Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.18 @ 11:55:14 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (170) 850 Value Destroyed (4283) 4283 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (3600) 3600 TOTAL SCORE: 17973 Bonus ------- Met Data Miner 300 Met Imprinter 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 230/300 Energy 1044/1050 System Corruption 0% Temperature Cool (70) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Particle Reactor > --- PROPULSION (4) --- Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY (17) ----- Medium Storage Unit Advanced Energy Well Weight Redist. System Advanced Weight Redist. System Inertial Stasis Machine Experimental Sensor Array Experimental Signal Interpreter Improved Maneuvering Thrusters Reaction Control System Experimental Utility Shielding Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Quantum Router > --- WEAPON (2) ------- Mini Smartbomb Launcher Advanced Datajack > --- INVENTORY (8) ---- Light Quantum Reactor Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Experimental Sensor Array Reaction Control System Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Weight Redist. System Advanced Weight Redist. System Inertial Stasis Machine Experimental Sensor Array Experimental Signal Interpreter Improved Maneuvering Thrusters Reaction Control System Experimental Utility Shielding Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Quantum Router > --- WEAPON ----------- Advanced Datajack Plasma Lance > --- INVENTORY -------- Light Particle Reactor Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Experimental Sensor Array Reaction Control System Mini Smartbomb Launcher Plasma Lance [Rating: 165] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Improved Datajack Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Smartbomb Launcher Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . . . . . 1 . 1 . Utility 15 | . . 2 2 2 . . . 2 . . . . 2 . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 196 | 7 17 39 41 19 . 4 4 11 2 . . 2 7 19 12 5 7 Power 25 | 1 3 5 7 1 . . . 1 . . . . . 2 3 . 2 Engine 11 | 1 3 5 1 . . . . . . . . . . 1 . . . Core 9 | . . . 6 1 . . . 1 . . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . 3 . 2 Propulsion 38 | 3 5 12 5 2 . 1 1 1 . . . . . 2 2 2 2 Treads 16 | 1 3 8 4 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 8 | 2 2 3 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . Flight 13 | . . 1 . 2 . 1 1 1 . . . . . 1 2 2 2 Utility 86 | 1 5 13 22 9 . 1 1 7 . . . . 6 10 6 3 2 Device 42 | . 1 8 12 3 . . 1 2 . . . . . 7 4 3 1 Storage 10 | 1 4 2 . 1 . . . . . . . . . 1 . . 1 Processor 7 | . . . 2 2 . . . 1 . . . . 1 1 . . . Hackware 15 | . . . 2 3 . . . 4 . . . . 4 . 2 . . Protection 12 | . . 3 6 . . 1 . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 47 | 2 4 9 7 7 . 2 2 2 2 . . 2 1 5 1 . 1 Energy Gun 13 | 1 3 5 4 . . . . . . . . . . . . . . Energy Cannon 2 | . . 1 1 . . . . . . . . . . . . . . Ballistic Gun 5 | 1 1 2 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 11 | . . 1 1 3 . . 1 1 1 . . 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 . . 1 . 1 . . 1 1 . . . . Piercing Weapon 4 | . . . . . . 1 . . . . . . . 2 1 . . Special Melee Weapon 5 | . . . . 1 . 1 . 1 . . . . . 2 . . . Unidentified Prototypes 11 | . . 2 1 2 . . . . . . . . . 1 2 1 2 Parts Lost 13 | . . 3 5 . . . . . . . . 1 . 4 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . Utility 6 | . . 1 4 . . . . . . . . 1 . . . . . Weapon 5 | . . 2 1 . . . . . . . . . . 2 . . . Highest Loss Streak 3 | . . 1 2 . . . . . . . . 1 . 