Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 21:38:32 Player: COGMIND Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (19) 95 Value Destroyed (708) 708 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 4955 Bonus ------- Follower Combat Kills 52 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Kinecellerator Improved Kinecellerator Advanced Plasma Cannon Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Heat Sink Advanced Heat Sink Advanced Signal Interpreter System Shield > --- WEAPON ----------- Pulse Rifle Slug Cannon Antimatter Cannon > --- INVENTORY -------- Scrap Shield Fragment [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Scrap Shield Weapon Datajack Energy Gun Pulse Rifle Ballistic Gun Battle Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Slots Evolved 8 | . . . . 8 . . . . Power 2 | . . . . 2 . . . . Propulsion 2 | . . . . 2 . . . . Utility 2 | . . . . 2 . . . . Weapon 2 | . . . . 2 . . . . Parts Attached 31 | 6 3 3 3 9 6 . . 1 Power 6 | 1 . 1 . 3 1 . . . Engine 3 | 1 . 1 . 1 . . . . Core 3 | . . . . 2 1 . . . Reactor . | . . . . . . . . . Propulsion 5 | 2 . . . 2 1 . . . Treads . | . . . . . . . . . Leg 3 | . . . . 2 1 . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 1 1 1 2 2 2 . . . Device 5 | . 1 . 1 2 1 . . . Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . 1 . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 11 | 2 2 1 1 2 2 . . 1 Energy Gun 4 | . 1 . 1 1 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 22 | . . 1 2 2 11 . . 6 Power 5 | . . 1 . 1 3 . . . Propulsion 5 | . . . 1 . 3 . . 1 Utility 6 | . . . 1 1 1 . . 3 Weapon 6 | . . . . . 4 . . 2 Highest Loss Streak 9 | . . 1 2 2 9 . . 6 To Critical Strikes . | . . . . . . . . . Average Backups 1 | 1 1 . . . . 4 5 4 Power . | . 1 . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . 2 2 2 Weapon . | . . . . . . 2 3 2 Tool/Special . | . . . . . . . . . Unused Backups . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 67 | . 98 85 81 63 64 33 33 31 Engine 8 | . 14 14 14 7 6 . . . Leg 5 | . . . . 3 11 6 6 5 Wheel 12 | . 28 28 25 6 3 . . . Device 7 | . 12 . . 12 10 6 6 5 Storage 1 | . 14 . . . . . . . Processor 2 | . . . . . 4 6 6 6 Hackware 3 | . . . . 6 6 6 6 6 Protection 4 | . . 13 11 . . . . . Energy Gun 5 | . . . 1 12 7 6 6 5 Ballistic Gun 5 | . 17 14 12 . . . . . Ballistic Cannon 2 | . . . . 1 6 . . . Special Melee Weapon 6 | . 10 14 14 6 2 . . . Peak Build Rating 48 | 6 7 10 10 34 48 19 19 19 Average Rating 18 | 4 6 9 9 20 31 18 19 17 On Entrance 13 | . 6 7 10 9 34 18 19 19 Avg Prop Armor Cover (%) 1 | . . . . 2 1 . . . Naked Turns 3 | . . . . . . . . 3 Heaviest Build 47 | 11 12 24 24 29 47 5 5 5 Greatest Support 45 | 32 32 32 32 30 45 15 15 15 Greatest Overweight (x) 1 | . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 Most Carried 5 | 5 3 3 5 4 5 5 5 5 Average Carried 1 | 1 1 1 1 1 1 4 5 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 4 1 5 5 5 4 Class Distribution -------------------- 77% | Mutant 21% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Matter Collected 709 | 158 36 167 47 103 183 10 . 5 Remotely . | . . . . . . . . . Salvage Created 752 | . 36 34 144 171 249 . . 118 Parts 29 | . 2 5 4 4 8 . . 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 26 | . . 10 . . 9 . . 7 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 17 | . 1 2 1 3 7 . . 3 Melee 1 | . . . . . . . . 1 Guns 9 | . 1 2 1 2 1 . . 2 Cannons 5 | . . . . . 5 . . . Classes Destroyed 6 | . 1 1 2 1 1 . . . Recycler 1 | . . . 1 . . . . . Operator 1 | . . . . 1 . . . . Swarmer 6 | . . 2 . . 2 . . 2 Grunt 8 | . 1 . . 3 3 . . 1 Brawler 1 | . . . . . 