Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 01:43:57 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (155) 775 Value Destroyed (5684) 5684 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1308) 1308 TOTAL SCORE: 15347 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 532 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -94 Cogmind --------- Core Integrity 1378/1450 Matter 75/300 Energy 390/390 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -2/Research Parts ------- > --- POWER (2) -------- Particle Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Myomer Leg Heavy Shield Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Heavy Insulated Plating Hacking Suite Improved System Shield Improved System Restoration Module > --- WEAPON (5) ------- Phase Gun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array Plasma Lance > --- INVENTORY (20) --- Micro Antimatter Reactor Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Matter Compressor (0) Triangulator Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Advanced ECM Suite Cloak of Protection Hacking Suite Authchip [Propulsion] Improved Field Recycling Unit (0) Gamma Rifle Compact HERF Cannon Enhanced Hardcell Cannon Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Improved Thunder Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Quantum Shading Machine Advanced Targeting Computer Advanced Target Analyzer Heavy Insulated Plating Hacking Suite Improved System Shield > --- WEAPON ----------- Gamma Rifle Compact HERF Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array > --- INVENTORY -------- Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Matter Compressor Triangulator Experimental Sensor Array Advanced Terrain Scan Processor Improved Transmission Jammer Cloak of Protection Heavy Insulated Plating Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Advanced Corruption Screen Improved Field Recycling Unit Advanced Micro-nuke Launcher Plasma Lance [Rating: 170] Favorites ----------- Power Particle Reactor Engine Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Improved Thunder Leg Treads Light Treads Leg Improved Thunder Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Enhanced Hardcell Cannon Energy Gun Gamma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Gamma Bomb Array Impact Weapon Hammer Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Slots Evolved 16 | . . . . . 4 . . 4 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 3 . . . 1 . . . . . Utility 8 | . . . . . 1 . . 4 . . 1 . 1 1 Weapon 3 | . . . . . . . . . 1 . . . 1 1 Parts Attached 155 | 6 7 . . 6 18 9 6 18 3 5 2 26 26 23 Power 16 | 1 . . . 2 2 . 1 1 . 1 . 4 1 3 Engine 7 | 1 . . . 2 2 . 1 . . 1 . . . . Core 4 | . . . . . . . . 1 . . . 2 . 1 Reactor 5 | . . . . . . . . . . . . 2 1 2 Propulsion 43 | 2 . . . 1 9 3 1 8 1 . . 5 9 4 Treads 10 | 2 . . . 1 1 . . 1 . . . 5 . . Leg 13 | . . . . . . . . . . . . . 9 4 Wheel 4 | . . . . . 2 . 1 1 . . . . . . Hover 11 | . . . . . 5 2 . 3 1 . . . . . Flight 5 | . . . . . 1 1 . 3 . . . . . . Utility 55 | 1 4 . . 2 3 1 3 7 . 1 2 11 11 9 Device 21 | . 1 . . 1 1 1 2 1 . . 1 5 4 4 Storage 3 | 1 1 . . . . . . . . . . . 1 . Processor 14 | . . . . . 1 . 1 2 . . . 4 4 2 Hackware 7 | . . . . . . . . 3 . . 1 1 2 . Protection 10 | . 2 . . 1 1 . . 1 . 1 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 3 . . 1 4 5 1 2 2 3 . 6 5 7 Energy Gun 18 | 1 1 . . . . 3 . 1 . 2 . 5 1 4 Energy Cannon 2 | . . . . . . . . . . . . 1 . 1 Ballistic Gun 5 | 1 1 . . . 1 1 . . 1 . . . . . Ballistic Cannon 6 | . . . . 1 . . . . 1 1 . . 