Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 06:25:35 Player: Demise Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (181) 905 Value Destroyed (5167) 5167 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1222) 1222 TOTAL SCORE: 11994 Bonus ------- High Alert Combat Kills 353 Follower Combat Kills 353 Met Imprinter 300 Was Imprinted 300 Friendly Fire -84 Cogmind --------- Core Integrity 0/850 Matter 80/300 Energy 69/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- EM Disruption Field Experimental Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Mini Grenade Launcher Scatter Rocket Array Power Maul Axe CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Microactuators Zionite Weapon Casing Hardened Medium Armor Plating EM Disruption Field Experimental Hacking Suite Makeshift System Shield > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Light Angular Momentum Engine Cooled VTOL Module Experimental Terrain Scan Processor Microactuators Reflective Plating Long-range Tractor Beam Light EM Pulse Cannon Light EM Pulse Cannon Enhanced Autogun Flak Gun Flak Gun Flak Gun Proton Missile Launcher Mini Grenade Launcher Scatter Rocket Array Improved Datajack RU-N14's Throwing Claymores Power Maul Power Maul CR-A16's Pointy Stick [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Armored Huge Wheel Treads Medium Treads Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Power Maul Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 8 | . . . . . 4 2 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 187 | 9 19 3 2 11 33 30 16 14 15 2 33 Power 17 | 1 . . . . 2 6 2 1 1 1 3 Engine 11 | 1 . . . . 1 3 2 . . 1 3 Core 6 | . . . . . 1 3 . 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 4 3 2 . 5 4 1 2 3 1 . 5 Treads 3 | . . . . . . . . 3 . . . Leg . | . . . . . . . . . . . . Wheel 24 | 4 3 2 . 5 4 1 2 . 1 . 2 Hover 1 | . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . 2 Utility 90 | 2 9 1 . 6 19 15 12 4 9 . 13 Device 51 | 1 6 1 . 6 10 10 6 2 1 . 8 Storage 2 | 1 1 . . . . . . . . . . Processor 12 | . 2 . . . 5 . 1 . 4 . . Hackware 5 | . . . . . . 1 . . 3 . 1 Protection 20 | . . . . . 4 4 5 2 1 . 4 Artifact . | . . . . . . . . . . . . Weapon 50 | 2 7 . 2 . 8 8 . 6 4 1 12 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 21 | 2 6 . 1 . 4 . . 3 1 . 4 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . 1 . . . . 2 . 1 . . . Special Weapon 5 | . . . . . . . . . 1 1 3 Impact Weapon 14 | . . . . . 4 5 . . 2 . 3 Slashing Weapon 4 | . . . . . . . . 2 . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . . . . . Unidentified Prototypes 7 | . . . . . 2 1 1 . 2 . 1 Parts Lost 55 | . 1 . . 2 6 7 9 8 . . 22 Power 8 | . . . . . 2 . 2 1 . . 3 Propulsion 10 | . 1 . . 1 2 1 1 1 . . 3 Utility 32 | . . . . . 1 6 6 6 . . 13 Weapon 5 | . . . . 1 1 . . . . . 3 Highest Loss Streak 9 | . 1 . . 2 2 3 5 7 . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 98 100 100 97 91 88 60 43 70 92 78 Engine 4 | . 14 14 14 14 3 2 5 . . 1 4 Core 2 | . . . . . 4 4 . . 7 5 . Wheel 11 | . 28 28 28 28 11 7 7 . 6 7 4 Device 10 | . 12 14 14 13 9 18 14 4 . 7 13 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 5 Processor 10 | . . . . . 25 15 1 7 21 15 10 Hackware 2 | . . . . . . 3 . . 5 15 12 Protection 7 | . . . . . 8 12 7 8 7 15 11 Ballistic Gun 8 | . 26 28 15 26 2 . . 7 1 . 1 Impact Weapon 6 | . . . . . 15 14 15 1 1 10 9 Slashing Weapon 1 | . . . . . . . . 2 4 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 88 | 13 52 52 52 52 60 72 88 84 75 75 81 Greatest Support 56 | 32 32 32 26 26 37 37 28 56 56 28 37 Greatest Overweight (x) 22 | . 