Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.13 @ 15:58:48 Player: Inverisimilidude Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (165) 165 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-239) -239 TOTAL SCORE: 1081 Bonus ------- Friendly Fire -239 Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (10) --- Light Treads Small Storage Unit High-capacity Matter Pod (200) Faulty Experimental Sensor Array Medium Laser Light Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Light Treads Small Storage Unit High-capacity Matter Pod Experimental Sensor Array Medium Laser Light Cannon Grenade Launcher Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 12 | 7 . 5 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | 1 . 1 . Leg . | . . . . Wheel 2 | 1 . 1 . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . 1 . Device 1 | 1 . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Backups 5 | 3 5 6 8 Power . | . 1 . . Propulsion 1 | 1 2 1 1 Utility 1 | . . 1 3 Weapon 2 | . 2 3 4 Tool/Special . | . . . . Unused Backups 9 | 2 1 . 6 Power . | . . . . Propulsion 2 | 2 . . . Utility 3 | . 1 . 2 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 77 Engine 13 | . 14 14 11 Treads 14 | . 14 14 11 Wheel 13 | . 14 13 11 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Energy Gun 7 | . 14 3 . Ballistic Gun 13 | . 14 13 11 Ballistic Cannon 6 | . . 11 11 Peak Build Rating 8 | 7 7 8 8 Average Rating 6 | 5 7 7 8 On Entrance 5 | . 7 7 8 Naked Turns . | . . . . Heaviest Build 21 | 13 13 21 21 Greatest Support 10 | 10 10 10 10 Greatest Overweight (x) 2 | 1 1 2 2 Average Overweight (x) 1 | . 1 1 2 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 8 | 5 7 8 8 Average Carried 6 | 3 5 6 8 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 4 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 647 | 301 179 122 45 Remotely . | . . . . Salvage Created 348 | 145 129 . 74 Parts 26 | 10 11 . 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 3 | . 2 1 . Guns 3 | . 2 1 . Classes Destroyed 7 | 2 3 1 1 Worker 1 | . 1 . . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Grunt 2 | . 2 . . Demolisher 1 | . . 1 . Zionite 1 | . . . 1 Thug 1 | . . . 1 Best Kill Streak 3 | 2 3 1 . Combat Bots Only 2 | . 2 1 . Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 21 | . 8 13 . Missed 4 | . 1 3 . Hits 17 | . 7 10 . Projectile 17 | . 7 10 . AOE 8 | . . 8 . Damage Taken 435 | . 85 350 . Core 77 | . 16 61 . Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 69 . Volleys Fired 34 | 14 10 5 5 Largest 2 | 2 2 2 2 Hottest 70 | 60 60 70 50 Shots Fired 67 | 28 19 10 10 Gun 57 | 28 19 5 5 Cannon 10 | . . 5 5 Launcher . | . . . . Special . | . . . . Kinetic 42 | 14 9 9 10 Thermal . | . . . . Explosive . | . . . . Electromagnetic 25 | 14 10 1 . Robot Hit Streak 7 | 4 7 2 5 Robot Miss Streak 4 | 4 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 35 | 14 12 4 5 Core Hits 17 | 5 6 2 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 536 | 189 165 63 119 Guns 433 | 189 155 30 59 Cannons 93 | . . 33 60 Explosions . | . . . . Melee . | . . . . Ramming 10 | . 10 . . Kinetic 322 | 74 66 63 119 Thermal . | . . . . Explosive . | . . . . Electromagnetic 204 | 115 89 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 5 | . 5 . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 42 | . 42 9 . Average Temperature 21 | . 23 6 . Received Heat Transfer 42 | . 42 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 45 | 5 45 30 1 Initial 6 | . . 6 . Average 3 | . 6 1 . Influence Increases 119 | 20 68 30 1 Destroy 0b10 Robot/C 60 | . 40 20 . Destroy 0b10 Robot/NC 30 | 20 10 . . Destroy Leader 20 | . 10 10 . Successful Hack 8 | . 8 . . Destroy Structure 1 | . . . 1 Influence Decreases 119 | 20 52 46 1 Entered New Map 10 | . . 10 . Time Decay 109 | 20 52 36 1 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 7 7 . Peak Tracking Total 20 | . 2 20 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 3 | . 3 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Branch Access Points 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 2 | . . 2 2 Highest-Rated Group 45 | . . 45 45 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 9 | . . 9 . Total Damage 128 | . . 128 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 958 | 16 421 499 22 Seismic 958 | 16 421 499 22 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1122 | 154 447 499 22 Spaces Moved 856 | 104 332 414 6 Core 5 | 5 . . . Treads . | . . . . Legs . | . . . . Wheels 851 | 99 332 414 6 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 95 110 Average Speed 98 | 90 95 102 110 Slowest Speed 110 | 95 95 110 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 44 62 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1066 | 133 445 477 11 Wait 148 | . 98 50 . Move 853 | 103 331 413 6 Hop . | . . . . Pick Up 14 | 7 4 3 . Fast Attach 6 | 6 . . . Attach 4 | 1 . 3 . Detach . | . . . . Swap 3 | . . 3 . Drop 3 | 2 1 . . Fire 34 | 14 10 5 5 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Identified exit to Mines 320 | -10/Materials | Build established: Mutant 602 | -10/Materials | Entered Mines 605 | -10/Mines | Received a Mining Laser from a helpful Derelict 624 | -10/Mines | Assembled infested the area 738 | -10/Mines | Discovered new exit (range 7) 744 | -10/Mines | Lost 3 parts (1p1n1w) 749 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 846 | -10/Mines | Learned Materials security intel 988 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 990 | -10/Mines | Found Prototype Device 1101 | -10/Mines | Entered Materials 1101 | -9/Materials | Accompanied by 2 allies 1101 | -9/Materials | Evolved 2 slots: Utility x2 1106 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1123 | -9/Materials | Self-destructed Last Messages --------------- high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00990_ Acquired Prototype Device. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials security intel (x10)... 01106_ J5-P50(g): "This place looks worse than where we left..." 01110_ BN-BDA(z) knocked back. 01111_ J5-P50(g): "Following you was a bad idea, I think." 01113_ BN-BDA(z) destroyed. 01119_ J5-P50(g) destroyed. 01122_ Acquired 45 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????#######?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????+ T #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# =!#?????????????????????? | | ??????????# [@#??????????????????????? | | ??????????# !#??????????????????????? | | ??????????# *%#??????????????????????? | | ??????????+ %;??????????????????????? | | ??????????# # ?????????????????????? | | ??????????# # ????????????????????? | | ??????????# #?!????????????????????? | | ??????????#####?! ???????????????????? | | ?????????????????##??????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingSapperMatrix Manual? 0 Play Time 00:29:48 Cumulative 110.8 hours Start 2025.09.12 @ 23:39:38 End 2025.09.13 @ 15:58:48 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87e62504-f211-4dc7-9d43-522321676551