Cogmind - Beta 16 @@@ ROGUE MODE // 2026.05.16 @ 14:36:03 Player: Asbjorn2 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (20) 100 Value Destroyed (631) 631 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5291 Bonus ------- Pacifist 200 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 24/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Wheel Compact Battery (200) Advanced ECM Suite Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Transmission Jammer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Datajack > --- INVENTORY -------- Flight Unit Flight Unit Improved Flight Unit Compact Battery Particle Charger [Rating: 28] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 7 | . . . 2 2 1 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 46 | 6 1 3 9 14 3 . . 3 7 Power 5 | 1 . 1 . 2 1 . . . . Engine 3 | 1 . 1 . 1 . . . . . Core 2 | . . . . 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . 2 4 . . . 3 3 Treads 1 | . . . . . . . . . 1 Leg 1 | . . . . 1 . . . . . Wheel 4 | 2 . . 2 . . . . . . Hover 2 | . . . . . . . . . 2 Flight 6 | . . . . 3 . . . 3 . Utility 15 | 1 1 . 3 7 2 . . . 1 Device 8 | . 1 . 1 4 1 . . . 1 Storage 2 | 1 . . 1 . . . . . . Processor 2 | . . . 1 1 . . . . . Hackware 1 | . . . . . 1 . . . . Protection 2 | . . . . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 12 | 2 . 2 4 1 . . . . 3 Energy Gun 1 | . . . . 1 . . . . . Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 7 | 2 . 1 3 . . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 Parts Lost 25 | . . . 2 7 . . . 9 7 Power 1 | . . . . 1 . . . . . Propulsion 12 | . . . 1 2 . . . 6 3 Utility 7 | . . . . 2 . . . 3 2 Weapon 5 | . . . 1 2 . . . . 2 Highest Loss Streak 6 | . . . 2 6 . . . 4 5 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 2 6 7 8 6 4 5 5 4 4 Power . | . 1 1 1 . . . . . . Propulsion 1 | 1 2 1 . 1 2 3 3 2 . Utility 2 | . 1 3 2 2 1 1 1 1 3 Weapon . | . 1 1 3 1 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 16 | . . 3 3 3 3 . . . 4 Power 1 | . . . 1 . . . . . . Propulsion 4 | . . 2 . . . . . . 2 Utility 9 | . . . 1 3 3 . . . 2 Weapon 2 | . . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 76 | . 98 100 97 77 87 84 84 75 21 Engine 4 | . 14 14 11 7 3 . . . . Core 2 | . . . . . 3 7 7 6 . Wheel 6 | . 28 28 20 2 . . . . . Flight 10 | . . . . 8 23 23 23 19 . Device 21 | . 13 14 22 28 26 30 30 27 1 Storage 4 | . 14 14 11 4 . . . . . Processor 10 | . . . 10 9 15 15 15 15 9 Hackware 2 | . . . . . 6 7 7 5 . Ballistic Gun 7 | . 28 27 20 8 . . . . 1 Peak Build Rating 28 | 6 7 8 12 18 28 26 26 28 27 Average Rating 17 | 4 6 7 11 14 24 26 26 24 12 On Entrance 13 | . 6 7 8 12 18 26 26 26 5 Avg Prop Armor Cover (%) 16 | . . . . . . . . 15 19 Naked Turns 5 | . . . . . . . . . 5 Heaviest Build 27 | 13 14 15 25 27 12 12 12 12 7 Greatest Support 30 | 26 26 26 26 10 12 12 12 13 30 Greatest Overweight (x) 8 | . . . 2 8 . . . 3 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 5 Most Carried 10 | 4 8 8 10 9 5 5 5 5 5 Average Carried 5 | 2 6 7 8 6 4 5 5 4 4 Final Capacity 10 | 8 8 8 10 5 5 5 5 5 5 Final Carried 10 | 4 8 8 10 5 5 5 5 5 5 Class Distribution -------------------- 51% | Mutant 36% | Infiltrator-Mutant 5% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Data Miner Infiltrator-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Matter Collected 862 | 191 . 54 187 241 . . . 114 75 Remotely . | . . . . . . . . . . Salvage Created 646 | . . . 246 215 . . . . 185 Parts 48 | . . . 17 17 . . . . 14 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 18 | . . . 6 9 . . . . 3 Guns 16 | . . . 5 9 . . . . 2 Cannons 1 | . . . . . . . . . 1 AOE 1 | . . . 1 . . . . . . Classes Destroyed 8 | . . . 4 1 . . . . 3 Worker 1 | . . . . . . . . . 1 Builder 1 | . . . 1 . . . . . . Swarmer 6 | . . . . 6 . . . . . Grunt 5 | . . . 2 2 . . . . 1 Duelist 1 | . . . 