3 . . . Average Slot Usage (%) 98 | . 99 98 98 99 . 100 100 99 100 100 100 93 94 97 96 93 94 Engine 3 | . 14 11 3 . . . . . . . . . . 1 1 . . Core 4 | . . . 5 6 . 7 7 6 6 6 6 6 5 6 2 . . Treads 4 | . 14 10 9 . . . . . . . . . . . . . . Wheel 4 | . 14 11 9 . . . . . . . . . . . . . . Flight 7 | . . . . 14 . 15 15 12 13 13 13 13 11 11 12 12 12 Device 13 | . 1 13 12 15 . 10 15 13 13 13 13 13 11 15 16 20 23 Storage 11 | . 25 22 18 7 . 7 7 6 6 6 6 6 5 5 4 4 6 Processor 5 | . . . 8 6 . 7 7 6 6 6 6 6 8 9 4 4 4 Hackware 21 | . . . 6 29 . 30 30 40 40 40 40 33 35 26 31 30 28 Protection 3 | . . 7 7 . . 4 . . . . . . 1 4 4 4 4 Energy Gun 3 | . 13 9 5 . . . . . . . . . . . . . . Ballistic Gun 4 | . 13 11 8 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 6 . 2 7 6 3 . . 4 5 1 . . . Special Melee Weapon 3 | . . . . 6 . 4 . 5 6 6 6 6 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 11 41 82 83 78 18 20 18 21 21 21 21 21 20 34 42 45 49 Greatest Support 50 | 20 20 20 20 18 18 20 20 21 21 21 21 21 21 29 47 46 50 Greatest Overweight (x) 6 | 1 3 6 6 6 . . . . . . . . . 1 . . . Average Overweight (x) . | . 2 4 5 . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 16 20 20 24 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 5 13 17 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 20 | 4 16 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 11 | 3 12 17 19 7 8 7 8 7 8 8 7 8 7 7 7 7 7 Final Capacity 20 | 6 16 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 20 | 4 16 20 20 8 8 8 8 8 8 8 8 8 8 6 8 8 8 Class Distribution -------------------- 45% | Wizard-Sprinter 22% | Hauler-Mutant 16% | Mutant 14% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Matter Collected 3466 | 282 253 785 920 203 . . 26 174 110 . . 164 89 200 70 130 60 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6419 | 97 698 1587 2470 260 . 29 . 395 34 . . 44 . 207 134 108 356 Parts 388 | 1 52 112 143 11 . 5 . 17 6 . . 6 . 11 4 5 15 Haulers Intercepted 23 | . 2 6 6 3 . . . 3 . . . . . . 1 . 2 Recyclers Shooed 5 | . 2 1 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 5 . . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 104 | . 13 27 44 . . . . . 3 . . 8 . 2 . . 7 Melee 3 | . . . . . . . . . . . . 1 . 1 . . 1 Guns 67 | . 13 22 32 . . . . . . . . . . . . . . Cannons 10 | . . 1 9 . . . . . . . . . . . . . . AOE 24 | . . 4 3 . . . . . 3 . . 7 . 1 . . 6 Classes Destroyed 13 | 1 6 2 1 . . . . . . . . 2 . . . 1 . Worker 6 | . . 2 1 . . . . 1 . . . . . . . 1 1 Builder 1 | . 1 . . . . . . . . . . . . . . . . Hauler 23 | . 2 6 6 3 . . . 3 . . . . . . 1 . 2 Recycler 8 | 1 1 2 2 1 . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . Operator 10 | . 3 3 2 . . . . 1 . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . 1 . . . . . Watcher 15 | . 3 4 4 2 . . . 2 . . . . . . . . . Swarmer 43 | . 9 7 13 . . . . . 3 . . 5 . . . . 6 Grunt 39 | . 4 14 20 . . . . . . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 16 | . . 6 10 . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . 2 . 2 . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 1 4 5 6 2 . 1 . 1 2 . . 6 . 2 1 1 6 Combat Bots Only 6 | . 3 4 4 . . . . . 2 . . 6 . 2 . . 6 Max Kills in Single Turn 3 | 1 1 2 2 1 . 1 . 1 2 . . 3 . 1 1 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 . . . . . 1 . . 3 . 1 . . 3 Melee 1 | . . . . . . . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Damage Taken 4019 | . 286 1025 2018 10 . 181 . . . . . 74 . 357 . 27 41 Core 711 | . 38 202 342 . . 43 . . . . . 19 . 67 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 84 49 37 . . . 93 . . . . 97 100 94 100 100 100 Volleys Fired 354 | 4 51 105 175 . . . 