Cogmind - Beta 10 --- EXPLORER MODE // 2020.09.17 @ 18:52:09 Player: Darlorth Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (4119) 4119 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9994 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Weapon Cycler Hardened Medium Armor Plating Focal Shield Shock Absorption System > --- WEAPON ----------- Arc Projector Advanced Plasma Cannon Coil Gun > --- INVENTORY -------- Micro Fission Core Heavy Treads KE Penetrator Mass Driver Heavy Proton Missile Launcher [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Hover Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Slots Evolved 11 | . 1 2 . . . 2 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . 2 . . Utility 6 | . 1 1 . . . 1 1 . . 2 . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 113 | 7 4 4 3 3 . 21 5 7 4 15 9 4 27 Power 10 | 1 . . 1 . . 2 . 1 . 3 1 . 1 Engine 5 | 1 . . 1 . . 1 . . . 1 . . 1 Core 5 | . . . . . . 1 . 1 . 2 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | 2 3 2 2 . . 8 1 . 1 1 6 . 9 Treads 11 | 2 2 2 . . . 1 . . . . 1 . 3 Leg 23 | . . . 2 . . 7 1 . 1 1 5 . 6 Wheel . | . . . . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 2 1 1 . 3 . 5 1 2 . 6 . 4 10 Device 11 | . 1 . . . . 2 . . . 2 . 1 5 Storage 12 | 1 . . . 3 . . 1 1 . 2 . 1 3 Processor 2 | 1 . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 10 | . . 1 . . . 3 . 1 . 2 . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 33 | 2 . 1 . . . 6 3 4 3 5 2 . 7 Energy Gun 4 | 1 . . . . . 1 . . . 1 . . 1 Energy Cannon 2 | . . . . . . 1 . . . . . . 1 Ballistic Gun 18 | 1 . 1 . . . 4 2 3 1 2 2 . 2 Ballistic Cannon 2 | . . . . . . . . . . 1 . . 1 Launcher 2 | . . . . . . . 1 . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 Parts Lost 23 | . . 1 3 . . 4 . 1 . 2 1 9 2 Power 3 | . . . 1 . . 1 . . . . . . 1 Propulsion 7 | . . . 1 . . 1 . . . 1 . 4 . Utility 7 | . . . 1 . . . . . . 1 . 4 1 Weapon 6 | . . 1 . . . 2 . 1 . . 1 1 . Highest Loss Streak 6 | . . 1 2 . . 3 . 1 . 2 1 6 2 Average Slot Usage (%) 92 | . 97 98 98 97 100 96 97 99 100 97 99 70 53 Engine 5 | . 12 10 10 10 10 6 7 4 . . . . 4 Core 1 | . . . . . . 1 . 2 7 6 5 3 . Treads 7 | . 21 29 20 10 10 6 . . . . . . 4 Leg 19 | . . . 9 20 20 26 28 28 28 23 33 24 10 Device 8 | . 9 10 10 10 10 10 7 7 7 7 5 2 10 Storage 17 | . 12 10 10 17 20 16 19 21 21 30 27 21 9 Processor 7 | . 12 10 10 10 10 8 7 7 7 6 5 4 1 Protection 4 | . . 8 8 . . 4 7 7 7 4 5 2 2 Energy Gun 2 | . 12 9 . . . 2 . . . 3 . . 1 Ballistic Gun 12 | . 12 10 20 20 20 12 12 12 14 8 4 2 3 Naked Turns 91 | . . . . . . . . . . . . 38 53 Heaviest Build 114 | 15 16 19 21 46 46 62 84 98 96 113 114 114 78 Greatest Support 210 | 40 40 63 63 20 20 66 67 67 67 73 113 113 210 Greatest Overweight (x) 9 | 3 2 . 2 2 2 2 1 1 1 2 1 4 9 Average Overweight (x) . | . . . 1 1 2 . . 1 1 1 . . . Largest Inventory Capacity 26 | 8 8 8 8 12 12 12 18 20 20 26 26 26 16 Average Capacity 15 | 7 8 8 8 10 12 12 16 19 20 25 26 21 13 Most Carried 26 | 4 8 8 8 11 11 12 14 20 20 26 26 26 8 Average Carried 12 | 2 6 7 6 9 11 10 12 16 19 22 25 21 2 Final Capacity 26 | 8 8 8 8 12 12 12 18 20 20 26 26 4 4 Final Carried 26 | 4 8 7 8 11 11 12 14 20 20 26 26 . . Class Distribution -------------------- 63% | Hacker-Mutant 12% | Scavenger-Mutant 10% | Hauler-Mutant 7% | Hacker-Gunner 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Matter Collected 3412 | 203 114 375 129 20 72 502 149 161 151 416 264 21 835 Remotely . | . . . . . . . . . . . . . . Salvage Created 5408 | . 192 520 222 . 122 1093 227 359 215 1049 329 . 1080 Parts 304 | . 11 33 18 . 2 63 14 28 9 52 18 . 