1 . . . . . . Sentry 4 | . . . 3 1 . . . . . Hunter 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 7 | . . . 3 7 . . . . 2 Combat Bots Only 7 | . . . 2 7 . . . . 1 Max Kills in Single Turn 2 | . . . 2 2 . . . . 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 1 | . . . 1 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Hostile Shots Fired 404 | . . 8 25 112 9 . . 80 170 Missed 139 | . . 3 9 36 5 . . 42 44 Hits 265 | . . 5 16 76 4 . . 38 126 Melee 1 | . . . 1 . . . . . . Projectile 264 | . . 5 15 76 4 . . 38 126 Critical Strikes 2 | . . . 1 . . . . 1 . Damage Taken 3215 | . . 77 244 750 33 . . 539 1572 Core 1376 | . . 18 54 197 10 . . 247 850 Absorbed by Shields 18 | . . . . . . . . . 18 Core Remaining (%) 81 | 100 . 92 86 64 . . . 63 . Volleys Fired 50 | . 1 2 17 18 . . . . 12 Largest 2 | . 2 2 2 2 . . . . 1 Hottest 90 | . 40 50 50 79 . . . . 90 Shots Fired 82 | . 2 4 33 31 . . . . 12 Gun 72 | . 2 2 30 31 . . . . 7 Cannon 5 | . . . . . . . . . 5 Launcher 5 | . . 2 3 . . . . . . Special . | . . . . . . . . . . Kinetic 64 | . 2 2 30 23 . . . . 7 Thermal 13 | . . . . 8 . . . . 5 Explosive 5 | . . 2 3 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . 1 3 5 9 . . . . 3 Robot Miss Streak 5 | . 1 2 5 5 . . . . 1 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 57 | . 1 3 20 24 . . . . 9 Core Hits 36 | . . . 14 14 . . . . 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 1 | . . . 1 . . . . . . Destroy 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1005 | . 15 38 327 372 . . . . 253 Guns 706 | . 15 8 188 372 . . . . 123 Cannons 109 | . . . . . . . . . 109 Explosions 169 | . . 30 139 . . . . . . Melee . | . . . . . . . . . . Ramming 21 | . . . . . . . . . 21 Kinetic 634 | . 15 8 188 300 . . . . 123 Thermal 181 | . . . . 72 . . . . 109 Explosive 169 | . . 30 139 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1 | . . . 1 . . . . . . Projectiles . | . . . . . . . . . . Explosions 1 | . . . 1 . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . 9 Shots . | . . . . . . . . . . Rammed 5 | . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . 5 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 25 | . . 10 20 12 . . . 2 25 Average Temperature 7 | . . 7 8 6 . . . 2 10 Received Heat Transfer 697 | . . 18 90 126 12 . . 84 367 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 333 | . . . . 185 . . . . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 110 | . 15 11 86 110 20 . . . 95 Initial 27 | . . 5 . 27 20 . . . 5 Average 20 | . 1 1 26 46 2 . . . 23 Influence Increases 742 | . 15 11 196 225 15 . . 120 160 Destroy 0b10 Robot/C 360 | . . . 120 180 . . . . 60 Destroy 0b10 Robot/NC 10 | . . . 5 . . . . . 5 Destroy Leader 100 | . . . 50 30 . . . . 20 Destroy Structure 32 | . . 11 21 . . . . . . Partial Spotted 30 | . . . . 15 15 . . . . Lose Combat Pursuer 210 | . 15 . . . . . . 120 75 Influence Decreases 682 | . . 26 130 246 60 . . 111 109 Entered New Map 78 | . . 10 . 39 25 . . . 4 Time Decay 474 | . . 16 110 157 35 . . 101 55 Lost Part 130 | . . . 20 50 . . . 10 50 Squads Dispatched 3 | . . . 2 . . . . . 1 Investigation 1 | . . . . . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 2 | . . . 2 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Distress Signals 3 | . 1 . . 1 . . . . 1 Communications Jammed 6 | . . . . 6 . . . . . Distress Signals 6 | . . . . 6 . . . . . Times Spotted 69 | . 1 3 9 17 5 . . 15 19 Peak Tracking Total 10 | . 3 2 2 8 5 . . 4 10 Tactical Retreats 10 | . 1 . . . 1 . . 5 3 ECM-based Alert Blocks 9 | . . . . . 5 . . 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Traps Triggered 2 | . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Machines Disabled 2 | . . 2 . . . . . . . Max in Single Turn 2 | . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Machines Accessed 5 | . . . 