Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.24 @ 21:56:09 Player: Officer C4 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (227) 227 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3087 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 504/550 Matter 293/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Utility Shielding > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (16) --- Wheel Wheel Large Storage Unit Improved Terrain Scan Processor Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Utility Shielding > --- WEAPON ----------- Small Laser Heavy Assault Rifle Field Lobotomy Kit > --- INVENTORY -------- Wheel Wheel Large Storage Unit Beam Cannon [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Utility Shielding Storage Small Storage Unit Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 25 | 7 2 8 3 . 5 Power 4 | 1 1 1 . . 1 Engine 4 | 1 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 2 . . 1 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 3 | . . 2 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 . 1 1 . 1 Device . | . . . . . . Storage 3 | 1 . . 1 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 12 | 3 1 4 2 . 2 Energy Gun 4 | 2 . 1 1 . . Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 4 | 1 . 2 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . 4 . . 4 Power 2 | . . 1 . . 1 Propulsion 2 | . . 1 . . 1 Utility . | . . . . . . Weapon 4 | . . 2 . . 2 Highest Loss Streak 4 | . . 3 . . 4 Average Slot Usage (%) 92 | . 85 83 100 100 93 Engine 11 | . 14 6 14 14 17 Leg 4 | . 28 9 . . . Wheel 21 | . . 15 28 28 26 Storage 14 | . 14 14 14 14 18 Protection 11 | . . 10 14 14 9 Energy Gun 8 | . 4 8 4 14 8 Energy Cannon 4 | . . 5 9 . 1 Ballistic Gun 9 | . 14 13 9 . 9 Special Weapon 4 | . . . 4 14 4 Naked Turns . | . . . . . . Heaviest Build 51 | 10 11 14 29 29 51 Greatest Support 48 | 20 20 32 32 32 48 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 6 6 10 10 16 Average Capacity 8 | 4 6 6 6 10 15 Most Carried 8 | 6 6 6 8 8 7 Average Carried 5 | 1 5 5 6 8 5 Final Capacity 16 | 6 6 6 10 10 16 Final Carried 8 | 6 6 6 8 8 5 Class Distribution -------------------- 84% | Mutant 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 523 | 272 . 180 . 30 41 Remotely . | . . . . . . Salvage Created 458 | 70 . 388 . . . Parts 26 | . . 26 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 7 | . . 7 . . . Guns 3 | . . 3 . . . Cannons 2 | . . 2 . . . AOE 2 | . . 2 . . . Classes Destroyed 6 | 1 . 5 . . . Worker 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Recycler 3 | 1 . 2 . . . Swarmer 3 | . . 3 . . . Grunt 2 | . . 2 . . . Sentry 2 | . . 2 . . . Best Kill Streak 4 | 1 . 4 . . . Combat Bots Only 3 | . . 3 . . . Max Kills in Single Turn 1 | 1 . 1 . . . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 875 | 24 . 611 . 21 219 Core 155 | . . 109 . . 46 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . . . 56 . Volleys Fired 54 | 9 . 31 . 4 10 Largest 2 | 2 . 2 . 1 2 Hottest 83 | 80 . 83 . 40 63 Shots Fired 84 | 18 . 51 . 4 11 Gun 67 | 18 . 40 . 2 7 Cannon 8 | . . 7 . . 1 Launcher 4 | . . 4 . . . Special 5 | . . . . 2 3 Kinetic 30 | 2 . 22 . . 6 Thermal 11 | . . 7 . 2 2 Explosive 4 | . . 4 . . . Electromagnetic 34 | 16 . 18 . . . Robot Hit Streak 10 | 2 . 10 . 3 3 Robot Miss Streak 3 | 3 . 1 . 1 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 57 | 9 . 37 . 3 8 Core Hits 20 | 2 . 16 . 1 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 837 | 101 . 635 . 10 91 Guns 443 | 71 . 288 . 10 74 Cannons 121 | . . 104 . . 17 Explosions 273 | 30 . 243 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 188 | 15 . 110 . . 63 Thermal 270 | 30 . 202 . 10 28 Explosive 145 | . . 145 . . . Electromagnetic 234 | 56 . 178 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . 10 . . . Projectiles . | . . . . . . Explosions 10 | . . 10 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 134 | 24 . 110 . . . Shots 5 | 1 . 4 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 43 | 36 . 43 . . 22 Average Temperature 17 | 15 . 18 . . 14 Received Heat Transfer 276 | . . 168 . . 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 459 | 50 . 322 . 25 62 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 110 | 5 3 110 . . 39 Initial 3 | . 3 . . . . Average 27 | 2 3 60 . . 7 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 19 | . . 9 . 2 8 Peak Tracking Total 5 | . . 3 . 2 5 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 4 | . 2 . 1 . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 6 . 1 . 5 Successful 6 | . 3 . 1 . 2 Failed 6 | . 3 . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 8 | . 3 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 1 . 2 Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . . . 2 2 Largest Group 4 | . . . . 2 4 Highest-Rated Group 49 | . . . . 18 49 Highest-Rated Ally 16 | . . . . 10 16 Total Orders . | . . . . . . Ally Attacks 7 | . . . . 