1 2 Launcher 7 | . 1 . . . 2 1 . 1 . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 2 6 . 1 . . . . 3 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . 3 . Parts Lost 39 | . . . . 1 . 2 2 4 . 3 . 18 5 4 Power 9 | . . . . 1 . 1 . . . 1 . 3 1 2 Propulsion 8 | . . . . . . 1 2 2 . . . 2 1 . Utility 12 | . . . . . . . . 1 . 2 . 6 2 1 Weapon 10 | . . . . . . . . 1 . . . 7 1 1 Highest Loss Streak 10 | . . . . 1 . 1 2 3 . 3 . 10 2 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Backups 13 | 2 7 10 11 14 14 14 14 12 14 14 13 13 15 17 Power . | . 1 1 1 . 1 . . 1 1 . . . 1 . Propulsion 1 | . 1 1 1 1 1 1 2 . 1 . . . 1 2 Utility 8 | . 2 3 4 7 8 9 8 8 9 10 10 10 10 11 Weapon 2 | . 3 5 5 3 2 2 2 2 2 3 3 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . 1 . . 3 1 2 2 2 . 3 . 3 3 13 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . 2 2 . Utility 20 | . 1 . . 1 1 2 2 2 . 2 . . 1 8 Weapon 8 | . . . . 2 . . . . . 1 . 1 . 4 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 99 86 92 97 97 80 76 77 73 98 88 Engine 5 | . 14 14 14 13 9 9 9 5 . 2 5 2 . . Reactor 2 | . . . . . . . . . . . . 2 8 7 Treads 7 | . 28 28 28 28 6 . . 1 . . . 12 2 . Leg 7 | . . . . . . . . . . . . . 25 19 Wheel 1 | . . . . . 2 . . 11 . . . . . . Hover 10 | . . . . . 32 44 43 14 16 17 15 7 . . Device 6 | . 6 . . . 5 7 7 5 3 . 8 5 7 11 Storage 7 | . 14 14 14 14 9 9 9 6 5 5 5 5 4 4 Processor 5 | . . . . . . . 8 4 5 5 5 7 10 8 Hackware 8 | . . . . . . . . 19 17 17 21 15 13 8 Protection 6 | . 6 14 14 14 7 9 1 8 6 6 1 1 3 3 Energy Gun 5 | . 13 . . . . 5 . 3 . 1 10 7 6 5 Energy Cannon 1 | . . . . . . . . . . . . . 3 2 Ballistic Gun 3 | . 14 26 28 14 3 . . . 1 . . . . . Ballistic Cannon 2 | . . . . 13 2 . . . 2 9 . . 2 6 Launcher 2 | . . 1 . . 1 1 7 4 5 5 5 . 3 4 Impact Weapon 1 | . . . . . 6 5 9 3 5 . . . . . Peak Build Rating 170 | 6 8 8 9 18 29 34 30 62 76 78 86 91 138 170 Average Rating 74 | 5 7 8 8 9 21 27 27 44 73 70 83 63 125 164 On Entrance 41 | . 6 8 8 9 11 27 23 29 60 76 72 86 72 137 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 149 | 13 30 29 29 38 40 39 37 48 58 59 56 71 121 149 Greatest Support 177 | 40 40 40 40 40 60 36 35 48 60 60 60 115 168 177 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 16 | 7 11 15 15 15 15 15 15 15 15 15 15 15 19 20 Most Carried 20 | 3 12 11 13 15 15 15 15 15 15 15 14 15 20 20 Average Carried 14 | 2 7 10 11 14 14 14 14 12 14 14 13 13 15 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 20 | 3 10 11 13 15 15 14 13 15 15 15 14 15 16 20 Class Distribution -------------------- 33% | Mutant 20% | Hacker-Gunner 16% | Scavenger-Gunner 13% | Hacker-Mutant 6% | Hacker-Assassin 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Scout | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Skirmisher | -5/DSF Hacker-Skirmisher | -4/Factory Hacker-Mutant | -4/Extension Scavenger-Gunner | -3/Research Hacker-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Matter Collected 5588 | 274 278 83 150 146 373 600 170 551 138 114 121 611 777 1202 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5979 | 73 388 40 . 258 138 719 437 478 138 153 121 533 1355 1148 Parts 296 | 3 37 11 . 23 14 32 14 16 . 3 4 15 74 50 Haulers Intercepted 2 | . 1 . . . . . . 1 . . . . . . Recyclers Shooed 3 | . . 1 . 1 . . . . . . . . 1 . Parts Field Recycled 9 | . . . . . . . . . . . . . . 9 Retrieved Matter 123 | . . . . . . . . . . . . . . 123 Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Combat Hostiles Destroyed 102 | . 12 6 . 7 6 18 1 5 . 1 . 7 19 20 Melee 4 | . . . . . . . . . . . . 1 . 3 Guns 21 | . 5 . . . 1 6 . 1 . . . 