3 . 6 . . Fire 247 | 8 2 37 51 3 . 3 . 3 7 29 58 23 23 Melee 1 | . . . . . . . . . . . . . 1 Ram 5 | . . 1 . . . . . . . . 4 . . Kick 4 | . . . 1 . . 3 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 173 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 604 | -9/Materials | Lost 5 parts (1p2n2w) 953 | -9/Materials | Lost 3 parts (1n2w) 1001 | -9/Materials | Discovered new exit (range 9) 1076 | -9/Materials | Lost 5 parts (1n1u3w) 1261 | -9/Materials | Entered another Materials area 1261 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1358 | -8/Materials | Lost 5 parts (1p1n1u2w) 1632 | -8/Materials | Discovered new exit (range 15) 1689 | -8/Materials | Build established: Scavenger-Mutant 1872 | -8/Materials | Entered Factory 1872 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1983 | -7/Factory | Sucked down chute 1983 | -7/Factory | Entered Waste 1984 | -7/Waste | Joined by Warlord forces that had cleared the area 2040 | -7/Waste | A Compactor rumbled back to life 2041 | -7/Waste | Spotted C-40 Crusher 2043 | -7/Waste | Allies destroyed C-40 Crusher 2240 | -7/Waste | Build established: Scavenger-Gunner 2534 | -7/Waste | Discovered new exit (range 11) 2563 | -7/Waste | Entered Factory 2563 | -7/Factory | Accompanied by 20 allies 3535 | -7/Factory | Discovered new exit (range 8) 3562 | -7/Factory | Entered another Factory area 3562 | -6/Factory | Accompanied by 13 allies 3562 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3659 | -6/Factory | Identified exit to Garrison 3661 | -6/Factory | Entered Garrison 3661 | -6/Garrison | Accompanied by 10 allies 3746 | -6/Garrison | Triggered checkpoint 3813 | -6/Garrison | Spotted B-75 Beast 3816 | -6/Garrison | Triggered checkpoint 3816 | -6/Garrison | Triggered checkpoint 3844 | -6/Garrison | Allies destroyed B-75 Beast 3918 | -6/Garrison | Discovered new exit (range 11) 3939 | -6/Garrison | Entered Factory 3939 | -6/Factory | Accompanied by 2 allies 4127 | -6/Factory | Discovered new exit (range 15) 4276 | -6/Factory | Entered another Factory area 4276 | -5/Factory | Evolved 2 slots: Utility x2 4507 | -5/Factory | Lost 16 parts (3p5n3u5w) 4688 | -5/Factory | Found Hvy. Reflective Plating 4748 | -5/Factory | Discovered new exit (range 8) 4753 | -5/Factory | Spotted B-75 Beast 4768 | -5/Factory | Entered another Factory area 4768 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4973 | -4/Factory | Build established: Scavenger-Tank 5607 | -4/Factory | Lost 3 parts (1p1n1w) 5814 | -4/Factory | System corruption reached 10% 5882 | -4/Factory | Build established: Scavenger-Gunner 6167 | -4/Factory | Fabricated G-67 Veteran (x3) 6394 | -4/Factory | Discovered new exit (range 6) 6409 | -4/Factory | Entered Upper Caves 6409 | -4/Upper Caves | Accompanied by 1 ally 6906 | -4/Upper Caves | Ambushed by wild Derelicts 6977 | -4/Upper Caves | Lost 9 parts (1p2n1u5w) 7097 | -4/Upper Caves | Discovered new exit (range 8) 7104 | -4/Upper Caves | Entered another Upper Caves area 7183 | -4/Upper Caves | Lost 14 parts (1p3n4u6w) 7264 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7313 | -4/Upper Caves | Core integrity fell below 50% 7334 | -4/Upper Caves | Core integrity fell below 20% 7341 | -4/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Power Sword fries itself beyond repair. Lgt. Nuclear Core destroyed. Adv. Melee Analysis Suite fries itself beyond repair. Penetrated by Slug. Lgt. Antimatter Reactor destroyed. Acquired Flexi-carbon Leg. Penetrated by Slug. Slug penetrates Machine. Flexi-carbon Leg destroyed. Neutrino Core destroyed. Penetrated by Slug. Phasing Sabre destroyed. Penetrated by Slug. A strange signal echoes through the caves. Flight Unit destroyed. System corrupted: Matter fused (-6). Imp. Shock Absorption System destroyed. VTOL Module destroyed. Hcp. Storage Unit destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#####????????? | | ????????????????????????????????????"""""#???????? | | ???????????????????????????????????#"" ""#???????? | | ?????????????????????############??#"" ""##??##### | | ?????????????????????# ## #####" "# #### | | ?????????????????????# #" "# ## | | ?????????????????????# ## "" "" ## | | ?????????????????????## ### #### | | ??????????????????????####?# #??## | | ???????????????????????????# ###### ###### | | ???????????????????????????# #### ##??#?# | | ???????????????????????????## #?##### ### | | ????????????????????????????### ##??# ## | | ??????????????????????????????#### #?# ### | | ?????????????????????????????????## ## #?## | | ??????????????????????????????????# #??## | | ?????????????????????????????###??# #???# | | ????????????????????????????? ### #???# | | ?????????????????????#?######;# ## % #???# | | ?????????????????????# #""""""# # ### #??? | | ?????????????????????# # "# ##??# #?? | | ?????????????????????# $ ;# "# ##????# #?? | | ?????????????????????# # "# ##?????# #?? | | ???????????????????????# @l "# #?????? #? | | ???????????????????##??# "# #??????? #? | | ???????????????????# ###s g## #???????? #? | | ?????????????????????# ggY #????????? #? | | ?????????????????????### m % ##???????????? | | ???????????????????????## ####????????????? | | ????????????????????????## #???????????????? | | ?????????????????????????# ## #???????????????? | | ?????????????????????????# ### #???????????????? | | ?????????????????????????# #?#####???????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 60 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 45 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-67 Veteran | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control My Command Is Your Wish Novice Programmer One Hack Too Far Shopping List Slippery One We Are Legion Challenges ------------ None Game ------ Seed LinearMomentumCannon Manual? 0 Play Time 01:26:41 Cumulative 15.0 hours Start 2020.02.08 @ 15:54:14 End 2020.02.08 @ 17:25:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsLarge Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 64684eed-ef06-40fc-b4ea-44ca4a1942d6