56 Haulers Intercepted 2 | . . . . . . 1 . . . . . . 1 Recyclers Shooed 5 | . 1 1 1 . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 84 | . 3 12 6 . 2 19 3 6 6 11 6 . 10 Guns 66 | . 3 12 6 . 2 18 3 4 3 11 1 . 3 Cannons 13 | . . . . . . 1 . 2 . . 5 . 5 AOE 4 | . . . . . . . . . 3 . . . 1 Classes Destroyed 15 | . 2 3 1 . . 6 . 2 1 . . . . Worker 19 | . . 1 1 . . 3 . . . 4 . . 10 Builder 13 | . . . . . . 1 . . . 2 . . 10 Tunneler 2 | . . . 1 . . . . . . . . . 1 Hauler 2 | . . . . . . 1 . . . . . . 1 Recycler 7 | . . . . . . 2 . . . 4 . . 1 Operator 2 | . . . . . . 1 1 . . . . . . Watcher 6 | . 2 . . . . 2 1 . . . . . 1 Swarmer 21 | . . 3 5 . . 6 . . 3 4 . . . Grunt 32 | . 3 7 . . 2 8 2 . 1 2 3 . 4 Brawler 1 | . . . . . . 1 . . . . . . . Duelist 2 | . . . . . . . . . 1 1 . . . Sentry 9 | . . 2 . . . 2 1 . . 1 1 . 2 Specialist 3 | . . . . . . . . 3 . . . . . Hunter 6 | . . . . . . 2 . 2 . 1 1 . . Programmer 9 | . . . . . . . . 1 1 2 1 . 4 Best Kill Streak 18 | . 2 3 4 . 2 9 2 2 3 8 3 . 18 Combat Bots Only 8 | . 1 3 2 . 2 8 2 2 3 2 3 . 3 Max Kills in Single Turn 6 | . 1 2 2 . 1 2 1 1 1 2 1 . 6 Gunslinging 1 | . . 1 1 . . 1 . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Damage Taken 6281 | . 29 381 403 . 93 963 92 340 185 701 447 455 2192 Core 1463 | . 16 57 32 . . 168 12 33 21 124 39 341 620 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 93 . . . 77 69 . . 90 85 . . . Volleys Fired 306 | . 9 37 19 . 7 83 11 19 12 37 20 . 52 Largest 3 | . 2 2 2 . 2 2 3 3 2 2 2 . 3 Hottest 183 | . 60 60 40 . 40 103 131 131 58 83 81 . 183 Shots Fired 638 | . 18 73 38 . 14 154 33 38 21 74 40 . 135 Gun 525 | . 18 73 38 . 14 153 22 23 18 64 20 . 82 Cannon 109 | . . . . . . 1 11 15 . 10 20 . 52 Launcher 3 | . . . . . . . . . 3 . . . . Special 1 | . . . . . . . . . . . . . 1 Kinetic 490 | . 9 40 38 . 14 140 22 23 18 53 40 . 93 Thermal 51 | . . . . . . 1 11 15 . . . . 24 Explosive 3 | . . . . . . . . . 3 . . . . Electromagnetic 93 | . 9 33 . . . 13 . . . 21 . . 17 Robot Hit Streak 39 | . 16 30 33 . 7 32 25 10 12 32 27 . 39 Robot Miss Streak 2 | . . 2 1 . 1 1 1 1 2 2 1 . 1 Penetration Max 1 | . . . . . . 1 1 . 1 . . . 1 Secondary Targets 10 | . . 6 1 . . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . . Shots Hit Robots 539 | . 16 59 32 . 10 138 26 32 13 68 36 . 109 Core Hits 289 | . 9 22 14 . 5 62 13 14 13 71 14 2 50 Critical Hits 21 | . . . 1 . . 1 . 2 2 3 4 . 8 Critical Kills 8 | . . . 1 . . 1 . . . 1 1 . 4 Critical Parts Destroyed 12 | . . . . . . . . 2 2 2 3 . 3 Melee Attacks 7 | . . . . . . . . . . 7 . . . Impact . | . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . 7 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12413 | . 231 735 386 . 123 1753 582 654 437 2107 904 27 4474 Guns 7638 | . 231 735 386 . 123 1728 332 342 328 1184 431 . 1818 Cannons 2837 | . . . . . . 25 250 312 . 127 473 . 1650 Explosions 1798 | . . . . . . . . . 109 713 . . 976 Melee 83 | . . . . . . . . . . 83 . . . Ramming 57 | . . . . . . . . . . . . 27 30 Kinetic 8063 | . 83 372 386 . 123 1505 332 342 328 1109 904 . 2579 Thermal 2318 | . . . . . . 25 250 312 . . . . 1731 Explosive 822 | . . . . . . . . . 109 713 . . . Electromagnetic 1070 | . 148 363 . . . 223 . . . 202 . . 134 Impact . | . . . . . . . . . . . . . . Slashing 83 | . . . . . . . . . . 83 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 1 1 3 1 10 13 Average Corruption 4 | . . . . . . . . 1 1 2 1 5 10 Corruption Purged . | . . . . . . . . . . . . . . Effects 106 | . . . . . . . . 1 4 16 . 7 78 Message Errors 25 | . . . . . . . . . 1 6 . . 18 Matter Fused 19 | . . . . . . . . . . 2 . 