1 2 5 Cannons 19 | . . . . 3 . . . . . 1 . 1 8 6 AOE 52 | . 7 6 . 4 4 12 1 4 . . . . 8 6 Classes Destroyed 16 | 2 6 . . 1 2 . . 1 . 1 . 1 . 2 Worker 15 | . 1 . . . 1 4 . 4 . . 1 . 2 2 Builder 9 | . 1 . . 1 1 . . . . . . . 4 2 Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . 1 . . . . . . Recycler 13 | 1 . . . 2 . 3 4 1 1 . . . 1 . Operator 1 | . . . . . . . . . . . . 1 . . Watcher 12 | . 2 . . . . 2 . 2 . . 2 1 1 2 Swarmer 34 | . 5 6 . 4 4 6 . . . . . . 4 5 Grunt 27 | . 7 . . 2 . 6 . 2 . . . 6 4 . Brawler 2 | . . . . 1 . . . 1 . . . . . . Sentry 13 | . . . . . 1 6 1 . . . . 1 3 1 Specialist 4 | . . . . . . . . . . . . . . 4 Hunter 3 | . . . . . 1 . . . . . . . 2 . Programmer 17 | . . . . . . . . 2 . . . . 6 9 Heavy 1 | . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 2 6 3 . 5 5 11 2 2 1 1 3 3 6 6 Combat Bots Only 6 | . 5 3 . 4 4 5 1 2 . 1 . 3 6 5 Max Kills in Single Turn 4 | 2 3 2 . 3 4 2 1 2 1 1 1 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 3 3 2 1 1 . . . . 2 3 Melee 1 | . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Hostile Shots Fired 566 | . 51 9 . 6 27 46 8 24 . 11 . 118 104 162 Missed 200 | . 18 2 . 2 6 23 1 9 . 3 . 45 46 45 Deflected 5 | . . . . . . . . . . . . . . 5 Hits 366 | . 33 7 . 4 21 23 7 15 . 8 . 73 58 117 Projectile 366 | . 33 7 . 4 21 23 7 15 . 8 . 73 58 117 Critical Strikes 22 | . 2 . . . 1 2 1 2 . 1 . 4 3 6 Actively Blocked 2 | . 2 . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 8004 | . 384 106 . 84 297 382 126 252 . 570 . 1802 1414 2587 Core 947 | . 52 14 . 9 74 102 35 15 . 65 . 340 169 72 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 153 | . 47 10 . . 36 . . 9 . 22 . 29 . . Ignored by Resistances 531 | . . . . . . . . . . . . . . 531 Regen/Repaired (Parts) 183 | . . . . . . . . 60 . . . . 123 . Core Remaining (%) 82 | 100 . . . 70 . . 61 98 . 93 . 70 87 . Volleys Fired 288 | 6 27 4 . 9 14 37 8 30 . 8 8 26 51 60 Largest 5 | 2 2 1 . 2 1 2 1 2 . 3 2 3 4 5 Hottest 372 | 60 70 30 . 50 39 102 39 124 . 145 130 254 328 372 Shots Fired 547 | 12 48 4 . 16 14 40 8 37 . 22 16 59 132 139 Gun 250 | 12 45 . . 7 2 16 . 23 . . 16 52 41 36 Cannon 185 | . . . . 7 9 . . . . 16 . 6 71 76 Launcher 112 | . 3 4 . 2 3 24 8 14 . 6 . 1 20 27 Special . | . . . . . . . . . . . . . . . Kinetic 171 | 6 20 . . 14 11 . . . . 16 . . 34 70 Thermal 150 | 6 . . . . . 2 . 12 . . . 27 78 25 Explosive 73 | . 3 4 . 2 3 24 8 14 . 6 . . 4 5 Electromagnetic 153 | . 25 . . . . 14 . 11 . . 16 32 16 39 Robot Hit Streak 29 | 7 6 1 . 4 4 6 4 5 . 4 10 8 11 29 Robot Miss Streak 6 | 1 6 . . 2 . 2 1 3 . 3 2 4 4 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 367 | 10 22 1 . 9 11 27 7 26 1 13 11 51 80 98 Core Hits 262 | 3 21 5 . 11 10 38 8 21 . 12 6 21 56 50 Critical Kills 8 | . . . . . . . 1 1 . 1 . . 4 1 Critical Parts Destroyed 20 | . . . . . . 2 . 1 1 . . 5 9 2 Critical Strikes 47 | . . . . . . 2 1 4 1 1 . 9 18 11 Burn 8 | . . . . . . . . 2 . . . 4 2 . Destroy 20 | . . . . . . . . . . 1 . . 16 3 Blast 3 | . . . . . . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . . . . . . 1 Smash 11 | . . . . . . 2 1 2 1 . . 5 . . Impale 4 | . . . . . . . . . . . . . . 4 Melee Attacks 88 | . . . . . 17 12 7 8 1 . . 14 . 29 Impact 59 | . . . . . 17 12 7 8 1 . . 14 . . Slashing . | . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . . . . 29 Sneak Attacks 18 | . . . . . 2 6 4 4 1 . . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17784 | 129 858 293 . 339 474 2153 504 1514 115 820 241 1412 4616 4316 Guns 3461 | 129 305 . . 46 36 245 . 397 . . 241 655 750 657 Cannons 3627 | . . . . 112 . . . . . 180 . 