2 1 1 2 18 2 3 22 2 2 17 Average Overweight (x) 2 | . 1 1 1 1 2 1 1 7 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 4 17 20 20 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 20 20 20 20 20 19 20 20 19 20 5 Class Distribution -------------------- 79% | Mutant 13% | Hacker-Mutant 3% | Derelict-Mutant 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 3804 | 344 927 94 . 452 456 349 177 503 130 60 312 Remotely . | . . . . . . . . . . . . Salvage Created 5864 | 224 789 149 . 395 946 1252 644 201 . 97 1167 Parts 247 | 15 57 17 . 37 29 30 11 5 . 2 44 Haulers Intercepted 4 | . 2 . . . . 1 1 . . . . Recyclers Shooed 5 | 1 1 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 9 12 2 11 . Prevented 4 | . . . . . . . 3 . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 120 | . 15 4 . 13 14 29 12 7 . 3 23 Melee 24 | . . . . . 5 10 4 . . . 5 Guns 43 | . 15 4 . 13 4 . . 3 . . 4 Cannons 2 | . . . . . . . . . . . 2 AOE 15 | . . . . . . 3 . 3 . 3 6 Classes Destroyed 17 | 3 6 . . . 2 3 1 1 . . 1 Worker 15 | 2 . . . 1 4 3 . . . . 5 Builder 13 | . 1 3 . . 3 3 . . . . 3 Tunneler 11 | 5 1 . . 3 1 . . . . . 1 Hauler 4 | . 2 . . . . 1 1 . . . . Recycler 7 | 1 1 . . 2 1 . . . . . 2 Mechanic 1 | . . . . . . 1 . . . . . Operator 3 | . 1 . . . . 2 . . . . . Watcher 7 | . 3 . . . 3 . . . . . 1 Swarmer 43 | . 6 3 . 13 . 9 2 4 . 1 5 Grunt 55 | . 9 1 . . 10 14 8 1 . 1 11 Brawler 2 | . . . . . . . 1 . . . 1 Duelist 5 | . . . . . . 1 . . . 1 3 Protector 1 | . . . . . . . . . . . 1 Sentry 6 | . . . . . 3 2 1 . . . . Hunter 2 | . . . . . 1 1 . . . . . Programmer 5 | . . . . . . 2 . 1 . . 2 Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 11 | 3 5 3 . 10 5 6 7 4 . 2 11 Combat Bots Only 6 | . 4 3 . 6 3 6 6 4 . 2 5 Max Kills in Single Turn 3 | 1 2 1 . 1 1 2 1 2 . 2 3 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 . 2 2 Melee 1 | . . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 9093 | . 320 76 . 384 1047 1894 1020 1338 . 11 3003 Core 1888 | . 128 . . 83 165 243 186 226 . . 857 Absorbed by Shields 100 | . . . . . . . . 100 . . . Redirected to Shielding 377 | . . . . . . 55 66 136 . . 120 Regen/Repaired (Parts) 576 | . 80 . . . 73 259 . . . . 164 Core Remaining (%) 47 | 100 . . . 15 70 . . . . 6 . Volleys Fired 219 | 27 56 8 . 46 20 1 . 19 1 3 38 Largest 2 | 2 2 2 . 2 2 1 . 2 1 1 2 Hottest 56 | 40 46 46 . 46 46 30 . 56 25 . 56 Shots Fired 402 | 54 109 16 . 83 39 1 . 36 1 3 60 Gun 385 | 54 106 16 . 83 39 . . 33 1 . 53 Cannon . | . . . . . . . . . . . . Launcher 7 | . 3 . . . . 1 . 3 . . . Special 10 | . . . . . . . . . . 3 7 Kinetic 385 | 54 106 16 . 83 39 . . 33 1 . 53 Thermal . | . . . . . . . . . . . . Explosive 17 | . 3 . . . . 1 . 3 . 3 7 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | 5 11 6 . 11 9 . . 16 . 2 10 Robot Miss Streak 5 | 3 3 3 . 5 2 . . 5 . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 4 1 . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . Shots Hit Robots 437 | 33 61 8 4 41 62 79 28 40 . 1 80 Core Hits 232 | 13 31 7 . 20 16 13 4 34 . 5 89 Critical Kills 7 | . . . . . 2 3 1 . . . 1 Critical Parts Destroyed 42 | . . . . . 8 20 5 2 . . 7 Critical Strikes 54 | . . . . . 10 24 7 2 . 1 10 Smash 52 | . . . . . 10 24 7 2 . . 9 Sever 2 | . . . . . . . . . . 1 1 Melee Attacks 327 | . . . 4 . 57 136 38 12 3 . 77 Impact 315 | . . . . . 57 135 38 9 2 . 74 Slashing 7 | . . . . . . . . 3 1 . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 31 | . . . 4 . 11 11 1 . . . 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 30 | . . . . . 7 11 5 1 . . 