2 5 Total Damage 77 | . . . . 10 67 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Field Lobotomies 4 | . . . . 2 2 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1593 | 159 71 530 333 229 271 Spaces Moved 1192 | 97 56 382 326 144 187 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 288 | 89 56 143 . . . Wheels 896 | . . 239 326 144 187 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 100 100 100 Average Speed 105 | 114 120 107 100 100 105 Slowest Speed 120 | 120 120 120 100 100 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 7 12 88 75 37 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 23 | 2 . 21 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | 2 . 21 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1441 | 127 61 452 333 223 245 Wait 143 | 3 . 23 . 76 41 Move 1187 | 96 55 381 325 143 187 Hop . | . . . . . . Pick Up 22 | 12 1 4 3 . 2 Fast Attach 6 | . 1 5 . . . Attach 13 | 6 . 2 . . 5 Detach . | . . . . . . Swap 6 | 1 1 1 3 . . Drop 10 | . 3 5 2 . . Fire 54 | 9 . 31 . 4 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 9) 231 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 317 | -10/Mines | Discovered new exit (range 15) 392 | -10/Mines | Lost 3 parts (1p1n1w) 428 | -10/Mines | Learned location of Zion (-7) 658 | -10/Mines | Assembled infested the area 687 | -10/Mines | Met 8R-AWN 755 | -10/Mines | Discovered new exit (range 5) 761 | -10/Mines | Entered Exiles 781 | -10/Exiles | Discovered new exit (range 14) 804 | -10/Exiles | Welcomed by 8R-AWN 821 | -10/Exiles | Met EX-HEX 856 | -10/Exiles | Met EX-BIN 870 | -10/Exiles | Aligned with FarCom system 871 | -10/Exiles | Given EX-Vault access code 894 | -10/Exiles | Opened EX-Vault 903 | -10/Exiles | Found Field Lobotomy Kit 924 | -10/Exiles | Warned to stay clear of 0b10 Research branches 951 | -10/Exiles | Met EX-DEC 983 | -10/Exiles | Visited The Gauntlet 1083 | -10/Exiles | Discovered new exit (range 11) 1094 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1094 | -10/Exiles | Entered Mines 1158 | -9/Mines | Assimilated G-34 Mercenary with FLK Orb 1163 | -9/Mines | Assimilated B-36 Bruiser with FLK Orb 1305 | -9/Mines | Discovered new exit (range 8) 1323 | -9/Mines | Entered Materials 1323 | -8/Materials | Accompanied by 2 allies 1323 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1409 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1468 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 1594 | -8/Materials | Self-destructed Last Messages --------------- (4,74) (30,77) Map updated. >>Layout(Zone) Retrieving Zone 8Q layout... Downloaded map data. T-07 Excavator is excavating. Beam Cannon destroyed. Mercenary 2a destroyed. Trooper 3a destroyed. Bruiser 2a destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Sml. Laser destroyed. Lgt. Ion Engine destroyed. Acquired 41 matter. Defender 3a heat short circuits Heat Sink. Defender 3a destroyed. Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ########## #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #??#####????????????????????????????? | | ??######## #?! #????????????????????????????? | | ??# # #? """#????????????????????????????? | | ??# """ # # ! """#????????????????????????????? | | ### """ # # """#????????????????????????????? | | # """ + + #????????????????????????????? | | # # # [ #????????????g???????????????? | | # # ########????????????g???????????????? | | ######## ##???????????????????g??????????????? | | ####### #??????????????????????????????????? | | # # #??????????????????????????????????? | | # " # T #??????????????????????????????????? | | # """# #??????????????????????????????????? | | +## """# #????????????##????????????????????? | | # """###+##########????? !????????????????????? | | # "" ## #????# ????????????????????? | | + """## +????# ??o?????????w??????? | | # ""## #????# """?????w????????????? | | ## """## #????# ""???????????????????? | | ## " ## #????# ""???????????????????? | | ## ## #????# "????????????????????? | | ## ## #????# "????????????????????? | | ##############+###########g#??????#?????????????? | | "T" u t @g #???? #?????????????? | | ###########Y#?? #?????????????? | | """ ##+####?# ! #g# """ #?????????????? | | """ # ?# +g/ """ #?????????????? | | """ # [ ?# """ #%# """ !#?????????????? | | # ! ?# """ #!# #?????????????? | | + ?# """?#!#?#??+##?????????????? | | ## ### ! ?# ?#%#????????????????????? | | # ## ! ??####??#=##### ##?????????????? | | # ########????????#*%! ??????? | | ####### #???????????????#######+##?????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????#####??????????????????????????????????????? | | ???????###???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipInsulatedStorage Manual? 0 Play Time 00:20:25 Cumulative 23.1 hours Start 2021.04.24 @ 21:35:48 End 2021.04.24 @ 21:56:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eb1468fc-fcbf-413a-b230-a134cca58c62