Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 05:30:10 Player: shapeshifter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (21) 105 Value Destroyed (431) 431 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 5744 Bonus ------- Follower Combat Kills 148 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Small Storage Unit Lance Lance Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Microactuators Insulated Plating > --- WEAPON ----------- Mace Lance > --- INVENTORY -------- Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Small Storage Unit Advanced Beam Cannon Lance Lance Lance [Rating: 55] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Mace Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Impact Weapon Mace Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Slots Evolved 10 | . . 2 . 2 2 2 . 2 . Power 2 | . . . . . . 1 . 1 . Propulsion 6 | . . 1 . 1 2 1 . 1 . Utility 2 | . . 1 . 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 49 | 8 . 2 9 5 13 3 1 2 6 Power 6 | 2 . . 1 1 1 . . . 1 Engine 4 | 2 . . 1 . . . . . 1 Core 2 | . . . . 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 . . 4 2 11 2 . 1 4 Treads 2 | 2 . . . . . . . . . Leg 5 | . . . 3 2 . . . . . Wheel . | . . . . . . . . . . Hover 5 | . . . 1 . 4 . . . . Flight 14 | . . . . . 7 2 . 1 4 Utility 10 | 2 . 1 3 1 1 1 . 1 . Device 3 | 1 . . . 1 1 . . . . Storage 1 | 1 . . . . . . . . . Processor 2 | . . . 1 . . . . 1 . Hackware . | . . . . . . . . . . Protection 4 | . . 1 2 . . 1 . . . Artifact . | . . . . . . . . . . Weapon 7 | 2 . 1 1 1 . . 1 . 1 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . . . Parts Lost 30 | . . 4 2 5 . . 1 4 14 Power 6 | . . 1 . 1 . . 1 . 3 Propulsion 15 | . . 1 1 1 . . . 4 8 Utility 6 | . . 1 1 2 . . . . 2 Weapon 3 | . . 1 . 1 . . . . 1 Highest Loss Streak 14 | . . 4 2 5 . . 1 4 14 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 6 | 3 6 6 5 6 7 4 6 7 5 Power 1 | 1 2 2 1 2 1 . . . . Propulsion 2 | 1 1 1 . 1 3 3 3 3 1 Utility 1 | . 1 2 1 2 2 1 1 1 1 Weapon . | . . 1 1 . . . 2 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . 2 . 2 3 1 . . . 3 Power 1 | . . . . 1 . . . . . Propulsion 4 | . 2 . . 2 . . . . . Utility 2 | . . . . . 1 . . . 1 Weapon 4 | . . . 2 . . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 83 | . 100 84 61 88 90 95 100 81 55 Engine 4 | . 14 10 3 6 . . . 4 3 Core 3 | . . . . 2 7 11 13 5 3 Treads 5 | . 28 20 4 . . . . . . Leg 7 | . . . 11 32 1 . . . . Flight 18 | . . . . . 42 46 46 34 18 Device 6 | . 14 10 . 6 6 6 6 5 4 Storage 8 | . 14 11 7 9 7 6 6 5 3 Processor 5 | . . . 6 9 7 6 6 5 9 Protection 4 | . . 11 12 6 . 3 6 4 . Energy Gun 4 | . 28 17 . . . . . . . Energy Cannon 2 | . . . . 1 7 6 3 . . Impact Weapon 7 | . . 5 12 15 7 6 6 5 3 Peak Build Rating 55 | 7 7 9 12 18 41 50 55 53 45 Average Rating 23 | 5 7 8 7 15 40 49 53 48 31 On Entrance 23 | . 7 7 5 12 17 41 50 52 42 Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 15 15 17 14 16 20 28 28 21 18 Greatest Support 42 | 40 40 40 30 40 36 42 42 42 30 Greatest Overweight (x) 1 | . . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 8 8 8 8 8 6 Most Carried 8 | 5 8 7 8 8 8 7 8 8 7 Average Carried 6 | 3 6 6 5 6 7 4 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 7 7 3 8 8 4 8 7 3 Class Distribution -------------------- 40% | Sprinter 38% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Matter Collected 650 | 280 . 20 100 45 150 . . . 55 Remotely . | . . . . . . . . . . Salvage Created 939 | 110 137 47 225 168 65 . . . 187 Parts 34 | 7 7 . 4 5 1 . . . 10 Haulers Intercepted 2 | . . . . 