6 Damage Inflicted 17055 | 283 1087 135 . 664 2840 4726 1319 1545 . 388 4068 Guns 4030 | 283 1010 135 . 664 362 . . 600 . . 976 Cannons . | . . . . . . . . . . . . Explosions 2164 | . 77 . . . . 236 . 282 . 331 1238 Melee 10614 | . . . . . 2478 4490 1319 663 . . 1664 Ramming . | . . . . . . . . . . . . Kinetic 4030 | 283 1010 135 . 664 362 . . 600 . . 976 Thermal . | . . . . . . . . . . . . Explosive 2164 | . 77 . . . . 236 . 282 . 331 1238 Electromagnetic . | . . . . . . . . . . . . Impact 10354 | . . . . . 2478 4490 1319 403 . . 1664 Slashing 507 | . . . . . . . . 260 . 57 190 Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 3 17 19 19 . 13 Average Corruption 12 | . . . . . . 2 12 18 19 . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 163 | . . . . . . 17 21 103 6 . 16 Message Errors 35 | . . . . . . 6 6 19 3 . 1 Matter Fused 42 | . . . . . . 6 8 25 . . 3 Heat Flow Errors 18 | . . . . . . . 1 15 1 . 1 Energy Discharges 24 | . . . . . . 1 1 17 1 . 4 Parts Rejected 2 | . . . . . . . 2 . . . . Data Loss (minor) 18 | . . . . . . 1 1 14 . . 2 Data Loss (major) 10 | . . . . . . 1 2 5 1 . 1 Misfires 5 | . . . . . . . . 4 . . 1 Alerts 6 | . . . . . . 2 . 2 . . 2 Weapon Failures 3 | . . . . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 4385 | . 1 . . . 923 1972 341 323 . 51 774 Projectiles . | . . . . . . . . . . . . Explosions 91 | . 1 . . . . 20 . . . 51 19 Melee 4294 | . . . . . 923 1952 341 323 . . 755 Knockbacks 45 | . . . . . 7 26 3 . . . 9 Impact 44 | . . . . . 6 26 3 . . . 9 Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 270 | . 34 6 . 12 6 9 106 270 126 . 93 Average Temperature 52 | . 9 4 . 5 5 4 43 104 63 . 51 Received Heat Transfer 2328 | . 138 . . . 423 639 324 261 . . 543 Effects 2 | . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 51 | . . . . . 14 25 5 . . . 7 Impact Corruptions 136 | . . . . . 28 69 13 5 . . 21 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 784 | 40 431 238 . 230 252 784 . . . . 704 Initial 168 | . 26 168 . . 89 24 . . . . 163 Average 198 | 19 254 159 . 109 86 305 . . . . 239 Maximum Alert Level 3 | . 2 1 . 1 1 3 . . . . 3 Low Security (%) 63 | 100 35 50 . 86 91 52 . . . . 58 Level 1 22 | . 58 49 . 13 8 8 . . . . 20 Level 2 10 | . 5 . . . . 22 . . . . 20 Level 3 3 | . . . . . . 16 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 6 . . . 3 12 . . . . 7 Investigation 15 | . 6 . . . 2 6 . . . . 1 Extermination 4 | . . . . . . 2 . . . . 2 Reinforcement 6 | . . . . . 1 2 . . . . 3 Assault 3 | . . . . . . 2 . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 9 | . 1 . . 1 1 1 . . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 201 | . 23 3 . 16 18 61 13 7 . 7 53 Peak Tracking Total 9 | . 4 3 . 4 3 6 7 4 . 4 9 Tactical Retreats 18 | . . . . 1 . 9 . . . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 3 | . 2 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 20 | . 5 . . . . 1 . . . . 14 Max in Single Turn 3 | . 2 . . . . 1 . . . . 3 Garrison Access 3 | . . . . . 1 . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 46 | . 9 . 1 . 10 16 . 1 1 . 8 Terminals 18 | . 6 . . . 5 7 . . . . . Fabricators 6 | . . . . . . 4 . . . . 2 Repair Stations 5 | . 1 . . . 1 2 . . . . 1 Recycling Units 5 | . 2 . . . 1 1 . . . . 1 Scanalyzers 6 | . . . . . 2 2 . . . . 2 Garrison Access 3 | . . . . . 1 . . . . . 2 Total Hacks 178 | . 36 . 1 . 38 71 . 1 5 . 26 Successful 95 | . 21 . 1 . 23 32 . 1 5 . 12 Failed 82 | . 15 . . . 14 39 . . . . 14 Catastrophic 10 | . 3 . . . 1 6 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 115 | . 23 . . . 20 49 . . . . 23 Terminals 84 | . 25 . . . 