1 . . . 3 . 1 Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . . . 4 . . . 21 . 3 Successful 25 | . . . 3 . . . 21 . 1 Failed 2 | . . . . . . . . . 2 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . Manual 1 | . . . . 1 . . . . . Terminals . | . . . . . . . . . . Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 21 | . . . . . . . 21 . . Record 2 | . . . . . . . 2 . . Part Schematic 12 | . . . . . . . 12 . . Robot Schematic 4 | . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . 3 . . Fabricator Hacks 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . 1 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . 12 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Active Infowar (turns) 2138 | . 130 181 380 323 289 3 34 787 11 Sensors 513 | . . . 380 133 . . . . . Terrain 1397 | . . . . 288 286 3 34 786 . Seismic 1936 | . 130 181 380 288 286 3 34 634 . Jamming 1171 | . . . . 64 272 3 34 787 11 ECM 49 | . . . . . 12 . . 37 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Turns Passed 2531 | 59 138 181 380 323 289 3 34 805 319 Spaces Moved 3069 | 53 145 178 276 338 280 8 100 1456 235 Core 315 | 2 . . . 3 . . . 140 170 Treads 7 | . . . . . . . . . 7 Legs 18 | . . . . 18 . . . . . Wheels 693 | 51 145 178 276 43 . . . . . Hover 58 | . . . . . . . . . 58 Flight 1978 | . . . . 274 280 8 100 1316 . Fastest Speed 34 | 50 90 90 80 37 34 34 34 34 50 Average Speed 60 | 87 90 90 93 61 34 34 34 49 83 Slowest Speed 450 | 90 90 90 110 450 34 34 34 200 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . . 5 . . . 2 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 28 42 26 30 7 3 75 94 7 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 34 | . . 9 24 . . . . . 1 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 33 | . . 9 24 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Total 3665 | 62 150 196 374 418 475 7 99 1540 344 Wait 421 | . . 5 47 34 180 . . 80 75 Move 3046 | 52 144 177 275 327 279 7 99 1451 235 Hop 7 | . . . . 5 . . . 2 . Pick Up 36 | 4 4 2 11 7 5 . . 1 2 Fast Attach 25 | 6 1 2 2 5 2 . . . 7 Attach 22 | . . 1 6 8 3 . . 3 1 Detach 8 | . . 1 1 2 1 . . 2 1 Swap 7 | . . 1 4 2 . . . . . Drop 35 | . . 5 11 10 5 . . 1 3 Fire 50 | . 1 2 17 18 . . . . 12 Melee . | . . . . . . . . . . Ram 5 | . . . . . . . . . 5 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 6) 198 | -10/Materials | Entered Mines 199 | -10/Mines | Assembled infested the area 204 | -10/Mines | Assisted by a Guerilla fighting off Assembled 308 | -10/Mines | Build established: Mutant 377 | -10/Mines | Discovered new exit (range 2) 379 | -10/Mines | Entered Materials 379 | -9/Materials | Evolved 2 slots: Utility x2 406 | -9/Materials | Central database locked down 704 | -9/Materials | Discovered new exit (range 16) 744 | -9/Materials | Identified exit to Materials 759 | -9/Materials | Entered another Materials area 759 | -8/Materials | Evolved 2 slots: Utility x2 949 | -8/Materials | Destroyed 7 combat bots 954 | -8/Materials | Lost 6 parts (1p1n2u2w) 1081 | -8/Materials | Discovered new exit (range 3) 1082 | -8/Materials | Identified exit to Factory 1082 | -8/Materials | Entered Factory 1082 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1370 | -7/Factory | Discovered new exit (range 4) 1371 | -7/Factory | Identified exit to Lower Caves 1371 | -7/Factory | Entered Lower Caves 1372 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1374 | -7/Lower Caves | Identified exit to Data Miner 1374 | -7/Lower Caves | Entered Data Miner 1374 | -7/Data Miner | Discovered new exit (range 6) 1376 | -7/Data Miner | Identified exit to Proximity Caves 1382 | -7/Data Miner | Met Data Miner 1397 | -7/Data Miner | Received God Mode back door access code from Data Miner 1408 | -7/Data Miner | Entered Proximity Caves 1501 | -6/Proximity Caves | Build established: Infiltrator-Mutant 