4 13 Heat Flow Errors 9 | . . . . . . . . . . 3 . 1 5 Energy Discharges 10 | . . . . . . . . 1 2 3 . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . 1 1 . 1 6 Data Loss (major) 3 | . . . . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 9 | . . . . . . . . . . . . . 9 Targeting Errors 17 | . . . . . . . . . . 1 . . 16 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 303 | . . . . . . . . . . 23 13 . 267 Projectiles 73 | . . . . . . . . . . . 13 . 60 Explosions 230 | . . . . . . . . . . 23 . . 207 Melee . | . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . . 4 5 . 13 Impact . | . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . 4 5 . 11 Secondary 2 | . . . . . . . . . . . . . 2 Self-Inflicted Damage 78 | . . . . . . . . . . 52 . 12 14 Shots 1 | . . . . . . . . . . 1 . . . Rammed 12 | . . . . . . . . . . . . 6 6 Targets Rammed 13 | . . . . . . 1 . . . . . 6 6 Kicked 1 | . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 245 | . 9 . . . . . 24 6 . 208 . 245 207 Average Temperature 44 | . 9 . . . . . 9 2 . 88 . 125 50 Received Heat Transfer 1995 | . 27 261 . . 72 333 66 18 90 129 84 . 915 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . 1 1 . . . 1 . . . 1 . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 4 | . . . . . . . 1 . . . . . 3 Heat Transferred 2551 | . . . . . . 37 370 444 . . . . 1700 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Peak Influence 370 | . 114 226 85 . 50 332 102 . . 263 224 14 370 Initial 94 | . . . 11 . . 13 18 . . 57 94 14 . Average 65 | . 61 86 19 . 12 82 24 . . 60 139 7 105 Maximum Alert Level 1 | . . 1 . . . 1 . . . 1 1 . 1 Low Security (%) 91 | 100 100 97 100 . 100 81 100 . . 94 79 100 79 Level 1 8 | . . 2 . . . 18 . . . 5 20 . 20 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . . 3 . . . 3 3 . . 3 1 . 4 Investigation 6 | . . 3 . . . 1 1 . . 1 . . . Extermination 5 | . . . . . . . 1 . . 2 1 . 1 Reinforcement 6 | . . . . . . 2 1 . . . . . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Distress Signals 6 | . . 1 . . . 2 . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 137 | . 7 23 7 . 2 31 5 6 7 17 8 5 19 Peak Tracking Total 6 | . 3 6 3 . 2 6 2 2 3 3 3 5 4 Tactical Retreats 8 | . 1 . 1 . . 3 . . 1 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Traps Triggered 9 | . . . . . . 2 . . . 6 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Machines Disabled 16 | . . . . . . . . . . 10 1 . 5 Max in Single Turn 5 | . . . . . . . . . . 4 1 . 5 Garrison Access 2 | . . . . . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Machines Accessed 25 | . 2 3 1 4 . 4 3 . 1 6 . . 1 Terminals 10 | . 1 3 1 . . 2 2 . . 1 . . . Fabricators 2 | . . . . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 1 . . . 2 . . . Scanalyzers 2 | . . . . . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Total Hacks 122 | . 6 17 2 49 . 16 15 . 1 12 . . 4 Successful 110 | . 5 16 2 49 . 15 12 . 1 7 . . 3 Failed 12 | . 1 1 . . . 1 3 . . 5 . . 1 Catastrophic 1 | . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 3 4 . . . . 8 . . . . . . Terminals 50 | . 4 17 2 . . 10 14 . . 3 . . . Fabricators 6 | . . . . . . . . . . 2 . . 4 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . 4 . . . 3 . . . Scanalyzers 4 | . . . . . . 2 . . . 2 . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . . Terminal Hacks 85 | . 1 14 2 49 . 9 8 . 1 1 . . . Record 64 | . 1 6 2 49 . 4 1 . . 1 . . . Prototype ID Bank 2 | . . 1 . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Alert Level 4 | . . 1 . . . 2 1 . . . . . . Locate Traps 2 | . . 1 . . . 1 . . . . . . . Dispatch Records 4 | . . 2 . . . 1 1 . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . Zone Layout 3 | . . 1 . . . 1 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 . . 3 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 3 | . . . . . . . . . . 1 . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . 4 . . . 2 . . . Process 1 | . . . . . . 1 . . . . . . . Report Inventory 4 | . 1 . . . . 1 . . . 2 . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer 4 | . . . . . . 2 . . . 2 . . . Insert Component 2 | . . . . . . 1 . . . 1 . . . Analyze 2 | . . . . . . 1 . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . . . 1 . . 1 . . . Unauthorized Hacks 8 | . 3 2 . . . . 3 . . . . . . Terminals 8 | . 3 2 . . . . 3 . . . . . . Track 3 | . 1 1 . . . . 1 . . . . . . Assimilate 2 | . 1 . . . . . 1 . . . . . . Botnet 3 | . 1 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 2 3 1 . . 2 1 . . 5 . . 1 Full Trace Events 6 | . . 3 . . . 1 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . 1 . . . Parts Built 3 | . . . . . . . . . . 1 . . 2 Matter 438 | . . . . . . . . . . 234 . . 204 Time 108 | . . . . . . . . . . 58 . . 50 Total Part Build Rating 9 | . . . . . . . . . . 7 . . 2 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . 1 . . . Part Schematics Acquired 2 | . . . . . . 1 . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Turns Passed 12225 | 114 504 935 892 1385 789 1473 655 827 960 1598 500 241 1352 Spaces Moved 6654 | 70 244 454 465 881 414 733 364 488 593 846 285 201 616 Core 194 | 23 . . . . . . . . . . . 68 103 Treads 911 | 47 179 454 38 . . 1 . . . . . . 192 Legs 5484 | . . . 427 881 414 732 364 488 593 846 285 133 321 Wheels . | . . . . . . . . . . . . . . Hover 65 | . 65 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 180 126 125 155 155 152 121 50 50 Average Speed 156 | 138 170 160 167 156 180 140 152 155 155 158 146 114 168 Slowest Speed 500 | 200 200 160 180 180 180 180 155 155 155 183 151 240 500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 37 31 83 92 92 37 6 67 57 20 6 90 13 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . 1 . . . . . Spaces Dug 5 | . . . . . . . . . 1 4 . . . Terrain Destroyed 86 | . . . . . . 1 1 . 26 33 4 . 21 Melee 4 | . . . . . . . . . . 4 . . . Projectile 16 | . . . . . . 1 1 . 2 3 4 . 5 AOE 66 | . . . . . . . . . 24 26 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Total 7899 | 87 313 590 541 886 444 1039 439 525 615 1015 331 210 864 Wait 639 | . 50 92 52 . 24 175 49 . . 88 4 . 105 Move 6642 | 69 243 453 464 880 413 732 363 487 592 845 285 200 616 Hop . | . . . . . . . . . . . . . . Pick Up 111 | 11 6 2 3 2 . 17 6 8 2 17 6 . 31 Fast Attach 9 | . . 1 . 1 . 3 1 1 1 1 . . . Attach 68 | 7 2 2 2 . . 13 1 2 . 8 3 4 24 Detach 1 | . . . . . . . . . . 1 . . . Swap 36 | . 2 1 1 2 . 5 3 4 3 6 6 . 3 Drop 65 | . 1 2 . 1 . 10 5 4 5 5 7 . 25 Fire 306 | . 9 37 19 . 7 83 11 19 12 37 20 . 52 Melee 7 | . . . . . . . . . . 7 . . . Ram 11 | . . . . . . . . . . . . 5 6 Kick 2 | . . . . . . 1 . . . . . 1 . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 16) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 377 | -10/Materials | Identified exit to Mines 377 | -10/Materials | Discovered exit to Mines (range 7) 513 | -10/Materials | Identified exit to Materials 513 | -10/Materials | Discovered exit to Materials (range 15) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1167 | -9/Materials | Identified exit to Materials 1167 | -9/Materials | Discovered exit to Materials (range 15) 1239 | -9/Materials | Identified exit to Mines 1239 | -9/Materials | Discovered exit to Mines (range 15) 1554 | -9/Materials | Entered Mines 1651 | -9/Mines | Destroyed YI-UF0 1750 | -9/Mines | Discovered exit to Materials (range 5) 2439 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2440 | -9/Mines | Identified exit to Exiles 2440 | -9/Mines | Discovered exit to Exiles (range 5) 2446 | -9/Mines | Entered Exiles 2481 | -9/Exiles | Met 8R-AWN 2517 | -9/Exiles | Met EX-HEX 2564 | -9/Exiles | Met EX-BIN 2751 | -9/Exiles | Met EX-DEC 2769 | -9/Exiles | Learned location of Zion (-7) 2899 | -9/Exiles | Identified exit to Mines 2899 | -9/Exiles | Discovered exit to Mines (range 14) 3338 | -9/Exiles | Visited The Gauntlet 3831 | -9/Exiles | Entered Mines 4392 | -8/Mines | Discovered exit to Materials (range 15) 4609 | -8/Mines | Discovered exit to Materials (range 7) 4620 | -8/Mines | Entered Materials 4620 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5170 | -8/Materials | Identified exit to Storage 5170 | -8/Materials | Discovered exit to Storage (range 7) 5542 | -8/Materials | Destroyed 8 combat bots 5561 | -8/Materials | Lost 3 parts (1p1n1w) 6008 | -8/Materials | Identified exit to Factory 6008 | -8/Materials | Discovered exit to Factory (range 16) 6093 | -8/Materials | Entered Factory 6093 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6422 | -7/Factory | Build established: Hacker-Gunner 6729 | -7/Factory | Identified exit to Lower Caves 6729 | -7/Factory | Discovered exit to Lower Caves (range 8) 6748 | -7/Factory | Entered Lower Caves 6846 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6980 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7260 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7312 | -7/Lower Caves | Learned Factory emergency access door positions 7420 | -7/Lower Caves | Identified exit to Lower Caves 7420 | -7/Lower Caves | Discovered exit to Lower Caves (range 6) 7573 | -7/Lower Caves | Build established: Scavenger-Mutant 7575 | -7/Lower Caves | Entered another Lower Caves area 7774 | -7/Lower Caves | Learned Factory garrison access intel 8408 | -7/Lower Caves | Build established: Hacker-Mutant 8486 | -7/Lower Caves | Identified exit to Factory 8486 | -7/Lower Caves | Discovered exit to Factory (range 5) 8535 | -7/Lower Caves | Entered Factory 8535 | -6/Factory | Evolved 2 slots: Utility x2 8537 | -6/Factory | Loaded intel: 3 garrison access locations 9081 | -6/Factory | Build established: Hauler-Mutant 9344 | -6/Factory | Found Hvy. Insulated Plating 9675 | -6/Factory | Fabricated Imp. Phase Shifter (x1) 10107 | -6/Factory | Identified exit to Factory 10107 | -6/Factory | Discovered exit to Factory (range 9) 10133 | -6/Factory | Entered another Factory area 10133 | -5/Factory | Evolved 2 slots: Propulsion x2 10419 | -5/Factory | Build established: Scavenger-Mutant 10633 | -5/Factory | Sucked down chute 10633 | -5/Factory | Entered Waste 10648 | -5/Waste | EMP discharged 10729 | -5/Waste | Spotted C-40 Crusher 10729 | -5/Waste | Spotted C-40 Crusher 10748 | -5/Waste | EMP discharged 10756 | -5/Waste | Spotted C-40 Crusher 10757 | -5/Waste | Spotted C-40 Crusher 10758 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10774 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10781 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10812 | -5/Waste | Lost 3 parts (2n1w) 10827 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10828 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10830 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10833 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10840 | -5/Waste | Spotted C-40 Crusher 10845 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10845 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10848 | -5/Waste | EMP discharged 10848 | -5/Waste | System corruption reached 10% 10868 | -5/Waste | Identified exit to Factory 10868 | -5/Waste | Discovered exit to Factory (range 11) 10874 | -5/Waste | Entered Factory 10876 | -5/Factory | Lost 6 parts (2n4u) 10938 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 10980 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 11127 | -5/Factory | Build established: Hacker-Mutant 11919 | -5/Factory | Build established: Hacker-Tank 12002 | -5/Factory | Spotted B-75 Beast 12185 | -5/Factory | Core integrity fell below 50% 12210 | -5/Factory | Core integrity fell below 20% 12226 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12212_ Dropped Hvy. Treads. 12213_ U-05 Engineer lays Concrete. 12213_ Dropped Tesla Rifle. 12213_ U-05 Engineer lays Concrete. 12216_ K-01 Serf collects debris. 12217_ U-05 Engineer lays Concrete. 12218_ Slammed into G-50 Soldier. 12218_ U-05 Engineer lays Concrete. 12219_ Slammed into G-50 Soldier. 12219_ U-05 Engineer lays Concrete. 12220_ Slammed into G-50 Soldier. 12220_ U-05 Engineer lays Concrete. 12221_ Slammed into G-50 Soldier. 12221_ U-05 Engineer lays Concrete. 12222_ Acquired 37 matter. 12222_ Slammed into G-50 Soldier. 12222_ U-05 Engineer lays Concrete. 12225_ Slammed into G-50 Soldier. 12225_ Destabilizing: System corrupted (+2). 12225_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #?# #????????????????????????????????????????? | | #?# #????????????????????????????????????????? | | ### ###??????????????????????????????????????? | | ##### #??????????????????????????????????????? | | T #??????????????????????????????????????? | | "" #?????????? ?????????????????????????? | | #?????????? ????????????????????????? | | ##### #?????????? ????????????????????????? | | ###### ##?????????? ""???????????????????????? | | " #??????????? """??????????????????????? | | + #??????????? """ ??????????????????? | | # #??????##### "" ?????????????????? | | " #??????# "" #?????????????????? | | "## #??????# #?????????????????? | | ???# #??????# """ #??????"??????????? | | ?????# #??????# """ #????? ""?????????? | | ??????# #??????# """ #???? "?????????? | | ?????### ######## "" #??? ""????????? | | ######"# ######## "" #### ?????????? | | ""?????????? | | u """ ""?????????? | | """ """????????? | | BB !] """ ""????????? | | BB [!![ "" "" ???????? | | ===! "" ?????? | | !!*! !@*% ?????? | | ######### [ gg ######????????????? | | ??????# # ]= #?????????????????? | | ??????### u u " [!! +?????????????????? | | ??????# # [![ #?????????????????? | | ??????##" " [! #?????????????????? | | ??????# # #?????????????????? | | ??????### #?????????????????? | | ???????## u # ##?????????????????? | | ???????## " # #??????????????????? | | ????????# """"" ####??????????????????? | | ????????# """"" #?????????????????????? | | ????????? ?? #?????????????????????? | | ????????? ??? ?????????????????????? | | ????????? ????#############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 470 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 55 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Mic. Fission Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Phase Shifter | x1 | -6/Factory | Preloaded Lrg. Storage Unit | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingComponentWheel Manual? 0 Play Time 02:04:35 Cumulative 65.6 hours Start 2020.09.17 @ 16:37:06 End 2020.09.17 @ 18:52:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 118 Rogue 102 Adventurer 0 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71c92d04-8b25-4651-b8e2-888611bfe898