129 1241 1965 Explosions 8422 | . 553 284 . 180 196 1541 224 738 . 640 . 210 2594 1262 Melee 2223 | . . . . . 242 367 280 379 115 . . 408 . 432 Ramming 51 | . . 9 . 1 . . . . . . . 10 31 . Kinetic 2778 | 61 110 . . 158 36 . . . . 180 . . 455 1778 Thermal 3884 | 68 81 . . . . 17 . 651 . . . 644 1932 491 Explosive 5656 | . 472 284 . 180 196 1541 224 291 . 640 . . 1182 646 Electromagnetic 3192 | . 195 . . . . 228 . 193 . . 241 350 1016 969 Impact 1791 | . . . . . 242 367 280 379 115 . . 408 . . Slashing . | . . . . . . . . . . . . . . . Piercing 432 | . . . . . . . . . . . . . . 432 Highest Corruption 4 | . . . . . . . . . . . . . 3 4 Average Corruption 2 | . . . . . . . . . . . . . 1 2 Corruption Purged 7 | . . . . . . . . . . . . . 3 4 Corruption Blocked 5 | . . . . . . . . . . . . . 3 2 Effects 37 | . . . . . . . . . . . . . 11 26 Message Errors 15 | . . . . . . . . . . . . . 1 14 Matter Fused 6 | . . . . . . . . . . . . . 2 4 Heat Flow Errors 3 | . . . . . . . . . . . . . 1 2 Energy Discharges 6 | . . . . . . . . . . . . . 3 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . 2 1 Misfires 1 | . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1494 | . 58 46 . 37 54 277 83 157 115 . . 192 262 213 Projectiles 46 | . . . . . . . . . . . . . 23 23 Explosions 565 | . 58 46 . 37 . 55 36 33 . . . 38 239 23 Melee 883 | . . . . . 54 222 47 124 115 . . 154 . 167 Knockbacks 23 | . . . . 1 1 1 . 1 . . . 2 5 12 Impact 5 | . . . . . 1 1 . 1 . . . 2 . . Kinetic 17 | . . . . 1 . . . . . . . . 5 11 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 406 | . 47 54 . 48 . 75 24 . . 18 . 65 75 . Shots 17 | . 2 3 . 2 . 2 2 . . 1 . 1 4 . Rammed 3 | . . 2 . . . . . . . . . 1 . . Targets Rammed 7 | . . 2 . 1 . . . . . . . 1 3 . Kicked 3 | . . . . . . . . . . . . . 3 . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 447 | . 27 . . 5 15 108 37 108 . 24 129 308 447 275 Average Temperature 81 | . 15 . . 4 8 30 28 40 . 11 46 81 142 81 Received Heat Transfer 1194 | . 81 . . 6 90 126 54 63 . . . 378 126 270 Effects 5 | . . . . . . . . . . . . . 5 . Shutdowns 3 | . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 63 | . . . . . . . . . . . . . . 63 Longest Duration 53 | . . . . . . . . . . . . . . 53 Robots Disrupted 2 | . . . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Robots Corrupted 10 | . . . . . 2 1 . 1 . . . 4 1 1 Combat Hostiles 6 | . . . . . 1 . . . . . . 4 1 . Parts Fried 32 | . 1 . . . 6 5 . 3 4 . 3 4 2 4 Impact Corruptions 21 | . . . . . 2 7 2 4 1 . . 5 . . Robots Melted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . 2 . . . . 5 2 Heat Transferred 5744 | 150 100 . . . . 37 . 1050 . . . 1177 2675 555 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 2 . . . . . . 2 . . . 2 4 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Maximum Alert Level 2 | . . . . . . 2 1 1 . . . 1 1 1 Low Security (%) 83 | 100 100 100 . 100 100 34 . 99 100 100 100 77 89 80 Level 1 14 | . . . . . . 37 100 . . . . 22 10 19 Level 2 1 | . . . . . . 27 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 675 | 10 145 127 . 156 143 675 286 204 77 131 68 258 284 374 Initial 259 | . . 3 . . 19 24 259 148 66 32 68 2 111 157 Average 115 | 1 33 73 . 103 19 267 245 105 62 98 33 81 131 148 Influence Increases 5286 | 10 407 157 . 193 311 925 157 504 21 129 19 826 794 833 Destroy 0b10 Robot/C 2360 | . 240 120 . 140 120 360 20 100 . 20 . 440 400 400 Destroy 0b10 Robot/NC 290 | 10 25 . . 15 10 45 30 40 5 10 15 15 40 30 Destroy Leader 488 | . 46 20 . 20 30 94 . 36 . . 4 42 102 94 Allied During Kill 99 | . . . . . . . . . . . . 93 6 . Successful Hack 189 | . 