1 . 4 . . 10 . 1 . . 3 Largest 2 | 2 2 2 2 . . . 1 . 1 . . 1 . 1 . . 1 Hottest 91 | 60 60 91 91 . . . 30 . 80 . . 80 . 80 . . 80 Shots Fired 681 | 8 102 205 347 . . . 1 . 4 . . 10 . 1 . . 3 Gun 566 | 8 102 199 257 . . . . . . . . . . . . . . Cannon 88 | . . 1 87 . . . . . . . . . . . . . . Launcher 27 | . . 5 3 . . . 1 . 4 . . 10 . 1 . . 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 327 | 4 51 100 172 . . . . . . . . . . . . . . Thermal 210 | . . 38 172 . . . . . . . . . . . . . . Explosive 27 | . . 5 3 . . . 1 . 4 . . 10 . 1 . . 3 Electromagnetic 117 | 4 51 62 . . . . . . . . . . . . . . . Robot Hit Streak 23 | 3 8 15 23 . . . . . . . . 22 . . . . . Robot Miss Streak 5 | 2 3 5 4 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 2 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 546 | 4 59 144 249 19 . 2 . 30 . . . 5 3 5 13 4 9 Core Hits 248 | 2 29 63 96 6 . 1 . 9 5 . . 13 . 4 3 2 15 Critical Hits 20 | 1 . 1 14 1 . . . . . . . . . . 1 1 1 Critical Kills 9 | . . . 8 . . . . . . . . . . . . 1 . Critical Parts Destroyed 9 | . . 1 6 1 . . . . . . . . . . 1 . . Melee Attacks 310 | . . . . 74 . 8 12 98 . . . 13 11 16 36 18 24 Impact . | . . . . . . . . . . . . . . . . . . Slashing 210 | . . . . 73 . . 12 98 . . . 13 9 5 . . . Piercing 94 | . . . . . . 7 . . . . . . . 10 35 18 24 Sneak Attacks 31 | . . . . 8 . 2 . 7 . . . 1 2 2 3 2 4 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15051 | 37 765 2480 4522 1076 . 94 . 1533 171 . . 959 43 485 565 401 1920 Guns 5969 | 37 740 2134 3058 . . . . . . . . . . . . . . Cannons 1311 | . . 21 1290 . . . . . . . . . . . . . . Explosions 2789 | . 25 325 174 . . . . . 171 . . 848 . 315 . . 931 Melee 4982 | . . . . 1076 . 94 . 1533 . . . 111 43 170 565 401 989 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2946 | 12 272 953 1709 . . . . . . . . . . . . . . Thermal 3474 | . 25 561 2639 . . . . . . . . . . 249 . . . Explosive 2460 | . . 270 174 . . . . . 171 . . 848 . 66 . . 931 Electromagnetic 1189 | 25 468 696 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2763 | . . . . 1076 . . . 1533 . . . 111 43 . . . . Piercing 2219 | . . . . . . 94 . . . . . . . 170 565 401 989 Highest Corruption 3 | . . . . . . . . . . . . . . 3 . . . Average Corruption 2 | . . . . . . . . . . . . . . 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . 5 . . . Message Errors 2 | . . . . . . . . . . . . . . 2 . . . Matter Fused 1 | . . . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1021 | . . 10 4 110 . . . 258 . . . 94 8 68 148 193 128 Projectiles 1 | . . . 1 . . . . . . . . . . . . . . Explosions 104 | . . 10 3 . . . . . . . . 23 . 68 . . . Melee 916 | . . . . 110 . . . 258 . . . 71 8 . 148 193 128 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 91 | 20 12 4 3 . . . . . 30 . . 91 . 28 . . 84 Average Temperature 18 | 20 7 3 2 . . . . . 16 . . 35 . 15 . . 51 Received Heat Transfer 1401 | . 36 396 909 6 . 24 . . . . . . . 21 . 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 7 . . . . . . . . . . . . . . Heat Transferred 6268 | . 50 1197 4921 . . . . . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Peak Influence 584 | 5 302 323 277 584 . . . 402 . . . . 432 132 128 41 240 Average Influence 102 | 1 140 192 125 96 . . . 33 . . . . 163 26 58 17 21 Maximum Alert Level 2 | . 1 1 1 2 . . . 2 . . . . 2 . . . 1 Low Security (%) 85 | 100 82 56 86 88 . . . 99 . . . . 70 100 100 100 99 Level 1 11 | . 17 43 13 . . . . . . . . . 8 . . . . Level 2 2 | . . . . 11 . . . . . . . . 20 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 5 2 5 6 . . . 1 . . . . . 3 2 . 