1 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Combat Hostiles Destroyed 12 | . 4 1 1 1 1 . . . 4 Melee 5 | . . . . 1 . . . . 4 Guns 3 | . 3 . . . . . . . . Classes Destroyed 6 | 2 3 . . 1 . . . . . Tunneler 2 | 1 . . . 1 . . . . . Hauler 2 | . . . . 1 1 . . . . Recycler 4 | 1 . . 2 1 . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 6 | . 2 . . 1 1 . . . 2 Grunt 6 | . 2 1 1 . . . . . 2 Best Kill Streak 4 | 1 4 1 1 2 1 . . . 4 Combat Bots Only 4 | . 4 1 1 1 1 . . . 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Hostile Shots Fired 333 | . 32 42 26 53 5 . 11 27 137 Missed 110 | . 7 10 7 13 3 . 5 12 53 Hits 223 | . 25 32 19 40 2 . 6 15 84 Melee 3 | . . 3 . . . . . . . Projectile 220 | . 25 29 19 40 2 . 6 15 84 Critical Strikes 8 | . . 4 . . . . 1 1 2 Actively Blocked 3 | . . 3 . . . . . . . Damage Taken 3555 | . 287 499 213 532 30 . 177 414 1403 Core 1467 | . 38 175 124 118 . . . 197 815 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 94 | . . 35 26 33 . . . . . Core Remaining (%) 81 | 100 84 . 25 78 100 . 100 . . Volleys Fired 24 | 7 14 3 . . . . . . . Largest 2 | 2 2 2 . . . . . . . Hottest 100 | 100 100 100 . . . . . . . Shots Fired 46 | 14 28 4 . . . . . . . Gun 46 | 14 28 4 . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 46 | 14 28 4 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 6 | 6 6 2 . . . . . . . Robot Miss Streak 4 | 1 3 4 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 57 | 9 16 3 5 9 6 . 2 . 7 Core Hits 18 | 3 7 1 . 3 . . . . 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 6 | . . . 3 2 1 . . . . Critical Strikes 11 | . 2 . 3 2 1 . . . 3 Burn 2 | . 2 . . . . . . . . Smash 6 | . . . 3 2 1 . . . . Impale 3 | . . . . . . . . . 3 Melee Attacks 37 | . . 2 9 10 6 . 2 . 8 Impact 28 | . . 2 9 10 6 . 1 . . Slashing . | . . . . . . . . . . Piercing 9 | . . . . . . . 1 . 8 Sneak Attacks 6 | . . . 2 3 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks 1 | . . . . . . . 1 . . Damage Inflicted 1778 | 111 235 71 308 421 275 . 39 . 318 Guns 372 | 111 235 26 . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 1406 | . . 45 308 421 275 . 39 . 318 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 372 | 111 235 26 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 1066 | . . 45 308 421 275 . 17 . . Slashing . | . . . . . . . . . . Piercing 340 | . . . . . . . 22 . 318 Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 487 | . . 15 220 151 75 . . . 26 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 487 | . . 15 220 151 75 . . . 26 Knockbacks 6 | . . . 2 2 2 . . . . Impact 6 | . . . 2 2 2 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 446 | 117 439 30 . . 72 75 39 446 22 Average Temperature 108 | 48 203 13 . . 19 38 14 171 10 Received Heat Transfer 636 | . 93 186 120 117 . . . 66 54 Effects 6 | . 2 . . . . . . 4 . Shutdowns 3 | . 2 . . . . . . 1 . Energy Bleed 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . 1 1 2 2 . . . . Combat Hostiles 3 | . . 1 1 . 1 . . . . Parts Fried 9 | . . 3 3 3 . . . . . Impact Corruptions 13 | . . 1 3 5 4 . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . Heat Transferred 1258 | 333 851 74 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 77 Level 1 . | . . . . . . . . . 22 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 235 | 5 90 35 94 51 30 15 . 40 235 Initial 30 | . . 25 . 16 . 10 . . 30 Average 17 | 1 22 17 26 10 2 7 . 9 141 Influence Increases 874 | 10 112 30 149 137 52 5 . 94 285 Destroy 0b10 Robot/C 400 | . 80 20 100 100 20 . . . 80 Destroy 0b10 Robot/NC 45 | 10 5 . 10 15 5 . . . . Destroy Leader 86 | . 22 10 20 12 12 . . . 