Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 20:42:57 Player: cottonman132 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (780) 780 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-34) -34 TOTAL SCORE: 2676 Bonus ------- Friendly Fire -34 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Visual Processing Unit > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (5) ---- Recoil Stabilizer Beamcaster Heavy Assault Rifle Minigun Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit Terrain Scanner Seismic Detector > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Aluminum Leg Recoil Stabilizer Heavy Particle Cannon Light Assault Rifle Heavy Assault Rifle Minigun Improved Light Cannon Mining Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 30 | 7 1 5 5 12 Power 6 | 1 . 2 . 3 Engine 6 | 1 . 2 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 1 1 Treads . | . . . . . Leg 5 | 2 . 1 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 . 2 3 Device 4 | . . . 2 2 Storage 1 | 1 . . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 3 . 2 2 5 Energy Gun 2 | . . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 3 . 2 1 . Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . . . 16 Power 4 | . . . . 4 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 4 | . . . . 4 Highest Loss Streak 11 | . . . . 11 To Critical Strikes . | . . . . . Average Backups 6 | 2 3 7 7 7 Power 1 | 1 1 2 3 . Propulsion . | . . . . . Utility . | . . 1 . . Weapon 3 | 1 1 2 4 5 Tool/Special . | . . . . . Unused Backups 5 | . . 3 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 2 | . . . 2 . Tool/Special 2 | . . 2 . . Average Slot Usage (%) 94 | . 97 100 98 87 Engine 13 | . 14 14 11 15 Leg 21 | . 28 28 21 16 Device 15 | . . . 21 23 Storage 11 | . 14 14 11 8 Processor 9 | . 12 14 11 5 Energy Gun 2 | . . . . 6 Energy Cannon 1 | . . . . 2 Ballistic Gun 15 | . 28 28 15 3 Ballistic Cannon 3 | . . . 6 3 Peak Build Rating 29 | 6 7 12 17 29 Average Rating 15 | 4 6 9 16 21 On Entrance 8 | . 6 7 12 17 Naked Turns . | . . . . . Heaviest Build 32 | 12 12 14 19 32 Greatest Support 27 | 20 20 22 22 27 Greatest Overweight (x) 2 | 1 . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 7 8 8 8 Average Carried 6 | 2 3 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 7 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 783 | 252 . 85 181 265 Remotely . | . . . . . Salvage Created 910 | . . 57 285 568 Parts 56 | . . 6 24 26 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 24 | . . 3 6 15 Guns 21 | . . 3 6 12 Cannons 3 | . . . . 3 Classes Destroyed 6 | . . 1 3 2 Worker 1 | . . . 1 . Watcher 1 | . . . . 1 Swarmer 9 | . . 3 . 6 Grunt 9 | . . . 4 5 Sentry 4 | . . . 2 2 Hunter 2 | . . . . 2 Best Kill Streak 4 | . . 3 4 3 Combat Bots Only 4 | . . 3 4 3 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 225 | . 1 11 15 198 Missed 64 | . . 3 4 57 Hits 161 | . 1 8 11 141 Projectile 161 | . 1 8 11 141 Critical Strikes 6 | . . . . 6 Part Disruptions 1 | . . . . 1 Damage Taken 2165 | . 11 101 159 1894 Core 595 | . . 20 25 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 151 | . . . 151 . Core Remaining (%) 95 | 100 . 92 93 . Volleys Fired 84 | . 2 5 16 61 Largest 2 | . 2 2 2 2 Hottest 150 | . 40 40 58 150 Shots Fired 149 | . 4 10 32 103 Gun 111 | . 4 10 29 68 Cannon 30 | . . . 3 27 Launcher . | . . . . . Special 8 | . . . . 8 Kinetic 97 | . 4 10 32 51 Thermal 52 | . . . . 52 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 2 5 4 7 Robot Miss Streak 5 | . 2 4 5 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 77 | . 2 6 14 55 Core Hits 42 | . 1 4 9 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1401 | . 28 47 290 1036 Guns 994 | . 19 47 245 683 Cannons 316 | . . . 42 274 Explosions . | . . . . . Melee . | . . . . . Ramming 19 | . 9 . 3 7 Kinetic 817 | . 19 47 287 464 Thermal 565 | . . . . 565 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . . . 15 Projectiles 15 | . . . . 15 Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 7 | . 2 . 1 4 Kicked 7 | . 2 . 1 4 Crushed . | . . . . . Highest Temperature 240 | . . . 17 240 Average Temperature 59 | . . . 4 74 Received Heat Transfer 492 | . 6 . 54 432 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1149 | . . . . 1149 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 171 | . 15 75 127 171 Initial 5 | . . 5 . . Average 47 | . . 15 42 93 Influence Increases 744 | . 