5 Investigation 7 | . 2 . 3 1 . . . . . . . . . 1 . . . Extermination 8 | . . . . 1 . . . 1 . . . . . 2 2 . 2 Reinforcement 13 | . 3 2 2 4 . . . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . 2 . . . . . . . . . . . . 2 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Distress Signals 5 | . 1 2 2 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 190 | . 25 47 65 15 . 4 5 6 . . . 4 2 4 2 3 8 Peak Tracking Total 7 | . 5 6 5 3 . 4 5 1 2 . . 4 2 2 3 2 7 Tactical Retreats 16 | . 1 3 4 2 . . . 1 1 . . 1 . 2 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Traps Triggered 6 | . 1 . 1 1 . . . . . . . . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 18 | . . . . 5 . . . 13 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . 1 . . . 6 . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . . 1 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Disabled 11 | . 1 5 1 . . 1 . . . . . . . 1 1 . 1 Max in Single Turn 1 | . 1 1 1 . . 1 . . . . . . . 1 1 . 1 Garrison Access 13 | . . . 1 3 . . . 4 . . . . 2 . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . 1 . . . 1 . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Accessed 115 | . 6 7 16 21 . 2 . 25 . . . . 11 5 10 5 7 Terminals 77 | . 5 5 11 15 . . . 16 . . . . 5 4 7 3 6 Fabricators 7 | . . . . 2 . . . 2 . . . . 1 1 1 . . Repair Stations 7 | . 1 1 2 . . . . 1 . . . . 1 . . 1 . Recycling Units 5 | . . . 1 . . . . 2 . . . . 1 . 1 . . Scanalyzers 4 | . . 1 1 1 . . . . . . . . 1 . . . . Garrison Access 13 | . . . 1 3 . . . 4 . . . . 2 . 1 1 1 Total Hacks 384 | . 19 23 43 59 . 10 . 93 . . . . 53 14 33 15 22 Successful 296 | . 12 17 26 43 . 10 . 79 . . . . 37 8 32 13 19 Failed 87 | . 7 6 16 16 . . . 14 . . . . 16 6 1 2 3 Catastrophic 14 | . . . 3 1 . . . 5 . . . . 2 3 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 230 | . 9 12 20 40 . . . 61 . . . . 35 10 17 7 19 Terminals 285 | . 15 19 31 48 . . . 69 . . . . 34 11 26 11 21 Fabricators 39 | . . . . 4 . . . 14 . . . . 13 3 5 . . Repair Stations 22 | . 4 2 7 . . . . 4 . . . . 2 . . 3 . Recycling Units 6 | . . . 2 . . . . 2 . . . . 1 . 1 . . Scanalyzers 7 | . . 2 2 2 . . . . . . . . 1 . . . . Garrison Access 15 | . . . 1 5 . . . 4 . . . . 2 . 1 1 1 Terminal Hacks 169 | . 5 9 12 26 . 10 . 39 . . . . 17 5 23 8 15 Record 6 | . . . . . . 6 . . . . . . . . . . . Part Schematic 18 | . . . 2 3 . 1 . 6 . . . . 4 1 1 . . Robot Analysis 6 | . . . . . . . . 2 . . . . . . 4 . . Prototype ID Bank 24 | . 3 4 2 1 . 3 . 6 . . . . 2 . 3 . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . . . . . . 1 . 1 1 1 Branch Access Points 4 | . . . . 1 . . . 2 . . . . 1 . . . . Machine Index 4 | . . . . . . . . 1 . . . . 1 . 1 . 1 Terminal Index 2 | . . . . 1 . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 8 | . . 1 1 3 . . . 1 . . . . 1 . . . 1 Unreport Threat 25 | . . 2 4 4 . . . 7 . . . . 3 . . 2 3 Locate Traps 32 | . . 1 1 7 . . . 9 . . . . 3 1 6 2 2 Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . Recall Extermination 4 | . . . . 1 . . . . . . . . . . 2 . 1 Recall Reinforcements 6 | . 2 . . 2 . . . . . . . . . . . . 2 Hauler Manifests 5 | . . . 1 1 . . . 1 . . . . 1 1 . . . Registered Prototypes 2 | . . . . 1 . . . . . . . . . . . 1 . Zone Layout 14 | . . . . . . . . 4 . . . . . . 5 2 3 Fabricator Hacks 26 | . . . . 3 . . . 9 . . . . 9 2 3 . . Network Status 4 | . . . . . . . . 2 . . . . 2 . . . . Load Schematic 8 | . . . . 1 . . . 3 . . . . 2 1 1 . . Build 14 | . . . . 2 . . . 4 . . . . 5 1 2 . . Repair Station Hacks 19 | . 4 2 5 . . . . 4 . . . . 2 . . 2 . Scan Component 10 | . 2 1 3 . . . . 2 . . . . 1 . . 1 . Repair 9 | . 