10 Allied During Kill 28 | . . . 19 9 . . . . . Successful Hack 14 | . 5 . . . . 5 . 4 . Destroy Structure 1 | . . . . 1 . . . . . Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 285 | . . . . . 15 . . 75 195 Influence Decreases 699 | 10 52 90 105 181 30 27 . 50 154 Entered New Map 89 | . . 35 . 28 . 12 . . 14 Time Decay 363 | 10 52 40 85 86 30 15 . 45 . Lost Part 187 | . . 15 20 7 . . . 5 140 Lost Ally 60 | . . . . 60 . . . . . Squads Dispatched 10 | . 1 1 . 5 1 . 1 1 . Investigation 2 | . . . . 1 . . . 1 . Extermination 1 | . . . . . 1 . . . . Reinforcement 4 | . 1 1 . 1 . . 1 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Distress Signals 5 | . . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 7 9 5 10 9 . 3 14 27 Peak Tracking Total 13 | . 5 7 3 4 4 . 3 9 13 Tactical Retreats 7 | . . . . . 1 . . 3 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Traps Triggered 2 | . . . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Machines Accessed 11 | . 1 1 . 1 1 1 . 6 . Terminals 7 | . 1 1 . 1 1 1 . 2 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 25 | . 2 4 . 2 2 1 . 14 . Successful 13 | . 2 1 . 1 . 1 . 8 . Failed 12 | . . 3 . 1 2 . . 6 . Catastrophic 2 | . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 15 | . 2 4 . 2 2 1 . 4 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 4 | . . . . . . . . 4 . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 8 | . 2 1 . 1 . 1 . 3 . Record 2 | . . . . . . . . 2 . Open DSF 2 | . . . . . . 1 . 1 . Level Access Points 1 | . . 1 . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . Refit 1 | . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . 1 . 1 1 1 . 3 . Full Trace Events 2 | . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 3 . . . . . Highest-Rated Group 40 | . . . 40 40 . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 33 | . . . 19 14 . . . . . Total Damage 297 | . . . 174 123 . . . . . Kills 8 | . . . 4 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Active Infowar (turns) 1758 | 27 271 84 216 291 538 42 25 175 89 Optics 1376 | . . . 216 291 538 42 25 175 89 Terrain 194 | . . . . 194 . . . . . Seismic 382 | 27 271 84 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Turns Passed 2036 | 154 271 100 351 291 538 42 25 175 89 Spaces Moved 1720 | 75 140 53 260 197 402 13 63 379 138 Core 53 | 4 . . 5 . . . . . 44 Treads 344 | 71 140 53 80 . . . . . . Legs 297 | . . . 100 197 . . . . . Wheels . | . . . . . . . . . . Hover 95 | . . . 75 . 20 . . . . Flight 931 | . . . . . 382 13 63 379 94 Fastest Speed 22 | 50 160 160 60 120 25 22 22 22 28 Average Speed 71 | 154 160 160 114 120 26 22 22 26 38 Slowest Speed 160 | 160 160 160 160 120 48 22 22 31 117 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . 4 . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 5 23 11 69 26 12 . 83 17 24 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Gar Total 2415 | 100 160 60 296 235 824 51 72 454 163 Wait 499 | . . . 4 6 384 34 . 71 . Move 1704 | 74 139 52 259 196 393 12 62 379 138 Hop 4 | . . . . . 4 . . . . Pick Up 57 | 10 5 1 7 13 12 . 6 1 2 Fast Attach 4 | 1 . . 1 2 . . . . . Attach 38 | 6 . 1 8 3 8 4 . 2 6 Detach 3 | . . . 1 . 2 . . . . Swap 11 | 1 . 1 2 . 6 . 1 . . Drop 28 | 1 2 . 5 5 9 1 2 1 2 Fire 24 | 7 14 3 . . . . . . . Melee 36 | . . 2 9 10 6 . 1 . 