29 . . . 17 26 38 8 16 . . 5 20 30 Disable Machine 390 | . 15 . . . 30 165 . 90 . . . 30 60 . Destroy Structure 1075 | . 52 17 . 18 44 220 69 120 . 84 . 66 106 279 Advance Influence 50 | . . . . . . . . 50 . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . Lose Combat Pursuer 330 | . . . . . 45 15 . 60 . 15 . 135 60 . Influence Decreases 4912 | 10 398 79 87 142 303 317 588 603 111 45 143 619 728 739 Entered New Map 1086 | . . 6 87 . 32 35 408 138 71 15 63 5 103 123 Time Decay 2955 | 10 277 73 . 140 142 262 160 435 40 . 80 322 438 576 Lost Part 346 | . . . . 2 . 20 20 30 . 30 . 154 50 40 Lost Ally 168 | . . . . . 10 . . . . . . 138 20 . Purge Threat 357 | . 121 . . . 119 . . . . . . . 117 . Squads Dispatched 25 | . 1 . . . 1 2 . 4 . 1 . 1 5 10 Investigation 5 | . 1 . . . 1 1 . . . . . 1 1 . Extermination 11 | . . . . . . . . 3 . . . . 2 6 Reinforcement 8 | . . . . . . . . 1 . 1 . . 2 4 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Distress Signals 9 | . . . . . 1 2 . . . . . 2 4 . Communications Jammed 7 | . . . . . . . . . . . . . . 7 Distress Signals 6 | . . . . . . . . . . . . . . 6 Times Spotted 167 | . 19 6 . 6 15 20 1 13 . 2 2 26 30 27 Peak Tracking Total 8 | . 5 3 . 4 6 4 1 4 . 2 1 8 8 5 Tactical Retreats 12 | . . . . . 1 1 . 2 . 1 . 4 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Traps Triggered 16 | . 2 . . . 1 1 . . . . . . 1 11 Indirectly 7 | . . . . . . . . . . . . . . 7 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Machines Disabled 26 | . 1 . . . 2 11 . 6 . . . 2 4 . Max in Single Turn 2 | . 1 . . . 1 2 . 2 . . . 1 2 . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Machines Accessed 55 | . 6 . 2 . 8 5 6 7 3 . 3 6 7 2 Terminals 39 | . 6 . . . 6 5 6 5 1 . 1 6 3 . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . 1 . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . . 1 1 . 1 . 1 2 Garrison Access 3 | . . . . . 1 . . . . . 1 . 1 . Total Hacks 187 | . 26 . 2 . 37 13 22 27 8 . 5 21 15 11 Successful 102 | . 15 . 2 . 25 7 7 16 4 . 3 11 6 6 Failed 85 | . 11 . . . 12 6 15 11 4 . 2 10 9 5 Catastrophic 9 | . 2 . . . . . 3 1 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 52 | . 19 . 1 . 12 2 4 8 . . . 6 . . Terminals 119 | . 26 . . . 17 13 22 12 1 . 1 21 6 . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 13 | . . . . . . . . 7 . . . . 6 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 47 | . . . . . 18 . . 8 6 . 3 . 1 11 Garrison Access 5 | . . . . . 2 . . . . . 1 . 2 . Terminal Hacks 39 | . 8 . 2 . 4 6 5 1 1 . 1 8 3 . Record 1 | . . . 1 . . . . . . . . . . . Part Schematic 3 | . . . . . . 1 2 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . Open Door 6 | . . . . . . 2 . . . . 1 3 . . Open DSF 1 | . . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Unreport Threat 3 | . 1 . . . 1 . . . . . . . 1 . Locate Traps 5 | . 2 . . . 1 . . . . . . 2 . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . 1 . Zone Layout 6 | . 1 . . . 2 1 . . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . . . . . . 5 . . . . 2 . Scan Component 3 | . . . . . . . . 2 . . . . 1 . Repair 3 | . . . . . . . . 2 . . . . 1 . Refit 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 34 | . . . . . 17 . . 8 2 . 1 . . 6 Insert Component 17 | . . . . . 8 . . 4 1 . 1 . . 3 Analyze 17 | . . . . . 9 . . 4 1 . . . . 3 Garrison Access Hacks 2 | . . . . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 19 | . 7 . . . 4 1 2 2 . . . 3 . . Terminals 19 | . 7 . . . 4 1 2 2 . . . 3 . . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 11 | . 3 . . . 2 1 1 2 . . . 2 . . Disrupt 1 | . . . . . . . . . . . . 