2 1 2 . . . . 2 . . . . 1 . . 1 . Recycling Unit Hacks 5 | . . . 1 . . . . 2 . . . . 1 . 1 . . Retrieve Components 5 | . . . 1 . . . . 2 . . . . 1 . 1 . . Scanalyzer 7 | . . 2 2 2 . . . . . . . . 1 . . . . Insert Component 4 | . . 1 1 1 . . . . . . . . 1 . . . . Analyze 3 | . . 1 1 1 . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . 1 3 . . . 4 . . . . 2 . 1 1 1 Seal Access 13 | . . . 1 3 . . . 4 . . . . 2 . 1 1 1 Unauthorized Hacks 57 | . 3 4 5 9 . . . 21 . . . . 5 1 4 2 3 Terminals 44 | . 3 4 5 8 . . . 16 . . . . 1 . 2 2 3 Assimilate 7 | . . . 1 3 . . . 3 . . . . . . . . . Botnet 36 | . 3 4 4 5 . . . 13 . . . . 1 . 2 2 2 Disrupt 1 | . . . . . . . . . . . . . . . . . 1 Fabricators 13 | . . . . 1 . . . 5 . . . . 4 1 2 . . Report 2 | . . . . . . . . 1 . . . . 1 . . . . Prioritize 5 | . . . . . . . . 2 . . . . 1 1 1 . . Siphon 4 | . . . . . . . . 2 . . . . 1 . 1 . . Haulers 2 | . . . . 1 . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 6 5 13 17 . . . 10 . . . . 4 5 6 2 5 Full Trace Events 3 | . . . 1 1 . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 1 3 4 . 1 . 6 . . . . 4 1 1 . . Parts Built 14 | . . . . 2 . . . 4 . . . . 5 1 2 . . Matter 2983 | . . . . 292 . . . 877 . . . . 849 351 614 . . Time 916 | . . . . 146 . . . 156 . . . . 288 187 139 . . Total Part Build Rating 77 | . . . . 6 . . . 21 . . . . 29 7 14 . . Parts Repaired 9 | . 2 1 2 . . . . 2 . . . . 1 . . 1 . Time 360 | . 26 38 124 . . . . 60 . . . . 89 . . 23 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 5 . . . . 3 . . . . 1 . . . . Parts Scanalyzed 3 | . . 1 1 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 1 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 1 . 1 . . . . . . . 1 1 . . Non-combat 3 | . . . . 1 . . . . . . . . . 1 1 . . Combat 1 | . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 1 . 1 . . . . . . . 1 1 . . parse_system 2 | . . . . . . 1 . . . . . . . 1 . . . find_chute 1 | . . . . 1 . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Total Allies 4 | . . . . 3 . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 . . . 1 . . . . . . . . . Highest-Rated Group 26 | . . . . 26 . . . 26 . . . . . . . . . Highest-Rated Ally 26 | . . . . 26 . . . 26 . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Robot Analysis Total 6 | . . . . . . . . 2 . . . . . . 4 . . Derelict Logs Recovered 4 | . . . . . . . 1 . . 1 . 2 . . . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Turns Passed 14958 | 58 1357 1942 2657 1715 8 78 347 1841 378 541 250 599 589 772 693 476 657 Spaces Moved 16126 | 33 935 958 1151 2421 8 110 449 2735 682 826 757 768 703 991 948 829 822 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads 15 | 1 4 7 3 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 3070 | 31 931 951 1148 9 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . Flight 13039 | . . . . 2412 8 110 449 2735 682 826 757 768 703 991 947 829 822 Fastest Speed 24 | 50 90 110 150 32 32 32 32 32 32 32 32 32 32 29 29 30 24 Average Speed 50 | 87 110 137 150 32 32 32 32 32 32 32 32 32 32 30 30 30 25 Slowest Speed 220 | 160 180 220 220 150 32 32 32 32 32 32 32 32 32 99 70 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . 4 . . . 7 . . . . 4 . 2 2 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 98 65 98 66 1 77 49 63 63 93 80 63 20 19 25 24 19 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . 1 . . . . 1 . . . . . . Known Exits Taken 14 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . 1 . 2 3 4 3 . . . . . Spaces Dug 182 | . . . . 49 . 2 12 56 . . . 12 6 9 11 14 11 Terrain Destroyed 501 | . 2 17 28 49 . 2 26 56 52 . . 