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 7 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 14) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 442 | -9/Materials | Identified exit to Materials 480 | -9/Materials | Discovered new exit (range 15) 526 | -9/Materials | Entered Mines 551 | -9/Mines | Lost 4 parts (1p1n1u1w) 598 | -9/Mines | Learned 2 Materials zone layouts 598 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 719 | -9/Mines | Core integrity fell below 50% 863 | -9/Mines | Discovered exit to Materials (range 3) 864 | -9/Mines | Learned location of Storage (-7) 877 | -9/Mines | Entered Materials 877 | -8/Materials | Accompanied by 3 allies 877 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 878 | -8/Materials | Identified exit to Factory 918 | -8/Materials | Garrison activated, responded to threat 1040 | -8/Materials | Build established: Scavenger-Mutant 1058 | -8/Materials | Met 7R-MNS 1131 | -8/Materials | Lost 5 parts (1p1n2u1w) 1164 | -8/Materials | Discovered exit to Factory (range 4) 1168 | -8/Materials | Entered Factory 1168 | -7/Factory | Evolved 2 slots: Propulsion x2 1169 | -7/Factory | Caught up to 7R-MNS 1169 | -7/Factory | Identified exit to Storage 1465 | -7/Factory | Build established: Sprinter 1690 | -7/Factory | Discovered new exit (range 6) 1706 | -7/Factory | Entered another Factory area 1706 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1707 | -6/Factory | Caught up to 7R-MNS 1717 | -6/Factory | Identified exit to DSF 1748 | -6/Factory | Entered DSF 1767 | -6/DSF | Discovered new exit (range 14) 1773 | -6/DSF | Entered Factory 1773 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1786 | -5/Factory | Discovered new exit (range 12) 1872 | -5/Factory | Spotted B-75 Beast 1937 | -5/Factory | Lost 4 parts (4n) 1948 | -5/Factory | Identified exit to Garrison 1948 | -5/Factory | Entered Garrison 1966 | -5/Garrison | Triggered checkpoint 1970 | -5/Garrison | Triggered checkpoint 2011 | -5/Garrison | Core integrity fell below 50% 2016 | -5/Garrison | Triggered checkpoint 2028 | -5/Garrison | Core integrity fell below 20% 2037 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02007_ Dropped Sml. Storage Unit. 02007_ Penetrated by Slug. 02007_ Slug penetrates Wall. 02007_ Dropped Mace. 02009_ Penetrated by Slug. 02009_ Nuclear Pulse Thruster destroyed. 02009_ Penetrated by Slug. 02010_ Lance destroyed. 02011_ The unstable cave ceiling collapses. 02012_ S-27 Virus destroyed. 02013_ Penetrated by Slug. 02013_ Imp. Melee Analysis Suite destroyed. 02013_ Penetrated by Slug. 02013_ Nuclear Pulse Thruster destroyed. 02016_ Penetrated by Slug. 02016_ Beams of light sweep through the air. An alarm sounds. 02016_ Microactuators destroyed. 02017_ Penetrated by Slug. 02017_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ???????????????????????????????"""#??????????????? | | ????????????????????????###### ### ##??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????#@ ###"""##??????????????? | | ????????????????????????# #?????????????????????? | | ??????????############### #?????????????????????? | | ???????? #?????????????????????? | | ???????? #?????????????????????? | | ???????? #?????????????????????? | | ??????????############## #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ss#?????????????????????? | | ?????????????####"""####s s#?????????????????????? | | ?????????????# s s#?????????????????????? | | ?????????????# s #?????????????????????? | | ?????????????# ########s #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ +?????????????????????? | | ???????????????????????# #############""""###### | | ???????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalAuthchipEngine Manual? 0 Play Time 00:25:10 Cumulative 25.5 hours Start 2025.07.21 @ 05:06:54 End 2025.07.21 @ 05:30:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02b4cc89-7387-4f4a-b6d0-bee608f6494a