20 39 . . . . . Fabricators 19 | . . . . . . 14 . . . . 5 Repair Stations 22 | . 6 . . . 4 7 . . . . 5 Recycling Units 14 | . 5 . . . 4 3 . . . . 2 Scanalyzers 24 | . . . . . 9 8 . . . . 7 Garrison Access 8 | . . . . . 1 . . . . . 7 Terminal Hacks 29 | . 8 . 1 . 3 11 . 1 5 . . Record 1 | . . . 1 . . . . . . . . Part Schematic 7 | . . . . . . 2 . . 5 . . Robot Analysis 11 | . 7 . . . 1 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks 16 | . 6 . . . 3 5 . . . . 2 Scan Component 9 | . 3 . . . 2 3 . . . . 1 Repair 7 | . 3 . . . 1 2 . . . . 1 Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . 1 Retrieve Components 3 | . 1 . . . 1 . . . . . 1 Scanalyzer 14 | . . . . . 6 4 . . . . 4 Insert Component 8 | . . . . . 3 2 . . . . 3 Analyze 6 | . . . . . 3 2 . . . . 1 Garrison Access Hacks 3 | . . . . . 1 . . . . . 2 Seal Access 3 | . . . . . 1 . . . . . 2 Unauthorized Hacks 29 | . 6 . . . 9 12 . . . . 2 Terminals 22 | . 5 . . . 8 9 . . . . . Track 1 | . . . . . 1 . . . . . . Assimilate 4 | . . . . . 1 3 . . . . . Botnet 13 | . 4 . . . 4 5 . . . . . Operators 4 | . 1 . . . 2 1 . . . . . Fabricators 5 | . . . . . . 3 . . . . 2 Fabnet 4 | . . . . . . 2 . . . . 2 Haulers 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Mask 1 | . . . . . 1 . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 35 | . 8 . . . 8 12 . . . . 7 Full Trace Events 14 | . 4 . . . 3 6 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 1 3 . . 20 . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . 3 . . . 1 2 . . . . 1 Time 229 | . 90 . . . 32 88 . . . . 19 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 Parts Scanalyzed 3 | . . . . . 2 . . . . . 1 Part Schematics Acquired 3 | . . . . . 1 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 6 | . . . 4 . . . . . . 1 1 Non-combat 3 | . . . 3 . . . . . . . . Combat 3 | . . . 1 . . . . . . 1 1 Robot Hacks Applied 4 | . . . 4 . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 6 6 Autooverrided 2 | . . . . . . . . . . 1 1 Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 21 | . . 3 . . 1 2 2 1 4 1 7 Largest Group 4 | . . 3 3 . 1 3 2 1 4 4 4 Highest-Rated Group 210 | . . 86 86 . 10 46 46 135 152 152 210 Highest-Rated Ally 135 | . . 31 31 . 10 26 30 135 39 39 85 Zionite Dispatches 3 | . . . . . . . . . . . 3 Heavy 1 | . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 76 | . . . . . . . 4 23 . 22 27 Total Damage 2775 | . . . . . . . 66 844 . 353 1512 Kills 27 | . . . . . . . 1 13 . 6 7 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 11 | . 7 . . . 1 3 . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . 32 Garrisons 1 | . . . . . . . . . . . 1 Patrols 10 | . . . . . . . . . . . 10 Investigations 1 | . . . . . . . . . . . 1 Reinforcements 2 | . . . . . . . . . . . 2 Guards 18 | . . . . . . . . . . . 18 Zionite Intel Received 3 | . . . . . . . . . . . 3 Component Stockpiles 1 | . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 12523 | 168 1110 793 222 697 1661 1730 708 2215 1325 296 1598 Spaces Moved 6981 | 76 697 656 203 524 808 1081 418 444 964 186 924 Core 370 | 1 . . . . 43 . . 167 . . 159 Treads 144 | . . . . . . . . 128 16 . . Legs . | . . . . . . . . . . . . Wheels 6458 | 75 697 656 203 524 765 1081 418 149 948 186 756 Hover 2 | . . . . . . . . . . . 2 Flight 7 | . . . . . . . . . . . 7 Fastest Speed 50 | 50 80 105 105 105 95 115 115 130 130 130 50 Average Speed 146 | 98 109 111 105 105 154 119 127 473 131 130 130 Slowest Speed 1150 | 100 115 115 105 110 950 130 145 1150 240 130 995 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 4 99 91 63 96 60 35 57 61 88 43 32 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . 1 . 1 . . . . . 1 . . Known Exits Taken 5 | . 1 . . . 1 1 . . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . . 1 1 . . . Scrap Searched 12 | . . 1 . 2 . . 3 2 4 . . Spaces Dug 91 | . . . . . 11 50 1 . . . 29 Terrain Destroyed 289 | . 56 . . . 11 50 1 16 . 17 138 Melee 72 | . . . . . 11 31 1 . . . 29 Projectile 2 | . . . . . . . . . . . 2 AOE 215 | . 56 . . . . 19 . 16 . 17 107 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 8485 | 122 962 707 208 604 1095 1348 540 501 1007 237 1154 Wait 588 | . 139 37 . 9 145 102 19 3 12 45 77 Move 6966 | 75 696 655 202 523 807 1080 417 443 959 185 924 Hop 2 | . . . . . . . . . 2 . . Pick Up 82 | 10 27 1 . 5 18 9 3 1 3 1 4 Fast Attach 83 | 6 5 . . 2 12 12 10 9 13 1 13 Attach 33 | 1 3 . . 1 8 6 3 1 1 . 9 Detach 28 | . 5 . . . 6 3 1 3 4 . 6 Swap 72 | 2 11 3 2 8 13 12 3 4 2 1 11 Drop 89 | 1 20 3 . 10 21 11 . 7 7 1 8 Fire 219 | 27 56 8 . 46 20 1 . 19 1 3 38 Melee 270 | . . . 4 . 45 112 31 11 3 . 64 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 53 | . . . . . . . 53 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 3 exits: *Fac x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 4) 491 | -10/Materials | Identified exit to Materials 662 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Identified exit to Mines 778 | -10/Materials | Core integrity fell below 50% 832 | -10/Materials | Discovered exit to Materials (range 11) 915 | -10/Materials | Repaired Autogun 943 | -10/Materials | Repaired Hcp. Matter Pod 976 | -10/Materials | Repaired Autogun 1130 | -10/Materials | Discovered exit to Materials (range 16) 1279 | -10/Materials | Entered Mines 1297 | -10/Mines | Learned Materials security intel 1322 | -10/Mines | Met a Derelict bent on vengeance 1420 | -10/Mines | Assembled infested the area 1466 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1467 | -10/Mines | Discovered new exit (range 5) 1569 | -10/Mines | Learned 2 Materials zone layouts 1776 | -10/Mines | Discovered exit to Materials (range 11) 1853 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1902 | -10/Mines | Received a Mining Laser from a helpful Derelict 2072 | -10/Mines | Entered Exiles 2072 | -10/Exiles | Accompanied by 3 allies 2101 | -10/Exiles | Met 8R-AWN 2102 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2120 | -10/Exiles | Met EX-HEX 2168 | -10/Exiles | Met EX-DEC 2207 | -10/Exiles | Met EX-BIN 2249 | -10/Exiles | Learned location of Zion (-7) 2284 | -10/Exiles | Discovered new exit (range 10) 2294 | -10/Exiles | Entered Mines 2345 | -9/Mines | Discovered new exit (range 12) 2349 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2450 | -9/Mines | Learned Materials interactive machine intel 2461 | -9/Mines | Learned Materials trap positions 2650 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2653 | -9/Mines | Found Prototype Device 2890 | -9/Mines | Core integrity fell below 20% 2991 | -9/Mines | Entered Materials 2991 | -8/Materials | Evolved 4 slots: Utility x4 2993 | -8/Materials | Loaded intel: 11 trap records 2993 | -8/Materials | Identified Exp. Sensor Array 2995 | -8/Materials | Loaded intel: 19 interactive machine locations 3464 | -8/Materials | Repaired Autogun 4189 | -8/Materials | Central database locked down 4590 | -8/Materials | Discovered new exit (range 8) 4630 | -8/Materials | Identified exit to Factory 4652 | -8/Materials | Entered Factory 4652 | -7/Factory | Accompanied by 1 ally 4652 | -7/Factory | Evolved 2 slots: Utility x2 4992 | -7/Factory | Identified exit to Lower Caves 5494 | -7/Factory | Identified exit to Factory 5724 | -7/Factory | Lost 3 parts (3u) 5852 | -7/Factory | First assault squad dispatched 5988 | -7/Factory | Repaired Power Maul 6034 | -7/Factory | Repaired Power Maul? 6382 | -7/Factory | Entered Lower Caves 6384 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6418 | -7/Lower Caves | System corruption reached 10% 6464 | -7/Lower Caves | Lost 5 parts (1p4u) 6713 | -7/Lower Caves | Learned Factory non-interactive machine intel 6863 | -7/Lower Caves | Core integrity fell below 50% 6908 | -7/Lower Caves | Lost 4 parts (1p1n2u) 7047 | -7/Lower Caves | Discovered new exit (range 4) 7090 | -7/Lower Caves | Entered another Lower Caves area 7158 | -7/Lower Caves | Discovered exit to Factory (range 5) 7283 | -7/Lower Caves | Spotted B-75 Beast 7328 | -7/Lower Caves | Core integrity fell below 20% 7342 | -7/Lower Caves | Destroyed B-75 Beast 7358 | -7/Lower Caves | Lost 7 parts (1p1n5u) 7373 | -7/Lower Caves | AD-0RF showed up to help 7960 | -7/Lower Caves | AD-0RF revealed a hidden path 7978 | -7/Lower Caves | Learned 8 Factory zone layouts 7987 | -7/Lower Caves | Learned Factory terminal intel 9283 | -7/Lower Caves | Discovered new exit (range 7) 9305 | -7/Lower Caves | Entered Zion 9363 | -7/Zion | Found CR-A16's Pointy Stick 9413 | -7/Zion | System corruption cleaned by Quarantine Array 9465 | -7/Zion | Discovered new exit (range 13) 9886 | -7/Zion | Received a hallucinogenic algorithm 9986 | -7/Zion | Build established: Derelict-Gladiator 10000 | -7/Zion | Imprinted 10002 | -7/Zion | Declared Zion's savior 10083 | -7/Zion | Found Prototype Special Weapon 10083 | -7/Zion | Identified RU-N14's Throwing Claymores 10380 | -7/Zion | Build established: Derelict-Mutant 10558 | -7/Zion | Found Prototype Hackware 10558 | -7/Zion | Identified Exp. Hacking Suite 10562 | -7/Zion | Found Prototype Processor 10615 | -7/Zion | Identified exit to Proximity Caves 10630 | -7/Zion | Entered Proximity Caves 10630 | -6/Proximity Caves | Accompanied by 4 allies 10660 | -6/Proximity Caves | Learned 8 Factory zone layouts 10682 | -6/Proximity Caves | Learned 12 Factory zone layouts 10757 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10870 | -6/Proximity Caves | Build established: Hacker-Mutant 10900 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10926 | -6/Proximity Caves | Entered Factory 10926 | -6/Factory | Accompanied by 4 allies 10926 | -6/Factory | Evolved 2 slots: Utility x2 10927 | -6/Factory | Identified exit to Lower Caves 10928 | -6/Factory | Loaded intel: 227 non-interactive machine locations 10929 | -6/Factory | Loaded intel: 26 terminal locations 10939 | -6/Factory | Found Prototype Launcher 11425 | -6/Factory | Retrieved Zion intel report: Trap Installations 11426 | -6/Factory | Zion Light squad teleported in 11618 | -6/Factory | Repaired Hrd. Medium Armor Plating? 11647 | -6/Factory | Spotted B-75 Beast 11728 | -6/Factory | Found Prototype Protection 11728 | -6/Factory | Identified Zio. Weapon Casing 11764 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11765 | -6/Factory | Zion Heavy squad teleported in 11825 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11826 | -6/Factory | Zion Demo squad teleported in 11877 | -6/Factory | Identified Exp. Terrain Scan Processor 11877 | -6/Factory | Identified Scatter Rocket Array 11951 | -6/Factory | Discovered new exit (range 8) 11957 | -6/Factory | Identified exit to Factory 12115 | -6/Factory | Lost 9 parts (2p1n5u1w) 12206 | -6/Factory | Terminal network hard line cut 12299 | -6/Factory | Core integrity fell below 50% 12326 | -6/Factory | First assault squad dispatched 12374 | -6/Factory | Lost 5 parts (1n3u1w) 12406 | -6/Factory | Core integrity fell below 20% 12409 | -6/Factory | System corruption reached 10% 12439 | -6/Factory | Lost 7 parts (1p1n4u1w) 12524 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12455_ Acquired Axe. 12463_ System corrupted: Component data lost. 12468_ Penetrated by Slug. 12476_ Acquired Katana. 