160 6 41 11 14 37 Melee 182 | . . . . 49 . 2 12 56 . . . 12 6 9 11 14 11 Projectile . | . . . . . . . . . . . . . . . . . . AOE 319 | . 2 17 28 . . . 14 . 52 . . 148 . 32 . . 26 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Total 21783 | 50 1174 1396 1749 3245 12 142 630 3550 835 1101 766 1094 1049 1435 1304 1028 1223 Wait 4482 | 4 123 221 336 673 5 15 165 683 148 276 . 302 329 397 289 152 364 Move 16060 | 32 934 957 1150 2413 7 109 448 2721 681 825 756 767 694 990 943 824 809 Hop 23 | . . . . 3 . . . 6 . . . . 4 . 2 2 6 Pick Up 111 | 3 24 26 11 10 . 3 . 10 . . 5 . 2 3 6 4 4 Fast Attach 75 | 6 7 9 15 7 . . . 2 . . . . 4 9 10 4 2 Attach 24 | . . 4 3 8 . . . 2 . . . . . 5 . 1 1 Detach 8 | . 1 1 1 3 . . . . . . . . . . 2 . . Swap 97 | 1 10 26 23 4 . 4 4 7 2 . . 2 3 5 2 . 4 Drop 185 | . 24 47 35 27 . 3 . 8 . . 5 . 2 9 14 5 6 Fire 354 | 4 51 105 175 . . . 1 . 4 . . 10 . 1 . . 3 Melee 310 | . . . . 74 . 8 12 98 . . . 13 11 16 36 18 24 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . 18 . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . . Trap 18 | . . . . 5 . . . 13 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Repaired Assault Rifle 917 | -10/Materials | Repaired EM Pulse Gun 1035 | -10/Materials | Discovered new exit (range 16) 1281 | -10/Materials | Discovered new exit (range 14) 1410 | -10/Materials | Discovered new exit (range 6) 1416 | -10/Materials | Entered another Materials area 1416 | -9/Materials | Evolved 2 slots: Utility x2 1841 | -9/Materials | Repaired Lgt. Nuclear Core 2825 | -9/Materials | Build established: Hauler-Mutant 2836 | -9/Materials | Core integrity fell below 50% 2857 | -9/Materials | Discovered new exit (range 14) 3293 | -9/Materials | Discovered new exit (range 16) 3358 | -9/Materials | Entered another Materials area 3358 | -8/Materials | Evolved 2 slots: Utility x2 4246 | -8/Materials | Repaired Broken Imp. Assault Rifle 4357 | -8/Materials | Discovered new exit (range 3) 4517 | -8/Materials | Repaired Adv. Beam Rifle 5054 | -8/Materials | Discovered new exit (range 15) 5132 | -8/Materials | Identified exit to Storage 5309 | -8/Materials | Discovered new exit (range 10) 5637 | -8/Materials | Central database locked down 5735 | -8/Materials | Core integrity fell below 50% 5945 | -8/Materials | Discovered new exit (range 15) 6012 | -8/Materials | Identified exit to Factory 6015 | -8/Materials | Entered Factory 6015 | -7/Factory | Evolved 2 slots: Utility x2 6133 | -7/Factory | Fabricated System Shield (x1) 6157 | -7/Factory | Discovered new exit (range 15) 6224 | -7/Factory | Local fabrication network quarantined 6233 | -7/Factory | Fabricated System Shield (x1) 6344 | -7/Factory | Build established: Hacker-Sprinter 6763 | -7/Factory | Discovered new exit (range 5) 7311 | -7/Factory | Discovered new exit (range 16) 7446 | -7/Factory | Identified exit to Lower Caves 7730 | -7/Factory | Entered Lower Caves 7731 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7734 | -7/Lower Caves | Identified exit to Data Miner 7738 | -7/Lower Caves | Entered Data Miner 7738 | -7/Data Miner | Discovered new exit (range 6) 7745 | -7/Data Miner | Met Data Miner 7750 | -7/Data Miner | Learned location of Section 7 (-3) 7750 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7754 | -7/Data Miner | Received God Mode back door access code from Data Miner 7786 | -7/Data Miner | Destroyed Data Miner 7789 | -7/Data Miner | Found Ghost Barrier 7789 | -7/Data Miner | Found System Mapper 7792 | -7/Data Miner | Found Quantum Router 7794 | -7/Data Miner | Data Conduit disabled 7816 | -7/Data Miner | Identified exit to Proximity Caves 