1 . . Operators 1 | . . . . . 1 . . . . . . . . . Skim 5 | . 4 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . . . 8 4 6 6 1 . 1 3 6 2 Full Trace Events 3 | . . . . . . 1 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 8 1 2 4 1 . . . . 2 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 2 . . . . 1 . Time 92 | . . . . . . . . 64 . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 17 | . . . . . 8 . . 4 1 . 1 . . 3 Part Schematics Acquired 15 | . . . . . 8 . . 4 1 . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . 12 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Total Allies 17 | . . . . . 1 . . . . . . 16 . . Largest Group 7 | . . . . . 1 . . . . . . 7 1 . Highest-Rated Group 314 | . . . . . 10 . . . . . . 314 46 . Highest-Rated Ally 51 | . . . . . 10 . . . . . . 51 46 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 107 | . . . . . . . . . . . . 103 4 . Total Damage 2904 | . . . . . . . . . . . . 2813 91 . Kills 17 | . . . . . . . . . . . . 16 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Active Infowar (turns) 2407 | . . . . 1 25 29 288 539 3 . 2 49 225 1246 Sensors 1 | . . . . 1 . . . . . . . . . . Terrain 815 | . . . . . . . 288 527 . . . . . . Machine Analysis 192 | . . . . . . . . . . . . . 192 . Cloaking 123 | . . . . . 25 29 . 18 3 . 2 . 33 13 Jamming 1282 | . . . . . . . . . . . . 49 . 1233 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Turns Passed 9157 | 114 846 167 415 292 684 566 324 1306 96 96 168 822 1228 2033 Spaces Moved 6412 | 52 460 94 259 139 644 383 510 994 156 94 252 489 710 1176 Core 2 | 2 . . . . . . . . . . . . . . Treads 1258 | 50 460 94 259 139 31 . . . . . . 187 38 . Legs 1848 | . . . . . . . . . . . . . 672 1176 Wheels 729 | . . . . . 61 . 10 658 . . . . . . Hover 2575 | . . . . . 552 383 500 336 156 94 252 302 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 42 | 50 160 160 160 160 44 42 42 48 52 52 52 52 120 120 Average Speed 100 | 155 160 160 160 160 56 48 43 96 52 52 52 97 122 126 Slowest Speed 163 | 160 160 160 160 160 163 104 118 121 52 52 52 160 160 130 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 88 31 60 32 51 74 81 22 6 79 10 66 26 22 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . 1 . . 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 . . 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 123 | . . . . . 20 35 28 19 . . . . . 21 Terrain Destroyed 908 | . 53 20 . 19 44 270 105 161 . 49 . 23 52 112 Melee 22 | . . . . . 3 1 2 1 . . . . . 15 Projectile 33 | . . . . . . . . . . . . 2 12 19 AOE 853 | . 53 20 . 19 41 269 103 160 . 49 . 21 40 78 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Total 8480 | 71 520 104 260 192 916 704 591 1282 168 122 271 749 973 1557 Wait 1061 | 3 11 . . 23 180 202 48 174 . 1 8 82 129 200 Move 6398 | 51 459 93 258 138 643 382 509 993 155 93 251 488 709 1176 Hop . | . . . . . . . . . . . . . . . Pick Up 107 | 5 10 1 2 6 10 4 4 10 4 6 1 10 14 20 Fast Attach 104 | 4 . . . 2 10 8 3 18 2 3 . 20 20 14 Attach 71 | 2 3 . . 1 7 9 5 7 1 2 2 7 13 12 Detach 38 | . . . . . 5 11 2 6 . . . 1 8 5 Swap 92 | . 7 4 . 5 14 13 1 17 1 2 1 5 5 17 Drop 127 | . 3 . . 7 16 13 4 19 4 7 . 9 21 24 Fire 288 | 6 27 4 . 9 14 37 8 30 . 8 8 26 51 60 Melee 88 | . . . . . 17 12 7 8 1 . . 14 . 29 Ram 1 | . . . . . . . . . . . . 1 . . Kick 3 | . . . . . . . . . . . . . 3 . Crush 3 | . . 2 . 1 . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . . . Rewire 86 | . . . . . . . . . . . . 