12481_ Slug penetrates Wall. 12492_ The unstable cave ceiling collapses. 12502_ System corrupted: Energy discharge (-33). 12504_ Connecting with Fabricator... >>Trojan(Fabnet) Trojan loaded successfully. Testing... Fabnet at current depth includes 2 machines. Accumulated fabnet effectiveness: Active: 6% Next depth: 8% 12513_ Critical hit (Burn: +37). 12515_ K-01 Serf cleans the Terminal. 12518_ System corrupted: Matter fused (-5). 12520_ Dropped VTOL Module. 12524_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | | | | | ?##############??????????????????????????????????? | | ?# #???????????????????????????######## | | ?# """ """ #???????????????????????????# # | | ?# """ "T" #???????????????????????????# ! = # | | ## """ #???????????????????????????# # | | #^ #???????????????????????????# # | | ## """ """ #???????????????????????????# + | | ?# """ """ #??????????????????????????##! # | | ?# """ """ #?????????????????????????########## | | ?# #?????????????""""???????## ##?????# | | ?# #?????????????""""??######"##??????# | | ?# #???????????? """"??# ########## | | ?# #???????????# """"?## """ + | | ?#######+################## ??? ## """ ########## | | ?????# + # ?? ## " #????????? | | ?????# #### # """ ## "F" #??"""?""" | | ?????# #??# # """ ## """ #??"""?""" | | ###### #??#"""" #] R" ## #??"""?""" | | #??#"""" # """ ## #????????? | | #??#"""" # "" ## """ #????????? | | """ """ #??#"""" ?? =?# """ #????????? | | """ """ #??# ####+#### """ #????????? | | """ """ ##########+### = = # #????????? | | w @ k ##+#########+#?? | | """ """ "" g | | ? """ """ T A | | ? """ """ | | ? t ##+############# | | ? ##########+### # #?# | | ? #???# ######### = """ #?#"" | | ? ######+######??# """ #???????# Y" #?#"" | | ? # #??# """ #???????# """ #?#G | | ? # #??# """ #???????# #?#"" | | ? # #??# #???????#""" #?#"" | | ? # #### """ #???????#""" #?# | | ? # # # """ #???????#""" #?# | | ? # #### """ #???????# #?# | | ? # #??# #???????##########?# "" | | ?## #??##########??????????????????# "" | | ?## #??????????????????????????????# "" | | ?## #??????????????????????????????# | | ?## #??????????????????????????????##### | | ?## #??????????????????????????????????? | | ?## #??????????????????????????????????? | | ?##############??????????????????????????????????? | | ?#?????????????##############????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Corruption Block 7 Armor Coverage 600 Resistance: TH 10 Resistance: EM 25 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 16 Defensive Hacking 11 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Lgt. Fission Core | -7/Factory | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Imp. Heavy Armor Plating | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Powered Hammer | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Prc. Energy Filter | -6/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatSiegeDiverter Manual? 0 Play Time 01:49:39 Cumulative 584.7 hours Start 2022.06.11 @ 17:33:43 End 2022.06.12 @ 06:25:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 470 Rogue 470 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b880ff51-8e92-43ff-822b-c8d39a71a624