7816 | -7/Data Miner | Entered Proximity Caves 7872 | -6/Proximity Caves | Learned Factory stockpile data 8161 | -6/Proximity Caves | Discovered new exit (range 5) 8163 | -6/Proximity Caves | Identified exit to Factory 8163 | -6/Proximity Caves | Entered Factory 8163 | -6/Factory | Evolved 2 slots: Utility x2 8182 | -6/Factory | Identified exit to Lower Caves 8182 | -6/Factory | Identified exit to Extension 8233 | -6/Factory | Discovered new exit (range 10) 8250 | -6/Factory | Identified exit to Factory 8304 | -6/Factory | Discovered exit to Factory (range 9) 8457 | -6/Factory | Build established: Wizard-Sprinter 8471 | -6/Factory | Repaired Imp. Cesium-ion Thruster 8497 | -6/Factory | Repaired Imp. Flight Unit 9193 | -6/Factory | Fabricated Exp. Sensor Array (x1) 9220 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 9235 | -6/Factory | Fabricated Exp. Sensor Array (x1) 9274 | -6/Factory | Fabricated Exp. Signal Interpreter? 9664 | -6/Factory | Local fabrication network quarantined 9784 | -6/Factory | Spotted B-75 Beast 10004 | -6/Factory | Entered Lower Caves 10301 | -6/Lower Caves | Discovered new exit (range 12) 10382 | -6/Lower Caves | Identified exit to Lower Caves 10382 | -6/Lower Caves | Entered another Lower Caves area 10435 | -6/Lower Caves | Encountered a Warlord checkpoint 10553 | -6/Lower Caves | Learned Factory security intel 10898 | -6/Lower Caves | Discovered new exit (range 7) 10922 | -6/Lower Caves | Identified exit to Zion 10923 | -6/Lower Caves | Entered Zion 10950 | -6/Zion | Discovered new exit (range 12) 10998 | -6/Zion | Loaded intel: 4 derelict terminal locations 11173 | -6/Zion | Identified exit to Proximity Caves 11173 | -6/Zion | Entered Proximity Caves 11212 | -5/Proximity Caves | Learned Factory terminal intel 11270 | -5/Proximity Caves | Learned Factory stockpile data 11751 | -5/Proximity Caves | Discovered exit to Factory (range 12) 11772 | -5/Proximity Caves | Entered Factory 11772 | -5/Factory | Evolved 2 slots: Utility x2 11775 | -5/Factory | Loaded intel: 20 terminal locations 11801 | -5/Factory | Identified exit to Upper Caves 11838 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11881 | -5/Factory | Repaired Mni. Smartbomb Launcher 11893 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11949 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12004 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12081 | -5/Factory | Fabricated Exp. Utility Shielding? 12174 | -5/Factory | Local fabrication network quarantined 12346 | -5/Factory | Identified exit to Factory 12361 | -5/Factory | Entered another Factory area 12361 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12537 | -4/Factory | Found Prototype Device 12537 | -4/Factory | Identified EM Disruption Field 12552 | -4/Factory | Discovered new exit (range 4) 12553 | -4/Factory | Identified exit to Research 12608 | -4/Factory | Spotted B-86 Titan 12644 | -4/Factory | Lost 3 parts (1p1n1w) 12919 | -4/Factory | Fabricated Stealth Drone Bay? 13133 | -4/Factory | Entered Research 13133 | -3/Research | Evolved 2 slots: Utility x2 13301 | -3/Research | Identified exit to Research 13701 | -3/Research | Fabricated Plasma Lance (x1) 13749 | -3/Research | Fabricated Plasma Lance (x1) 13826 | -3/Research | Entered another Research area 13826 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13871 | -2/Research | Repaired Imp. Cesium-ion Thruster 14034 | -2/Research | Identified exit to Access 14245 | -2/Research | Discovered new exit (range 6) 14246 | -2/Research | Identified exit to Testing 14302 | -2/Research | Entered Access 14302 | -1/Access | Evolved 2 slots: Utility x2 14383 | -1/Access | Spotted B-99 Colossus 14393 | -1/Access | Identified exit to Surface 14474 | -1/Access | Garrison activated, responded to threat 14652 | -1/Access | Discovered new exit (range 7) 14959 | *** | Escaped! Last Messages --------------- Establishing remote squad link... Recalled reinforcement squad 1SRVEFWZV5. 