86 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -5/Factory -5/DSF -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Discovered new exit (range 11) 773 | -10/Materials | Identified exit to Mines 961 | -10/Materials | Entered Mines 1120 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1122 | -10/Mines | Discovered new exit (range 5) 1128 | -10/Mines | Entered Exiles 1165 | -10/Exiles | Met 8R-AWN 1196 | -10/Exiles | Met EX-HEX 1248 | -10/Exiles | Met EX-BIN 1268 | -10/Exiles | Aligned with FarCom system 1269 | -10/Exiles | Given EX-Vault access code 1308 | -10/Exiles | Opened EX-Vault 1317 | -10/Exiles | Found Cloak of Protection 1347 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1398 | -10/Exiles | Met EX-DEC 1406 | -10/Exiles | Learned location of Zion (-7) 1522 | -10/Exiles | Discovered new exit (range 14) 1543 | -10/Exiles | Left Exiles lab with Cloak of Protection 1543 | -10/Exiles | Entered Mines 1761 | -9/Mines | Discovered new exit (range 10) 1789 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1795 | -9/Mines | Found Prototype Device 1795 | -9/Mines | Identified Exp. Sensor Array 1835 | -9/Mines | Entered Materials 1835 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2163 | -8/Materials | Discovered new exit (range 16) 2508 | -8/Materials | Discovered new exit (range 9) 2518 | -8/Materials | Identified exit to Storage 2519 | -8/Materials | Entered Storage 2921 | -8/Storage | Garrison activated, responded to threat 3083 | -8/Storage | Used back door to open Recycling access 3083 | -8/Storage | Discovered new exit (range 5) 3085 | -8/Storage | Entered Recycling 3086 | -8/Recycling | Met a Zionite searching for Scraptown 3377 | -8/Recycling | Discovered new exit (range 16) 3409 | -8/Recycling | Entered Factory 3409 | -6/Factory | Evolved 4 slots: Utility x4 3500 | -6/Factory | Repaired Imp. Hover Unit 3534 | -6/Factory | Repaired Imp. Hover Unit 3659 | -6/Factory | Build established: Hacker-Assassin 3979 | -6/Factory | Lost 3 parts (1n1u1w) 4235 | -6/Factory | Build established: Hacker-Mutant 4537 | -6/Factory | Spotted B-75 Beast 4708 | -6/Factory | Discovered new exit (range 16) 4715 | -6/Factory | Entered another Factory area 4715 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4811 | -5/Factory | Identified exit to DSF 4811 | -5/Factory | Entered DSF 4841 | -5/DSF | Additional patrols routed to DSF 4868 | -5/DSF | Lost 3 parts (1p2u) 4890 | -5/DSF | Discovered new exit (range 16) 4907 | -5/DSF | Entered Factory 4907 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5072 | -4/Factory | Discovered new exit (range 6) 5075 | -4/Factory | Entered Extension 5115 | -4/Extension | Build established: Hacker-Skirmisher 5173 | -4/Extension | Lost 3 parts (2u1w) 5327 | -4/Extension | Rescued a captive Derelict 5329 | -4/Extension | Spotted B-86 Titan 5330 | -4/Extension | Rescued a captive Derelict 5332 | -4/Extension | Spotted B-86 Titan 5345 | -4/Extension | Rescued a captive Derelict 5372 | -4/Extension | Lost 5 parts (1p1u3w) 5388 | -4/Extension | Lost 3 allies 5497 | -4/Extension | Lost 10 parts (2p2n3u3w) 5613 | -4/Extension | Rescued a captive Derelict 5853 | -4/Extension | Discovered new exit (range 10) 5854 | -4/Extension | Discovered new exit (range 6) 5891 | -4/Extension | Identified exit to Cetus 5895 | -4/Extension | Identified exit to Research 5897 | -4/Extension | Entered Research 5897 | -3/Research | Accompanied by 1 ally 5897 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6041 | -3/Research | Build established: Scavenger-Gunner 6099 | -3/Research | Repaired Adv. Plasma Cannon 6306 | -3/Research | Identified exit to Quarantine 6368 | -3/Research | Found Prototype Launcher 6368 | -3/Research | Identified Adv. Micro-nuke Launcher 6550 | -3/Research | Found Gamma Bomb Array 6811 | -3/Research | Build established: Hacker-Gunner 7011 | -3/Research | Discovered new exit (range 15) 7125 | -3/Research | Entered another Research area 7125 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7150 | -2/Research | Found Hvy. Insulated Plating 7153 | -2/Research | Found Hvy. Insulated Plating 7155 | -2/Research | Found Hvy. Insulated Plating 7193 | -2/Research | Build established: Scavenger-Gunner 7807 | -2/Research | Build established: Hacker-Gunner 7999 | -2/Research | Spotted B-90 Cyclops 8056 | -2/Research | Lost 3 parts (1p1u1w) 8058 | -2/Research | Destroyed B-90 Cyclops 9158 | -2/Research | Self-destructed Last Messages --------------- system corruption (0%). 09036_ U-05 Engineer repairs door. 09043_ U-05 Engineer builds a Wall. 09053_ Connecting with Scanalyzer... >>Insert(Adv. Micro-nuke Launcher) Scanning Adv. Micro-nuke Launcher... Ready to analyze. >>Scanalyze Scanning: Adv. Micro-nuke Launcher... Scan incomplete, additional scanning required. 09076_ U-05 Engineer builds a Wall. 09110_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9Z. 09120_ U-05 Engineer builds a Wall. 09126_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 09127_ Dropped Stasis Canceller. 09128_ Acquired Adv. Signal Interpreter. 09128_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####???????##################????????????????????? | | ######### # @ ;####?????????????????? | | #! ! ## # # #?????????????????? | | # ## # u#####?????????????????? | | # = ## !# #?????????????????????? | | # ## ######+####?????????????????????? | | # ## #??? #????????????????????????? | | # ## #?? #????????????????????????? | | ##+##+#####+##### #????????????????????????? | | ## #????????????????????????? | | ## #????????????????????????? | | ## #????????????????????????? | | #### ???x?H????????????????????? | | % #####?????????????????????????????? | | ######+####???????????????????????????????? | | ########??# #??????????x????????????????????? | | ??????????# * #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????######+#?????????????????????????? ??? | | ??###??????????# #????????????????????????? #?? | | ###"#####??????# #???????????????????????? #?? | | #??????# #???????????????????????? #?? | | #??????# #???????????????????? ?"" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 43 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 5 Power Amplification 20 Corruption Block 20 Armor Coverage 600 Resistance: EM 30 Propulsion Shielding 33 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Terrain Scanner | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Lrn. Missile Launcher | -8/Storage | Hacked Adv. Weight Redist. System | -8/Recycling | Hacked Adv. Terrain Scanner | -8/Recycling | Hacked Propulsion Shielding | -6/Factory | Scanalyzed Imp. Targeting Computer | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Great Maul | -6/Factory | Scanalyzed Cld. Airjet | -5/Factory | Scanalyzed Hvy. Insulated Plating | -2/Research | Scanalyzed Imp. Field Recycling Unit | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 11% | -6/Factory Imp. Hover Unit | 17% | -6/Factory Adv. Plasma Cannon | 12% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed PartitionPortableFacilitator Manual? 0 Play Time 02:37:29 Cumulative 189.6 hours Start 2025.09.11 @ 22:28:10 End 2025.10.01 @ 01:43:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 128 Adventurer 32 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ed01135-464d-439a-b14c-9022238f5c7a