1 . . . Sentry 2 | . . . 1 . 1 . . . Best Kill Streak 3 | . 1 2 2 3 3 . . 3 Combat Bots Only 3 | . 1 2 1 3 3 . . 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Hostile Shots Fired 221 | . 6 51 10 16 77 . . 61 Missed 73 | . 3 23 2 3 20 . . 22 Hits 148 | . 3 28 8 13 57 . . 39 Melee 1 | . . . . . . . . 1 Projectile 147 | . 3 28 8 13 57 . . 38 Critical Strikes 6 | . . . . 1 3 . . 2 Damage Taken 2601 | . 35 225 119 248 1127 . . 847 Core 887 | . . 25 . 58 241 . . 563 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 95 | 100 . . 90 . . . . . Volleys Fired 74 | . 3 17 11 13 24 . . 6 Largest 3 | . 1 1 1 3 3 . . 1 Hottest 152 | . 20 25 25 152 136 . . 69 Shots Fired 109 | . 3 17 11 27 45 . . 6 Gun 80 | . 3 17 11 26 17 . . 6 Cannon 29 | . . . . 1 28 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 60 | . 3 17 11 1 28 . . . Thermal 49 | . . . . 26 17 . . 6 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 3 3 8 19 6 . . 8 Robot Miss Streak 6 | . . 1 2 1 6 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 84 | . 5 10 15 26 23 . . 5 Core Hits 38 | . 2 4 3 10 10 . . 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . 2 1 . . . Burn 3 | . . . . 2 1 . . . Melee Attacks 10 | . 3 . 6 1 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1551 | . 36 151 151 413 646 . . 154 Guns 990 | . 36 151 151 378 181 . . 93 Cannons 498 | . . . . 35 463 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 63 | . . . . . 2 . . 61 Kinetic 836 | . 36 151 151 35 463 . . . Thermal 652 | . . . . 378 181 . . 93 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 70 | . . . . 23 47 . . . Projectiles 70 | . . . . 23 47 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . . . 28 Shots . | . . . . . . . . . Rammed 13 | . . . . . . . . 13 Targets Rammed 15 | . . . . . 2 . . 13 Kicked 2 | . . . . . 2 . . . Crushed . | . . . . . . . . . Highest Temperature 32 | . . . 14 14 32 . . . Average Temperature 8 | . . . 7 5 15 . . . Received Heat Transfer 823 | . 18 90 36 135 310 . . 234 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . Combat Hostiles 2 | . . . . 1 1 . . . Parts Melted 5 | . . . . 2 2 . . 1 Heat Transferred 1665 | . . . . 1036 444 . . 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 50 | . 30 . 46 50 . . . . Initial 46 | . . . 46 . . . . . Average 6 | . 3 . 7 9 . . . . Influence Increases 580 | . 32 145 30 76 180 . . 117 Destroy 0b10 Robot/C 360 | . 20 40 20 60 140 . . 80 Destroy 0b10 Robot/NC 10 | . . . 5 5 . . . . Destroy Leader 40 | . 10 . . 10 10 . . 10 Allied During Kill 12 | . . . . . . . . 12 Successful Hack 7 | . 2 . 5 . . . . . Destroy Structure 1 | . . . . 1 . . . . Lose Combat Pursuer 150 | . . 105 . . 30 . . 15 Influence Decreases 563 | . 22 58 126 71 186 . . 100 Entered New Map 61 | . . 6 51 1 3 . . . Time Decay 352 | . 22 42 75 50 143 . . 20 Lost Part 130 | . . 10 . 20 40 . . 60 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 3 | . 1 . . 1 . . . 1 Investigation 1 | . . . . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 37 | . 3 8 1 4 12 . . 9 Peak Tracking Total 7 | . 2 6 1 3 7 . . 7 Tactical Retreats 5 | . . 3 . . 1 . . 1 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 1 | . . . . 1 . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Machines Accessed 14 | . 1 . 5 2 1 1 4 . Terminals 4 | . 1 . 2 1 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 44 | . 4 . 13 5 1 1 20 . Successful 36 | . 3 . 10 1 1 1 20 . Failed 8 | . 1 . 3 4 . . . . Catastrophic 2 | . . . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 1 2 . . . . Terminals 14 | . 4 . 8 2 . . . . Fabricators 3 | . . . . 3 . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 31 | . 3 . 6 . 1 1 20 . Record 13 | . 2 . 3 . . . 8 . Part Schematic 4 | . . . . . . . 4 . Robot Schematic 6 | . . . 1 . . . 5 . Prototype ID Bank 4 | . . . 1 . . . 3 . Open Door 2 | . . . . . 1 1 . . Alert Level 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . Process 2 | . . . 2 . . . . . Report Inventory 2 | . . . 2 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 4 | . 1 . 2 1 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . 1 . . . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 25 | . . . 25 . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 6 | . 1 . 4 1 . . . . Non-combat 4 | . . . 3 1 . . . . Combat 2 | . 1 . 1 . . . . . Robot Hacks Applied 8 | . 1 . 6 1 . . . . parse_system 2 | . 1 . 1 . . . . . no_distress 5 | . . . 5 . . . . . check_alert 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 Total Damage 115 | . . . . . . . . 115 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Active Infowar (turns) 236 | . 226 10 . . . . . . Structural 236 | . 226 10 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Turns Passed 2928 | 60 243 403 514 314 887 243 117 147 Spaces Moved 2159 | 57 144 359 443 121 640 202 98 95 Core 28 | 19 . . . . . . . 9 Treads . | . . . . . . . . . Legs 1081 | . . . . 55 640 202 98 86 Wheels 1050 | 38 144 359 443 66 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 120 120 120 50 Average Speed 111 | 83 100 100 100 116 126 120 120 113 Slowest Speed 190 | 100 100 100 100 120 190 120 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 16 25 60 2 73 39 69 21 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . . 1 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 10 | . . . . . 10 . . . Melee . | . . . . . . . . . Projectile 10 | . . . . . 10 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Total 2576 | 69 239 388 501 267 684 203 97 128 Wait 247 | . 82 4 32 116 . . . 13 Move 2151 | 56 143 358 442 120 639 201 97 95 Hop . | . . . . . . . . . Pick Up 35 | 7 3 3 6 6 9 1 . . Fast Attach . | . . . . . . . . . Attach 31 | 6 3 2 3 9 7 . . 1 Detach 2 | . . . . . 2 . . . Swap 1 | . . 1 . . . . . . Drop 9 | . 2 3 1 1 1 1 . . Fire 74 | . 3 17 11 13 24 . . 6 Melee 10 | . 3 . 6 1 . . . . Ram 13 | . . . . . . . . 13 Kick 2 | . . . . . 2 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 1 | . . . . 1 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Entered Subcaves 305 | -10/Subcaves | Approached by a straggling Scientist 308 | -10/Subcaves | Build established: Mutant 352 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 475 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 521 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 539 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 682 | -10/Subcaves | Discovered new exit (range 12) 707 | -10/Subcaves | Entered Recycling 708 | -8/Recycling | Met a Zionite searching for Scraptown 1178 | -8/Recycling | Discovered new exit (range 12) 1221 | -8/Recycling | Entered Factory 1221 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 1472 | -6/Factory | Discovered new exit (range 8) 1535 | -6/Factory | Entered Lower Caves 1747 | -6/Lower Caves | Build established: Scavenger-Gunner 2084 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2159 | -6/Lower Caves | Lost 9 parts (2p3n1u3w) 2319 | -6/Lower Caves | Encountered a Warlord checkpoint 2361 | -6/Lower Caves | Discovered new exit (range 12) 2375 | -6/Lower Caves | Identified exit to Lower Caves 2422 | -6/Lower Caves | Entered another Lower Caves area 2432 | -6/Lower Caves | Build established: Mutant 2641 | -6/Lower Caves | Discovered new exit (range 