14818_ U-05 Engineer builds a Wall. 14852_ G-73 Enforcer destroyed. 14853_ R-10 Processor collects Lgt. Quantum Reactor. 14853_ K-01 Serf collects debris. 14857_ R-10 Processor collects Myomer Leg. 14859_ K-01 Serf collects debris. 14883_ K-01 Serf cleans the Repair Station. 14947_ Connecting with Terminal... >>Open Sealed Barrier opened. 14947_ Connecting with Terminal... >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 14949_ The Access Shell folds into the floor. 14952_ ALERT: Rogue bot located, Programmers report to Access Zone 9J. 14952_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????k?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ##?##???????????????????????????????? | | ??????????# ## # ##?????????????????????????????? | | ??????????# # #???????????????????????????? | | ??????????# ##########??????????????????? | | ??????????# "??????????????????? | | ??????????# % [[ "????BB????????????? | | ?????????? * "????BB????????????? | | ########## = "??????????????????? | | "" "??????????????????? | | @" "??????????????????? | | "??????????????????? | | k # "????BB????????????? | | """"" # "????BB????????????? | | """"" # "??????????????????? | | """"" # ####### ##########??????????????????? | | """"" # #?????###???????????????????????????? | | """"" # #???????????????????????????????????? | | # ????????????????????????????????????? | | # ????????????????????????????????????? | | # ????????????????????????????????????? | | #####+##### #?????????????????????????????????o?? | | u #???????????????????????????????????? | | #???????????????????????????????????? | | ####+#########???????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ""????????????????????????????????????????? | | """ ??????????????????????????????????????? | | " #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | g* #????????????????????????????????????? | | ?#????????????????????????????????????? | | =|| ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 39 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 210 Additional Mass Support 22 Base Temperature (-) 200 Armor Coverage 150 Resistance: TH 10 Utility Shielding 90 Evasion (%) 77 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 76 Defensive Hacking 45 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Spear | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Gravity Neutralizing Apparatus | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Mni. Smartbomb Launcher | -6/Factory | Hacked Mni. Fusion Reactor | -5/Factory | Hacked Imp. Fusion Compressor | -5/Factory | Hacked Plasma Lance | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Stealth Drone Bay | -4/Factory | Hacked Q-thruster | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Stealth Drone Bay | x1 | -4/Factory Plasma Lance | x1 | -3/Research Plasma Lance | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumTachyonCompactor Manual? 0 Play Time 02:16:38 Cumulative 880.6 hours Start 2020.06.16 @ 18:08:11 End 2020.06.18 @ 11:55:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 732 Rogue 692 Adventurer 40 Explorer 0 Win Type 0 Total 92 Types 56/2/22/2/1/3/6 Lore% 93 Gallery% 97 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a3ec1a0-ce33-48c5-8025-afea371fa2fe