1521 | -6/Proximity Caves | Identified exit to Factory 1525 | -6/Proximity Caves | Learned Factory stockpile data 1730 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 1761 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2073 | -6/Proximity Caves | Lost 4 parts (2n2u) 2213 | -6/Proximity Caves | Entered Factory 2213 | -6/Factory | Evolved 2 slots: Utility x2 2229 | -6/Factory | Lost 3 parts (2n1u) 2392 | -6/Factory | Core integrity fell below 50% 2463 | -6/Factory | Build established: Mutant 2526 | -6/Factory | Core integrity fell below 20% 2532 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02523_ Slammed into H-66 Slayer. 02524_ Penetrated by Slug. 02524_ Slammed into H-66 Slayer. 02524_ Destabilizing: System interference. 02524_ Imp. Heat Sink temporarily disabled. 02524_ Com. Ion Cannon temporarily disabled. 02526_ R-10 Processor inserts Com. Battery into recycling unit. 02526_ Dropped Com. Ion Cannon. 02526_ Dropped Imp. Heat Sink. 02527_ Penetrated by Slug. 02527_ Imp. Medium Treads destroyed. 02527_ Penetrated by Slug. 02527_ Discarded Signal Interpreter. 02527_ Slammed into Y-54 Guardian. 02528_ Triggered Stasis Trap. 02528_ A bubble of rippling energy engulfs the area. 02528_ Field strength at 94. 02529_ Field strength at 81. 02530_ Field strength at 75. 02531_ Field strength at 69. Map ----- +----------------------------------------------------+ | ???# # """"""" #???????#!#????????????????? | | ???# # """"""" #########!#????????????????? | | ???# # / ! !#????????????????? | | ???# ######################[#????????????????? | | #### #????????????????????# #????????????????? | | # #????????????????????# #????????????????? | | # #????????????#########/#????????????????? | | [ # #????????????# !! #????????????????? | | # #????????????# !! #????????????????? | | # #????????????# ! #????????????????? | | " # #????????????# #????????????????? | | " # #????????????# ! % #????????????????? | | " # #????????????# #????????????????? | | # #????????????# #????????????????? | | " # #????????????# R #????????????????? | | " # #################/######????????????????? | | " # Ru #??????????????????? | | # R k #??????????????????? | | " # u #??????????????????? | | " + #??????????????????? | | " # #??????????????????? | | # ################ #??????????????????? | | #### ###### g # #??????????????????? | | # # """ """ #Y #??????????????????? | | # # """ """ Y% # ????????? | | + # """ """]#@ k ????????? | | # # ! [!# # ! ????????? | | # # " " # #??????????????????? | | ###+##+###### ! "Y" # #??????????????????? | | # #???# """ # #??????????????????? | | # """ T #???########### #??????????????????? | | # """ #?????????????+ #??????????????????? | | + """ #?????????????# #??????????????????? | | # #?????????????# #??????????????????? | | # """ #?????????????# R#??????????????????? | | # """ #?????????????? #??????????????????? | | # """ #?????????????? #??????????????????? | | + #?????????????? ??????????????????? | | ### """ #?????????????? ??????????????????? | | #?# """ ! #?????????????? "???????????????????? | | #?# """ #?????????????? "?????????????????????? | | #?# #??????????????????????????????????????? | | #?# """ #??????????????????????????????????????? | | #?# """ #??????????????????????????????????????? | | ??# """ #??????????????????????????????????????? | | ??# ? #??????????????????????????????????????? | | ??####?####??????????????????????????????????????? | | ???????!?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Universal Adapter Challenges ------------ None Game ------ Seed AssaultShiftKatana Manual? 0 Play Time 01:01:49 Cumulative 9.5 hours Start 2026.05.16 @ 13:23:29 End 2026.05.16 @ 14:36:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 9 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 97284d43-3322-4a5f-becb-a56ee4ce839c