9) 2648 | -6/Lower Caves | Identified exit to Data Miner 2665 | -6/Lower Caves | Entered Data Miner 2665 | -6/Data Miner | Discovered new exit (range 6) 2693 | -6/Data Miner | Met Data Miner 2724 | -6/Data Miner | Learned location of Section 7 (-2) 2745 | -6/Data Miner | Received God Mode back door access code from Data Miner 2781 | -6/Data Miner | Identified exit to Proximity Caves 2782 | -6/Data Miner | Entered Proximity Caves 2902 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2906 | -5/Proximity Caves | Core integrity fell below 50% 2918 | -5/Proximity Caves | Escorted by Enhanced Grunt 2923 | -5/Proximity Caves | Core integrity fell below 20% 2927 | -5/Proximity Caves | System corruption reached 10% 2929 | -5/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- (Smash). 02923_ Enhanced Grunt destroyed. 02924_ Carbon-fiber Leg fries itself beyond repair. 02924_ Lgt. Angular Momentum Engine fries itself beyond repair. 02924_ Slammed into Y-72 Warden. 02925_ Carbon-fiber Leg fries itself beyond repair. 02925_ Slammed into Y-72 Warden. 02926_ System Shield destroyed. 02926_ System corrupted by crushing effect (+2). 02926_ Adv. Signal Interpreter destroyed. 02926_ System corrupted by crushing effect (+5). 02927_ Slammed into Y-72 Warden. 02927_ Critical hit (Burn: +37). 02928_ System corrupted: Substantial component data lost. 02928_ Slammed into Y-72 Warden. 02928_ Slug penetrates B-60 Warrior. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??##??????????????? | | ????????????????????????????? ### ##????????????? | | ??????????????????????????### #????????????? | | ?????????????????????????? # #????????????? | | ?????????????????????????? ?????????????? | | ????????????????????????## #??????????????? | | ???????????????????????? #???????????????? | | ????????????????????????# #### ??????????? | | ???????????????????????## ?????????? | | ????????????????####???#; ?????????? | | ???????????## ### ! #??# ??????????? | | ???????????# =%| #?# #??? #?????????? | | ???????????# * ## @ ## #?????????? | | ???????????# p!!*%Y ##????????? | | ?????????????????## =%gb ????????? | | ??????????????????## ### % ????????? | | ???????????????????#???##%%# ## ?????????? | | ????????????????????????#% ;## #????????????? | | ????????????????????????#%g# ## #???????????? | | ?????????????? ??????####% ###?# ##???????????? | | ?????????????? ???### ## ;#???# ##????????????? | | ?????????????# ??## ##%%####??###?????????????? | | ????????????? ??# # ##?????????????????? | | ????????????? ??# ##????????????????? | | ?????????????# #??## #????????????????? | | ?????????????# #???## #????????????????? | | ??????????#### ###### ####????????????????? | | ???##????## ## ##???????????????????? | | ???# ???# #????????????????????? | | ??## ??# #????????????????????? | | ??# #?# #????????????????????? | | ??# ## #????????????????????? | | ???# ## #????????????????????? | | #???# #### ##????????????????????? | | #???## ##?## ###?????????????????????? | | ###??### ##?###???????????????????????? | | ##???### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 37 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -8/Recycling | Hacked P-70 Sage | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Fist Fight For Emergencies Only Junior Dev Librarian Organ Harvest Overwhelming The Oracle There's More Where That Came From Challenges ------------ None Game ------ Seed ArmorPlasmaActivator Manual? 0 Play Time 00:51:29 Cumulative 6.7 hours Start 2025.12.19 @ 20:44:47 End 2025.12.19 @ 21:38:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eb58795-ce78-47d5-8fa2-66c624dc1029