15 70 191 468 Destroy 0b10 Robot/C 480 | . . 60 120 300 Destroy 0b10 Robot/NC 10 | . . . 5 5 Destroy Leader 102 | . . 10 30 62 Successful Hack 20 | . . . 20 . Destroy Structure 12 | . . . 1 11 Lose Combat Pursuer 120 | . 15 . 15 90 Influence Decreases 714 | . . 85 191 438 Entered New Map 10 | . . 10 . . Time Decay 544 | . . 75 191 278 Lost Part 160 | . . . . 160 Squads Dispatched 9 | . 3 1 1 4 Investigation 4 | . 1 1 1 1 Extermination . | . . . . . Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 3 3 9 27 Peak Tracking Total 9 | . 4 1 4 9 Tactical Retreats 7 | . 1 . 1 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . . 2 3 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . . 2 11 4 Successful 12 | . . 2 8 2 Failed 5 | . . . 3 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . . . 3 4 Fabricators . | . . . . . Repair Stations 8 | . . . 8 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 2 2 2 Open Door 2 | . . 2 . . Alert Level 1 | . . . . 1 Locate Traps 1 | . . . 1 . Reinforcement Status 1 | . . . . 1 Recall Reinforcements 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 3 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 126 | . . . 126 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1202 | . . . 522 680 Optics 324 | . . . . 324 Terrain 1121 | . . . 522 599 Seismic 171 | . . . . 171 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1906 | 114 207 383 522 680 Spaces Moved 1227 | 68 161 316 399 283 Core 46 | 27 . . . 19 Treads . | . . . . . Legs 1181 | 41 161 316 399 264 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 105 50 Average Speed 121 | 93 120 111 105 162 Slowest Speed 185 | 120 120 120 105 185 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 31 67 29 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 9 | . . . . 9 Melee . | . . . . . Projectile 9 | . . . . 9 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1485 | 117 171 340 477 380 Wait 86 | 37 . 3 40 6 Move 1223 | 67 160 315 398 283 Hop . | . . . . . Pick Up 32 | 6 6 6 9 5 Fast Attach 5 | 2 . . 1 2 Attach 15 | 4 1 . 3 7 Detach . | . . . . . Swap 20 | 1 . 5 3 11 Drop 13 | . . 6 6 1 Fire 84 | . 2 5 16 61 Melee . | . . . . . Ram . | . . . . . Kick 7 | . 2 . 1 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered Mines 447 | -10/Mines | Discovered new exit (range 4) 468 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 585 | -10/Mines | Met a Derelict shopkeep closing up shop 674 | -10/Mines | Learned Materials garrison access intel 705 | -10/Mines | Entered Materials 705 | -9/Materials | Evolved 2 slots: Utility x2 930 | -9/Materials | Repaired Minigun 1026 | -9/Materials | Repaired VSS Leg 1031 | -9/Materials | Discovered new exit (range 16) 1132 | -9/Materials | Repaired Beamcaster? 1227 | -9/Materials | Entered another Materials area 1227 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1228 | -8/Materials | Loaded intel: 1 garrison access location 1848 | -8/Materials | Core integrity fell below 50% 1890 | -8/Materials | Core integrity fell below 20% 1893 | -8/Materials | Lost 11 parts (1p3n4u3w) 1907 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Beamcaster destroyed. Seismic Detector destroyed. U-05 Engineer builds a Wall. Aluminum Leg destroyed. Carbon-fiber Leg destroyed. Sml. Storage Unit destroyed. W-25 Informer sends out distress signal. Y-45 Defender destroyed. Acquired 8 matter. Acquired 1 matter. Acquired Imp. Ion Engine. Acquired 10 matter. Slug penetrates Wall. Acquired Assault Cannon. Imp. Ion Engine destroyed. S-10 Pest destroyed. Processing Tank disabled. Penetrated by Slug. Lgt. Assault Rifle destroyed. Penetrated by Slug. 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"T" """ #??? ????????????????? | | ?????????? ] """ """ = #????????????????????? | | ??????????? ?? ! #????????????????????? | | ??????????????? ????????????????????? | | ???????????????#"?"##"T"#####????????????????????? | | ????????????????"G"?#"""?????????????????????????? | | ?????????????????"???###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Minigun | 25% | -9/Materials VSS Leg | 55% | -9/Materials Beamcaster | 80% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderWeldingActivator Manual? 0 Play Time 00:31:13 Cumulative 3.1 hours Start 2025.08.31 @ 20:02:39 End 2025.08.31 @ 20:42:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13df3b93-93de-48e7-bd5c-7107d4488598